mirror of
https://github.com/deater/dos33fsprogs.git
synced 2025-08-15 08:27:41 +00:00
tfv: more tweaks to the flying code
This commit is contained in:
@@ -39,9 +39,9 @@ static unsigned char flying_map[32][32]= {
|
|||||||
{2,2,2,2, 2,2,2,2, 2,2,2,2, 2,2,2,2, 2,2,2,2, 2,2,2,2, 2,2,2,2, 2,2,2,2,},
|
{2,2,2,2, 2,2,2,2, 2,2,2,2, 2,2,2,2, 2,2,2,2, 2,2,2,2, 2,2,2,2, 2,2,2,2,},
|
||||||
{2,2,2,2, 2,2,2,2, 2,2,2,2, 2,2,2,2, 2,2,2,2, 2,2,2,2, 2,2,2,2, 2,2,2,2,},
|
{2,2,2,2, 2,2,2,2, 2,2,2,2, 2,2,2,2, 2,2,2,2, 2,2,2,2, 2,2,2,2, 2,2,2,2,},
|
||||||
|
|
||||||
{2,2,2,2, 2,2,2,2, 2,2,2,2, 2,2,2,2, 2,2,2,2, 2,2,2,2, 2,2,2,2, 2,2,2,2,},
|
{2,2,2,2, 2,9,2,2, 2,2,2,2, 2,2,2,2, 2,2,2,2, 2,2,2,2, 2,2,2,2, 2,2,2,2,},
|
||||||
{2,2,2,2, 2,2,2,2, 2,2,2,2, 2,2,2,2, 2,2,2,2, 2,2,2,2, 2,2,2,2, 2,2,2,2,},
|
{2,2,2,2, 9,0,9,2, 2,2,2,2, 2,2,2,2, 2,2,2,2, 2,2,2,2, 2,2,2,2, 2,2,2,2,},
|
||||||
{2,2,2,2, 2,2,2,2, 2,2,2,2, 2,2,2,2, 2,2,2,2, 2,2,2,2, 2,2,2,2, 2,2,2,2,},
|
{2,2,2,2, 2,9,2,2, 2,2,2,2, 2,2,2,2, 2,2,2,2, 2,2,2,2, 2,2,2,2, 2,2,2,2,},
|
||||||
{2,2,2,2, 2,2,2,2, 2,2,2,2, 2,2,2,2, 2,2,2,2, 2,2,2,2, 2,2,2,2, 2,2,2,2,},
|
{2,2,2,2, 2,2,2,2, 2,2,2,2, 2,2,2,2, 2,2,2,2, 2,2,2,2, 2,2,2,2, 2,2,2,2,},
|
||||||
|
|
||||||
{2,2,2,2, 2,2,2,2, 2,2,2,2, 2,2,2,2, 2,2,2,2, 2,2,2,2, 2,2,2,2, 2,2,2,2,},
|
{2,2,2,2, 2,2,2,2, 2,2,2,2, 2,2,2,2, 2,2,2,2, 2,2,2,2, 2,2,2,2, 2,2,2,2,},
|
||||||
@@ -61,15 +61,17 @@ static int tile_w=32,tile_h=32;
|
|||||||
|
|
||||||
/* http://www.helixsoft.nl/articles/circle/sincos.htm */
|
/* http://www.helixsoft.nl/articles/circle/sincos.htm */
|
||||||
|
|
||||||
static double space_z=2.5; // height of the camera above the plane
|
static double space_z=0.5; // height of the camera above the plane
|
||||||
static int horizon=-2; // number of pixels line 0 is below the horizon
|
static int horizon=-2; // number of pixels line 0 is below the horizon
|
||||||
static double scale_x=20, scale_y=20;
|
static double scale_x=20, scale_y=20;
|
||||||
// scale of space coordinates to screen coordinates
|
// scale of space coordinates to screen coordinates
|
||||||
static double bmp_w=40, bmp_h=40;
|
static double bmp_w=40, bmp_h=40;
|
||||||
|
|
||||||
//void mode_7 (BITMAP *bmp, BITMAP *tile, fixed angle, fixed cx, fixed cy, MODE_7_PARAMS params)
|
//void mode_7 (BITMAP *bmp, BITMAP *tile, fixed angle, fixed cx, fixed cy, MODE_7_PARAMS params)
|
||||||
|
|
||||||
double BETA=-0.6;
|
double BETA=-0.5;
|
||||||
|
|
||||||
|
static int over_water;
|
||||||
|
|
||||||
void draw_background_mode7(double angle, double cx, double cy) {
|
void draw_background_mode7(double angle, double cx, double cy) {
|
||||||
|
|
||||||
@@ -88,6 +90,9 @@ void draw_background_mode7(double angle, double cx, double cy) {
|
|||||||
|
|
||||||
// current space position
|
// current space position
|
||||||
double space_x, space_y;
|
double space_x, space_y;
|
||||||
|
int map_color;
|
||||||
|
|
||||||
|
over_water=0;
|
||||||
|
|
||||||
clear_top(0);
|
clear_top(0);
|
||||||
|
|
||||||
@@ -115,22 +120,39 @@ void draw_background_mode7(double angle, double cx, double cy) {
|
|||||||
space_x = cx + (distance * cos(angle)) - bmp_w/2 * line_dx;
|
space_x = cx + (distance * cos(angle)) - bmp_w/2 * line_dx;
|
||||||
space_y = cy + (distance * sin(angle)) - bmp_w/2 * line_dy;
|
space_y = cy + (distance * sin(angle)) - bmp_w/2 * line_dy;
|
||||||
|
|
||||||
space_x+=(BETA*space_z*cos(angle));
|
// Move camera back a bit
|
||||||
space_y+=(BETA*space_z*sin(angle));
|
|
||||||
|
double factor;
|
||||||
|
|
||||||
|
factor=space_z*BETA;
|
||||||
|
|
||||||
|
// factor=2.0*BETA;
|
||||||
|
|
||||||
|
space_x+=factor*cos(angle);
|
||||||
|
space_y+=factor*sin(angle);
|
||||||
|
|
||||||
|
|
||||||
// go through all points in this screen line
|
// go through all points in this screen line
|
||||||
for (screen_x = 0; screen_x < bmp_w; screen_x++) {
|
for (screen_x = 0; screen_x < bmp_w; screen_x++) {
|
||||||
// get a pixel from the tile and put it on the screen
|
// get a pixel from the tile and put it on the screen
|
||||||
|
|
||||||
color_equals(flying_map[(int)space_x & mask_x]
|
map_color=(flying_map[(int)space_x & mask_x]
|
||||||
[(int)space_y&mask_y]);
|
[(int)space_y&mask_y]);
|
||||||
|
|
||||||
|
color_equals(map_color);
|
||||||
|
if (screen_x==20) {
|
||||||
|
if (map_color==COLOR_DARKBLUE) over_water=1;
|
||||||
|
else over_water=0;
|
||||||
|
}
|
||||||
|
|
||||||
basic_plot(screen_x,screen_y);
|
basic_plot(screen_x,screen_y);
|
||||||
|
|
||||||
// advance to the next position in space
|
// advance to the next position in space
|
||||||
space_x += line_dx;
|
space_x += line_dx;
|
||||||
space_y += line_dy;
|
space_y += line_dy;
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
@@ -145,13 +167,14 @@ int flying(void) {
|
|||||||
double flyx=0,flyy=0;
|
double flyx=0,flyy=0;
|
||||||
double our_angle=0.0;
|
double our_angle=0.0;
|
||||||
double dy,dx,speed=0;
|
double dy,dx,speed=0;
|
||||||
|
int draw_splash=0;
|
||||||
|
|
||||||
/************************************************/
|
/************************************************/
|
||||||
/* Flying */
|
/* Flying */
|
||||||
/************************************************/
|
/************************************************/
|
||||||
|
|
||||||
gr();
|
gr();
|
||||||
xx=17; yy=26;
|
xx=15; yy=28;
|
||||||
color_equals(COLOR_BLACK);
|
color_equals(COLOR_BLACK);
|
||||||
|
|
||||||
|
|
||||||
@@ -167,6 +190,8 @@ int flying(void) {
|
|||||||
}
|
}
|
||||||
|
|
||||||
while(1) {
|
while(1) {
|
||||||
|
if (draw_splash>0) draw_splash--;
|
||||||
|
|
||||||
ch=grsim_input();
|
ch=grsim_input();
|
||||||
|
|
||||||
if ((ch=='q') || (ch==27)) break;
|
if ((ch=='q') || (ch==27)) break;
|
||||||
@@ -195,10 +220,13 @@ int flying(void) {
|
|||||||
printf("Z=%lf\n",space_z);
|
printf("Z=%lf\n",space_z);
|
||||||
}
|
}
|
||||||
if ((ch=='m') || (ch==APPLE_DOWN)) {
|
if ((ch=='m') || (ch==APPLE_DOWN)) {
|
||||||
if (yy<30) {
|
if (yy<28) {
|
||||||
yy+=2;
|
yy+=2;
|
||||||
space_z-=1;
|
space_z-=1;
|
||||||
}
|
}
|
||||||
|
else {
|
||||||
|
draw_splash=10;
|
||||||
|
}
|
||||||
printf("Z=%lf\n",space_z);
|
printf("Z=%lf\n",space_z);
|
||||||
}
|
}
|
||||||
if ((ch=='j') || (ch==APPLE_LEFT)) {
|
if ((ch=='j') || (ch==APPLE_LEFT)) {
|
||||||
@@ -211,6 +239,7 @@ int flying(void) {
|
|||||||
our_angle-=(6.28/32.0);
|
our_angle-=(6.28/32.0);
|
||||||
if (our_angle<0.0) our_angle+=6.28;
|
if (our_angle<0.0) our_angle+=6.28;
|
||||||
}
|
}
|
||||||
|
|
||||||
// printf("Angle %lf\n",our_angle);
|
// printf("Angle %lf\n",our_angle);
|
||||||
}
|
}
|
||||||
if ((ch=='k') || (ch==APPLE_RIGHT)) {
|
if ((ch=='k') || (ch==APPLE_RIGHT)) {
|
||||||
@@ -223,14 +252,15 @@ int flying(void) {
|
|||||||
if (our_angle>6.28) our_angle-=6.28;
|
if (our_angle>6.28) our_angle-=6.28;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|
||||||
}
|
}
|
||||||
|
|
||||||
if (ch=='z') {
|
if (ch=='z') {
|
||||||
|
if (speed>0.5) speed=0.5;
|
||||||
speed+=0.05;
|
speed+=0.05;
|
||||||
}
|
}
|
||||||
|
|
||||||
if (ch=='x') {
|
if (ch=='x') {
|
||||||
|
if (speed<-0.5) speed=-0.5;
|
||||||
speed-=0.05;
|
speed-=0.05;
|
||||||
}
|
}
|
||||||
|
|
||||||
@@ -251,14 +281,39 @@ int flying(void) {
|
|||||||
|
|
||||||
draw_background_mode7(our_angle, flyx, flyy);
|
draw_background_mode7(our_angle, flyx, flyy);
|
||||||
|
|
||||||
grsim_put_sprite(0,ship_shadow,xx,30);
|
|
||||||
|
|
||||||
if (turning==0) grsim_put_sprite(0,ship_forward,xx,yy);
|
printf("%d %d %d\n",over_water,draw_splash,yy);
|
||||||
|
|
||||||
|
if (turning==0) {
|
||||||
|
if ((speed>0.0) && (over_water)&&(draw_splash)) {
|
||||||
|
grsim_put_sprite(0,splash_forward,
|
||||||
|
xx+1,yy+9);
|
||||||
|
}
|
||||||
|
grsim_put_sprite(0,shadow_forward,xx+3,31+space_z);
|
||||||
|
grsim_put_sprite(0,ship_forward,xx,yy);
|
||||||
|
}
|
||||||
if (turning<0) {
|
if (turning<0) {
|
||||||
|
|
||||||
|
if ((yy>25) && (speed>0.0)) draw_splash=1;
|
||||||
|
|
||||||
|
if (over_water&&draw_splash) {
|
||||||
|
grsim_put_sprite(0,splash_left,
|
||||||
|
xx+1,36);
|
||||||
|
}
|
||||||
|
grsim_put_sprite(0,shadow_left,xx+3,31+space_z);
|
||||||
grsim_put_sprite(0,ship_left,xx,yy);
|
grsim_put_sprite(0,ship_left,xx,yy);
|
||||||
turning++;
|
turning++;
|
||||||
}
|
}
|
||||||
if (turning>0) {
|
if (turning>0) {
|
||||||
|
|
||||||
|
|
||||||
|
if ((yy>25) && (speed>0.0)) draw_splash=1;
|
||||||
|
|
||||||
|
if (over_water&&draw_splash) {
|
||||||
|
grsim_put_sprite(0,splash_right,
|
||||||
|
xx+1,36);
|
||||||
|
}
|
||||||
|
grsim_put_sprite(0,shadow_right,xx+3,31+space_z);
|
||||||
grsim_put_sprite(0,ship_right,xx,yy);
|
grsim_put_sprite(0,ship_right,xx,yy);
|
||||||
turning--;
|
turning--;
|
||||||
}
|
}
|
||||||
|
@@ -64,34 +64,74 @@ unsigned char test_sprite[]={
|
|||||||
0xff,0x1f,0x4f,0x2f,0xff,0x22,0x20,0x00,
|
0xff,0x1f,0x4f,0x2f,0xff,0x22,0x20,0x00,
|
||||||
0x5f,0x5f,0x5f,0x5f,0xff,0xf2,0xf2,0xf2,
|
0x5f,0x5f,0x5f,0x5f,0xff,0xf2,0xf2,0xf2,
|
||||||
};
|
};
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
#endif
|
#endif
|
||||||
|
|
||||||
unsigned char ship_shadow[]={
|
|
||||||
0x5,0x3,
|
unsigned char splash_forward[]={
|
||||||
0x00,0x00,0x00,0x00,0x00,
|
0x7,0x2,
|
||||||
0x00,0x00,0xaa,0x00,0x00,
|
0x00,0xee,0x00,0x00,0x00,0xee,0x00,
|
||||||
0x00,0x00,0xaa,0x00,0x00,
|
0xee,0x00,0x00,0x00,0x00,0x00,0xee,
|
||||||
|
};
|
||||||
|
|
||||||
|
unsigned char splash_right[]={
|
||||||
|
0x7,0x2,
|
||||||
|
0x00,0x00,0x00,0x00,0x00,0xee,0x00,
|
||||||
|
0x00,0x00,0x00,0x00,0x00,0x00,0xee,
|
||||||
|
};
|
||||||
|
|
||||||
|
unsigned char splash_left[]={
|
||||||
|
0x7,0x2,
|
||||||
|
0x00,0xee,0x00,0x00,0x00,0x00,0x00,
|
||||||
|
0xee,0x00,0x00,0x00,0x00,0x00,0x00,
|
||||||
|
};
|
||||||
|
|
||||||
|
unsigned char shadow_forward[]={
|
||||||
|
0x3,0x2,
|
||||||
|
0x00,0xaa,0x00,
|
||||||
|
0xa0,0xaa,0xa0,
|
||||||
|
};
|
||||||
|
|
||||||
|
unsigned char shadow_right[]={
|
||||||
|
0x3,0x2,
|
||||||
|
0xa0,0x00,0xaa,
|
||||||
|
0x00,0x0a,0xa0,
|
||||||
|
};
|
||||||
|
|
||||||
|
unsigned char shadow_left[]={
|
||||||
|
0x3,0x2,
|
||||||
|
0xaa,0x00,0xa0,
|
||||||
|
0xa0,0x0a,0x00,
|
||||||
};
|
};
|
||||||
|
|
||||||
unsigned char ship_forward[]={
|
unsigned char ship_forward[]={
|
||||||
0x5,0x3,
|
0x9,0x5,
|
||||||
0x00,0x00,0x77,0x00,0x00,
|
0x00,0x00,0x00,0x00,0xff,0x00,0x00,0x00,0x00,
|
||||||
0x50,0x55,0x77,0x55,0x50,
|
0x00,0x00,0x00,0x66,0xff,0x66,0x00,0x00,0x00,
|
||||||
0x01,0x00,0x07,0x00,0x01,
|
0x00,0x00,0x70,0x2f,0x12,0x2f,0x70,0x00,0x00,
|
||||||
|
0xf0,0xf7,0xf7,0xf2,0xd9,0xf2,0xf7,0xf7,0xf0,
|
||||||
|
0x00,0x00,0x00,0x00,0x0d,0x00,0x00,0x00,0x00,
|
||||||
};
|
};
|
||||||
|
|
||||||
unsigned char ship_right[]={
|
unsigned char ship_right[]={
|
||||||
0x5,0x3,
|
0x9,0x5,
|
||||||
0x50,0x00,0x70,0x77,0x00,
|
0x00,0x00,0x00,0x00,0x00,0x60,0x60,0xf0,0x00,
|
||||||
0x01,0x55,0x77,0x55,0x50,
|
0x00,0xf0,0x70,0x70,0xf6,0xf6,0x6f,0x66,0x00,
|
||||||
0x00,0x77,0x07,0x00,0x15,
|
0x00,0x07,0xff,0x2f,0x12,0x27,0xf6,0x00,0x00,
|
||||||
|
0x00,0x00,0x00,0xdd,0xd9,0xf2,0x77,0x00,0x00,
|
||||||
|
0x00,0x00,0x00,0x00,0x00,0x0f,0xff,0x70,0x00,
|
||||||
|
|
||||||
};
|
};
|
||||||
|
|
||||||
unsigned char ship_left[]={
|
unsigned char ship_left[]={
|
||||||
0x5,0x3,
|
0x9,0x5,
|
||||||
0x00,0x77,0x70,0x00,0x50,
|
0x00,0xf0,0x60,0x60,0x00,0x00,0x00,0x00,0x00,
|
||||||
0x50,0x55,0x77,0x55,0x01,
|
0x00,0x66,0x6f,0xf6,0xf6,0x70,0x70,0xf0,0x00,
|
||||||
0x15,0x00,0x07,0x77,0x00,
|
0x00,0x00,0xf6,0x27,0x12,0x2f,0xff,0x07,0x00,
|
||||||
|
0x00,0x00,0x77,0xf2,0xd9,0xdd,0x00,0x00,0x00,
|
||||||
|
0x00,0x70,0xff,0x0f,0x00,0x00,0x00,0x00,0x00,
|
||||||
};
|
};
|
||||||
|
|
||||||
|
|
||||||
|
@@ -3,9 +3,17 @@ extern unsigned char tfv_walk_right[];
|
|||||||
extern unsigned char tfv_stand_left[];
|
extern unsigned char tfv_stand_left[];
|
||||||
extern unsigned char tfv_walk_left[];
|
extern unsigned char tfv_walk_left[];
|
||||||
extern unsigned char tfv_led_sword[];
|
extern unsigned char tfv_led_sword[];
|
||||||
|
|
||||||
extern unsigned char ship_forward[];
|
extern unsigned char ship_forward[];
|
||||||
extern unsigned char ship_right[];
|
extern unsigned char ship_right[];
|
||||||
extern unsigned char ship_left[];
|
extern unsigned char ship_left[];
|
||||||
|
extern unsigned char shadow_forward[];
|
||||||
|
extern unsigned char shadow_right[];
|
||||||
|
extern unsigned char shadow_left[];
|
||||||
|
extern unsigned char splash_forward[];
|
||||||
|
extern unsigned char splash_right[];
|
||||||
|
extern unsigned char splash_left[];
|
||||||
|
|
||||||
extern unsigned char killer_crab[];
|
extern unsigned char killer_crab[];
|
||||||
extern unsigned char palm_tree[];
|
extern unsigned char palm_tree[];
|
||||||
extern unsigned char pine_tree[];
|
extern unsigned char pine_tree[];
|
||||||
@@ -13,4 +21,4 @@ extern unsigned char snowy_tree[];
|
|||||||
extern unsigned char cactus[];
|
extern unsigned char cactus[];
|
||||||
extern unsigned char mountain[];
|
extern unsigned char mountain[];
|
||||||
extern unsigned char lightning[];
|
extern unsigned char lightning[];
|
||||||
extern unsigned char ship_shadow[];
|
|
||||||
|
BIN
tfv/sprites.png
BIN
tfv/sprites.png
Binary file not shown.
Before Width: | Height: | Size: 1.2 KiB After Width: | Height: | Size: 1.3 KiB |
Reference in New Issue
Block a user