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mist: add missing bg on way back from spaceship
should really add one more stop on path there but more or less out of room
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@ -8,6 +8,7 @@ For release 1.0
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-- open door to clock puzzle?
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-- only allow entering ship if it's up
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-- maybe another location on dock to ship
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-- MIST_ROCKET_PATH_PAD probably missing ship-raised background
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+ OCTAGON
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-- load "red page" sound into LC and play it?
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@ -40,7 +40,7 @@ mist_graphics.inc: \
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gear_n.lzsa gear_w.lzsa gear_s.lzsa gear_open_n.lzsa\
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gear_shipup_s.lzsa \
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gear_base_n.lzsa \
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spaceship_switch_n.lzsa \
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spaceship_switch_s.lzsa spaceship_switch_n.lzsa \
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tree4_n.lzsa tree4_s.lzsa tree4_w.lzsa tree4_e.lzsa \
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clock_island_s.lzsa clock_island_n.lzsa \
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clock_puzzle_s.lzsa clock_puzzle_bridge.lzsa \
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@ -117,6 +117,7 @@ mist_graphics.inc: \
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echo "gear_open_n_lzsa: .incbin \"gear_open_n.lzsa\"" >> mist_graphics.inc
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echo "gear_base_n_lzsa: .incbin \"gear_base_n.lzsa\"" >> mist_graphics.inc
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echo "spaceship_switch_n_lzsa: .incbin \"spaceship_switch_n.lzsa\"" >> mist_graphics.inc
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echo "spaceship_switch_s_lzsa: .incbin \"spaceship_switch_s.lzsa\"" >> mist_graphics.inc
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echo "tree4_n_lzsa: .incbin \"tree4_n.lzsa\"" >> mist_graphics.inc
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echo "tree4_s_lzsa: .incbin \"tree4_s.lzsa\"" >> mist_graphics.inc
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echo "tree4_w_lzsa: .incbin \"tree4_w.lzsa\"" >> mist_graphics.inc
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BIN
mist/graphics_mist/spaceship_switch_s.png
Normal file
BIN
mist/graphics_mist/spaceship_switch_s.png
Normal file
Binary file not shown.
After Width: | Height: | Size: 1.0 KiB |
@ -360,18 +360,18 @@ location17:
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; MIST_SPACESHIP_SWITCH -- spaceship switch
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location18:
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.byte MIST_ROCKET_CLOSE ; north exit
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.byte $ff ; south exit
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.byte MIST_SPACESHIP_FAR ; south exit
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.byte $ff ; east exit
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.byte $ff ; west exit
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.byte DIRECTION_N ; north exit_dir
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.byte $ff ; south exit_dir
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.byte DIRECTION_E ; south exit_dir
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.byte $ff ; east exit_dir
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.byte $ff ; west exit_dir
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.word spaceship_switch_n_lzsa ; north bg
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.word $0000 ; south bg
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.word $0000 ; east bg
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.word $0000 ; west bg
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.byte BG_NORTH
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.word spaceship_switch_n_lzsa ; north bg
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.word spaceship_switch_s_lzsa ; south bg
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.word $0000 ; east bg
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.word $0000 ; west bg
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.byte BG_NORTH|BG_SOUTH
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.byte DIRECTION_N ; special exit
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.byte 22,27 ; special x
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.byte 20,28 ; special y
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@ -517,11 +517,11 @@ location25:
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; MIST_ROCKET_CLOSE -- rocket close in
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location26:
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.byte MIST_SPACESHIP_FAR ; north exit
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.byte MIST_SPACESHIP_SWITCH ; north exit
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.byte $ff ; south exit
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.byte $ff ; east exit
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.byte $ff ; west exit
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.byte DIRECTION_E ; north exit_dir
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.byte DIRECTION_N ; north exit_dir
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.byte $ff ; south exit_dir
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.byte $ff ; east exit_dir
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.byte $ff ; west exit_dir
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