mirror of
https://github.com/deater/dos33fsprogs.git
synced 2025-01-14 13:33:48 +00:00
pq2: threw together simple scene of Peasant's Quest II
shouldn't be allowed on the hrwiki, just gives me ideas
This commit is contained in:
parent
6fd980e342
commit
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46
games/peasant_mini/pq2/Makefile
Normal file
46
games/peasant_mini/pq2/Makefile
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@ -0,0 +1,46 @@
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include ../../../Makefile.inc
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DOS33 = ../../../utils/dos33fs-utils/dos33
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DOS33_RAW = ../../../utils/dos33fs-utils/dos33_raw
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EMPTY_DISK = ../../../empty_disk/empty.dsk
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TOKENIZE = ../../../utils/asoft_basic-utils/tokenize_asoft
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LINKER_SCRIPTS = ../../../linker_scripts/
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all: pq2.dsk
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####
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pq2.dsk: HELLO PQ2
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cp $(EMPTY_DISK) pq2.dsk
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$(DOS33) -y pq2.dsk SAVE A HELLO
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$(DOS33) -y pq2.dsk BSAVE -a 0x6000 PQ2
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###
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HELLO: hello.bas
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$(TOKENIZE) < hello.bas > HELLO
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####
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PQ2: pq2.o
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ld65 -o PQ2 pq2.o -C $(LINKER_SCRIPTS)/apple2_6000.inc
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pq2.o: pq2.s zx02_optim.s \
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graphics/pq2_bgl.hgr.zx02 \
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graphics/pq2_bgr.hgr.zx02 \
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graphics/pq2_dialog1.hgr.zx02 \
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graphics/pq2_dialog2.hgr.zx02 \
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horiz_scroll.s hgr_partial.s \
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zp.inc hardware.inc
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ca65 -o pq2.o pq2.s -l pq2.lst
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###
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graphics/pg2_bgl.hgr.zx02:
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cd graphics && make
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clean:
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rm -f *~ *.o *.lst PQ2
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cd graphics && make clean
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50
games/peasant_mini/pq2/graphics/Makefile
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50
games/peasant_mini/pq2/graphics/Makefile
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@ -0,0 +1,50 @@
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include ../../../../Makefile.inc
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ZX02 = ~/research/6502_compression/zx02.git/build/zx02
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PNG_TO_HGR = ../../../../utils/hgr-utils/png2hgr
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PNG2GR = ../../../../utils/gr-utils/png2gr
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all: pq2_bgl.hgr.zx02 pq2_bgr.hgr.zx02 \
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pq2_dialog1.hgr.zx02 pq2_dialog2.hgr.zx02
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####
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pq2_dialog1.hgr.zx02: pq2_dialog1.hgr
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$(ZX02) pq2_dialog1.hgr pq2_dialog1.hgr.zx02
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pq2_dialog1.hgr: pq2_dialog1.png
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$(PNG_TO_HGR) pq2_dialog1.png > pq2_dialog1.hgr
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####
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pq2_dialog2.hgr.zx02: pq2_dialog2.hgr
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$(ZX02) pq2_dialog2.hgr pq2_dialog2.hgr.zx02
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pq2_dialog2.hgr: pq2_dialog2.png
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$(PNG_TO_HGR) pq2_dialog2.png > pq2_dialog2.hgr
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####
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pq2_bgl.hgr.zx02: pq2_bgl.hgr
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$(ZX02) pq2_bgl.hgr pq2_bgl.hgr.zx02
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pq2_bgl.hgr: pq2_bgl.png
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$(PNG_TO_HGR) pq2_bgl.png > pq2_bgl.hgr
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####
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pq2_bgr.hgr.zx02: pq2_bgr.hgr
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$(ZX02) pq2_bgr.hgr pq2_bgr.hgr.zx02
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pq2_bgr.hgr: pq2_bgr.png
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$(PNG_TO_HGR) pq2_bgr.png > pq2_bgr.hgr
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####
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clean:
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rm -f *~ *.zx02
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BIN
games/peasant_mini/pq2/graphics/dialog.png
Normal file
BIN
games/peasant_mini/pq2/graphics/dialog.png
Normal file
Binary file not shown.
After Width: | Height: | Size: 6.4 KiB |
BIN
games/peasant_mini/pq2/graphics/long_pq2.png
Normal file
BIN
games/peasant_mini/pq2/graphics/long_pq2.png
Normal file
Binary file not shown.
After Width: | Height: | Size: 3.1 KiB |
BIN
games/peasant_mini/pq2/graphics/pq2_bgl.png
Normal file
BIN
games/peasant_mini/pq2/graphics/pq2_bgl.png
Normal file
Binary file not shown.
After Width: | Height: | Size: 5.5 KiB |
BIN
games/peasant_mini/pq2/graphics/pq2_bgr.png
Normal file
BIN
games/peasant_mini/pq2/graphics/pq2_bgr.png
Normal file
Binary file not shown.
After Width: | Height: | Size: 5.6 KiB |
BIN
games/peasant_mini/pq2/graphics/pq2_dialog1.png
Normal file
BIN
games/peasant_mini/pq2/graphics/pq2_dialog1.png
Normal file
Binary file not shown.
After Width: | Height: | Size: 6.6 KiB |
BIN
games/peasant_mini/pq2/graphics/pq2_dialog2.png
Normal file
BIN
games/peasant_mini/pq2/graphics/pq2_dialog2.png
Normal file
Binary file not shown.
After Width: | Height: | Size: 6.2 KiB |
101
games/peasant_mini/pq2/hardware.inc
Normal file
101
games/peasant_mini/pq2/hardware.inc
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@ -0,0 +1,101 @@
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; HARDWARE LOCATIONS
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KEYPRESS = $C000
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KEYRESET = $C010
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; SOFT SWITCHES
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CLR80COL = $C000 ; PAGE1/PAGE1 normal
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SET80COL = $C001 ; PAGE1/PAGE2 switches PAGE1 in Aux instead
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EIGHTYCOLOFF = $C00C
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EIGHTYCOLON = $C00D
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TBCOLOR = $C022 ; IIgs text fg/bg colors
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NEWVIDEO = $C029 ; IIgs graphics modes
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SPEAKER = $C030
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CLOCKCTL = $C034 ; bits 0-3 are IIgs border color
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CYAREG = $C036 ; iigs motor detect and clock speed
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SET_GR = $C050
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SET_TEXT = $C051
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FULLGR = $C052
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TEXTGR = $C053
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PAGE1 = $C054
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PAGE2 = $C055
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LORES = $C056 ; Enable LORES graphics
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HIRES = $C057 ; Enable HIRES graphics
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AN3 = $C05E ; Annunciator 3
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PADDLE_BUTTON0 = $C061
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PADDL0 = $C064
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PTRIG = $C070
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; APPLESOFT BASIC ROUTINES
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NORMAL = $F273
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HGR2 = $F3D8
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HGR = $F3E2
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BKGND0 = $F3F4 ; clear current page to A
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HPOSN = $F411 ; (Y,X),(A) (values stores in HGRX,XH,Y)
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HPLOT0 = $F457 ; plot at (Y,X), (A)
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COLOR_SHIFT = $F47E
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HLINRL = $F530 ; (X,A),(Y)
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HGLIN = $F53A ; line to (X,A),(Y)
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COLORTBL = $F6F6
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; MONITOR ROUTINES
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HLINE = $F819 ; HLINE Y,$2C at A
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VLINE = $F828 ; VLINE A,$2D at Y
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CLRSCR = $F832 ; Clear low-res screen
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CLRTOP = $F836 ; clear only top of low-res screen
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SETCOL = $F864 ; COLOR=A
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ROM_TEXT2COPY = $F962 ; iigs
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TEXT = $FB36
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TABV = $FB5B ; VTAB to A
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ROM_MACHINEID = $FBB3 ; iigs
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BASCALC = $FBC1 ;
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BELL = $FBDD ; ring the bell
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VTAB = $FC22 ; VTAB to CV
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HOME = $FC58 ; Clear the text screen
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WAIT = $FCA8 ; delay 1/2(26+27A+5A^2) us
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SETINV = $FE80 ; INVERSE
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SETNORM = $FE84 ; NORMAL
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COUT = $FDED ; output A to screen
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COUT1 = $FDF0 ; output A to screen
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COLOR_BLACK = 0
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COLOR_RED = 1
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COLOR_DARKBLUE = 2
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COLOR_PURPLE = 3
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COLOR_DARKGREEN = 4
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COLOR_GREY = 5
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COLOR_MEDIUMBLUE = 6
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COLOR_LIGHTBLUE = 7
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COLOR_BROWN = 8
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COLOR_ORANGE = 9
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COLOR_GREY2 = 10
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COLOR_PINK = 11
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COLOR_LIGHTGREEN = 12
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COLOR_YELLOW = 13
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COLOR_AQUA = 14
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COLOR_WHITE = 15
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COLOR_BOTH_BLACK = $00
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COLOR_BOTH_RED = $11
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COLOR_BOTH_DARKBLUE = $22
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COLOR_BOTH_DARKGREEN = $44
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COLOR_BOTH_GREY = $55
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COLOR_BOTH_MEDIUMBLUE = $66
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COLOR_BOTH_LIGHTBLUE = $77
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COLOR_BOTH_BROWN = $88
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COLOR_BOTH_ORANGE = $99
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COLOR_BOTH_PINK = $BB
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COLOR_BOTH_LIGHTGREEN = $CC
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COLOR_BOTH_YELLOW = $DD
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COLOR_BOTH_AQUA = $EE
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COLOR_BOTH_WHITE = $FF
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6
games/peasant_mini/pq2/hello.bas
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6
games/peasant_mini/pq2/hello.bas
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@ -0,0 +1,6 @@
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5 HOME
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10 PRINT "LOADING PQ2 V0.00"
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96 PRINT
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100 PRINT " ______"
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110 PRINT " A \/\/\/ SOFTWARE PRODUCTION"
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120 PRINT CHR$(4);"BRUN PQ2"
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89
games/peasant_mini/pq2/hgr_clear_screen.s
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89
games/peasant_mini/pq2/hgr_clear_screen.s
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hgr_clear_screen:
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lda DRAW_PAGE
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beq hgr_page1_clearscreen
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lda #0
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beq hgr_page2_clearscreen
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hgr_page1_clearscreen:
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ldy #0
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hgr_page1_cls_loop:
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sta $2000,Y
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sta $2100,Y
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sta $2200,Y
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sta $2300,Y
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sta $2400,Y
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sta $2500,Y
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sta $2600,Y
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sta $2700,Y
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sta $2800,Y
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sta $2900,Y
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sta $2A00,Y
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sta $2B00,Y
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sta $2C00,Y
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sta $2D00,Y
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sta $2E00,Y
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sta $2F00,Y
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sta $3000,Y
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sta $3100,Y
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sta $3200,Y
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sta $3300,Y
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sta $3400,Y
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sta $3500,Y
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sta $3600,Y
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sta $3700,Y
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sta $3800,Y
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sta $3900,Y
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sta $3A00,Y
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sta $3B00,Y
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sta $3C00,Y
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sta $3D00,Y
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sta $3E00,Y
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sta $3F00,Y
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iny
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bne hgr_page1_cls_loop
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rts
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hgr_page2_clearscreen:
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ldy #0
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hgr_page2_cls_loop:
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sta $4000,Y
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sta $4100,Y
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sta $4200,Y
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sta $4300,Y
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sta $4400,Y
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sta $4500,Y
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sta $4600,Y
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sta $4700,Y
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sta $4800,Y
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sta $4900,Y
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sta $4A00,Y
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sta $4B00,Y
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sta $4C00,Y
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sta $4D00,Y
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sta $4E00,Y
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sta $4F00,Y
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sta $5000,Y
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sta $5100,Y
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sta $5200,Y
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sta $5300,Y
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sta $5400,Y
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sta $5500,Y
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sta $5600,Y
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sta $5700,Y
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sta $5800,Y
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sta $5900,Y
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sta $5A00,Y
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sta $5B00,Y
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sta $5C00,Y
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sta $5D00,Y
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sta $5E00,Y
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sta $5F00,Y
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iny
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bne hgr_page2_cls_loop
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rts
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46
games/peasant_mini/pq2/hgr_partial.s
Normal file
46
games/peasant_mini/pq2/hgr_partial.s
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@ -0,0 +1,46 @@
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; copy partial part of screen from $6000 to DRAW_PAGE
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; HGR_X1,HGR_Y1 to HGR_X2,HGR_Y2 source
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; destination = Y at HGR_DEST
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hgr_partial:
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lda HGR_DEST
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sta dest_y_smc+1
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ldx HGR_Y1 ; Y1
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hgr_partial_outer_loop:
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lda hposn_low,X
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sta INL
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lda hposn_high,X
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ora #$40 ; convert to $6000
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sta INH
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txa
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pha
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dest_y_smc:
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ldx #100 ; DEST_Y
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lda hposn_low,X
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sta OUTL
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lda hposn_high,X
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clc
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adc DRAW_PAGE
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sta OUTH
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pla
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tax
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ldy HGR_X1 ; X1
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hgr_partial_inner_loop:
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lda (INL),Y
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sta (OUTL),Y
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iny
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cpy HGR_X2 ; X2
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bne hgr_partial_inner_loop
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inc dest_y_smc+1
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inx
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cpx HGR_Y2 ; Y2
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bne hgr_partial_outer_loop
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rts
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97
games/peasant_mini/pq2/hgr_table.s
Normal file
97
games/peasant_mini/pq2/hgr_table.s
Normal file
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;div7_table = $b800
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;mod7_table = $b900
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;hposn_high = $ba00
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;hposn_low = $bb00
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hgr_make_tables:
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;=====================
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; make /7 %7 tables
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;=====================
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hgr_make_7_tables:
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ldy #0
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lda #0
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ldx #0
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div7_loop:
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sta div7_table,Y
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inx
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cpx #7
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bne div7_not7
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clc
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adc #1
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ldx #0
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div7_not7:
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iny
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bne div7_loop
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ldy #0
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lda #0
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mod7_loop:
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sta mod7_table,Y
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clc
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adc #1
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cmp #7
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bne mod7_not7
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lda #0
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mod7_not7:
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iny
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bne mod7_loop
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; Hposn table
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; hposn_low, hposn_high will each be filled with $C0 bytes
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; based on routine by John Brooks
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; posted on comp.sys.apple2 on 2018-07-11
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; https://groups.google.com/d/msg/comp.sys.apple2/v2HOfHOmeNQ/zD76fJg_BAAJ
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; clobbers A,X
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; preserves Y
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; vmw note: version I was using based on applesoft HPOSN was ~64 bytes
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; this one is 37 bytes
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build_hposn_tables:
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ldx #0
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btmi:
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txa
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and #$F8
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bpl btpl1
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ora #5
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btpl1:
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asl
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bpl btpl2
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ora #5
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btpl2:
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asl
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asl
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sta hposn_low, X
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txa
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and #7
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rol
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asl hposn_low, X
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rol
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ora #$20
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sta hposn_high, X
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inx
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cpx #$C0
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bne btmi
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; go 16 beyond, which allows our text scrolling routine
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ldx #16
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extra_table_loop:
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lda hposn_low,X
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sta hposn_low+192,X
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lda hposn_high,X
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eor #$60
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sta hposn_high+192,X
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dex
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bpl extra_table_loop
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rts
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183
games/peasant_mini/pq2/horiz_scroll.s
Normal file
183
games/peasant_mini/pq2/horiz_scroll.s
Normal file
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;============================
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; do the pan
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horiz_pan:
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pan_loop:
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lda #0
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sta COUNT
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sta TICKER
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sta P2_OFFSET
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pan_outer_outer_loop:
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ldx #191
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pan_outer_loop:
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; $2000 ; 0010 -> 0100 0011 -> 0101
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lda hposn_high,X
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sta pil_smc1+2
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sta pil_smc2+2
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sta pil_smc3+2
|
||||
; sta pil_smc4+2
|
||||
sta pil_smc6+2
|
||||
; $4000
|
||||
eor #$60
|
||||
sta pil_smc5+2
|
||||
sta pil_smc7+2
|
||||
sta pil_smc8+2
|
||||
sta pil_smc9+2
|
||||
|
||||
; $2000
|
||||
lda hposn_low,X
|
||||
sta pil_smc1+1
|
||||
sta pil_smc2+1
|
||||
; sta pil_smc4+1
|
||||
sta pil_smc6+1
|
||||
sta pil_smc5+1
|
||||
sta pil_smc8+1
|
||||
|
||||
; $2000+1
|
||||
|
||||
sta pil_smc3+1
|
||||
inc pil_smc3+1
|
||||
sta pil_smc7+1
|
||||
inc pil_smc7+1
|
||||
sta pil_smc9+1
|
||||
inc pil_smc9+1
|
||||
|
||||
|
||||
stx XSAVE
|
||||
|
||||
|
||||
ldy #0
|
||||
|
||||
; original: 36*39 = ??
|
||||
; updated: 34*39
|
||||
|
||||
pil_smc1:
|
||||
ldx $2000,Y ; ; 4+
|
||||
pan_inner_loop:
|
||||
|
||||
lda left_lookup_main,X ; 4+
|
||||
sta TEMPY ; 3
|
||||
|
||||
pil_smc3:
|
||||
ldx $2000+1,Y ; 4+
|
||||
lda left_lookup_next,X ; 4+
|
||||
ora TEMPY ; 3
|
||||
|
||||
pil_smc2:
|
||||
sta $2000,Y ; 5
|
||||
|
||||
iny ; 2
|
||||
cpy #39 ; 2
|
||||
bne pan_inner_loop ; 2/3
|
||||
|
||||
; leftover
|
||||
|
||||
; X has $2000,39
|
||||
lda left_lookup_main,X ; 4+
|
||||
sta TEMPY ; 3
|
||||
|
||||
pil_smc5:
|
||||
ldx $4000 ; 4+
|
||||
lda left_lookup_next,X ; 4+
|
||||
ora TEMPY ; 3
|
||||
|
||||
pil_smc6:
|
||||
sta $2000,Y ; 5
|
||||
|
||||
; X has $4000
|
||||
lda left_lookup_main,X ; 4+
|
||||
sta TEMPY ; 3
|
||||
|
||||
pil_smc7:
|
||||
ldx $4000+1 ; 4+
|
||||
lda left_lookup_next,X ; 4+
|
||||
ora TEMPY ; 3
|
||||
|
||||
pil_smc8:
|
||||
sta $4000 ; 5
|
||||
|
||||
lda left_lookup_main,X ; 4+
|
||||
pil_smc9:
|
||||
sta $4000+1 ; 5
|
||||
|
||||
; $2038 $2039 $4000 $4001
|
||||
;0 DCCBBAA GGFFEED KJJIIHH NNMMLLK
|
||||
;1 EDDCCBB HHGGFFE LKKJJII ~~NNMML
|
||||
;2 FEEDDCC IIHHGGF MLLKKJJ ~~~~NNM
|
||||
;3 GFFEEDD JJIIHHG NMMLLKK ~~~~~~N
|
||||
;4 HGGFFEE KKJJIIH ~NNMMLL ~~~~~~~
|
||||
;5 IHHGGFF LLKKJJI ~~~NNMM ~~~~~~~
|
||||
;6 JIIHHGG MMLLKKJ ~~~~~NN ~~~~~~~
|
||||
;7 KJJIIHH NNMMLLK ~~~~~~~ ~~~~~~~
|
||||
;8 RQQPPOO UUTTSSR
|
||||
|
||||
; every 8 clicks need to copy over two more columns
|
||||
|
||||
ldx XSAVE
|
||||
|
||||
dex
|
||||
; cpx #15 ; #$ff
|
||||
; bne pan_outer_loop
|
||||
beq done_pan_outer_loop
|
||||
jmp pan_outer_loop
|
||||
done_pan_outer_loop:
|
||||
|
||||
lda KEYPRESS
|
||||
bmi done_pan
|
||||
|
||||
; check if update
|
||||
; FIXME: use mod 7 table here
|
||||
inc TICKER
|
||||
lda TICKER
|
||||
cmp #7
|
||||
bne no_ticker
|
||||
|
||||
lda #0
|
||||
sta TICKER
|
||||
inc P2_OFFSET
|
||||
inc P2_OFFSET
|
||||
|
||||
ldx #0
|
||||
p2_loop:
|
||||
lda hposn_low,X
|
||||
sta GBASL
|
||||
lda hposn_high,X
|
||||
eor #$60
|
||||
sta GBASH
|
||||
|
||||
ldy P2_OFFSET
|
||||
lda (GBASL),Y
|
||||
pha
|
||||
iny
|
||||
lda (GBASL),Y
|
||||
ldy #1
|
||||
sta (GBASL),Y
|
||||
dey
|
||||
pla
|
||||
sta (GBASL),Y
|
||||
|
||||
inx
|
||||
cpx #192
|
||||
bne p2_loop
|
||||
|
||||
|
||||
no_ticker:
|
||||
inc COUNT
|
||||
lda COUNT
|
||||
cmp #139
|
||||
beq done_pan
|
||||
|
||||
; bne pan_outer_outer_loop
|
||||
jmp pan_outer_outer_loop
|
||||
|
||||
done_pan:
|
||||
bit KEYRESET
|
||||
|
||||
rts
|
||||
|
||||
.include "scroll_tables.s"
|
87
games/peasant_mini/pq2/interrupt_handler.s
Normal file
87
games/peasant_mini/pq2/interrupt_handler.s
Normal file
@ -0,0 +1,87 @@
|
||||
;================================
|
||||
;================================
|
||||
; mockingboard interrupt handler
|
||||
;================================
|
||||
;================================
|
||||
; On Apple II/6502 the interrupt handler jumps to address in 0xfffe
|
||||
; This is in the ROM, which saves the registers
|
||||
; on older IIe it saved A to $45 (which could mess with DISK II)
|
||||
; newer IIe doesn't do that.
|
||||
; It then calculates if it is a BRK or not (which trashes A)
|
||||
; Then it sets up the stack like an interrupt and calls 0x3fe
|
||||
|
||||
; Note: the IIc is much more complicated
|
||||
; its firmware tries to decode the proper source
|
||||
; based on various things, including screen hole values
|
||||
; we bypass that by switching out ROM and replacing the
|
||||
; $fffe vector with this, but that does mean we have
|
||||
; to be sure status flag and accumulator set properly
|
||||
|
||||
interrupt_handler:
|
||||
php ; save status flags
|
||||
cld ; clear decimal mode
|
||||
pha ; save A ; 3
|
||||
; A is saved in $45 by firmware
|
||||
txa
|
||||
pha ; save X
|
||||
tya
|
||||
pha ; save Y
|
||||
|
||||
|
||||
|
||||
; inc $0404 ; debug (flashes char onscreen)
|
||||
|
||||
|
||||
.include "pt3_lib_irq_handler.s"
|
||||
|
||||
jmp exit_interrupt
|
||||
|
||||
;=================================
|
||||
; Finally done with this interrupt
|
||||
;=================================
|
||||
|
||||
quiet_exit:
|
||||
stx DONE_PLAYING
|
||||
jsr clear_ay_both
|
||||
|
||||
ldx #$ff ; also mute the channel
|
||||
stx AY_REGISTERS+7 ; just in case
|
||||
|
||||
|
||||
exit_interrupt:
|
||||
|
||||
pla
|
||||
tay ; restore Y
|
||||
pla
|
||||
tax ; restore X
|
||||
pla ; restore a ; 4
|
||||
|
||||
; on II+/IIe (but not IIc) we need to do this?
|
||||
interrupt_smc:
|
||||
lda $45 ; restore A
|
||||
plp
|
||||
|
||||
rti ; return from interrupt ; 6
|
||||
|
||||
;============
|
||||
; typical
|
||||
; ???? cycles
|
||||
|
||||
;=============================
|
||||
; Disable Interrupt
|
||||
;=============================
|
||||
; disables all the 6522 timer interrupts
|
||||
|
||||
mockingboard_disable_interrupt:
|
||||
|
||||
sei ; disable interrupts just in case
|
||||
|
||||
lda #$40 ; Continuous interrupts, don't touch PB7
|
||||
disable_irq_smc1:
|
||||
sta MOCK_6522_ACR ; ACR register
|
||||
lda #$7F ; clear all interrupt flags
|
||||
disable_irq_smc2:
|
||||
sta MOCK_6522_IER ; IER register (interrupt enable)
|
||||
|
||||
rts
|
||||
|
BIN
games/peasant_mini/pq2/mA2E_tune1.pt3
Normal file
BIN
games/peasant_mini/pq2/mA2E_tune1.pt3
Normal file
Binary file not shown.
181
games/peasant_mini/pq2/pq2.s
Normal file
181
games/peasant_mini/pq2/pq2.s
Normal file
@ -0,0 +1,181 @@
|
||||
; Peasant's Quest II
|
||||
|
||||
; maybe, well, not really
|
||||
|
||||
;
|
||||
; by deater (Vince Weaver) <vince@deater.net>
|
||||
|
||||
.include "zp.inc"
|
||||
.include "hardware.inc"
|
||||
|
||||
mod7_table = $1c00
|
||||
div7_table = $1d00
|
||||
hposn_low = $1e00
|
||||
hposn_high = $1f00
|
||||
|
||||
PT3_LOC = song
|
||||
|
||||
pq2_start:
|
||||
;=====================
|
||||
; initializations
|
||||
;=====================
|
||||
|
||||
;===================
|
||||
; Load graphics
|
||||
;===================
|
||||
|
||||
bit SET_GR
|
||||
bit HIRES
|
||||
bit FULLGR
|
||||
bit PAGE1
|
||||
|
||||
jsr hgr_make_tables
|
||||
|
||||
lda #0
|
||||
jsr hgr_page1_clearscreen
|
||||
|
||||
;===========================
|
||||
; set up music
|
||||
;===========================
|
||||
|
||||
lda #0
|
||||
sta DONE_PLAYING
|
||||
lda #1
|
||||
sta LOOP ; change to 1 to loop forever
|
||||
|
||||
|
||||
jsr mockingboard_detect
|
||||
jsr mockingboard_patch
|
||||
|
||||
jsr mockingboard_init
|
||||
jsr mockingboard_setup_interrupt
|
||||
|
||||
jsr reset_ay_both
|
||||
jsr clear_ay_both
|
||||
|
||||
jsr pt3_init_song
|
||||
|
||||
cli
|
||||
|
||||
|
||||
|
||||
;======================================
|
||||
;======================================
|
||||
; Pan
|
||||
;======================================
|
||||
;======================================
|
||||
; do we have room to do page flipping?
|
||||
|
||||
|
||||
;===========================================
|
||||
; load left logo to $2000 and right to $4000
|
||||
|
||||
; left logo
|
||||
|
||||
lda #<intro_left_data
|
||||
sta zx_src_l+1
|
||||
|
||||
lda #>intro_left_data
|
||||
sta zx_src_h+1
|
||||
|
||||
lda #$20
|
||||
|
||||
jsr zx02_full_decomp
|
||||
|
||||
; right logo
|
||||
|
||||
lda #<intro_right_data
|
||||
sta zx_src_l+1
|
||||
lda #>intro_right_data
|
||||
sta zx_src_h+1
|
||||
lda #$40
|
||||
jsr zx02_full_decomp
|
||||
|
||||
;==============================
|
||||
; do the pan
|
||||
;==============================
|
||||
|
||||
jsr horiz_pan
|
||||
|
||||
; wait a bit
|
||||
|
||||
jsr wait_until_keypress
|
||||
|
||||
|
||||
;============================
|
||||
; load dialog1 to PAGE1
|
||||
;============================
|
||||
|
||||
lda #<dialog1_data
|
||||
sta zx_src_l+1
|
||||
lda #>dialog1_data
|
||||
sta zx_src_h+1
|
||||
lda #$20
|
||||
jsr zx02_full_decomp
|
||||
|
||||
jsr wait_until_keypress
|
||||
|
||||
;============================
|
||||
; load dialog2 to PAGE1
|
||||
;============================
|
||||
|
||||
lda #<dialog2_data
|
||||
sta zx_src_l+1
|
||||
lda #>dialog2_data
|
||||
sta zx_src_h+1
|
||||
lda #$20
|
||||
jsr zx02_full_decomp
|
||||
|
||||
jsr wait_until_keypress
|
||||
|
||||
|
||||
|
||||
|
||||
done_intro:
|
||||
jmp done_intro
|
||||
|
||||
|
||||
;.align $100
|
||||
.include "wait_keypress.s"
|
||||
.include "zx02_optim.s"
|
||||
.include "hgr_table.s"
|
||||
.include "hgr_clear_screen.s"
|
||||
.include "horiz_scroll.s"
|
||||
.include "hgr_partial.s"
|
||||
; .include "../hgr_page_flip.s"
|
||||
|
||||
; .include "../irq_wait.s"
|
||||
|
||||
|
||||
intro_left_data:
|
||||
.incbin "graphics/pq2_bgl.hgr.zx02"
|
||||
intro_right_data:
|
||||
.incbin "graphics/pq2_bgr.hgr.zx02"
|
||||
|
||||
dialog1_data:
|
||||
.incbin "graphics/pq2_dialog1.hgr.zx02"
|
||||
dialog2_data:
|
||||
.incbin "graphics/pq2_dialog2.hgr.zx02"
|
||||
|
||||
.include "pt3_lib_core.s"
|
||||
.include "pt3_lib_init.s"
|
||||
.include "pt3_lib_mockingboard_setup.s"
|
||||
.include "interrupt_handler.s"
|
||||
; if you're self patching, detect has to be after interrupt_handler.s
|
||||
.include "pt3_lib_mockingboard_detect.s"
|
||||
|
||||
|
||||
|
||||
.if 0
|
||||
board_desty:
|
||||
.byte 17,17,71,33,84
|
||||
board_y_start:
|
||||
.byte 0,38,93,110,177
|
||||
board_y_end:
|
||||
.byte 36,92,108,176,191
|
||||
.endif
|
||||
|
||||
.align 256
|
||||
|
||||
song:
|
||||
.incbin "mA2E_tune1.pt3"
|
2076
games/peasant_mini/pq2/pt3_lib_core.s
Normal file
2076
games/peasant_mini/pq2/pt3_lib_core.s
Normal file
File diff suppressed because it is too large
Load Diff
575
games/peasant_mini/pq2/pt3_lib_init.s
Normal file
575
games/peasant_mini/pq2/pt3_lib_init.s
Normal file
@ -0,0 +1,575 @@
|
||||
; pt3_lib_init.s
|
||||
|
||||
; Initialize a song
|
||||
|
||||
; this is done before song starts playing so it is not
|
||||
; as performance / timing critical
|
||||
|
||||
;====================================
|
||||
; pt3_init_song
|
||||
;====================================
|
||||
;
|
||||
pt3_init_song:
|
||||
|
||||
lda #$0
|
||||
sta DONE_SONG ; 3
|
||||
ldx #(end_vars-begin_vars)
|
||||
zero_song_structs_loop:
|
||||
dex
|
||||
sta note_a,X
|
||||
bne zero_song_structs_loop
|
||||
|
||||
sta pt3_noise_period_smc+1 ; 4
|
||||
sta pt3_noise_add_smc+1 ; 4
|
||||
|
||||
sta pt3_envelope_period_l_smc+1 ; 4
|
||||
sta pt3_envelope_period_h_smc+1 ; 4
|
||||
sta pt3_envelope_slide_l_smc+1 ; 4
|
||||
sta pt3_envelope_slide_h_smc+1 ; 4
|
||||
sta pt3_envelope_slide_add_l_smc+1 ; 4
|
||||
sta pt3_envelope_slide_add_h_smc+1 ; 4
|
||||
sta pt3_envelope_add_smc+1 ; 4
|
||||
sta pt3_envelope_type_smc+1 ; 4
|
||||
sta pt3_envelope_type_old_smc+1 ; 4
|
||||
sta pt3_envelope_delay_smc+1 ; 4
|
||||
sta pt3_envelope_delay_orig_smc+1 ; 4
|
||||
|
||||
sta PT3_MIXER_VAL ; 3
|
||||
|
||||
sta current_pattern_smc+1 ; 4
|
||||
sta current_line_smc+1 ; 4
|
||||
sta current_subframe_smc+1 ; 4
|
||||
|
||||
lda #$f ; 2
|
||||
sta note_a+NOTE_VOLUME ; 4
|
||||
sta note_b+NOTE_VOLUME ; 4
|
||||
sta note_c+NOTE_VOLUME ; 4
|
||||
|
||||
; default ornament/sample in A
|
||||
; X is zero coming in here
|
||||
;ldx #(NOTE_STRUCT_SIZE*0) ; 2
|
||||
jsr load_ornament0_sample1 ; 6+93
|
||||
|
||||
; default ornament/sample in B
|
||||
ldx #(NOTE_STRUCT_SIZE*1) ; 2
|
||||
jsr load_ornament0_sample1 ; 6+93
|
||||
|
||||
; default ornament/sample in C
|
||||
ldx #(NOTE_STRUCT_SIZE*2) ; 2
|
||||
jsr load_ornament0_sample1 ; 6+93
|
||||
|
||||
;=======================
|
||||
; load default speed
|
||||
|
||||
lda PT3_LOC+PT3_SPEED ; 4
|
||||
sta pt3_speed_smc+1 ; 4
|
||||
|
||||
;=======================
|
||||
; load loop
|
||||
|
||||
lda PT3_LOC+PT3_LOOP ; 4
|
||||
sta pt3_loop_smc+1 ; 4
|
||||
|
||||
|
||||
;========================
|
||||
;========================
|
||||
; set up note/freq table
|
||||
; this saves some space and makes things marginally faster longrun
|
||||
;========================
|
||||
;========================
|
||||
; note (heh) that there are separate tables if version 3.3
|
||||
; but we are going to assume we are only going to be playing
|
||||
; newer 3.4+ version files so only need the newer tables
|
||||
|
||||
ldx PT3_LOC+PT3_HEADER_FREQUENCY ; 4
|
||||
beq use_freq_table_0
|
||||
dex
|
||||
beq use_freq_table_1
|
||||
dex
|
||||
beq use_freq_table_2
|
||||
; fallthrough (freq table 3)
|
||||
|
||||
use_freq_table_3:
|
||||
;=================================================
|
||||
; Create Table #3, v4+, "PT3NoteTable_REAL_34_35"
|
||||
;=================================================
|
||||
|
||||
ldy #11 ; !2
|
||||
freq_table_3_copy_loop:
|
||||
; note, high lookup almost same as 2v4, just need to adjust one value
|
||||
|
||||
lda base2_v4_high,Y ; !3
|
||||
sta NoteTable_high,Y ; !3
|
||||
lda base3_low,Y ; !3
|
||||
sta NoteTable_low,Y ; !3
|
||||
dey ; !1
|
||||
bpl freq_table_3_copy_loop ; !2
|
||||
|
||||
dec NoteTable_high ; adjust to right value
|
||||
|
||||
jsr NoteTablePropogate ; !3
|
||||
|
||||
lda #<table3_v4_adjust
|
||||
sta note_table_adjust_smc+1
|
||||
lda #>table3_v4_adjust
|
||||
sta note_table_adjust_smc+2
|
||||
|
||||
jsr NoteTableAdjust
|
||||
|
||||
jmp done_set_freq_table
|
||||
|
||||
|
||||
|
||||
use_freq_table_2:
|
||||
;=================================================
|
||||
; Create Table #2, v4+, "PT3NoteTable_ASM_34_35"
|
||||
;=================================================
|
||||
|
||||
ldy #11
|
||||
freq_table_2_copy_loop:
|
||||
lda base2_v4_high,Y
|
||||
sta NoteTable_high,Y
|
||||
lda base2_v4_low,Y
|
||||
sta NoteTable_low,Y
|
||||
dey
|
||||
bpl freq_table_2_copy_loop
|
||||
|
||||
jsr NoteTablePropogate ; !3
|
||||
|
||||
lda #<table2_v4_adjust
|
||||
sta note_table_adjust_smc+1
|
||||
lda #>table2_v4_adjust
|
||||
sta note_table_adjust_smc+2
|
||||
|
||||
jsr NoteTableAdjust
|
||||
|
||||
jmp done_set_freq_table
|
||||
|
||||
use_freq_table_1:
|
||||
;=================================================
|
||||
; Create Table #1, "PT3NoteTable_ST"
|
||||
;=================================================
|
||||
|
||||
ldy #11
|
||||
freq_table_1_copy_loop:
|
||||
lda base1_high,Y
|
||||
sta NoteTable_high,Y
|
||||
lda base1_low,Y
|
||||
sta NoteTable_low,Y
|
||||
dey
|
||||
bpl freq_table_1_copy_loop
|
||||
|
||||
jsr NoteTablePropogate ; !3
|
||||
|
||||
; last adjustments
|
||||
lda #$FD ; Tone[23]=$3FD
|
||||
sta NoteTable_low+23
|
||||
dec NoteTable_low+46 ; Tone[46]-=1;
|
||||
|
||||
|
||||
jmp done_set_freq_table
|
||||
|
||||
|
||||
use_freq_table_0:
|
||||
;=================================================
|
||||
; Create Table #0, "PT3NoteTable_PT_34_35"
|
||||
;=================================================
|
||||
|
||||
ldy #11
|
||||
freq_table_0_copy_loop:
|
||||
lda base0_v4_high,Y
|
||||
sta NoteTable_high,Y
|
||||
lda base0_v4_low,Y
|
||||
sta NoteTable_low,Y
|
||||
dey
|
||||
bpl freq_table_0_copy_loop
|
||||
|
||||
jsr NoteTablePropogate ; !3
|
||||
|
||||
lda #<table0_v4_adjust
|
||||
sta note_table_adjust_smc+1
|
||||
lda #>table0_v4_adjust
|
||||
sta note_table_adjust_smc+2
|
||||
|
||||
jsr NoteTableAdjust
|
||||
|
||||
|
||||
done_set_freq_table:
|
||||
|
||||
|
||||
;======================
|
||||
; calculate version
|
||||
ldx #6 ; 2
|
||||
lda PT3_LOC+PT3_VERSION ; 4
|
||||
sec ; 2
|
||||
sbc #'0' ; 2
|
||||
cmp #9 ; 2
|
||||
bcs not_ascii_number ; bge ; 2/3
|
||||
tax ; 2
|
||||
|
||||
not_ascii_number:
|
||||
|
||||
; adjust version<6 SMC code in the slide code
|
||||
|
||||
; FIXME: I am sure there's a more clever way to do this
|
||||
|
||||
lda #$2C ; BIT ; 2
|
||||
cpx #$6 ; 2
|
||||
bcs version_greater_than_or_equal_6 ; bgt ; 3
|
||||
; less than 6, jump
|
||||
; also carry is known to be clear
|
||||
adc #$20 ; BIT->JMP 2C->4C ; 2
|
||||
version_greater_than_or_equal_6:
|
||||
sta version_smc ; 4
|
||||
|
||||
pick_volume_table:
|
||||
|
||||
;=======================
|
||||
; Pick which volume number, based on version
|
||||
|
||||
; if (PlParams.PT3.PT3_Version <= 4)
|
||||
|
||||
cpx #5 ; 2
|
||||
|
||||
; carry clear = 3.3/3.4 table
|
||||
; carry set = 3.5 table
|
||||
|
||||
;==========================
|
||||
; VolTableCreator
|
||||
;==========================
|
||||
; Creates the appropriate volume table
|
||||
; based on z80 code by Ivan Roshin ZXAYHOBETA/VTII10bG.asm
|
||||
;
|
||||
|
||||
; Called with carry==0 for 3.3/3.4 table
|
||||
; Called with carry==1 for 3.5 table
|
||||
|
||||
; 177f-1932 = 435 bytes, not that much better than 512 of lookup
|
||||
|
||||
|
||||
VolTableCreator:
|
||||
|
||||
; Init initial variables
|
||||
lda #$0
|
||||
sta z80_d_smc+1
|
||||
ldy #$11
|
||||
|
||||
; Set up self modify
|
||||
|
||||
ldx #$2A ; ROL for self-modify
|
||||
bcs vol_type_35
|
||||
|
||||
vol_type_33:
|
||||
|
||||
; For older table, we set initial conditions a bit
|
||||
; different
|
||||
|
||||
dey
|
||||
tya
|
||||
|
||||
ldx #$ea ; NOP for self modify
|
||||
|
||||
vol_type_35:
|
||||
sty z80_l_smc+1 ; l=16 or 17
|
||||
sta z80_e_smc+1 ; e=16 or 0
|
||||
stx vol_smc ; set the self-modify code
|
||||
|
||||
ldy #16 ; skip first row, all zeros
|
||||
ldx #16 ; c=16
|
||||
vol_outer:
|
||||
clc ; add HL,DE
|
||||
z80_l_smc:
|
||||
lda #$d1
|
||||
z80_e_smc:
|
||||
adc #$d1
|
||||
sta z80_e_smc+1
|
||||
lda #0
|
||||
z80_d_smc:
|
||||
adc #$d1
|
||||
sta z80_d_smc+1 ; carry is important
|
||||
|
||||
; sbc hl,hl
|
||||
lda #0
|
||||
adc #$ff
|
||||
eor #$ff
|
||||
|
||||
vol_write:
|
||||
sta z80_h_smc+1
|
||||
pha
|
||||
|
||||
vol_inner:
|
||||
pla
|
||||
pha
|
||||
|
||||
vol_smc:
|
||||
nop ; nop or ROL depending
|
||||
|
||||
z80_h_smc:
|
||||
lda #$d1
|
||||
|
||||
adc #$0 ; a=a+carry;
|
||||
|
||||
sta VolumeTable,Y
|
||||
iny
|
||||
|
||||
pla ; add HL,DE
|
||||
adc z80_e_smc+1
|
||||
pha
|
||||
lda z80_h_smc+1
|
||||
adc z80_d_smc+1
|
||||
sta z80_h_smc+1
|
||||
|
||||
inx ; inc C
|
||||
txa ; a=c
|
||||
and #$f
|
||||
bne vol_inner
|
||||
|
||||
|
||||
pla
|
||||
|
||||
lda z80_e_smc+1 ; a=e
|
||||
cmp #$77
|
||||
bne vol_m3
|
||||
|
||||
inc z80_e_smc+1
|
||||
|
||||
vol_m3:
|
||||
txa ; a=c
|
||||
bne vol_outer
|
||||
|
||||
vol_done:
|
||||
rts
|
||||
|
||||
|
||||
;=========================================
|
||||
; copy note table seed to proper location
|
||||
;=========================================
|
||||
|
||||
; faster inlined
|
||||
|
||||
;NoteTableCopy:
|
||||
|
||||
; ldy #11 ; !2
|
||||
;note_table_copy_loop:
|
||||
;ntc_smc1:
|
||||
; lda base1_high,Y ; !3
|
||||
; sta NoteTable_high,Y ; !3
|
||||
;ntc_smc2:
|
||||
; lda base1_low,Y ; !3
|
||||
; sta NoteTable_low,Y ; !3
|
||||
; dey ; !1
|
||||
; bpl note_table_copy_loop ; !2
|
||||
; rts ; !1
|
||||
|
||||
|
||||
;==========================================
|
||||
; propogate the freq down, dividing by two
|
||||
;==========================================
|
||||
NoteTablePropogate:
|
||||
|
||||
ldy #0
|
||||
note_table_propogate_loop:
|
||||
clc
|
||||
lda NoteTable_high,Y
|
||||
ror
|
||||
sta NoteTable_high+12,Y
|
||||
|
||||
lda NoteTable_low,Y
|
||||
ror
|
||||
sta NoteTable_low+12,Y
|
||||
|
||||
iny
|
||||
cpy #84
|
||||
bne note_table_propogate_loop
|
||||
|
||||
rts
|
||||
|
||||
|
||||
;================================================
|
||||
; propogation isn't enough, various values
|
||||
; are often off by one, so adjust using a bitmask
|
||||
;================================================
|
||||
NoteTableAdjust:
|
||||
|
||||
ldx #0
|
||||
note_table_adjust_outer:
|
||||
|
||||
note_table_adjust_smc:
|
||||
lda table0_v4_adjust,X
|
||||
sta PT3_TEMP
|
||||
|
||||
; reset smc
|
||||
lda #<NoteTable_low
|
||||
sta ntl_smc+1
|
||||
lda #>NoteTable_low
|
||||
sta ntl_smc+2
|
||||
|
||||
|
||||
ldy #7
|
||||
note_table_adjust_inner:
|
||||
ror PT3_TEMP
|
||||
bcc note_table_skip_adjust
|
||||
|
||||
ntl_smc:
|
||||
inc NoteTable_low,X
|
||||
|
||||
note_table_skip_adjust:
|
||||
clc
|
||||
lda #12
|
||||
adc ntl_smc+1
|
||||
sta ntl_smc+1
|
||||
lda #0
|
||||
adc ntl_smc+2 ; unnecessary if aligned
|
||||
sta ntl_smc+2
|
||||
|
||||
skip_adjust_done:
|
||||
dey
|
||||
bpl note_table_adjust_inner
|
||||
|
||||
inx
|
||||
cpx #12
|
||||
bne note_table_adjust_outer
|
||||
|
||||
rts
|
||||
|
||||
|
||||
;base0_v3_high:
|
||||
;.byte $0C,$0B,$0A,$0A,$09,$09,$08,$08,$07,$07,$06,$06
|
||||
;base0_v3_low:
|
||||
;.byte $21,$73,$CE,$33,$A0,$16,$93,$18,$A4,$36,$CE,$6D
|
||||
|
||||
; note: same as base0_v3_high
|
||||
base0_v4_high:
|
||||
.byte $0C,$0B,$0A,$0A,$09,$09,$08,$08,$07,$07,$06,$06
|
||||
base0_v4_low:
|
||||
.byte $22,$73,$CF,$33,$A1,$17,$94,$19,$A4,$37,$CF,$6D
|
||||
|
||||
base1_high:
|
||||
.byte $0E,$0E,$0D,$0C,$0B,$0B,$0A,$09,$09,$08,$08,$07
|
||||
base1_low:
|
||||
.byte $F8,$10,$60,$80,$D8,$28,$88,$F0,$60,$E0,$58,$E0
|
||||
|
||||
;base2_v3_high:
|
||||
;.byte $0D,$0C,$0B,$0B,$0A,$09,$09,$08,$08,$07,$07,$07
|
||||
;base2_v3_low:
|
||||
;.byte $3E,$80,$CC,$22,$82,$EC,$5C,$D6,$58,$E0,$6E,$04
|
||||
|
||||
; note almost same as above
|
||||
base2_v4_high:
|
||||
.byte $0D,$0C,$0B,$0A,$0A,$09,$09,$08,$08,$07,$07,$06
|
||||
base2_v4_low:
|
||||
.byte $10,$55,$A4,$FC,$5F,$CA,$3D,$B8,$3B,$C5,$55,$EC
|
||||
|
||||
; note almost same as above
|
||||
;base3_high:
|
||||
;.byte $0C,$0C,$0B,$0A,$0A,$09,$09,$08,$08,$07,$07,$06
|
||||
base3_low:
|
||||
.byte $DA,$22,$73,$CF,$33,$A1,$17,$94,$19,$A4,$37,$CF
|
||||
|
||||
|
||||
; Adjustment factors
|
||||
table0_v4_adjust:
|
||||
.byte $40,$e6,$9c,$66,$40,$2c,$20,$30,$48,$6c,$1c,$5a
|
||||
|
||||
table2_v4_adjust:
|
||||
.byte $20,$a8,$40,$f8,$bc,$90,$78,$70,$74,$08,$2a,$50
|
||||
|
||||
table3_v4_adjust:
|
||||
.byte $B4,$40,$e6,$9c,$66,$40,$2c,$20,$30,$48,$6c,$1c
|
||||
|
||||
|
||||
; Table #1 of Pro Tracker 3.3x - 3.5x
|
||||
;PT3NoteTable_ST_high:
|
||||
;.byte $0E,$0E,$0D,$0C,$0B,$0B,$0A,$09
|
||||
;.byte $09,$08,$08,$07,$07,$07,$06,$06
|
||||
;.byte $05,$05,$05,$04,$04,$04,$04,$03
|
||||
;.byte $03,$03,$03,$03,$02,$02,$02,$02
|
||||
;.byte $02,$02,$02,$01,$01,$01,$01,$01
|
||||
;.byte $01,$01,$01,$01,$01,$01,$01,$00
|
||||
;.byte $00,$00,$00,$00,$00,$00,$00,$00
|
||||
;.byte $00,$00,$00,$00,$00,$00,$00,$00
|
||||
;.byte $00,$00,$00,$00,$00,$00,$00,$00
|
||||
;.byte $00,$00,$00,$00,$00,$00,$00,$00
|
||||
;.byte $00,$00,$00,$00,$00,$00,$00,$00
|
||||
;.byte $00,$00,$00,$00,$00,$00,$00,$00
|
||||
|
||||
;PT3NoteTable_ST_low:
|
||||
;.byte $F8,$10,$60,$80,$D8,$28,$88,$F0
|
||||
;.byte $60,$E0,$58,$E0,$7C,$08,$B0,$40
|
||||
;.byte $EC,$94,$44,$F8,$B0,$70,$2C,$FD
|
||||
;.byte $BE,$84,$58,$20,$F6,$CA,$A2,$7C
|
||||
;.byte $58,$38,$16,$F8,$DF,$C2,$AC,$90
|
||||
;.byte $7B,$65,$51,$3E,$2C,$1C,$0A,$FC
|
||||
;.byte $EF,$E1,$D6,$C8,$BD,$B2,$A8,$9F
|
||||
;.byte $96,$8E,$85,$7E,$77,$70,$6B,$64
|
||||
;.byte $5E,$59,$54,$4F,$4B,$47,$42,$3F
|
||||
;.byte $3B,$38,$35,$32,$2F,$2C,$2A,$27
|
||||
;.byte $25,$23,$21,$1F,$1D,$1C,$1A,$19
|
||||
;.byte $17,$16,$15,$13,$12,$11,$10,$0F
|
||||
|
||||
|
||||
; Table #2 of Pro Tracker 3.4x - 3.5x
|
||||
;PT3NoteTable_ASM_34_35_high:
|
||||
;.byte $0D,$0C,$0B,$0A,$0A,$09,$09,$08
|
||||
;.byte $08,$07,$07,$06,$06,$06,$05,$05
|
||||
;.byte $05,$04,$04,$04,$04,$03,$03,$03
|
||||
;.byte $03,$03,$02,$02,$02,$02,$02,$02
|
||||
;.byte $02,$01,$01,$01,$01,$01,$01,$01
|
||||
;.byte $01,$01,$01,$01,$01,$00,$00,$00
|
||||
;.byte $00,$00,$00,$00,$00,$00,$00,$00
|
||||
;.byte $00,$00,$00,$00,$00,$00,$00,$00
|
||||
;.byte $00,$00,$00,$00,$00,$00,$00,$00
|
||||
;.byte $00,$00,$00,$00,$00,$00,$00,$00
|
||||
;.byte $00,$00,$00,$00,$00,$00,$00,$00
|
||||
;.byte $00,$00,$00,$00,$00,$00,$00,$00
|
||||
|
||||
;PT3NoteTable_ASM_34_35_low:
|
||||
;.byte $10,$55,$A4,$FC,$5F,$CA,$3D,$B8
|
||||
;.byte $3B,$C5,$55,$EC,$88,$2A,$D2,$7E
|
||||
;.byte $2F,$E5,$9E,$5C,$1D,$E2,$AB,$76
|
||||
;.byte $44,$15,$E9,$BF,$98,$72,$4F,$2E
|
||||
;.byte $0F,$F1,$D5,$BB,$A2,$8B,$74,$60
|
||||
;.byte $4C,$39,$28,$17,$07,$F9,$EB,$DD
|
||||
;.byte $D1,$C5,$BA,$B0,$A6,$9D,$94,$8C
|
||||
;.byte $84,$7C,$75,$6F,$69,$63,$5D,$58
|
||||
;.byte $53,$4E,$4A,$46,$42,$3E,$3B,$37
|
||||
;.byte $34,$31,$2F,$2C,$29,$27,$25,$23
|
||||
;.byte $21,$1F,$1D,$1C,$1A,$19,$17,$16
|
||||
;.byte $15,$14,$12,$11,$10,$0F,$0E,$0D
|
||||
|
||||
|
||||
;PT3VolumeTable_33_34:
|
||||
;.byte $0,$0,$0,$0,$0,$0,$0,$0,$0,$0,$0,$0,$0,$0,$0,$0
|
||||
;.byte $0,$0,$0,$0,$0,$0,$0,$0,$1,$1,$1,$1,$1,$1,$1,$1
|
||||
;.byte $0,$0,$0,$0,$0,$0,$1,$1,$1,$1,$1,$2,$2,$2,$2,$2
|
||||
;.byte $0,$0,$0,$0,$1,$1,$1,$1,$2,$2,$2,$2,$3,$3,$3,$3
|
||||
;.byte $0,$0,$0,$0,$1,$1,$1,$2,$2,$2,$3,$3,$3,$4,$4,$4
|
||||
;.byte $0,$0,$0,$1,$1,$1,$2,$2,$3,$3,$3,$4,$4,$4,$5,$5
|
||||
;.byte $0,$0,$0,$1,$1,$2,$2,$3,$3,$3,$4,$4,$5,$5,$6,$6
|
||||
;.byte $0,$0,$1,$1,$2,$2,$3,$3,$4,$4,$5,$5,$6,$6,$7,$7
|
||||
;.byte $0,$0,$1,$1,$2,$2,$3,$3,$4,$5,$5,$6,$6,$7,$7,$8
|
||||
;.byte $0,$0,$1,$1,$2,$3,$3,$4,$5,$5,$6,$6,$7,$8,$8,$9
|
||||
;.byte $0,$0,$1,$2,$2,$3,$4,$4,$5,$6,$6,$7,$8,$8,$9,$A
|
||||
;.byte $0,$0,$1,$2,$3,$3,$4,$5,$6,$6,$7,$8,$9,$9,$A,$B
|
||||
;.byte $0,$0,$1,$2,$3,$4,$4,$5,$6,$7,$8,$8,$9,$A,$B,$C
|
||||
;.byte $0,$0,$1,$2,$3,$4,$5,$6,$7,$7,$8,$9,$A,$B,$C,$D
|
||||
;.byte $0,$0,$1,$2,$3,$4,$5,$6,$7,$8,$9,$A,$B,$C,$D,$E
|
||||
;.byte $0,$1,$2,$3,$4,$5,$6,$7,$8,$9,$A,$B,$C,$D,$E,$F
|
||||
|
||||
;PT3VolumeTable_35:
|
||||
;.byte $0,$0,$0,$0,$0,$0,$0,$0,$0,$0,$0,$0,$0,$0,$0,$0
|
||||
;.byte $0,$0,$0,$0,$0,$0,$0,$0,$1,$1,$1,$1,$1,$1,$1,$1
|
||||
;.byte $0,$0,$0,$0,$1,$1,$1,$1,$1,$1,$1,$1,$2,$2,$2,$2
|
||||
;.byte $0,$0,$0,$1,$1,$1,$1,$1,$2,$2,$2,$2,$2,$3,$3,$3
|
||||
;.byte $0,$0,$1,$1,$1,$1,$2,$2,$2,$2,$3,$3,$3,$3,$4,$4
|
||||
;.byte $0,$0,$1,$1,$1,$2,$2,$2,$3,$3,$3,$4,$4,$4,$5,$5
|
||||
;.byte $0,$0,$1,$1,$2,$2,$2,$3,$3,$4,$4,$4,$5,$5,$6,$6
|
||||
;.byte $0,$0,$1,$1,$2,$2,$3,$3,$4,$4,$5,$5,$6,$6,$7,$7
|
||||
;.byte $0,$1,$1,$2,$2,$3,$3,$4,$4,$5,$5,$6,$6,$7,$7,$8
|
||||
;.byte $0,$1,$1,$2,$2,$3,$4,$4,$5,$5,$6,$7,$7,$8,$8,$9
|
||||
;.byte $0,$1,$1,$2,$3,$3,$4,$5,$5,$6,$7,$7,$8,$9,$9,$A
|
||||
;.byte $0,$1,$1,$2,$3,$4,$4,$5,$6,$7,$7,$8,$9,$A,$A,$B
|
||||
;.byte $0,$1,$2,$2,$3,$4,$5,$6,$6,$7,$8,$9,$A,$A,$B,$C
|
||||
;.byte $0,$1,$2,$3,$3,$4,$5,$6,$7,$8,$9,$A,$A,$B,$C,$D
|
||||
;.byte $0,$1,$2,$3,$4,$5,$6,$7,$7,$8,$9,$A,$B,$C,$D,$E
|
||||
;.byte $0,$1,$2,$3,$4,$5,$6,$7,$8,$9,$A,$B,$C,$D,$E,$F
|
117
games/peasant_mini/pq2/pt3_lib_irq_handler.s
Normal file
117
games/peasant_mini/pq2/pt3_lib_irq_handler.s
Normal file
@ -0,0 +1,117 @@
|
||||
|
||||
|
||||
pt3_irq_handler:
|
||||
|
||||
pt3_irq_smc1:
|
||||
bit MOCK_6522_T1CL ; clear 6522 interrupt by reading T1C-L ; 4
|
||||
|
||||
lda DONE_PLAYING ; 3
|
||||
beq pt3_play_music ; if song done, don't play music ; 3/2nt
|
||||
jmp done_pt3_irq_handler ; 3
|
||||
;============
|
||||
; 13
|
||||
|
||||
pt3_play_music:
|
||||
|
||||
; decode a frame of music
|
||||
|
||||
jsr pt3_make_frame
|
||||
|
||||
; handle song over condition
|
||||
lda DONE_SONG
|
||||
beq mb_write_frame ; if not done, continue
|
||||
|
||||
lda LOOP ; see if looping
|
||||
beq move_to_next
|
||||
|
||||
pt3_loop_smc:
|
||||
lda #$d1 ; looping, move to loop location
|
||||
; non-zero to avoid the temptation
|
||||
; to merge with following lda #$0
|
||||
sta current_pattern_smc+1
|
||||
lda #$0
|
||||
sta current_line_smc+1
|
||||
sta current_subframe_smc+1
|
||||
sta DONE_SONG ; undo the next song
|
||||
|
||||
; beq done_pt3_irq_handler ; branch always
|
||||
beq pt3_play_music ; branch always
|
||||
|
||||
move_to_next:
|
||||
; same as "press right"
|
||||
ldx #$20
|
||||
jmp quiet_exit
|
||||
|
||||
;======================================
|
||||
; Write frames to Mockingboard
|
||||
;======================================
|
||||
; for speed could merge this into
|
||||
; the decode code
|
||||
|
||||
mb_write_frame:
|
||||
|
||||
|
||||
tax ; set up reg count ; 2
|
||||
;============
|
||||
; 2
|
||||
|
||||
;==================================
|
||||
; loop through the 14 registers
|
||||
; reading the value, then write out
|
||||
;==================================
|
||||
|
||||
mb_write_loop:
|
||||
lda AY_REGISTERS,X ; load register value ; 4
|
||||
|
||||
; special case R13. If it is 0xff, then don't update
|
||||
; otherwise might spuriously reset the envelope settings
|
||||
|
||||
cpx #13 ; 2
|
||||
bne mb_not_13 ; 3/2nt
|
||||
cmp #$ff ; 2
|
||||
beq mb_skip_13 ; 3/2nt
|
||||
;============
|
||||
; typ 5
|
||||
mb_not_13:
|
||||
|
||||
|
||||
; address
|
||||
pt3_irq_smc2:
|
||||
stx MOCK_6522_ORA1 ; put address on PA1 ; 4
|
||||
stx MOCK_6522_ORA2 ; put address on PA2 ; 4
|
||||
ldy #MOCK_AY_LATCH_ADDR ; latch_address for PB1 ; 2
|
||||
pt3_irq_smc3:
|
||||
sty MOCK_6522_ORB1 ; latch_address on PB1 ; 4
|
||||
sty MOCK_6522_ORB2 ; latch_address on PB2 ; 4
|
||||
ldy #MOCK_AY_INACTIVE ; go inactive ; 2
|
||||
pt3_irq_smc4:
|
||||
sty MOCK_6522_ORB1 ; 4
|
||||
sty MOCK_6522_ORB2 ; 4
|
||||
|
||||
; value
|
||||
pt3_irq_smc5:
|
||||
sta MOCK_6522_ORA1 ; put value on PA1 ; 4
|
||||
sta MOCK_6522_ORA2 ; put value on PA2 ; 4
|
||||
lda #MOCK_AY_WRITE ; ; 2
|
||||
pt3_irq_smc6:
|
||||
sta MOCK_6522_ORB1 ; write on PB1 ; 4
|
||||
sty MOCK_6522_ORB1 ; 4
|
||||
pt3_irq_smc7:
|
||||
sta MOCK_6522_ORB2 ; write on PB2 ; 4
|
||||
sty MOCK_6522_ORB2 ; 4
|
||||
;===========
|
||||
; 56
|
||||
mb_no_write:
|
||||
inx ; point to next register ; 2
|
||||
cpx #14 ; if 14 we're done ; 2
|
||||
bmi mb_write_loop ; otherwise, loop ; 3/2nt
|
||||
;============
|
||||
; 7
|
||||
mb_skip_13:
|
||||
|
||||
|
||||
;=================================
|
||||
; Finally done with this interrupt
|
||||
;=================================
|
||||
|
||||
done_pt3_irq_handler:
|
340
games/peasant_mini/pq2/pt3_lib_mockingboard_detect.s
Normal file
340
games/peasant_mini/pq2/pt3_lib_mockingboard_detect.s
Normal file
@ -0,0 +1,340 @@
|
||||
;===================================================================
|
||||
; code to detect mockingboard
|
||||
;===================================================================
|
||||
; this isn't always easy
|
||||
; my inclination is to just assume slot #4 but that isn't always realistic
|
||||
|
||||
; code below based on "hw.mockingboard.a" from "Total Replay"
|
||||
|
||||
;license:MIT
|
||||
; By Andrew Roughan
|
||||
; in the style of 4am for Total Replay
|
||||
;
|
||||
; Mockingboard support functions
|
||||
;
|
||||
|
||||
;------------------------------------------------------------------------------
|
||||
; HasMockingboard
|
||||
; detect Mockingboard card by searching for 6522 timers across all slots
|
||||
; access 6522 timers with deterministic cycle counts
|
||||
;
|
||||
; based on prior art in Mockingboard Developers Toolkit
|
||||
; with optimisation from deater/french touch
|
||||
; also takes into account FastChip //e clock difference
|
||||
;
|
||||
; in: none
|
||||
; accelerators should be off
|
||||
; out: C set if Mockingboard found in any slot
|
||||
; if card was found, X = #$Cn where n is the slot number of the card
|
||||
; C clear if no Mockingboard found
|
||||
; other flags clobbered
|
||||
; A/Y clobbered
|
||||
;------------------------------------------------------------------------------
|
||||
|
||||
mockingboard_detect:
|
||||
|
||||
; activate Mockingboard IIc
|
||||
; + the Mockingboard has to take over Slot#4 (IIc has no slots)
|
||||
; in theory any write to the firmware area in $C400 will
|
||||
; activate it, but that might not be fast enough when detecting
|
||||
; so writing $FF to $C403/$C404 is official way to enable
|
||||
; + Note this disables permanently the mouse firmware in $C400
|
||||
; so "normal" interrupts are broken :( The hack to fix things
|
||||
; is to switch in RAM for $F000 and just replace the IRQ
|
||||
; vectors at $FFFE/$FFFF instead of $3FE/$3FF but that makes
|
||||
; it difficult if you actually wanted to use any
|
||||
; Applesoft/Monitor ROM routines
|
||||
|
||||
.ifdef PT3_ENABLE_APPLE_IIC
|
||||
lda APPLEII_MODEL
|
||||
cmp #'c'
|
||||
bne not_iic
|
||||
|
||||
lda #$ff
|
||||
|
||||
; don't bother patching these, IIc mockingboard always slot 4
|
||||
|
||||
sta MOCK_6522_DDRA1 ; $C403
|
||||
sta MOCK_6522_T1CL ; $C404
|
||||
.endif
|
||||
|
||||
not_iic:
|
||||
lda #$00
|
||||
sta MB_ADDR_L
|
||||
ldx #$C7 ; start at slot #7
|
||||
mb_slot_loop:
|
||||
stx MB_ADDR_H
|
||||
ldy #$04 ; 6522 #1 $Cx04
|
||||
jsr mb_timer_check
|
||||
bne mb_next_slot
|
||||
ldy #$84 ; 6522 #2 $Cx84
|
||||
jsr mb_timer_check
|
||||
bne mb_next_slot
|
||||
mb_found:
|
||||
sec ; found
|
||||
rts
|
||||
|
||||
mb_next_slot:
|
||||
dex
|
||||
cpx #$C0
|
||||
bne mb_slot_loop
|
||||
|
||||
clc ; not found
|
||||
rts
|
||||
|
||||
mb_timer_check:
|
||||
lda (MB_ADDR_L),Y ; read 6522 timer low byte
|
||||
sta MB_VALUE
|
||||
lda (MB_ADDR_L),Y ; second time
|
||||
sec
|
||||
sbc MB_VALUE
|
||||
cmp #$F8 ; looking for (-)8 cycles between reads
|
||||
beq mb_timer_check_done
|
||||
cmp #$F7 ; FastChip //e clock is different
|
||||
mb_timer_check_done:
|
||||
rts
|
||||
|
||||
|
||||
|
||||
;===================================================================
|
||||
; code to patch mockingboard if not in slot#4
|
||||
;===================================================================
|
||||
; this is the brute force version, we have to patch 39 locations
|
||||
; see further below if you want to try a smaller, more dangerous, patch
|
||||
|
||||
.if 0
|
||||
mockingboard_patch:
|
||||
|
||||
lda MB_ADDR_H
|
||||
|
||||
sta pt3_irq_smc1+2 ; 1
|
||||
|
||||
sta pt3_irq_smc2+2 ; 2
|
||||
sta pt3_irq_smc2+5 ; 3
|
||||
|
||||
sta pt3_irq_smc3+2 ; 4
|
||||
sta pt3_irq_smc3+5 ; 5
|
||||
|
||||
sta pt3_irq_smc4+2 ; 6
|
||||
sta pt3_irq_smc4+5 ; 7
|
||||
|
||||
sta pt3_irq_smc5+2 ; 8
|
||||
sta pt3_irq_smc5+5 ; 9
|
||||
|
||||
sta pt3_irq_smc6+2 ; 10
|
||||
sta pt3_irq_smc6+5 ; 11
|
||||
|
||||
sta pt3_irq_smc7+2 ; 12
|
||||
sta pt3_irq_smc7+5 ; 13
|
||||
|
||||
sta mock_init_smc1+2 ; 14
|
||||
sta mock_init_smc1+5 ; 15
|
||||
|
||||
sta mock_init_smc2+2 ; 16
|
||||
sta mock_init_smc2+5 ; 17
|
||||
|
||||
sta reset_ay_smc1+2 ; 18
|
||||
sta reset_ay_smc2+2 ; 19
|
||||
sta reset_ay_smc3+2 ; 20
|
||||
sta reset_ay_smc4+2 ; 21
|
||||
|
||||
sta write_ay_smc1+2 ; 22
|
||||
sta write_ay_smc1+5 ; 23
|
||||
|
||||
sta write_ay_smc2+2 ; 24
|
||||
sta write_ay_smc2+5 ; 25
|
||||
|
||||
sta write_ay_smc3+2 ; 26
|
||||
sta write_ay_smc3+5 ; 27
|
||||
|
||||
sta write_ay_smc4+2 ; 28
|
||||
sta write_ay_smc4+5 ; 29
|
||||
|
||||
sta write_ay_smc5+2 ; 30
|
||||
sta write_ay_smc5+5 ; 31
|
||||
|
||||
sta write_ay_smc6+2 ; 32
|
||||
sta write_ay_smc6+5 ; 33
|
||||
|
||||
sta setup_irq_smc1+2 ; 34
|
||||
sta setup_irq_smc2+2 ; 35
|
||||
sta setup_irq_smc3+2 ; 36
|
||||
sta setup_irq_smc4+2 ; 37
|
||||
sta setup_irq_smc5+2 ; 38
|
||||
sta setup_irq_smc6+2 ; 39
|
||||
|
||||
rts
|
||||
.endif
|
||||
|
||||
;===================================================================
|
||||
; dangerous code to patch mockingboard if not in slot#4
|
||||
;===================================================================
|
||||
; this code patches any $C4 value to the proper slot# if not slot4
|
||||
; this can be dangerous, it might over-write other important values
|
||||
; that should be $C4
|
||||
|
||||
; safer ways to do this:
|
||||
; only do this if 2 bytes after a LDA/STA/LDX/STX
|
||||
; count total and if not 39 then print error message
|
||||
|
||||
mockingboard_patch:
|
||||
; from mockingboard_init $1BBF
|
||||
; to done_pt3_irq_handler $1D85
|
||||
|
||||
ldx MB_ADDR_H
|
||||
ldy #0
|
||||
|
||||
lda #<mockingboard_init
|
||||
sta MB_ADDR_L
|
||||
lda #>mockingboard_init
|
||||
sta MB_ADDR_H
|
||||
|
||||
mb_patch_loop:
|
||||
lda (MB_ADDR_L),Y
|
||||
cmp #$C4
|
||||
bne mb_patch_nomatch
|
||||
|
||||
txa
|
||||
sta (MB_ADDR_L),Y
|
||||
mb_patch_nomatch:
|
||||
|
||||
inc MB_ADDR_L
|
||||
lda MB_ADDR_L
|
||||
bne mb_patch_oflo
|
||||
inc MB_ADDR_H
|
||||
|
||||
mb_patch_oflo:
|
||||
lda MB_ADDR_H
|
||||
cmp #>done_pt3_irq_handler
|
||||
bne mb_patch_loop
|
||||
lda MB_ADDR_L
|
||||
cmp #<done_pt3_irq_handler
|
||||
bne mb_patch_loop
|
||||
|
||||
mb_patch_done:
|
||||
rts
|
||||
|
||||
.if 0
|
||||
|
||||
|
||||
;=======================================
|
||||
; Detect a Mockingboard card
|
||||
;=======================================
|
||||
; Based on code from the French Touch "Pure Noise" Demo
|
||||
; Attempts to time an instruction sequence with a 6522
|
||||
;
|
||||
; If found, puts in bMB
|
||||
; MB_ADDRL:MB_ADDRH has address of Mockingboard
|
||||
; returns X=0 if not found, X=1 if found
|
||||
|
||||
mockingboard_detect:
|
||||
lda #0
|
||||
sta MB_ADDRL
|
||||
|
||||
mb_detect_loop: ; self-modifying
|
||||
lda #$07 ; we start in slot 7 ($C7) and go down to 0 ($C0)
|
||||
ora #$C0 ; make it start with C
|
||||
sta MB_ADDRH
|
||||
ldy #04 ; $CX04
|
||||
ldx #02 ; 2 tries?
|
||||
mb_check_cycle_loop:
|
||||
lda (MB_ADDRL),Y ; timer 6522 (Low Order Counter)
|
||||
; count down
|
||||
sta PT3_TEMP ; 3 cycles
|
||||
lda (MB_ADDRL),Y ; + 5 cycles = 8 cycles
|
||||
; between the two accesses to the timer
|
||||
sec
|
||||
sbc PT3_TEMP ; subtract to see if we had 8 cycles
|
||||
cmp #$f8 ; -8
|
||||
bne mb_not_in_this_slot
|
||||
dex ; decrement, try one more time
|
||||
bne mb_check_cycle_loop ; loop detection
|
||||
inx ; Mockingboard found (X=1)
|
||||
done_mb_detect:
|
||||
;stx bMB ; store result to bMB
|
||||
rts ; return
|
||||
|
||||
mb_not_in_this_slot:
|
||||
dec mb_detect_loop+1 ; decrement the "slot" (self_modify)
|
||||
bne mb_detect_loop ; loop down to one
|
||||
ldx #00
|
||||
beq done_mb_detect
|
||||
|
||||
;alternative MB detection from Nox Archaist
|
||||
; lda #$04
|
||||
; sta MB_ADDRL
|
||||
; ldx #$c7
|
||||
;
|
||||
;find_mb:
|
||||
; stx MB_ADDRH
|
||||
;
|
||||
; ;detect sound I
|
||||
;
|
||||
; sec
|
||||
; ldy #$00
|
||||
; lda (MB_ADDRL), y
|
||||
; sbc (MB_ADDRL), y
|
||||
; cmp #$05
|
||||
; beq found_mb
|
||||
; dex
|
||||
; cpx #$c0
|
||||
; bne find_mb
|
||||
; ldx #$00 ;no mockingboard found
|
||||
; rts
|
||||
;
|
||||
;found_mb:
|
||||
; ldx #$01 ;mockingboard found
|
||||
; rts
|
||||
;
|
||||
; ;optionally detect sound II
|
||||
;
|
||||
; sec
|
||||
; ldy #$80
|
||||
; lda (MB_ADDRL), y
|
||||
; sbc (MB_ADDRL), y
|
||||
; cmp #$05
|
||||
; beq found_mb
|
||||
|
||||
|
||||
;=======================================
|
||||
; Detect a Mockingboard card in Slot4
|
||||
;=======================================
|
||||
; Based on code from the French Touch "Pure Noise" Demo
|
||||
; Attempts to time an instruction sequence with a 6522
|
||||
;
|
||||
; MB_ADDRL:MB_ADDRH has address of Mockingboard
|
||||
; returns X=0 if not found, X=1 if found
|
||||
|
||||
mockingboard_detect_slot4:
|
||||
lda #0
|
||||
sta MB_ADDRL
|
||||
|
||||
mb4_detect_loop: ; self-modifying
|
||||
lda #$04 ; we're only looking in Slot 4
|
||||
ora #$C0 ; make it start with C
|
||||
sta MB_ADDRH
|
||||
ldy #04 ; $CX04
|
||||
ldx #02 ; 2 tries?
|
||||
mb4_check_cycle_loop:
|
||||
lda (MB_ADDRL),Y ; timer 6522 (Low Order Counter)
|
||||
; count down
|
||||
sta PT3_TEMP ; 3 cycles
|
||||
lda (MB_ADDRL),Y ; + 5 cycles = 8 cycles
|
||||
; between the two accesses to the timer
|
||||
sec
|
||||
sbc PT3_TEMP ; subtract to see if we had 8 cycles
|
||||
cmp #$f8 ; -8
|
||||
bne mb4_not_in_this_slot
|
||||
dex ; decrement, try one more time
|
||||
bne mb4_check_cycle_loop ; loop detection
|
||||
inx ; Mockingboard found (X=1)
|
||||
done_mb4_detect:
|
||||
rts ; return
|
||||
|
||||
mb4_not_in_this_slot:
|
||||
ldx #00
|
||||
beq done_mb4_detect
|
||||
|
||||
|
||||
|
||||
.endif
|
323
games/peasant_mini/pq2/pt3_lib_mockingboard_setup.s
Normal file
323
games/peasant_mini/pq2/pt3_lib_mockingboard_setup.s
Normal file
@ -0,0 +1,323 @@
|
||||
; Mockingboad programming:
|
||||
; + Has two 6522 I/O chips connected to two AY-3-8910 chips
|
||||
; + Optionally has some speech chips controlled via the outport on the AY
|
||||
; + Often in slot 4. We autodetect and patch
|
||||
|
||||
; References used:
|
||||
; http://macgui.com/usenet/?group=2&id=8366
|
||||
; 6522 Data Sheet
|
||||
; AY-3-8910 Data Sheet
|
||||
|
||||
;========================
|
||||
; Mockingboard card
|
||||
; Essentially two 6522s hooked to the Apple II bus
|
||||
; Connected to AY-3-8910 chips
|
||||
; PA0-PA7 on 6522 connected to DA0-DA7 on AY
|
||||
; PB0 on 6522 connected to BC1
|
||||
; PB1 on 6522 connected to BDIR
|
||||
; PB2 on 6522 connected to RESET
|
||||
|
||||
|
||||
; left speaker
|
||||
MOCK_6522_ORB1 = $C400 ; 6522 #1 port b data
|
||||
MOCK_6522_ORA1 = $C401 ; 6522 #1 port a data
|
||||
MOCK_6522_DDRB1 = $C402 ; 6522 #1 data direction port B
|
||||
MOCK_6522_DDRA1 = $C403 ; 6522 #1 data direction port A
|
||||
MOCK_6522_T1CL = $C404 ; 6522 #1 t1 low order latches
|
||||
MOCK_6522_T1CH = $C405 ; 6522 #1 t1 high order counter
|
||||
MOCK_6522_T1LL = $C406 ; 6522 #1 t1 low order latches
|
||||
MOCK_6522_T1LH = $C407 ; 6522 #1 t1 high order latches
|
||||
MOCK_6522_T2CL = $C408 ; 6522 #1 t2 low order latches
|
||||
MOCK_6522_T2CH = $C409 ; 6522 #1 t2 high order counters
|
||||
MOCK_6522_SR = $C40A ; 6522 #1 shift register
|
||||
MOCK_6522_ACR = $C40B ; 6522 #1 auxilliary control register
|
||||
MOCK_6522_PCR = $C40C ; 6522 #1 peripheral control register
|
||||
MOCK_6522_IFR = $C40D ; 6522 #1 interrupt flag register
|
||||
MOCK_6522_IER = $C40E ; 6522 #1 interrupt enable register
|
||||
MOCK_6522_ORANH = $C40F ; 6522 #1 port a data no handshake
|
||||
|
||||
|
||||
; right speaker
|
||||
MOCK_6522_ORB2 = $C480 ; 6522 #2 port b data
|
||||
MOCK_6522_ORA2 = $C481 ; 6522 #2 port a data
|
||||
MOCK_6522_DDRB2 = $C482 ; 6522 #2 data direction port B
|
||||
MOCK_6522_DDRA2 = $C483 ; 6522 #2 data direction port A
|
||||
|
||||
; AY-3-8910 commands on port B
|
||||
; RESET BDIR BC1
|
||||
MOCK_AY_RESET = $0 ; 0 0 0
|
||||
MOCK_AY_INACTIVE = $4 ; 1 0 0
|
||||
MOCK_AY_READ = $5 ; 1 0 1
|
||||
MOCK_AY_WRITE = $6 ; 1 1 0
|
||||
MOCK_AY_LATCH_ADDR = $7 ; 1 1 1
|
||||
|
||||
|
||||
;========================
|
||||
; Mockingboard Init
|
||||
;========================
|
||||
; Initialize the 6522s
|
||||
; set the data direction for all pins of PortA/PortB to be output
|
||||
|
||||
mockingboard_init:
|
||||
lda #$ff ; all output (1)
|
||||
|
||||
mock_init_smc1:
|
||||
sta MOCK_6522_DDRB1
|
||||
sta MOCK_6522_DDRA1
|
||||
mock_init_smc2:
|
||||
sta MOCK_6522_DDRB2
|
||||
sta MOCK_6522_DDRA2
|
||||
rts
|
||||
|
||||
;===================================
|
||||
;===================================
|
||||
; Reset Both AY-3-8910s
|
||||
;===================================
|
||||
;===================================
|
||||
|
||||
;======================
|
||||
; Reset Left AY-3-8910
|
||||
;======================
|
||||
reset_ay_both:
|
||||
lda #MOCK_AY_RESET
|
||||
reset_ay_smc1:
|
||||
sta MOCK_6522_ORB1
|
||||
lda #MOCK_AY_INACTIVE
|
||||
reset_ay_smc2:
|
||||
sta MOCK_6522_ORB1
|
||||
|
||||
;======================
|
||||
; Reset Right AY-3-8910
|
||||
;======================
|
||||
;reset_ay_right:
|
||||
;could be merged with both
|
||||
lda #MOCK_AY_RESET
|
||||
reset_ay_smc3:
|
||||
sta MOCK_6522_ORB2
|
||||
lda #MOCK_AY_INACTIVE
|
||||
reset_ay_smc4:
|
||||
sta MOCK_6522_ORB2
|
||||
rts
|
||||
|
||||
|
||||
; Write sequence
|
||||
; Inactive -> Latch Address -> Inactive -> Write Data -> Inactive
|
||||
|
||||
;=========================================
|
||||
; Write Right/Left to save value AY-3-8910
|
||||
;=========================================
|
||||
; register in X
|
||||
; value in MB_VALUE
|
||||
|
||||
write_ay_both:
|
||||
; address
|
||||
|
||||
write_ay_smc1:
|
||||
stx MOCK_6522_ORA1 ; put address on PA1 ; 4
|
||||
stx MOCK_6522_ORA2 ; put address on PA2 ; 4
|
||||
lda #MOCK_AY_LATCH_ADDR ; latch_address on PB1 ; 2
|
||||
write_ay_smc2:
|
||||
sta MOCK_6522_ORB1 ; latch_address on PB1 ; 4
|
||||
sta MOCK_6522_ORB2 ; latch_address on PB2 ; 4
|
||||
ldy #MOCK_AY_INACTIVE ; go inactive ; 2
|
||||
write_ay_smc3:
|
||||
sty MOCK_6522_ORB1 ; 4
|
||||
sty MOCK_6522_ORB2 ; 4
|
||||
;===========
|
||||
; 28
|
||||
; value
|
||||
lda MB_VALUE ; 3
|
||||
write_ay_smc4:
|
||||
sta MOCK_6522_ORA1 ; put value on PA1 ; 4
|
||||
sta MOCK_6522_ORA2 ; put value on PA2 ; 4
|
||||
lda #MOCK_AY_WRITE ; ; 2
|
||||
write_ay_smc5:
|
||||
sta MOCK_6522_ORB1 ; write on PB1 ; 4
|
||||
sta MOCK_6522_ORB2 ; write on PB2 ; 4
|
||||
write_ay_smc6:
|
||||
sty MOCK_6522_ORB1 ; 4
|
||||
sty MOCK_6522_ORB2 ; 4
|
||||
;===========
|
||||
; 29
|
||||
|
||||
rts ; 6
|
||||
;===========
|
||||
; 63
|
||||
write_ay_both_end:
|
||||
;.assert >write_ay_both = >write_ay_both_end, error, "write_ay_both crosses page"
|
||||
|
||||
;=======================================
|
||||
; clear ay -- clear all 14 AY registers
|
||||
; should silence the card
|
||||
;=======================================
|
||||
; 7+(74*14)+5=1048
|
||||
clear_ay_both:
|
||||
ldx #13 ; 2
|
||||
lda #0 ; 2
|
||||
sta MB_VALUE ; 3
|
||||
clear_ay_left_loop:
|
||||
jsr write_ay_both ; 6+63
|
||||
dex ; 2
|
||||
bpl clear_ay_left_loop ; 3
|
||||
; -1
|
||||
rts ; 6
|
||||
|
||||
;=======================================
|
||||
; mute AY -- just turn off all 3 channels
|
||||
; should silence the card
|
||||
;
|
||||
;=======================================
|
||||
mute_ay_both:
|
||||
ldx #7 ;
|
||||
lda #$FF ;
|
||||
sta MB_VALUE ;
|
||||
mute_ay_left_loop:
|
||||
jsr write_ay_both ;
|
||||
|
||||
rts
|
||||
|
||||
;=======================================
|
||||
; unmute AY
|
||||
; restore to value we had before muting
|
||||
;=======================================
|
||||
unmute_ay_both:
|
||||
ldx #7 ;
|
||||
lda ENABLE ;
|
||||
sta MB_VALUE ;
|
||||
unmute_ay_left_loop:
|
||||
jsr write_ay_both ;
|
||||
|
||||
rts ;
|
||||
|
||||
|
||||
|
||||
|
||||
clear_ay_end:
|
||||
;.assert >clear_ay_both = >clear_ay_end, error, "clear_ay_both crosses page"
|
||||
|
||||
;=============================
|
||||
; Setup
|
||||
;=============================
|
||||
mockingboard_setup_interrupt:
|
||||
|
||||
.ifdef PT3_ENABLE_APPLE_IIC
|
||||
lda APPLEII_MODEL
|
||||
cmp #'c'
|
||||
bne done_iic_hack
|
||||
|
||||
;==================================================
|
||||
; On IIc we use a hack and swap RAM into the langauge
|
||||
; card and replace the interrupt vectors
|
||||
; (should we do this on IIe too? probably faster)
|
||||
|
||||
; This does mean you can't use any ROM routines when
|
||||
; playing music
|
||||
|
||||
;====================================================
|
||||
; If we need the ROM routines we need to copy them
|
||||
; first we have to copy the ROM to the language card
|
||||
|
||||
|
||||
sei ; disable interrupts
|
||||
|
||||
lda $c08B ; read/write RAM1
|
||||
lda $c08B ;
|
||||
|
||||
.ifdef PT3_ENABLE_IIC_COPY_ROM
|
||||
|
||||
copy_rom_loop:
|
||||
lda $c089 ; read ROM, write RAM1
|
||||
lda $c089
|
||||
|
||||
ldy #0
|
||||
read_rom_loop:
|
||||
lda $D000,Y
|
||||
sta $400,Y ; note this uses text page as
|
||||
; temporary data store
|
||||
iny
|
||||
bne read_rom_loop
|
||||
|
||||
lda $c08B ; read/write RAM1
|
||||
lda $c08B ;
|
||||
|
||||
; should probably use $800 instead of $400
|
||||
; as we over-write screen holes here
|
||||
|
||||
write_rom_loop:
|
||||
lda $400,Y
|
||||
sta $D000,Y
|
||||
iny
|
||||
bne write_rom_loop
|
||||
|
||||
inc read_rom_loop+2
|
||||
inc write_rom_loop+5
|
||||
bne copy_rom_loop
|
||||
.endif
|
||||
|
||||
lda #<interrupt_handler
|
||||
sta $fffe
|
||||
lda #>interrupt_handler
|
||||
sta $ffff
|
||||
|
||||
lda #$EA ; nop out the "lda $45" in the irq handler
|
||||
; as it's not needed on IIc (and maybe others?)
|
||||
sta interrupt_smc
|
||||
sta interrupt_smc+1
|
||||
.endif
|
||||
|
||||
done_iic_hack:
|
||||
|
||||
|
||||
;=========================
|
||||
; Setup Interrupt Handler
|
||||
;=========================
|
||||
; Vector address goes to 0x3fe/0x3ff
|
||||
; FIXME: should chain any existing handler
|
||||
|
||||
lda #<interrupt_handler
|
||||
sta $03fe
|
||||
lda #>interrupt_handler
|
||||
sta $03ff
|
||||
|
||||
;============================
|
||||
; Enable 50Hz clock on 6522
|
||||
;============================
|
||||
|
||||
|
||||
; Note, on Apple II the clock isn't 1MHz but is actually closer to
|
||||
; roughly 1.023MHz, and every 65th clock is stretched (it's complicated)
|
||||
|
||||
; 4fe7 / 1.023e6 = .020s, 50Hz
|
||||
; 9c40 / 1.023e6 = .040s, 25Hz
|
||||
; 411a / 1.023e6 = .016s, 60Hz
|
||||
|
||||
; French Touch uses
|
||||
; 4e20 / 1.000e6 = .020s, 50Hz, which assumes 1MHz clock freq
|
||||
|
||||
sei ; disable interrupts just in case
|
||||
|
||||
lda #$40 ; Continuous interrupts, don't touch PB7
|
||||
setup_irq_smc1:
|
||||
sta MOCK_6522_ACR ; ACR register
|
||||
lda #$7F ; clear all interrupt flags
|
||||
setup_irq_smc2:
|
||||
sta MOCK_6522_IER ; IER register (interrupt enable)
|
||||
|
||||
lda #$C0
|
||||
setup_irq_smc3:
|
||||
sta MOCK_6522_IFR ; IFR: 1100, enable interrupt on timer one oflow
|
||||
setup_irq_smc4:
|
||||
sta MOCK_6522_IER ; IER: 1100, enable timer one interrupt
|
||||
|
||||
lda #$E7
|
||||
; lda #$20
|
||||
setup_irq_smc5:
|
||||
sta MOCK_6522_T1CL ; write into low-order latch
|
||||
lda #$4f
|
||||
; lda #$4E
|
||||
setup_irq_smc6:
|
||||
sta MOCK_6522_T1CH ; write into high-order latch,
|
||||
; load both values into counter
|
||||
; clear interrupt and start counting
|
||||
|
||||
rts
|
34
games/peasant_mini/pq2/scroll_tables.s
Normal file
34
games/peasant_mini/pq2/scroll_tables.s
Normal file
@ -0,0 +1,34 @@
|
||||
left_lookup_main:
|
||||
.byte $00,$00,$00,$00,$01,$01,$01,$01,$02,$02,$02,$02,$03,$03,$03,$03
|
||||
.byte $04,$04,$04,$04,$05,$05,$05,$05,$06,$06,$06,$06,$07,$07,$07,$07
|
||||
.byte $08,$08,$08,$08,$09,$09,$09,$09,$0A,$0A,$0A,$0A,$0B,$0B,$0B,$0B
|
||||
.byte $0C,$0C,$0C,$0C,$0D,$0D,$0D,$0D,$0E,$0E,$0E,$0E,$0F,$0F,$0F,$0F
|
||||
.byte $10,$10,$10,$10,$11,$11,$11,$11,$12,$12,$12,$12,$13,$13,$13,$13
|
||||
.byte $14,$14,$14,$14,$15,$15,$15,$15,$16,$16,$16,$16,$17,$17,$17,$17
|
||||
.byte $18,$18,$18,$18,$19,$19,$19,$19,$1A,$1A,$1A,$1A,$1B,$1B,$1B,$1B
|
||||
.byte $1C,$1C,$1C,$1C,$1D,$1D,$1D,$1D,$1E,$1E,$1E,$1E,$1F,$1F,$1F,$1F
|
||||
.byte $80,$80,$80,$80,$81,$81,$81,$81,$82,$82,$82,$82,$83,$83,$83,$83
|
||||
.byte $84,$84,$84,$84,$85,$85,$85,$85,$86,$86,$86,$86,$87,$87,$87,$87
|
||||
.byte $88,$88,$88,$88,$89,$89,$89,$89,$8A,$8A,$8A,$8A,$8B,$8B,$8B,$8B
|
||||
.byte $8C,$8C,$8C,$8C,$8D,$8D,$8D,$8D,$8E,$8E,$8E,$8E,$8F,$8F,$8F,$8F
|
||||
.byte $90,$90,$90,$90,$91,$91,$91,$91,$92,$92,$92,$92,$93,$93,$93,$93
|
||||
.byte $94,$94,$94,$94,$95,$95,$95,$95,$96,$96,$96,$96,$97,$97,$97,$97
|
||||
.byte $98,$98,$98,$98,$99,$99,$99,$99,$9A,$9A,$9A,$9A,$9B,$9B,$9B,$9B
|
||||
.byte $9C,$9C,$9C,$9C,$9D,$9D,$9D,$9D,$9E,$9E,$9E,$9E,$9F,$9F,$9F,$9F
|
||||
left_lookup_next:
|
||||
.byte $00,$20,$40,$60,$00,$20,$40,$60,$00,$20,$40,$60,$00,$20,$40,$60
|
||||
.byte $00,$20,$40,$60,$00,$20,$40,$60,$00,$20,$40,$60,$00,$20,$40,$60
|
||||
.byte $00,$20,$40,$60,$00,$20,$40,$60,$00,$20,$40,$60,$00,$20,$40,$60
|
||||
.byte $00,$20,$40,$60,$00,$20,$40,$60,$00,$20,$40,$60,$00,$20,$40,$60
|
||||
.byte $00,$20,$40,$60,$00,$20,$40,$60,$00,$20,$40,$60,$00,$20,$40,$60
|
||||
.byte $00,$20,$40,$60,$00,$20,$40,$60,$00,$20,$40,$60,$00,$20,$40,$60
|
||||
.byte $00,$20,$40,$60,$00,$20,$40,$60,$00,$20,$40,$60,$00,$20,$40,$60
|
||||
.byte $00,$20,$40,$60,$00,$20,$40,$60,$00,$20,$40,$60,$00,$20,$40,$60
|
||||
.byte $00,$20,$40,$60,$00,$20,$40,$60,$00,$20,$40,$60,$00,$20,$40,$60
|
||||
.byte $00,$20,$40,$60,$00,$20,$40,$60,$00,$20,$40,$60,$00,$20,$40,$60
|
||||
.byte $00,$20,$40,$60,$00,$20,$40,$60,$00,$20,$40,$60,$00,$20,$40,$60
|
||||
.byte $00,$20,$40,$60,$00,$20,$40,$60,$00,$20,$40,$60,$00,$20,$40,$60
|
||||
.byte $00,$20,$40,$60,$00,$20,$40,$60,$00,$20,$40,$60,$00,$20,$40,$60
|
||||
.byte $00,$20,$40,$60,$00,$20,$40,$60,$00,$20,$40,$60,$00,$20,$40,$60
|
||||
.byte $00,$20,$40,$60,$00,$20,$40,$60,$00,$20,$40,$60,$00,$20,$40,$60
|
||||
.byte $00,$20,$40,$60,$00,$20,$40,$60,$00,$20,$40,$60,$00,$20,$40,$60
|
5
games/peasant_mini/pq2/wait_keypress.s
Normal file
5
games/peasant_mini/pq2/wait_keypress.s
Normal file
@ -0,0 +1,5 @@
|
||||
wait_until_keypress:
|
||||
lda KEYPRESS ; 4
|
||||
bpl wait_until_keypress ; 3
|
||||
bit KEYRESET ; clear the keyboard buffer
|
||||
rts ; 6
|
282
games/peasant_mini/pq2/zp.inc
Normal file
282
games/peasant_mini/pq2/zp.inc
Normal file
@ -0,0 +1,282 @@
|
||||
;==================
|
||||
;==================
|
||||
; Zero Page Usage
|
||||
;==================
|
||||
;==================
|
||||
|
||||
; ZX0 decompression addresses
|
||||
|
||||
ZX0_src = $00
|
||||
ZX0_dst = $02
|
||||
offset = $04
|
||||
bitr = $06
|
||||
pntr = $07
|
||||
WHICH_LOAD = $09
|
||||
CURRENT_DISK = $0A
|
||||
|
||||
; Zero page monitor routines addresses
|
||||
; We don't use the monitor but we use some of these anyway
|
||||
|
||||
WNDLFT = $20
|
||||
WNDWDTH = $21
|
||||
WNDTOP = $22
|
||||
WNDBTM = $23
|
||||
CH = $24
|
||||
CV = $25
|
||||
GBASL = $26
|
||||
GBASH = $27
|
||||
BASL = $28
|
||||
BASH = $29
|
||||
H2 = $2C
|
||||
V2 = $2D
|
||||
MASK = $2E
|
||||
COLOR = $30
|
||||
;INVFLG = $32
|
||||
|
||||
;==========================
|
||||
; $60-$6F unused currently
|
||||
;==========================
|
||||
|
||||
|
||||
;==========================
|
||||
; $70-$7F for PT3 Player
|
||||
;==========================
|
||||
|
||||
AY_REGISTERS = $70
|
||||
A_FINE_TONE = $70
|
||||
A_COARSE_TONE = $71
|
||||
B_FINE_TONE = $72
|
||||
B_COARSE_TONE = $73
|
||||
C_FINE_TONE = $74
|
||||
C_COARSE_TONE = $75
|
||||
NOISE = $76
|
||||
ENABLE = $77
|
||||
PT3_MIXER_VAL = $77
|
||||
A_VOLUME = $78
|
||||
B_VOLUME = $79
|
||||
C_VOLUME = $7A
|
||||
ENVELOPE_FINE = $7B
|
||||
ENVELOPE_COARSE = $7C
|
||||
ENVELOPE_SHAPE = $7D
|
||||
PATTERN_L = $7E
|
||||
PATTERN_H = $7F
|
||||
|
||||
;============================
|
||||
; $80-$8D rest of pt3_player
|
||||
;============================
|
||||
|
||||
PT3_TEMP = $80
|
||||
ORNAMENT_L = $81
|
||||
ORNAMENT_H = $82
|
||||
SAMPLE_L = $83
|
||||
SAMPLE_H = $84
|
||||
LOOP = $85
|
||||
MB_VALUE = $86
|
||||
MB_ADDR_L = $87
|
||||
MB_ADDR_H = $88
|
||||
DONE_PLAYING = $89
|
||||
DONE_SONG = $8A
|
||||
APPLEII_MODEL = $8B
|
||||
SOUND_STATUS = $8C
|
||||
SOUND_DISABLED = $80
|
||||
SOUND_IN_LC = $01 ; $01 sound effects in language card
|
||||
SOUND_MOCKINGBOARD = $02 ; mockingboard detected
|
||||
|
||||
;=============================
|
||||
; not sure why these are here
|
||||
;=============================
|
||||
|
||||
DISP_PAGE = $8D
|
||||
DRAW_PAGE = $8E
|
||||
TOTAL_RAM = $8F
|
||||
|
||||
;=============================
|
||||
; $90-$CF currently free
|
||||
;=============================
|
||||
|
||||
;=============================
|
||||
; $D0-$D9 = hgr move
|
||||
;=============================
|
||||
HGR_X1 = $D0
|
||||
HGR_X2 = $D1
|
||||
HGR_Y1 = $D2
|
||||
HGR_Y2 = $D3
|
||||
HGR_DEST= $D4
|
||||
BOARD_COUNT = $D5
|
||||
|
||||
|
||||
WHICH_SLOT = $DA ; from boot sector
|
||||
|
||||
|
||||
;==============================================
|
||||
; $E0-$EF use for common things, don't re-use
|
||||
;==============================================
|
||||
IRQ_COUNTDOWN = $E0
|
||||
SECOND_COUNTDOWN= $E1
|
||||
COUNT = $E2
|
||||
XSAVE = $E3
|
||||
TEMPY = $E4
|
||||
XPOS = $E5 ; gr_plot
|
||||
YPOS = $E6 ; gr_plot
|
||||
COLOR_MASK = $E7 ; gr_plot
|
||||
FRAME = $E8
|
||||
FRAMEL = $E8
|
||||
FRAMEH = $E9
|
||||
BTC_L = $EA ; audio
|
||||
BTC_H = $EB ; audio
|
||||
MASKL = $EC ; gr_putsprite_mask
|
||||
MASKH = $ED
|
||||
|
||||
;==============================================
|
||||
; $F0-$FB can re-use in each file
|
||||
;==============================================
|
||||
|
||||
; tunnel
|
||||
XX = $F2
|
||||
MINUSXX = $F3
|
||||
YY = $F4
|
||||
MINUSYY = $F5
|
||||
D = $F6
|
||||
R = $F7
|
||||
CX = $F8
|
||||
CY = $F9
|
||||
RR = $FA
|
||||
|
||||
; Credits
|
||||
BACKUP_OUTL = $F2
|
||||
BACKUP_OUTH = $F3
|
||||
|
||||
; Nuts/ opener
|
||||
|
||||
SPRITE_Y = $F2
|
||||
SPRITE_X = $F3
|
||||
CURRENT_ROW = $F4
|
||||
|
||||
; PLASMACUBE
|
||||
OUT1 = $F0
|
||||
OUT1H = $F1
|
||||
OUT2 = $F2
|
||||
OUT2H = $F3
|
||||
COMPT1 = $F4
|
||||
COMPT2 = $F5
|
||||
PARAM1 = $F6
|
||||
PARAM2 = $F7
|
||||
PARAM3 = $F8
|
||||
PARAM4 = $F9
|
||||
GRLINE = $FA
|
||||
GRLINEH = $FB
|
||||
|
||||
; PLASMA
|
||||
|
||||
; CUBE
|
||||
SAVEX = $F3
|
||||
SAVEY = $F4
|
||||
SUM = $F5
|
||||
|
||||
; CIRCLES/DRAW_BOXES
|
||||
COLOR2 = $F3
|
||||
X1 = $F4
|
||||
X2 = $F5
|
||||
Y1 = $F6
|
||||
Y2 = $F7
|
||||
SCENE_COUNT = $F8
|
||||
LAST_TYPE = $F9
|
||||
|
||||
; lens
|
||||
LENS_X = $F0
|
||||
LENS_Y = $F1
|
||||
XADD = $F2
|
||||
YADD = $F3
|
||||
|
||||
; rotozoom
|
||||
NUM1L = $F0
|
||||
NUM1H = $F1
|
||||
NUM2L = $F2
|
||||
NUM2H = $F3
|
||||
RESULT = $F4 ; F5,F6,F7
|
||||
SCALE_I = $F8
|
||||
SCALE_F = $F9
|
||||
ANGLE = $FA
|
||||
|
||||
; credits
|
||||
SCROLL_X = $F0
|
||||
|
||||
; polar
|
||||
SCROLL_START = $F0
|
||||
YDEST = $F1
|
||||
|
||||
; sierzoom
|
||||
;XX = $F0
|
||||
XX_TH = $F1
|
||||
XX_TL = $F2
|
||||
;YY = $F3
|
||||
YY_TH = $F4
|
||||
YY_TL = $F5
|
||||
T_L = $F6
|
||||
T_H = $F7
|
||||
SAVED = $F8
|
||||
|
||||
BAR_X1 = $F0
|
||||
BAR_X2 = $F1
|
||||
|
||||
; spheres
|
||||
BASE_SPRITEL = $F0
|
||||
BASE_SPRITEH = $F1
|
||||
CURRENT_SPRITEL = $F2
|
||||
CURRENT_SPRITEH = $F3
|
||||
XMISSION_COUNT = $F4
|
||||
REF1L = $F5
|
||||
REF1H = $F6
|
||||
REF2L = $F7
|
||||
REF2H = $F8
|
||||
REFCOUNT = $F9
|
||||
|
||||
; BIOS
|
||||
STRING_COUNT = $F0
|
||||
LEAD0 = $F1
|
||||
SCROLL_OUT = $F2
|
||||
SCROLL_IN = $F3
|
||||
MEMCOUNT = $F4
|
||||
FAKE_KEY_COUNT = $F5
|
||||
|
||||
; OPENER
|
||||
TICKER = $F1
|
||||
P2_OFFSET = $F2
|
||||
|
||||
; dots
|
||||
MAX_DOTS = $F1
|
||||
Y_OFFSET = $F2
|
||||
|
||||
;==============================================
|
||||
; $FC-$FF we use for in/out pointers
|
||||
;==============================================
|
||||
|
||||
INL = $FC
|
||||
INH = $FD
|
||||
OUTL = $FE
|
||||
OUTH = $FF
|
||||
|
||||
|
||||
; read any file slot 6 version
|
||||
; based on FASTLD6 and RTS copyright (c) Peter Ferrie 2011-2013,2018
|
||||
|
||||
; modified to assembled with ca64 -- vmw
|
||||
; added code to patch it to run from current disk slot -- vmw
|
||||
|
||||
|
||||
adrlo = $26 ; constant from boot prom
|
||||
adrhi = $27 ; constant from boot prom
|
||||
tmpsec = $3c ; constant from boot prom
|
||||
reqsec = $3d ; constant from boot prom
|
||||
sizelo = $44
|
||||
sizehi = $45
|
||||
secsize = $46
|
||||
|
||||
ldsizel = $f0
|
||||
ldsizeh = $f1
|
||||
namlo = $fb
|
||||
namhi = $fc
|
||||
step = $fd ; state for stepper motor
|
||||
tmptrk = $fe ; temporary copy of current track
|
||||
phase = $ff ; current phase for /seek
|
||||
|
159
games/peasant_mini/pq2/zx02_optim.s
Normal file
159
games/peasant_mini/pq2/zx02_optim.s
Normal file
@ -0,0 +1,159 @@
|
||||
; De-compressor for ZX02 files
|
||||
; ----------------------------
|
||||
;
|
||||
; Decompress ZX02 data (6502 optimized format), optimized for speed and size
|
||||
; 138 bytes code, 58.0 cycles/byte in test file.
|
||||
;
|
||||
; Compress with:
|
||||
; zx02 input.bin output.zx0
|
||||
;
|
||||
; (c) 2022 DMSC
|
||||
; Code under MIT license, see LICENSE file.
|
||||
|
||||
|
||||
;ZP=$80
|
||||
|
||||
;offset = ZP+0
|
||||
;ZX0_src = ZP+2
|
||||
;ZX0_dst = ZP+4
|
||||
;bitr = ZP+6
|
||||
;pntr = ZP+7
|
||||
|
||||
; Initial values for offset, source, destination and bitr
|
||||
;zx0_ini_block:
|
||||
; .byte $00, $00, <comp_data, >comp_data, <out_addr, >out_addr, $80
|
||||
|
||||
;--------------------------------------------------
|
||||
; Decompress ZX0 data (6502 optimized format)
|
||||
|
||||
zx02_full_decomp:
|
||||
; ; Get initialization block
|
||||
; ldy #7
|
||||
;
|
||||
;copy_init: lda zx0_ini_block-1, y
|
||||
; sta offset-1, y
|
||||
; dey
|
||||
; bne copy_init
|
||||
|
||||
|
||||
sta ZX0_dst+1 ; page to output to in A
|
||||
zx_src_l:
|
||||
ldy #$dd
|
||||
sty ZX0_src
|
||||
zx_src_h:
|
||||
ldy #$dd
|
||||
sty ZX0_src+1
|
||||
ldy #$80
|
||||
sty bitr
|
||||
ldy #0
|
||||
sty offset
|
||||
sty offset+1
|
||||
sty ZX0_dst ; always on even page
|
||||
|
||||
; Decode literal: Ccopy next N bytes from compressed file
|
||||
; Elias(length) byte[1] byte[2] ... byte[N]
|
||||
decode_literal:
|
||||
jsr get_elias
|
||||
|
||||
cop0: lda (ZX0_src), y
|
||||
inc ZX0_src
|
||||
bne plus1
|
||||
inc ZX0_src+1
|
||||
plus1: sta (ZX0_dst),y
|
||||
inc ZX0_dst
|
||||
bne plus2
|
||||
inc ZX0_dst+1
|
||||
plus2: dex
|
||||
bne cop0
|
||||
|
||||
asl bitr
|
||||
bcs dzx0s_new_offset
|
||||
|
||||
; Copy from last offset (repeat N bytes from last offset)
|
||||
; Elias(length)
|
||||
jsr get_elias
|
||||
dzx0s_copy:
|
||||
lda ZX0_dst
|
||||
sbc offset ; C=0 from get_elias
|
||||
sta pntr
|
||||
lda ZX0_dst+1
|
||||
sbc offset+1
|
||||
sta pntr+1
|
||||
|
||||
cop1:
|
||||
lda (pntr), y
|
||||
inc pntr
|
||||
bne plus3
|
||||
inc pntr+1
|
||||
plus3: sta (ZX0_dst),y
|
||||
inc ZX0_dst
|
||||
bne plus4
|
||||
inc ZX0_dst+1
|
||||
plus4: dex
|
||||
bne cop1
|
||||
|
||||
asl bitr
|
||||
bcc decode_literal
|
||||
|
||||
; Copy from new offset (repeat N bytes from new offset)
|
||||
; Elias(MSB(offset)) LSB(offset) Elias(length-1)
|
||||
dzx0s_new_offset:
|
||||
; Read elias code for high part of offset
|
||||
jsr get_elias
|
||||
beq exit ; Read a 0, signals the end
|
||||
; Decrease and divide by 2
|
||||
dex
|
||||
txa
|
||||
lsr ; @
|
||||
sta offset+1
|
||||
|
||||
; Get low part of offset, a literal 7 bits
|
||||
lda (ZX0_src), y
|
||||
inc ZX0_src
|
||||
bne plus5
|
||||
inc ZX0_src+1
|
||||
plus5:
|
||||
; Divide by 2
|
||||
ror ; @
|
||||
sta offset
|
||||
|
||||
; And get the copy length.
|
||||
; Start elias reading with the bit already in carry:
|
||||
ldx #1
|
||||
jsr elias_skip1
|
||||
|
||||
inx
|
||||
bcc dzx0s_copy
|
||||
|
||||
; Read an elias-gamma interlaced code.
|
||||
; ------------------------------------
|
||||
get_elias:
|
||||
; Initialize return value to #1
|
||||
ldx #1
|
||||
bne elias_start
|
||||
|
||||
elias_get: ; Read next data bit to result
|
||||
asl bitr
|
||||
rol ; @
|
||||
tax
|
||||
|
||||
elias_start:
|
||||
; Get one bit
|
||||
asl bitr
|
||||
bne elias_skip1
|
||||
|
||||
; Read new bit from stream
|
||||
lda (ZX0_src), y
|
||||
inc ZX0_src
|
||||
bne plus6
|
||||
inc ZX0_src+1
|
||||
plus6: ;sec ; not needed, C=1 guaranteed from last bit
|
||||
rol ;@
|
||||
sta bitr
|
||||
|
||||
elias_skip1:
|
||||
txa
|
||||
bcs elias_get
|
||||
; Got ending bit, stop reading
|
||||
exit:
|
||||
rts
|
Loading…
x
Reference in New Issue
Block a user