ootw: more work on arena
@ -8,7 +8,8 @@ all: ootw_c14_arena.inc
|
||||
#####
|
||||
|
||||
ootw_c14_arena.inc: \
|
||||
arena.lzsa inside_bg.lzsa \
|
||||
arena_main_bg.lzsa \
|
||||
inside_bg.lzsa \
|
||||
inside03.lzsa inside04.lzsa inside05.lzsa inside06.lzsa \
|
||||
inside07.lzsa inside08.lzsa inside09.lzsa inside10.lzsa \
|
||||
inside11.lzsa inside12.lzsa inside13.lzsa inside14.lzsa \
|
||||
@ -35,8 +36,16 @@ ootw_c14_arena.inc: \
|
||||
entering01.lzsa entering02.lzsa entering03.lzsa entering04.lzsa \
|
||||
entering05.lzsa entering06.lzsa entering07.lzsa entering08.lzsa \
|
||||
entering09.lzsa entering10.lzsa entering11.lzsa entering12.lzsa \
|
||||
entering13.lzsa
|
||||
echo "arena_lzsa: .incbin \"arena.lzsa\"" > ootw_c14_arena.inc
|
||||
entering13.lzsa \
|
||||
arena_next_bg.lzsa \
|
||||
arena_next01.lzsa arena_next02.lzsa arena_next03.lzsa arena_next04.lzsa \
|
||||
arena_next05.lzsa arena_next06.lzsa arena_next07.lzsa arena_next08.lzsa \
|
||||
arena_next09.lzsa arena_next10.lzsa arena_next11.lzsa arena_next12.lzsa \
|
||||
arena_next13.lzsa arena_next14.lzsa arena_next15.lzsa arena_next16.lzsa \
|
||||
arena_next17.lzsa arena_next18.lzsa arena_next19.lzsa arena_next20.lzsa \
|
||||
arena_next21.lzsa arena_next22.lzsa arena_next23.lzsa arena_next24.lzsa \
|
||||
arena_next25.lzsa arena_next26.lzsa arena_next27.lzsa
|
||||
echo "arena_main_bg_lzsa: .incbin \"arena_main_bg.lzsa\"" > ootw_c14_arena.inc
|
||||
echo "inside_bg_lzsa: .incbin \"inside_bg.lzsa\"" >> ootw_c14_arena.inc
|
||||
echo "inside03_lzsa: .incbin \"inside03.lzsa\"" >> ootw_c14_arena.inc
|
||||
echo "inside04_lzsa: .incbin \"inside04.lzsa\"" >> ootw_c14_arena.inc
|
||||
@ -127,6 +136,36 @@ ootw_c14_arena.inc: \
|
||||
echo "entering11_lzsa: .incbin \"entering11.lzsa\"" >> ootw_c14_arena.inc
|
||||
echo "entering12_lzsa: .incbin \"entering12.lzsa\"" >> ootw_c14_arena.inc
|
||||
echo "entering13_lzsa: .incbin \"entering13.lzsa\"" >> ootw_c14_arena.inc
|
||||
echo "arena_next_bg_lzsa: .incbin \"arena_next_bg.lzsa\"" >> ootw_c14_arena.inc
|
||||
echo "arena_next01_lzsa: .incbin \"arena_next01.lzsa\"" >> ootw_c14_arena.inc
|
||||
echo "arena_next02_lzsa: .incbin \"arena_next02.lzsa\"" >> ootw_c14_arena.inc
|
||||
echo "arena_next03_lzsa: .incbin \"arena_next03.lzsa\"" >> ootw_c14_arena.inc
|
||||
echo "arena_next04_lzsa: .incbin \"arena_next04.lzsa\"" >> ootw_c14_arena.inc
|
||||
echo "arena_next05_lzsa: .incbin \"arena_next05.lzsa\"" >> ootw_c14_arena.inc
|
||||
echo "arena_next06_lzsa: .incbin \"arena_next06.lzsa\"" >> ootw_c14_arena.inc
|
||||
echo "arena_next07_lzsa: .incbin \"arena_next07.lzsa\"" >> ootw_c14_arena.inc
|
||||
echo "arena_next08_lzsa: .incbin \"arena_next08.lzsa\"" >> ootw_c14_arena.inc
|
||||
echo "arena_next09_lzsa: .incbin \"arena_next09.lzsa\"" >> ootw_c14_arena.inc
|
||||
echo "arena_next10_lzsa: .incbin \"arena_next10.lzsa\"" >> ootw_c14_arena.inc
|
||||
echo "arena_next11_lzsa: .incbin \"arena_next11.lzsa\"" >> ootw_c14_arena.inc
|
||||
echo "arena_next12_lzsa: .incbin \"arena_next12.lzsa\"" >> ootw_c14_arena.inc
|
||||
echo "arena_next13_lzsa: .incbin \"arena_next13.lzsa\"" >> ootw_c14_arena.inc
|
||||
echo "arena_next14_lzsa: .incbin \"arena_next14.lzsa\"" >> ootw_c14_arena.inc
|
||||
echo "arena_next15_lzsa: .incbin \"arena_next15.lzsa\"" >> ootw_c14_arena.inc
|
||||
echo "arena_next16_lzsa: .incbin \"arena_next16.lzsa\"" >> ootw_c14_arena.inc
|
||||
echo "arena_next17_lzsa: .incbin \"arena_next17.lzsa\"" >> ootw_c14_arena.inc
|
||||
echo "arena_next18_lzsa: .incbin \"arena_next18.lzsa\"" >> ootw_c14_arena.inc
|
||||
echo "arena_next19_lzsa: .incbin \"arena_next19.lzsa\"" >> ootw_c14_arena.inc
|
||||
echo "arena_next20_lzsa: .incbin \"arena_next20.lzsa\"" >> ootw_c14_arena.inc
|
||||
echo "arena_next21_lzsa: .incbin \"arena_next21.lzsa\"" >> ootw_c14_arena.inc
|
||||
echo "arena_next22_lzsa: .incbin \"arena_next22.lzsa\"" >> ootw_c14_arena.inc
|
||||
echo "arena_next23_lzsa: .incbin \"arena_next23.lzsa\"" >> ootw_c14_arena.inc
|
||||
echo "arena_next24_lzsa: .incbin \"arena_next24.lzsa\"" >> ootw_c14_arena.inc
|
||||
echo "arena_next25_lzsa: .incbin \"arena_next25.lzsa\"" >> ootw_c14_arena.inc
|
||||
echo "arena_next26_lzsa: .incbin \"arena_next26.lzsa\"" >> ootw_c14_arena.inc
|
||||
echo "arena_next27_lzsa: .incbin \"arena_next27.lzsa\"" >> ootw_c14_arena.inc
|
||||
|
||||
|
||||
|
||||
|
||||
#####
|
||||
|
BIN
games/ootw/ootw_c14/graphics/l14_arena/arena_main_bg.png
Normal file
After Width: | Height: | Size: 17 KiB |
BIN
games/ootw/ootw_c14/graphics/l14_arena/arena_next01.png
Normal file
After Width: | Height: | Size: 679 B |
BIN
games/ootw/ootw_c14/graphics/l14_arena/arena_next02.png
Normal file
After Width: | Height: | Size: 723 B |
BIN
games/ootw/ootw_c14/graphics/l14_arena/arena_next03.png
Normal file
After Width: | Height: | Size: 741 B |
BIN
games/ootw/ootw_c14/graphics/l14_arena/arena_next04.png
Normal file
After Width: | Height: | Size: 720 B |
BIN
games/ootw/ootw_c14/graphics/l14_arena/arena_next05.png
Normal file
After Width: | Height: | Size: 738 B |
BIN
games/ootw/ootw_c14/graphics/l14_arena/arena_next06.png
Normal file
After Width: | Height: | Size: 731 B |
BIN
games/ootw/ootw_c14/graphics/l14_arena/arena_next07.png
Normal file
After Width: | Height: | Size: 734 B |
BIN
games/ootw/ootw_c14/graphics/l14_arena/arena_next08.png
Normal file
After Width: | Height: | Size: 730 B |
BIN
games/ootw/ootw_c14/graphics/l14_arena/arena_next09.png
Normal file
After Width: | Height: | Size: 727 B |
BIN
games/ootw/ootw_c14/graphics/l14_arena/arena_next10.png
Normal file
After Width: | Height: | Size: 6.8 KiB |
BIN
games/ootw/ootw_c14/graphics/l14_arena/arena_next11.png
Normal file
After Width: | Height: | Size: 6.7 KiB |
BIN
games/ootw/ootw_c14/graphics/l14_arena/arena_next12.png
Normal file
After Width: | Height: | Size: 731 B |
BIN
games/ootw/ootw_c14/graphics/l14_arena/arena_next13.png
Normal file
After Width: | Height: | Size: 740 B |
BIN
games/ootw/ootw_c14/graphics/l14_arena/arena_next14.png
Normal file
After Width: | Height: | Size: 731 B |
BIN
games/ootw/ootw_c14/graphics/l14_arena/arena_next15.png
Normal file
After Width: | Height: | Size: 732 B |
BIN
games/ootw/ootw_c14/graphics/l14_arena/arena_next16.png
Normal file
After Width: | Height: | Size: 736 B |
BIN
games/ootw/ootw_c14/graphics/l14_arena/arena_next17.png
Normal file
After Width: | Height: | Size: 737 B |
BIN
games/ootw/ootw_c14/graphics/l14_arena/arena_next18.png
Normal file
After Width: | Height: | Size: 735 B |
BIN
games/ootw/ootw_c14/graphics/l14_arena/arena_next19.png
Normal file
After Width: | Height: | Size: 739 B |
BIN
games/ootw/ootw_c14/graphics/l14_arena/arena_next20.png
Normal file
After Width: | Height: | Size: 744 B |
BIN
games/ootw/ootw_c14/graphics/l14_arena/arena_next21.png
Normal file
After Width: | Height: | Size: 746 B |
BIN
games/ootw/ootw_c14/graphics/l14_arena/arena_next22.png
Normal file
After Width: | Height: | Size: 7.2 KiB |
BIN
games/ootw/ootw_c14/graphics/l14_arena/arena_next23.png
Normal file
After Width: | Height: | Size: 746 B |
BIN
games/ootw/ootw_c14/graphics/l14_arena/arena_next24.png
Normal file
After Width: | Height: | Size: 735 B |
BIN
games/ootw/ootw_c14/graphics/l14_arena/arena_next25.png
Normal file
After Width: | Height: | Size: 734 B |
BIN
games/ootw/ootw_c14/graphics/l14_arena/arena_next26.png
Normal file
After Width: | Height: | Size: 734 B |
BIN
games/ootw/ootw_c14/graphics/l14_arena/arena_next27.png
Normal file
After Width: | Height: | Size: 743 B |
BIN
games/ootw/ootw_c14/graphics/l14_arena/arena_next_bg.png
Normal file
After Width: | Height: | Size: 17 KiB |
BIN
games/ootw/ootw_c14/graphics/l14_arena/arena_temp.png
Normal file
After Width: | Height: | Size: 16 KiB |
BIN
games/ootw/ootw_c14/graphics/l14_arena/beast_animation.png
Normal file
After Width: | Height: | Size: 684 B |
@ -133,19 +133,6 @@ wait_loop:
|
||||
ootw_c14_level_init:
|
||||
lda #0
|
||||
sta WHICH_ROOM
|
||||
sta NUM_DOORS
|
||||
|
||||
lda #1
|
||||
sta HAVE_GUN
|
||||
sta DIRECTION ; right
|
||||
|
||||
lda #0
|
||||
sta PHYSICIST_X
|
||||
lda #10
|
||||
sta PHYSICIST_Y
|
||||
|
||||
lda #P_STANDING
|
||||
sta PHYSICIST_STATE
|
||||
|
||||
rts
|
||||
|
||||
@ -158,72 +145,15 @@ ootw_c14_level_init:
|
||||
|
||||
ootw_c14_setup_room_and_play:
|
||||
|
||||
;==============================
|
||||
; each room init
|
||||
|
||||
|
||||
;==============================
|
||||
; setup per-room variables
|
||||
|
||||
lda WHICH_ROOM
|
||||
bne room1
|
||||
|
||||
jsr init_shields
|
||||
|
||||
;===============================
|
||||
; Room0 -- the arena
|
||||
;===============================
|
||||
room:
|
||||
lda #(0+128)
|
||||
sta LEFT_LIMIT
|
||||
lda #(39+128)
|
||||
sta RIGHT_LIMIT
|
||||
|
||||
; set right exit
|
||||
lda #$ff ; exit level if exit this way
|
||||
sta cer_smc+1
|
||||
|
||||
; set left exit
|
||||
lda #0
|
||||
sta cel_smc+1
|
||||
|
||||
lda #28
|
||||
sta PHYSICIST_Y
|
||||
|
||||
; load background
|
||||
lda #>(arena_lzsa)
|
||||
lda #>(arena_main_bg_lzsa)
|
||||
sta getsrc_smc+2 ; LZSA_SRC_HI
|
||||
lda #<(arena_lzsa)
|
||||
|
||||
jmp room_setup_done
|
||||
|
||||
; ????
|
||||
room1:
|
||||
; cmp #1
|
||||
; bne room2
|
||||
|
||||
; lda #(-4+128)
|
||||
; sta LEFT_LIMIT
|
||||
; lda #(39+128)
|
||||
; sta RIGHT_LIMIT
|
||||
|
||||
; set right exit
|
||||
; lda #2
|
||||
; sta cer_smc+1
|
||||
|
||||
; set left exit
|
||||
; lda #0
|
||||
; sta cel_smc+1
|
||||
|
||||
; lda #8
|
||||
; sta PHYSICIST_Y
|
||||
|
||||
; load background
|
||||
; lda #>(hallway_lzsa)
|
||||
; sta getsrc_smc+2 ; LZSA_SRC_HI
|
||||
; lda #<(hallway_lzsa)
|
||||
|
||||
jmp room_setup_done
|
||||
lda #<(arena_main_bg_lzsa)
|
||||
|
||||
room_setup_done:
|
||||
|
||||
@ -231,12 +161,6 @@ room_setup_done:
|
||||
lda #$c ; load to page $c00
|
||||
jsr decompress_lzsa2_fast ; tail call
|
||||
|
||||
;=====================
|
||||
; setup walk collision
|
||||
jsr recalc_walk_collision
|
||||
|
||||
|
||||
|
||||
ootw_room_already_set:
|
||||
;===========================
|
||||
; Enable graphics
|
||||
@ -250,14 +174,13 @@ ootw_room_already_set:
|
||||
|
||||
lda #0
|
||||
sta DRAW_PAGE
|
||||
lda #1
|
||||
lda #4
|
||||
sta DISP_PAGE
|
||||
|
||||
;=================================
|
||||
; setup vars
|
||||
|
||||
lda #0
|
||||
sta GAIT
|
||||
sta GAME_OVER
|
||||
|
||||
;============================
|
||||
@ -275,32 +198,6 @@ room_loop:
|
||||
;==================================
|
||||
; draw background action
|
||||
|
||||
lda WHICH_CAVE
|
||||
|
||||
bg_room0:
|
||||
|
||||
; cmp #0
|
||||
; bne c4_no_bg_action
|
||||
|
||||
; lda FRAMEL
|
||||
; and #$c
|
||||
; lsr
|
||||
; tay
|
||||
|
||||
|
||||
; lda #11
|
||||
; sta XPOS
|
||||
; lda #24
|
||||
; sta YPOS
|
||||
|
||||
; lda recharge_bg_progression,Y
|
||||
; sta INL
|
||||
; lda recharge_bg_progression+1,Y
|
||||
; sta INH
|
||||
|
||||
; jsr put_sprite
|
||||
|
||||
c5_no_bg_action:
|
||||
|
||||
;===============================
|
||||
; check keyboard
|
||||
@ -308,73 +205,10 @@ c5_no_bg_action:
|
||||
|
||||
jsr handle_keypress
|
||||
|
||||
;===============================
|
||||
; move physicist
|
||||
;===============================
|
||||
|
||||
jsr move_physicist
|
||||
|
||||
;===============================
|
||||
; check room limits
|
||||
;===============================
|
||||
|
||||
jsr check_screen_limit
|
||||
|
||||
;===============================
|
||||
; adjust floor
|
||||
;===============================
|
||||
|
||||
; lda PHYSICIST_STATE
|
||||
; cmp #P_FALLING_DOWN
|
||||
; beq check_floor0_done
|
||||
|
||||
; lda WHICH_CAVE
|
||||
; cmp #0
|
||||
; bne check_floor1
|
||||
|
||||
; lda #14
|
||||
; sta PHYSICIST_Y
|
||||
|
||||
; lda PHYSICIST_X
|
||||
; cmp #19
|
||||
; bcc check_floor0_done
|
||||
|
||||
; lda #12
|
||||
; sta PHYSICIST_Y
|
||||
|
||||
; lda PHYSICIST_X
|
||||
; cmp #28
|
||||
; bcc check_floor0_done
|
||||
|
||||
; lda #10
|
||||
; sta PHYSICIST_Y
|
||||
|
||||
check_floor0_done:
|
||||
|
||||
check_floor1:
|
||||
|
||||
|
||||
;=====================================
|
||||
; draw physicist
|
||||
;=====================================
|
||||
|
||||
jsr draw_physicist
|
||||
|
||||
|
||||
;=====================================
|
||||
; handle gun
|
||||
;=====================================
|
||||
|
||||
jsr handle_gun
|
||||
|
||||
;=====================================
|
||||
; draw foreground action
|
||||
;=====================================
|
||||
|
||||
; lda WHICH_CAVE
|
||||
; cmp #0
|
||||
; bne c5_no_fg_action
|
||||
|
||||
c5_draw_rocks:
|
||||
; lda #1
|
||||
; sta XPOS
|
||||
@ -469,34 +303,6 @@ room_frame_no_oflo:
|
||||
cmp #$ff ; if $ff, we died
|
||||
beq done_room
|
||||
|
||||
;===============================
|
||||
; check if exited room to right
|
||||
cmp #1
|
||||
beq room_exit_left
|
||||
|
||||
;=================
|
||||
; exit to right
|
||||
|
||||
room_right_yes_exit:
|
||||
|
||||
lda #0
|
||||
sta PHYSICIST_X
|
||||
cer_smc:
|
||||
lda #$0 ; smc+1 = exit location
|
||||
sta WHICH_ROOM
|
||||
jmp done_room
|
||||
|
||||
;=====================
|
||||
; exit to left
|
||||
|
||||
room_exit_left:
|
||||
|
||||
lda #37
|
||||
sta PHYSICIST_X
|
||||
cel_smc:
|
||||
lda #0 ; smc+1
|
||||
sta WHICH_ROOM
|
||||
jmp done_room
|
||||
|
||||
; loop forever
|
||||
still_in_room:
|
||||
@ -516,24 +322,24 @@ end_message:
|
||||
.include "../gr_pageflip.s"
|
||||
.include "../decompress_fast_v2.s"
|
||||
.include "../gr_copy.s"
|
||||
.include "../gr_putsprite.s"
|
||||
.include "../gr_putsprite_crop.s"
|
||||
;.include "../gr_putsprite.s"
|
||||
;.include "../gr_putsprite_crop.s"
|
||||
.include "../gr_offsets.s"
|
||||
.include "../gr_hlin.s"
|
||||
.include "../keyboard.s"
|
||||
;.include "../gr_hlin.s"
|
||||
;.include "../keyboard.s"
|
||||
|
||||
.include "../physicist.s"
|
||||
.include "../alien.s"
|
||||
.include "../dummy_friend.s"
|
||||
;.include "../physicist.s"
|
||||
;.include "../alien.s"
|
||||
;.include "../dummy_friend.s"
|
||||
|
||||
.include "../gun.s"
|
||||
.include "../laser.s"
|
||||
.include "../alien_laser.s"
|
||||
.include "../blast.s"
|
||||
.include "../shield.s"
|
||||
;.include "../gun.s"
|
||||
;.include "../laser.s"
|
||||
;.include "../alien_laser.s"
|
||||
;.include "../blast.s"
|
||||
;.include "../shield.s"
|
||||
|
||||
.include "../door.s"
|
||||
.include "../collision.s"
|
||||
;.include "../door.s"
|
||||
;.include "../collision.s"
|
||||
|
||||
.include "../gr_overlay.s"
|
||||
.include "../gr_run_sequence2.s"
|
||||
@ -542,7 +348,149 @@ end_message:
|
||||
.include "graphics/l14_arena/ootw_c14_arena.inc"
|
||||
; sprites
|
||||
.include "../sprites/physicist.inc"
|
||||
.include "../sprites/alien.inc"
|
||||
;.include "../sprites/alien.inc"
|
||||
|
||||
|
||||
|
||||
;======================================
|
||||
; handle keypress
|
||||
;======================================
|
||||
|
||||
; A or <- : start moving left
|
||||
; D or -> : start moving right
|
||||
; W or up : jump or elevator/transporter up
|
||||
; S or down : crouch or pickup or elevator/transporter down
|
||||
; L : charge gun
|
||||
; space : action
|
||||
; escape : quit
|
||||
|
||||
handle_keypress:
|
||||
|
||||
lda KEYPRESS ; 4
|
||||
bmi keypress ; 3
|
||||
no_keypress:
|
||||
bit KEYRESET ; clear
|
||||
; avoid keeping old keys around
|
||||
rts ; nothing pressed, return
|
||||
|
||||
keypress:
|
||||
; -1
|
||||
|
||||
and #$7f ; clear high bit
|
||||
|
||||
;======================
|
||||
; check escape
|
||||
|
||||
check_quit:
|
||||
cmp #27 ; quit if ESCAPE pressed
|
||||
bne check_left
|
||||
|
||||
;=====================
|
||||
; QUIT
|
||||
;=====================
|
||||
quit:
|
||||
lda #$ff ; could just dec
|
||||
sta GAME_OVER
|
||||
rts
|
||||
|
||||
;======================
|
||||
; check left
|
||||
check_left:
|
||||
cmp #'A'
|
||||
beq left_pressed
|
||||
cmp #$8 ; left arrow
|
||||
bne check_right
|
||||
|
||||
|
||||
;====================
|
||||
;====================
|
||||
; Left/A Pressed
|
||||
;====================
|
||||
;====================
|
||||
left_pressed:
|
||||
; inc GUN_FIRE ; fire gun if charging
|
||||
|
||||
; left==0
|
||||
; lda DIRECTION ; if facing right, turn to face left
|
||||
; bne left_going_right
|
||||
jmp done_keypress
|
||||
|
||||
|
||||
;========================
|
||||
; check for right pressed
|
||||
|
||||
check_right:
|
||||
cmp #'D'
|
||||
beq right_pressed
|
||||
cmp #$15
|
||||
bne check_up
|
||||
|
||||
;===================
|
||||
;===================
|
||||
; Right/D Pressed
|
||||
;===================
|
||||
;===================
|
||||
right_pressed:
|
||||
jmp done_keypress
|
||||
|
||||
|
||||
;=====================
|
||||
; check up
|
||||
|
||||
check_up:
|
||||
cmp #'W'
|
||||
beq up
|
||||
cmp #$0B
|
||||
|
||||
|
||||
bne check_down
|
||||
|
||||
;==========================
|
||||
;==========================
|
||||
; UP/W Pressed --
|
||||
;==========================
|
||||
;==========================
|
||||
up:
|
||||
|
||||
jmp done_keypress
|
||||
|
||||
|
||||
;==========================
|
||||
check_down:
|
||||
cmp #'S'
|
||||
beq down
|
||||
cmp #$0A
|
||||
bne check_space
|
||||
|
||||
;==========================
|
||||
;==========================
|
||||
; Down/S Pressed
|
||||
;==========================
|
||||
;==========================
|
||||
down:
|
||||
jmp done_keypress
|
||||
|
||||
|
||||
;==========================
|
||||
|
||||
|
||||
check_space:
|
||||
cmp #' '
|
||||
beq space
|
||||
; cmp #$15 ; ascii 21=??
|
||||
jmp unknown
|
||||
|
||||
;======================
|
||||
; SPACE -- Keypress, also look for enter?
|
||||
;======================
|
||||
space:
|
||||
|
||||
unknown:
|
||||
done_keypress:
|
||||
bit KEYRESET ; clear the keyboard strobe ; 4
|
||||
|
||||
rts ; 6
|
||||
|
||||
|
||||
|
||||
;==============================
|
||||
@ -640,17 +588,47 @@ tank_intro_sequence:
|
||||
.byte 128+3 ; .word door_open13_lzsa ; (3)
|
||||
.byte 255 ; load to bg
|
||||
.word entrance_bg_lzsa ; this
|
||||
.byte 128+2 ; .word entering01_lzsa ; (3)
|
||||
.byte 128+2 ; .word entering02_lzsa ; (3)
|
||||
.byte 128+2 ; .word entering03_lzsa ; (3)
|
||||
.byte 128+2 ; .word entering04_lzsa ; (3)
|
||||
.byte 128+2 ; .word entering05_lzsa ; (3)
|
||||
.byte 128+2 ; .word entering06_lzsa ; (3)
|
||||
.byte 128+2 ; .word entering07_lzsa ; (3)
|
||||
.byte 128+2 ; .word entering08_lzsa ; (3)
|
||||
.byte 128+2 ; .word entering09_lzsa ; (3)
|
||||
.byte 128+2 ; .word entering10_lzsa ; (3)
|
||||
.byte 128+2 ; .word entering11_lzsa ; (3)
|
||||
.byte 128+2 ; .word entering12_lzsa ; (3)
|
||||
.byte 128+2 ; .word entering13_lzsa ; (3)
|
||||
.byte 128+2 ; .word entering01_lzsa ; (2)
|
||||
.byte 128+2 ; .word entering02_lzsa ; (2)
|
||||
.byte 128+2 ; .word entering03_lzsa ; (2)
|
||||
.byte 128+2 ; .word entering04_lzsa ; (2)
|
||||
.byte 128+2 ; .word entering05_lzsa ; (2)
|
||||
.byte 128+2 ; .word entering06_lzsa ; (2)
|
||||
.byte 128+2 ; .word entering07_lzsa ; (2)
|
||||
.byte 128+2 ; .word entering08_lzsa ; (2)
|
||||
.byte 128+2 ; .word entering09_lzsa ; (2)
|
||||
.byte 128+2 ; .word entering10_lzsa ; (2)
|
||||
.byte 128+2 ; .word entering11_lzsa ; (2)
|
||||
.byte 128+2 ; .word entering12_lzsa ; (2)
|
||||
.byte 128+32 ; .word entering13_lzsa ; (16) pause a bit
|
||||
.byte 255 ; load to bg
|
||||
.word arena_next_bg_lzsa ; this
|
||||
.byte 128+28 ; .word arena_next01_lzsa ; (14)
|
||||
.byte 128+14 ; .word arena_next02_lzsa ; (7)
|
||||
.byte 128+14 ; .word arena_next03_lzsa ; (7)
|
||||
.byte 128+14 ; .word arena_next04_lzsa ; (7)
|
||||
.byte 128+14 ; .word arena_next05_lzsa ; (7)
|
||||
.byte 128+14 ; .word arena_next06_lzsa ; (7)
|
||||
.byte 128+14 ; .word arena_next07_lzsa ; (7)
|
||||
.byte 128+14 ; .word arena_next08_lzsa ; (7)
|
||||
.byte 128+14 ; .word arena_next09_lzsa ; (7)
|
||||
.byte 128+14 ; .word arena_next10_lzsa ; (7)
|
||||
.byte 128+14 ; .word arena_next11_lzsa ; (7)
|
||||
.byte 128+14 ; .word arena_next12_lzsa ; (7)
|
||||
.byte 128+14 ; .word arena_next13_lzsa ; (7)
|
||||
.byte 128+14 ; .word arena_next14_lzsa ; (7)
|
||||
.byte 128+14 ; .word arena_next15_lzsa ; (7)
|
||||
.byte 128+14 ; .word arena_next16_lzsa ; (7)
|
||||
.byte 128+14 ; .word arena_next17_lzsa ; (7)
|
||||
.byte 128+14 ; .word arena_next18_lzsa ; (7)
|
||||
.byte 128+14 ; .word arena_next19_lzsa ; (7)
|
||||
.byte 128+14 ; .word arena_next20_lzsa ; (7)
|
||||
.byte 128+14 ; .word arena_next21_lzsa ; (7)
|
||||
.byte 128+14 ; .word arena_next22_lzsa ; (7)
|
||||
.byte 128+14 ; .word arena_next23_lzsa ; (7)
|
||||
.byte 128+14 ; .word arena_next24_lzsa ; (7)
|
||||
.byte 128+14 ; .word arena_next25_lzsa ; (7)
|
||||
.byte 128+14 ; .word arena_next26_lzsa ; (7)
|
||||
.byte 128+14 ; .word arena_next27_lzsa ; (7)
|
||||
|
||||
.byte 0 ; ending
|
||||
|