ds: more consistent replay

having a value of 1 does weird stuff
This commit is contained in:
Vince Weaver 2019-11-05 16:07:43 -05:00
parent 7fdb8fe705
commit 89a29693e9

View File

@ -452,17 +452,17 @@ change_state_clear_gait:
starbase_keypresses:
; in room 0
.byte 'L',180 ; start charging laser
.byte 'L',1 ; release, blasting door
.byte 'L',2 ; release, blasting door
.byte 'D',200 ; walk right
.byte 'D',50 ; walk right ; into door
.byte 'A',1 ; walk right ; turn
.byte 'A',2 ; walk right ; turn
.byte 'A',50 ; walk right ; walk left
.byte 'D',1 ; stop
.byte 'D',1 ; turn right
.byte 'D',2 ; stop
.byte 'D',2 ; turn right
.byte 'S',20 ; duck
.byte 'L',180 ; start charging
.byte 'L',20 ; shoot ;blow up door
.byte 'D',1 ; stand
.byte 'D',2 ; stand
; in room 1
.byte 'D',150 ; walk right
.byte 'S',20 ; duck