diff --git a/glados3.3/README b/glados3.3/README new file mode 100644 index 00000000..50bbae8e --- /dev/null +++ b/glados3.3/README @@ -0,0 +1,22 @@ +"Portal" in Applesoft BASIC! + +After finishing Portal (late to the game as always) I felt inspired +to do the closing credits/still_alive song on an Apple II, as I found +most other architectures already have a version. + +And once I've done that, it's a short step to implementing the rest of +the game. + +It's not really complete (it was really meant as a demo for the video) +but it's surprisingly playable. + +I'm about at the limit of what you can do in an 8kB Applesoft program. +The frame rate is much worse than the early versions too. + +My biggest issue was with trying to get all 6 colors displaying properly, +especially when using shape tables. I guess one can curse and praise +the Woz simultaneously. + +Vince Weaver +vince@deater.net +http://www.deater.net/weave/vmwprod/portal/