keen: work on level2

This commit is contained in:
Vince Weaver 2024-04-14 01:30:46 -04:00
parent 6271105aa6
commit abc06c0a9d
3 changed files with 44 additions and 16 deletions

View File

@ -1,7 +1,25 @@
title
~~~~~
+ menu
+ load/save game
+ credits?
mars map
~~~~~~~~
+ enforce collision detection
+ proper smooth movement
+ transporters
+ start at starting point
+ show keens left at start, also when press ??
+ mark completed levels
level1
~~~~~~
+ fix so works again
sound effects
~~~~~~~~~~~~~
+ shorten item pickup noise
+ game over noise if you quit too?
+ effect for transporter
movement:
~~~~~~~~~
@ -9,28 +27,27 @@ movement:
enemies
~~~~~~~
+ allow stepping on head
+ disable when not on screen?
+ enemies besides yorps
shooting
~~~~~~~~
+ collision with enemies
+ shoot enemies
pogo
~~~~
+ implement
lo-res version
~~~~~~~~~~~~~~
+ improve keyboard handling on Apple IIe
+ walk behind some sprites (columns on level1)
+ fix keybindings/help menu
+ better start/stop level music
+ animate death
+ better animations
+ game over screen if out of lives
hi-res version
~~~~~~~~~~~~~~
+
mars
~~~~
+ convert to full tilemap
+ mark completed levels
title
~~~~~
+ actual menu?

View File

@ -5,7 +5,9 @@ ZX02 = ~/research/6502_compression/zx02.git/build/zx02 -f
PNG2GR = ../../../utils/gr-utils/png2gr
all: level1_map.zx02 png2map mars_map.gr.zx02 mars_new.zx02
all: png2map \
level1_map.zx02 level2_map.zx02 \
mars_map.gr.zx02 mars_new.zx02
###
@ -15,6 +17,15 @@ level1_map.zx02: level1_map.inc
level1_map.inc: level1_map.png png2map
./png2map level1_map.png level1_map.inc
###
level2_map.zx02: level2_map.inc
$(ZX02) level2_map.inc level2_map.zx02
level2_map.inc: level2_map.png png2map
./png2map level2_map.png level2_map.inc
###

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