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ds: move loader down to free up a tiny bit of memory
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@ -12,8 +12,8 @@ all: demosplash.dsk
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demosplash.dsk: HELLO LOADER DEMOSPLASH
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cp empty.dsk demosplash.dsk
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$(DOS33) -y demosplash.dsk SAVE A HELLO
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$(DOS33) -y demosplash.dsk BSAVE -a 0x1400 LOADER
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$(DOS33) -y demosplash.dsk BSAVE -a 0x1700 DEMOSPLASH
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$(DOS33) -y demosplash.dsk BSAVE -a 0x1000 LOADER
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$(DOS33) -y demosplash.dsk BSAVE -a 0x1400 DEMOSPLASH
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# $(DOS33) -y demosplash.dsk BSAVE -a 0x1700 MUSICTEST
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####
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@ -45,7 +45,7 @@ HELLO: hello.bas
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#####
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DEMOSPLASH: demosplash.o
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ld65 -o DEMOSPLASH demosplash.o -C ../linker_scripts/apple2_1700.inc
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ld65 -o DEMOSPLASH demosplash.o -C ../linker_scripts/apple2_1400.inc
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demosplash.o: demosplash.s \
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zp.inc hardware.inc \
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@ -54,7 +54,7 @@ demosplash.o: demosplash.s \
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pt3_lib_play_frame.s pt3_lib_write_frame.s \
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interrupt_handler.s \
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missing.s k_40_48d.inc create_update_type1.s \
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open_book.s \
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open_book.s graphics/book_open/book_open.inc \
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starbase.s keyboard.s \
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starbase_action.s starbase_laser.s starbase_blast.s \
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gr_run_sequence.s \
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@ -72,7 +72,7 @@ demosplash.o: demosplash.s \
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#####
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LOADER: loader.o
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ld65 -o LOADER loader.o -C ../linker_scripts/apple2_1400.inc
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ld65 -o LOADER loader.o -C ../linker_scripts/apple2_1000.inc
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loader.o: loader.s
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ca65 -o loader.o loader.s -l loader.lst
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@ -78,7 +78,7 @@ copy_filename_loop:
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copy_filename_done:
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jsr opendir ; open and read entire file into memory
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jsr $1700 ; jump to common entry point
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jsr $1400 ; jump to common entry point
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; hope they updated the WHICH_LOAD value
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