mirror of
https://github.com/deater/dos33fsprogs.git
synced 2025-01-16 11:30:55 +00:00
riven: hookup disk3
This commit is contained in:
parent
88bd5c3ed2
commit
a94d6fdcc8
@ -11,7 +11,7 @@ PRODOS = ../../utils/prodos-utils/prodos
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PRODOS_RAW = ../../utils/prodos-utils/prodos_raw
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all: riven_disk00.dsk \
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riven_disk01.dsk riven_disk02.dsk \
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riven_disk01.dsk riven_disk02.dsk riven_disk03.dsk \
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riven_disk38.dsk riven_disk39.dsk \
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riven_disk40.dsk riven_disk41.dsk riven_disk43.dsk riven_disk44.dsk \
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riven_disk50.dsk \
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@ -78,9 +78,19 @@ riven_disk02.dsk: QBOOT QLOAD TITLE_02 \
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$(DOS33_RAW) riven_disk02.dsk 2 0 disk02_files/LEVEL_STEPS1 0 0
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$(DOS33_RAW) riven_disk02.dsk 22 0 disk02_files/LEVEL_TOP 0 0
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###
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riven_disk03.dsk: QBOOT QLOAD TITLE_03 \
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disk03_files/DISK03 \
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disk03_files/LEVEL_OUTSIDE
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cp $(EMPTY_DISK)/empty.dsk riven_disk03.dsk
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$(DOS33_RAW) riven_disk03.dsk 0 0 QBOOT 0 1
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$(DOS33_RAW) riven_disk03.dsk 0 2 QBOOT 1 1
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$(DOS33_RAW) riven_disk03.dsk 0 4 QBOOT 2 1
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$(DOS33_RAW) riven_disk03.dsk 0 1 disk03_files/DISK03 0 0
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$(DOS33_RAW) riven_disk03.dsk 0 8 TITLE_03 0 0
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$(DOS33_RAW) riven_disk03.dsk 1 0 QLOAD 0 0
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$(DOS33_RAW) riven_disk03.dsk 16 0 disk03_files/LEVEL_OUTSIDE 0 0
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###
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@ -279,6 +289,18 @@ title_02.o: title.s zp.inc hardware.inc \
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graphics_title/riven_title.hgr.zx02
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ca65 -o title_02.o title.s -DDISK=02 -l title_02.lst
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####
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TITLE_03: title_03.o
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ld65 -o TITLE_03 title_03.o -C $(LINKER_SCRIPTS)/apple2_4000.inc
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title_03.o: title.s zp.inc hardware.inc \
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qload.inc \
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hgr_tables.s \
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graphics_title/riven_title.hgr.zx02
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ca65 -o title_03.o title.s -DDISK=03 -l title_03.lst
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####
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@ -374,6 +396,9 @@ disk01_files/DISK01:
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disk02_files/DISK02:
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cd disk02_files && make
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disk03_files/DISK03:
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cd disk03_files && make
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disk38_files/DISK38:
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cd disk38_files && make
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@ -420,6 +445,11 @@ disk02_files/LEVEL_TOP:
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####
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disk03_files/LEVEL_OUTSIDE:
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cd disk03_files && make
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####
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disk38_files/LEVEL_PROJECTOR:
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cd disk38_files && make
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@ -481,10 +511,13 @@ graphics_title/riven_title.hgr.zx02:
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clean:
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rm -f *~ *.o *.lst dts_block generate_common \
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QBOOT QLOAD QLOAD_HD \
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TITLE_00 TITLE_01 TITLE_38 TITLE_39 \
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TITLE_00 TITLE_01 TITLE_02 TITLE_03 TITLE_04 TITLE_05 \
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TITLE_38 TITLE_39 \
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TITLE_40 TITLE_41 TITLE_43 TITLE_44 TITLE_50
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cd disk00_files && make clean
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cd disk01_files && make clean
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cd disk02_files && make clean
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cd disk03_files && make clean
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cd disk38_files && make clean
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cd disk39_files && make clean
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cd disk40_files && make clean
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@ -498,12 +531,15 @@ clean:
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distclean:
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rm -f *~ *.o *.lst generate_common \
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QBOOT QLOAD QLOAD_HD \
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TITLE_00 TITLE_01 TITLE_38 TITLE_39 \
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TITLE_00 TITLE_01 TITLE_02 TITLE_03 TITLE_04 TITLE_05 \
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TITLE_38 TITLE_39 \
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TITLE_40 TITLE_41 TITLE_43 TITLE_44 TITLE_50
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cd graphics_title && make clean
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cd graphics_sprites && make clean
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cd disk00_files && make distclean
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cd disk01_files && make distclean
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cd disk02_files && make distclean
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cd disk03_files && make distclean
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cd disk38_files && make distclean
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cd disk39_files && make distclean
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cd disk40_files && make distclean
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@ -539,12 +575,13 @@ qload.inc: generate_common QLOAD
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./generate_common -a 0x1600 -s gr_offsets qload.lst >> qload.inc
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./generate_common -a 0x1600 -s clear_gr_all qload.lst >> qload.inc
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submit: riven_disk00.dsk riven_disk01.dsk \
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submit: riven_disk00.dsk riven_disk01.dsk riven_disk02.dsk riven_disk03.dsk \
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riven_disk38.dsk riven_disk39.dsk \
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riven_disk40.dsk riven_disk41.dsk riven_disk43.dsk riven_disk44.dsk \
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riven_disk50.dsk
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riven_hgr.2mg
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zip riven_hgr.zip riven_disk00.dsk riven_disk01.dsk \
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riven_disk02.dsk riven_disk03.dsk \
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riven_disk38.dsk riven_disk39.dsk \
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riven_disk40.dsk riven_disk41.dsk riven_disk43.dsk \
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riven_disk44.dsk \
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@ -578,6 +615,8 @@ riven_hgr.2mg: dts_block PROBOOTHD QLOAD_HD \
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disk02_files/DISK02 \
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disk02_files/LEVEL_STEPS1 \
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disk02_files/LEVEL_TOP \
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disk03_files/DISK03 \
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disk03_files/LEVEL_OUTSIDE \
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disk38_files/DISK38 \
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disk38_files/LEVEL_PROJECTOR \
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disk39_files/DISK39 \
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@ -629,6 +668,8 @@ riven_hgr.2mg: dts_block PROBOOTHD QLOAD_HD \
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$(PRODOS_RAW) riven_hgr.2mg `./dts_block 2 0 2` disk02_files/DISK02 0 0
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$(PRODOS_RAW) riven_hgr.2mg `./dts_block 2 2 0` disk02_files/LEVEL_STEPS1 0 0
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$(PRODOS_RAW) riven_hgr.2mg `./dts_block 2 22 0` disk02_files/LEVEL_TOP 0 0
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$(PRODOS_RAW) riven_hgr.2mg `./dts_block 3 0 2` disk03_files/DISK03 0 0
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$(PRODOS_RAW) riven_hgr.2mg `./dts_block 3 16 0` disk03_files/LEVEL_OUTSIDE 0 0
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$(PRODOS_RAW) riven_hgr.2mg `./dts_block 38 0 2` disk38_files/DISK38 0 0
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$(PRODOS_RAW) riven_hgr.2mg `./dts_block 38 2 0` disk38_files/LEVEL_PROJECTOR 0 0
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$(PRODOS_RAW) riven_hgr.2mg `./dts_block 39 0 2` disk39_files/DISK39 0 0
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@ -1,6 +1,6 @@
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.include "../zp.inc"
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.include "../disk01_files/disk01_defines.inc"
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;.include "../disk03_files/disk03_defines.inc"
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.include "../disk03_files/disk03_defines.inc"
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;.include "../disk04_files/disk04_defines.inc"
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.include "../disk00_files/disk00_defines.inc"
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@ -55,16 +55,16 @@ disk_exit_dni_l:
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;
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disk_exit_load:
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.byte LOAD_PATH
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.byte 0
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.byte LOAD_OUTSIDE
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.byte 0
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.byte LOAD_CYAN
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disk_exit_level:
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.byte RIVEN_STEPS_BASE
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.byte 0
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.byte RIVEN_OUTSIDE
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.byte 0
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.byte 0
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disk_exit_direction:
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.byte DIRECTION_W
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.byte 0
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.byte DIRECTION_N
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.byte 0
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.byte 0
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47
games/riven_hgr/disk03_files/Makefile
Normal file
47
games/riven_hgr/disk03_files/Makefile
Normal file
@ -0,0 +1,47 @@
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include ../../../Makefile.inc
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LINKER_SCRIPTS = ../../../linker_scripts/
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all: DISK03 LEVEL_OUTSIDE
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####
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DISK03: disk03.o
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ld65 -o DISK03 disk03.o -C $(LINKER_SCRIPTS)/apple2_4000.inc
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disk03.o: disk03.s ../zp.inc
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ca65 -o disk03.o disk03.s -l disk03.lst
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####
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LEVEL_OUTSIDE: level_outside.o
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ld65 -o LEVEL_OUTSIDE level_outside.o -C $(LINKER_SCRIPTS)/apple2_4000.inc
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level_outside.o: level_outside.s \
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../zp.inc ../hardware.inc ../qload.inc \
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../common_defines.inc disk03_defines.inc \
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leveldata_outside.inc \
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graphics_outside/outside_graphics.inc
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ca65 -o level_outside.o level_outside.s -l level_outside.lst
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####
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graphics_outside/outside_graphics.inc:
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cd graphics_outside && make
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####
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clean:
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rm -f *~ *.o *.lst \
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LEVEL_OUTSIDE
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####
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distclean:
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rm -f *~ *.o *.lst \
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LEVEL_OUTSIDE
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cd graphics_outside && make clean
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68
games/riven_hgr/disk03_files/disk03.s
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68
games/riven_hgr/disk03_files/disk03.s
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@ -0,0 +1,68 @@
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.include "../zp.inc"
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.include "../disk02_files/disk02_defines.inc"
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;.include "../disk04_files/disk04_defines.inc"
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.include "../disk00_files/disk00_defines.inc"
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which_disk_bcd:
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.byte $03 ; BCD
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which_disk_bin:
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.byte 3
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load_address_array:
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.byte $40,$40,$40,$40 ; TITLE, STEPS1,STEPS3,OUTSIDE
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.byte $40,$00,$00,$00 ;
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track_array:
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.byte 0, 2, 9,16 ; TITLE, STEPS1,STEPS3,OUTSIDE
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.byte 22,0,0,0 ;
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sector_array:
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.byte 8, 0, 0, 0 ; TITLE, STEPS1,STEPS3,OUTSIDE
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.byte 0,0,0,0 ;
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length_array:
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.byte 8, 96,84, 96 ; TITLE, STEPS1,STEPS3,OUTSIDE
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.byte 80,0,0,0
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disk_exit_disk: ; note: not BCD anymore
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.byte $02
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.byte 0
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.byte 0
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.byte 0
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disk_exit_disk_bcd:
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.byte $02
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.byte 0
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.byte 0
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.byte 0
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disk_exit_dni_h:
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.byte 0
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.byte 0
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.byte 0
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.byte 0
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disk_exit_dni_l:
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.byte $02
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.byte 0
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.byte 0
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.byte 0
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;
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disk_exit_load:
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.byte LOAD_TOP
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.byte 0
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.byte 0
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.byte LOAD_CYAN
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disk_exit_level:
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.byte RIVEN_TOP
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.byte 0
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.byte 0
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.byte 0
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disk_exit_direction:
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.byte DIRECTION_S
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.byte 0
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.byte 0
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.byte 0
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25
games/riven_hgr/disk03_files/graphics_outside/Makefile
Normal file
25
games/riven_hgr/disk03_files/graphics_outside/Makefile
Normal file
@ -0,0 +1,25 @@
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include ../../../../Makefile.inc
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ZX02 = ~/research/6502_compression/zx02.git/build/zx02 -f
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PNG_TO_HGR = ../../../../utils/hgr-utils/png2hgr
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all: outside_graphics.inc
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outside_graphics.inc: \
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outside_n.hgr.zx02 outside_s.hgr.zx02
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echo "outside_n_zx02: .incbin \"outside_n.hgr.zx02\"" > outside_graphics.inc
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echo "outside_s_zx02: .incbin \"outside_s.hgr.zx02\"" >> outside_graphics.inc
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####
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%.hgr: %.png
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$(PNG_TO_HGR) $< > $@
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%.hgr.zx02: %.hgr
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$(ZX02) -f $< $@
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####
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clean:
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rm -f *~ *.o *.lst *.zx02 *.hgr outside_graphics.inc
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BIN
games/riven_hgr/disk03_files/graphics_outside/outside_n.png
Normal file
BIN
games/riven_hgr/disk03_files/graphics_outside/outside_n.png
Normal file
Binary file not shown.
After Width: | Height: | Size: 4.2 KiB |
BIN
games/riven_hgr/disk03_files/graphics_outside/outside_s.png
Normal file
BIN
games/riven_hgr/disk03_files/graphics_outside/outside_s.png
Normal file
Binary file not shown.
After Width: | Height: | Size: 5.6 KiB |
113
games/riven_hgr/disk03_files/level_outside.s
Normal file
113
games/riven_hgr/disk03_files/level_outside.s
Normal file
@ -0,0 +1,113 @@
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; Riven -- Outside the door
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; by deater (Vince Weaver) <vince@deater.net>
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; Zero Page
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.include "../zp.inc"
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.include "../hardware.inc"
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.include "../common_defines.inc"
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.include "../qload.inc"
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.include "disk03_defines.inc"
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outside_start:
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;===================
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; init screen
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;===================
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; jsr TEXT
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; jsr HOME
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bit KEYRESET
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bit SET_GR
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bit PAGE1
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bit HIRES
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bit FULLGR
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;========================
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; set up location
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;========================
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lda #<locations
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sta LOCATIONS_L
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lda #>locations
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sta LOCATIONS_H
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lda #0
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sta DRAW_PAGE
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sta LEVEL_OVER
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lda #0
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sta JOYSTICK_ENABLED
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sta UPDATE_POINTER
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lda #1
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sta CURSOR_VISIBLE
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lda #20
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sta CURSOR_X
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sta CURSOR_Y
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;===================================
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; init
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;===================================
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; done in title
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; lda #$20
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; sta HGR_PAGE
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; jsr hgr_make_tables
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jsr change_location
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jsr save_bg_14x14 ; save old bg
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game_loop:
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;===================================
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; draw pointer
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;===================================
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jsr draw_pointer
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;===================================
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; handle keypress/joystick
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;===================================
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jsr handle_keypress
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;===================================
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; increment frame count
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;===================================
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inc FRAMEL
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bne frame_no_oflo
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inc FRAMEH
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frame_no_oflo:
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;====================================
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; check level over
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;====================================
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lda LEVEL_OVER
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bne really_exit
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jmp game_loop
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really_exit:
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rts
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;==========================
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; includes
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;==========================
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.include "graphics_outside/outside_graphics.inc"
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.include "leveldata_outside.inc"
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23
games/riven_hgr/disk03_files/leveldata_outside.inc
Normal file
23
games/riven_hgr/disk03_files/leveldata_outside.inc
Normal file
@ -0,0 +1,23 @@
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;===============================================
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; level data for outside
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;===============================================
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locations:
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.word location0
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; RIVEN_OUTSIDE -- outside the door
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location0:
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.byte $FF ; north exit
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.byte $E0 ; south exit
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.byte $ff ; east exit
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.byte $ff ; west exit
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.byte $FF ; north exit_dir
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.byte DIRECTION_S ; south exit_dir
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.byte $ff ; east exit_dir
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.byte $ff ; west exit_dir
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.word outside_n_zx02 ; north bg
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.word outside_s_zx02 ; south bg
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.word $0000 ; east bg
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.word $0000 ; west bg
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.byte BG_NORTH|BG_SOUTH ; all bgs
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.byte $ff ; special exit
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@ -20,6 +20,9 @@
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.include "disk02_files/disk02_defines.inc"
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.endif
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.if DISK=03
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.include "disk03_files/disk03_defines.inc"
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.endif
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.if DISK=38
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.include "disk38_files/disk38_defines.inc"
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@ -469,6 +472,17 @@ game_continue:
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sta DIRECTION
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.endif
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.if DISK=03
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lda #LOAD_OUTSIDE
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sta WHICH_LOAD
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lda #RIVEN_OUTSIDE
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sta LOCATION
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lda #DIRECTION_N
|
||||
sta DIRECTION
|
||||
.endif
|
||||
|
||||
|
||||
.if DISK=38
|
||||
lda #LOAD_PROJECTOR
|
||||
|
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Reference in New Issue
Block a user