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keen: gratuitous renaming
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403849605f
commit
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@ -9,17 +9,17 @@ TOKENIZE = ../../utils/asoft_basic-utils/tokenize_asoft
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EMPTY_DISK = ../../empty_disk/empty.dsk
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EMPTY_DISK = ../../empty_disk/empty.dsk
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all: keen.dsk
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all: keen1_lores.dsk
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keen.dsk: HELLO LOADER KEEN_TITLE KEEN_MARS KEEN_LEVEL1
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keen1_lores.dsk: HELLO LOADER TITLE MARS LEVEL1
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#KEEN_LEVEL2
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#LEVEL2
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cp $(EMPTY_DISK) keen.dsk
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cp $(EMPTY_DISK) keen1_lores.dsk
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$(DOS33) -y keen.dsk SAVE A HELLO
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$(DOS33) -y keen1_lores.dsk SAVE A HELLO
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$(DOS33) -y keen.dsk BSAVE -a 0x1000 LOADER
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$(DOS33) -y keen1_lores.dsk BSAVE -a 0x1000 LOADER
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$(DOS33) -y keen.dsk BSAVE -a 0x4000 KEEN_TITLE
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$(DOS33) -y keen1_lores.dsk BSAVE -a 0x4000 TITLE
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$(DOS33) -y keen.dsk BSAVE -a 0x2000 KEEN_MARS
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$(DOS33) -y keen1_lores.dsk BSAVE -a 0x2000 MARS
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$(DOS33) -y keen.dsk BSAVE -a 0x2000 KEEN_LEVEL1
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$(DOS33) -y keen1_lores.dsk BSAVE -a 0x2000 LEVEL1
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# $(DOS33) -y keen.dsk BSAVE -a 0x2000 KEEN_LEVEL2
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# $(DOS33) -y keen1_lores.dsk BSAVE -a 0x2000 LEVEL2
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###
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###
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@ -37,32 +37,33 @@ loader.o: loader.s
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####
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####
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KEEN_TITLE: keen_title.o
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TITLE: title.o
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ld65 -o KEEN_TITLE keen_title.o -C ../../linker_scripts/apple2_4000.inc
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ld65 -o TITLE title.o -C ../../linker_scripts/apple2_4000.inc
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keen_title.o: keen_title.s zp.inc hardware.inc \
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title.o: title.s zp.inc hardware.inc \
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zx02_optim.s \
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zx02_optim.s \
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graphics/keen1_title.hgr.zx02
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graphics/keen1_title.hgr.zx02
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ca65 -o keen_title.o keen_title.s -l keen_title.lst
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ca65 -o title.o title.s -l title.lst
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####
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####
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KEEN_MARS: keen_mars.o
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MARS: mars.o
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ld65 -o KEEN_MARS keen_mars.o -C ../../linker_scripts/apple2_2000.inc
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ld65 -o MARS mars.o -C ../../linker_scripts/apple2_2000.inc
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keen_mars.o: keen_mars.s zp.inc hardware.inc game_over.s \
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mars.o: mars.s zp.inc hardware.inc game_over.s \
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gr_fade.s \
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gr_fade.s \
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mars_sfx.s longer_sound.s print_help.s \
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mars_sfx.s longer_sound.s \
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text_help.s \
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maps/mars_map.gr.zx02 graphics/parts.gr.zx02
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maps/mars_map.gr.zx02 graphics/parts.gr.zx02
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ca65 -o keen_mars.o keen_mars.s -l keen_mars.lst
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ca65 -o mars.o mars.s -l mars.lst
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####
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####
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KEEN_LEVEL1: keen_level1.o
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LEVEL1: level1.o
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ld65 -o KEEN_LEVEL1 keen_level1.o -C ../../linker_scripts/apple2_2000.inc
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ld65 -o LEVEL1 level1.o -C ../../linker_scripts/apple2_2000.inc
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keen_level1.o: keen_level1.s zp.inc hardware.inc \
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level1.o: level1.s zp.inc hardware.inc \
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print_help.s gr_fast_clear.s quit_yn.s text_drawbox.s \
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text_help.s gr_fast_clear.s text_quit_yn.s text_drawbox.s \
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level1_enemies.s level1_items.s \
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level1_enemies.s level1_items.s \
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graphics/keen_graphics.inc sprites/keen_sprites.inc \
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graphics/keen_graphics.inc sprites/keen_sprites.inc \
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maps/level1_map.lzsa \
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maps/level1_map.lzsa \
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@ -70,15 +71,15 @@ keen_level1.o: keen_level1.s zp.inc hardware.inc \
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draw_tilemap.s \
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draw_tilemap.s \
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level1_sfx.s longer_sound.s \
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level1_sfx.s longer_sound.s \
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keyboard.s handle_laser.s
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keyboard.s handle_laser.s
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ca65 -o keen_level1.o keen_level1.s -l keen_level1.lst
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ca65 -o level1.o level1.s -l level1.lst
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####
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####
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KEEN_LEVEL2: keen_level2.o
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LEVEL2: level2.o
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ld65 -o KEEN_LEVEL2 keen_level2.o -C ../../linker_scripts/apple2_2000.inc
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ld65 -o LEVEL2 level2.o -C ../../linker_scripts/apple2_2000.inc
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keen_level2.o: keen_level2.s zp.inc hardware.inc \
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level2.o: level2.s zp.inc hardware.inc \
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print_help.s gr_fast_clear.s quit_yn.s text_drawbox.s \
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text_help.s gr_fast_clear.s text_quit_yn.s text_drawbox.s \
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enemies_level2.s actions_level2.s item_level2.s \
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enemies_level2.s actions_level2.s item_level2.s \
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graphics/keen_graphics.inc keen_sprites.inc \
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graphics/keen_graphics.inc keen_sprites.inc \
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maps/level2_map.lzsa \
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maps/level2_map.lzsa \
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@ -86,7 +87,7 @@ keen_level2.o: keen_level2.s zp.inc hardware.inc \
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draw_tilemap.s \
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draw_tilemap.s \
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sound_effects.s longer_sound.s \
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sound_effects.s longer_sound.s \
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keyboard.s handle_laser.s
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keyboard.s handle_laser.s
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ca65 -o keen_level2.o keen_level2.s -l keen_level2.lst
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ca65 -o level2.o level2.s -l level2.lst
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####
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####
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@ -106,7 +107,7 @@ maps/level1_map.lzsa:
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####
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####
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clean:
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clean:
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rm -f *~ *.o *.lst HELLO KEEN_TITLE KEEN_MARS KEEN_LEVEL1
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rm -f *~ *.o *.lst HELLO LOADER TITLE MARS LEVEL1
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cd graphics && make clean
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cd graphics && make clean
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cd maps && make clean
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cd maps && make clean
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# cd title && make clean
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# cd title && make clean
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@ -196,9 +196,8 @@ level1_bg_zx02:
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.include "joystick.s"
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.include "joystick.s"
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.include "text_drawbox.s"
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.include "text_drawbox.s"
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.include "print_help.s"
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.include "text_help.s"
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.include "quit_yn.s"
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.include "text_quit_yn.s"
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; .include "level_end.s"
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.include "draw_keen.s"
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.include "draw_keen.s"
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.include "sprites/keen_sprites.inc"
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.include "sprites/keen_sprites.inc"
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@ -155,13 +155,13 @@ filenames:
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.word keen2_filename
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.word keen2_filename
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title_filename:
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title_filename:
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.byte "KEEN_TITLE",0
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.byte "TITLE",0
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mars_filename:
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mars_filename:
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.byte "KEEN_MARS",0
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.byte "MARS",0
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keen1_filename:
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keen1_filename:
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.byte "KEEN_LEVEL1",0
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.byte "LEVEL1",0
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keen2_filename:
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keen2_filename:
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.byte "KEEN_LEVEL2",0
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.byte "LEVEL2",0
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;===================================================
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;===================================================
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@ -198,8 +198,8 @@ parts_zx02:
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.include "joystick.s"
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.include "joystick.s"
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.include "text_drawbox.s"
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.include "text_drawbox.s"
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.include "print_help.s"
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.include "text_help.s"
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.include "quit_yn.s"
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.include "text_quit_yn.s"
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.include "game_over.s"
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.include "game_over.s"
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@ -224,11 +224,10 @@ init_vars:
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.include "gr_offsets.s"
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.include "gr_offsets.s"
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.include "zx02_optim.s"
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.include "zx02_optim.s"
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.include "print_help.s"
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.include "text_help.s"
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.include "gr_fast_clear.s"
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.include "gr_fast_clear.s"
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.include "text_print.s"
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.include "text_print.s"
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; .include "graphics_title/title_graphics.inc"
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; .include "lc_detect.s"
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; .include "lc_detect.s"
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