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ds: more consistent replay
having a value of 1 does weird stuff
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@ -452,17 +452,17 @@ change_state_clear_gait:
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starbase_keypresses:
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; in room 0
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.byte 'L',180 ; start charging laser
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.byte 'L',1 ; release, blasting door
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.byte 'L',2 ; release, blasting door
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.byte 'D',200 ; walk right
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.byte 'D',50 ; walk right ; into door
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.byte 'A',1 ; walk right ; turn
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.byte 'A',2 ; walk right ; turn
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.byte 'A',50 ; walk right ; walk left
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.byte 'D',1 ; stop
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.byte 'D',1 ; turn right
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.byte 'D',2 ; stop
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.byte 'D',2 ; turn right
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.byte 'S',20 ; duck
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.byte 'L',180 ; start charging
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.byte 'L',20 ; shoot ;blow up door
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.byte 'D',1 ; stand
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.byte 'D',2 ; stand
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; in room 1
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.byte 'D',150 ; walk right
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.byte 'S',20 ; duck
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