diff --git a/games/peasant/inn_actions.s b/games/peasant/inn_actions.s index 0c94869e..54c7023d 100644 --- a/games/peasant/inn_actions.s +++ b/games/peasant/inn_actions.s @@ -435,8 +435,8 @@ inn_get_room_no_robe: jmp finish_parse_message inn_get_room_on_fire: - ldx #inside_inn_get_room_no_robe_message + ldx #inside_inn_get_room_on_fire_message jmp finish_parse_message inn_get_room_have_robe: diff --git a/games/peasant/text/common.inc b/games/peasant/text/common.inc index 70b7a81d..5adc5947 100644 --- a/games/peasant/text/common.inc +++ b/games/peasant/text/common.inc @@ -11,6 +11,12 @@ .byte "you're no longer in stealth",13 .byte "mode.",0 +; TODO +; when it's night +; after you've walked through (???) screens? +; unclear how this works +.byte "Man, screens sure get light",13 +.byte "fast around here.",0 ; + get/wear belt (after getting it) wear_belt_message: diff --git a/games/peasant/text/inn.inc b/games/peasant/text/inn.inc index 4985d044..0551c3a2 100644 --- a/games/peasant/text/inn.inc +++ b/games/peasant/text/inn.inc @@ -180,6 +180,7 @@ inside_inn_get_room3_message: .byte "you to get up.",0 ; + get a room (when on fire) +inside_inn_get_room_on_fire_message: .byte 34,"Board of Peasant Health",13 ; [sic] in game says \oard .byte "says I can't serve any folk",13 .byte "that's on fire. Nothing",13 diff --git a/games/peasant/text/peasant4.inc b/games/peasant/text/peasant4.inc index 7925b07b..84d2ebc5 100644 --- a/games/peasant/text/peasant4.inc +++ b/games/peasant/text/peasant4.inc @@ -359,12 +359,6 @@ lady_cottage_open_door_message: ; Burninated Trees / Lantern ;============================ -; after you've walked through (???) screens? -; unclear how this works -.byte "Man, screens sure get light",13 -.byte "fast around here.",0 - - ; + look crooked_look_day_message: .byte "A signal lantern of some",13