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megademo: check e-mail paper looks nice
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@ -12,3 +12,24 @@ Memory Map:
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$9600-$BFFF = DOS3.3
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$C000-$FFFF = peripherals/ROM
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C64:
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Apple II:
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Starring:
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Three pages page flipping. Hires colors subset of Lores so
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can replicate a blocky color image. Could in theory animate this
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at 60Hz. Also could flip between 4 pages, but need the 8k of
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HGR page2.
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E-mail:
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Half screen text, half 40x96 lores.
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Text is also interlaced top/bottom to create new chars (including
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some lowercase) on Apple II+ and before w/o lower case.
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Trouble as the built-in font is offset a frame on II vs IIe?
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Also annoyance, my GR compressor uses Grey2 (color $a) as encoding,
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which means can't use a GR image to hold plain black spaces (char $a0)
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@ -42,10 +42,10 @@ Move over with black pixels, to make sure colorburst set?
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15 /| |\
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16 /_|_|_\
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17 /_\
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18
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19
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20
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21
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18 /|
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19 __ __/ I ]T Wir mu"ssen die Reiseschecks einlo"sen
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20 /__I I/
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21 /_____FFFI\
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22
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DEATER IS COOL
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@ -129,18 +129,53 @@ em_begin_loop:
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em_display_loop:
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ldy #96
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ldy #24
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em_outer_loop:
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;== line0
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bit PAGE0 ; 4
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lda #$54 ; 2
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sta draw_line_p1+1 ; 4
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jsr draw_line_1 ; 6
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;== line1
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bit PAGE0 ; 4
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lda #$54 ; 2
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sta draw_line_p1+1 ; 4
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jsr draw_line_1 ; 6
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;== line2
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bit PAGE0 ; 4
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lda #$55 ; 2
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sta draw_line_p1+1 ; 4
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jsr draw_line_1 ; 6
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;== line3
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bit PAGE0 ; 4
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lda #$55 ; 2
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sta draw_line_p1+1 ; 4
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jsr draw_line_1 ; 6
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;== line4
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bit PAGE1 ; 4
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lda #$54 ; 2
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sta draw_line_p1+1 ; 4
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jsr draw_line_1 ; 6
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;== line5
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bit PAGE1 ; 4
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lda #$54 ; 2
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sta draw_line_p1+1 ; 4
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jsr draw_line_1 ; 6
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;== line6
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bit PAGE1 ; 4
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lda #$55 ; 2
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sta draw_line_p1+1 ; 4
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jsr draw_line_1 ; 6
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;== line7
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bit PAGE0 ; 4
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lda #$55 ; 2
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sta draw_line_p2+1 ; 4
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jsr draw_line_2 ; 6
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dey ; 2
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bne em_outer_loop ; 3
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; -1
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@ -252,18 +287,16 @@ em_start_over:
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;======================
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; Draw split line
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; with no room for rec/jump at end
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draw_line_1: ; line0
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; come in with 16
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; bit PAGE0 ; 4
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; lda $0 ; 3
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; lda $0 ; 3
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; lda $0 ; 3
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; lda $0 ; 3
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lda $0 ; 3
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lda $0
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bit SET_TEXT ; 4
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nop ; 2
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nop ; 2
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nop ; 2
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@ -274,33 +307,36 @@ draw_line_1: ; line0
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; 33
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nop
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nop
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bit SET_GR ; 4
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draw_line_p1:
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bit PAGE0 ; 4
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bit SET_GR ; 4
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lda $0
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lda $0
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lda $0
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lda $0
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; nop
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; nop
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nop
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nop
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nop
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; lda $0
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; lda $0
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rts
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;==============
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; 32
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;======================
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; Draw split line
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; with room for 5 cycles of dec/jump at end
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draw_line_2: ; line0
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; come in with 16
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; bit PAGE0 ; 4
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; lda $0 ; 3
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; lda $0 ; 3
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; lda $0 ; 3
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; lda $0 ; 3
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lda $0 ; 3
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bit SET_TEXT ; 4
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@ -310,19 +346,22 @@ draw_line_2: ; line0
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nop ; 2
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nop ; 2
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nop
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nop
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;==============
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; 33
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bit SET_GR ; 4
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draw_line_p2:
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bit PAGE0 ; 4
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bit SET_GR ; 4
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lda $0
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lda $0
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lda $0
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; lda $0
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; nop
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nop
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nop
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; nop
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; nop
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; lda $0
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; lda $0
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rts
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