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mist: can now flip circuit breakers to reset generator
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8bfd4c26a7
commit
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@ -1,12 +1,12 @@
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Selena:
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+ turn around?
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+ whole way to tower thing
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+ save/restore rocket switch positions to zero page on entry/exit?
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main:
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+ leave at angle
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+ re-set levers
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+ re-set levers (?)
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+ close door on ss
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+ some sort of switch animation on circuit breakers?
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Images left:
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@ -22,6 +22,21 @@ other_circuit_breaker:
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done_circuit_breaker:
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sta BREAKER_TRIPPED
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bne done_turn_on_breaker
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turn_on_breaker:
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lda GENERATOR_VOLTS
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cmp #$60
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bcs done_turn_on_breaker
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sta ROCKET_VOLTS
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sta ROCKET_VOLTS_DISP
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done_turn_on_breaker:
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rts
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@ -468,7 +468,7 @@ location23:
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.byte 17 ; north exit
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.byte 15 ; south exit
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.byte $ff ; east exit
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.byte 32 ; west exit
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.byte 43 ; west exit
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.byte DIRECTION_N ; north exit_dir
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.byte DIRECTION_S ; south exit_dir
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.byte $ff ; east exit_dir
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@ -478,7 +478,10 @@ location23:
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.word tree4_e_lzsa ; east bg
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.word tree4_w_lzsa ; west bg
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.byte BG_NORTH|BG_SOUTH|BG_WEST|BG_EAST
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.byte $ff ; special exit
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.byte DIRECTION_W ; special exit
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.byte 6,28 ; special x
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.byte 0,46 ; special y
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.word green_house-1 ; special function
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; tree cabin
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location24:
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@ -854,7 +857,7 @@ location44:
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.byte 43 ; south exit
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.byte $ff ; east exit
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.byte $ff ; west exit
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.byte DIRECTION_E ; north exit_dir
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.byte DIRECTION_E|DIRECTION_ONLY_POINT ; north exit_dir
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.byte DIRECTION_E ; south exit_dir
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.byte $ff ; east exit_dir
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.byte $ff ; west exit_dir
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@ -869,18 +872,22 @@ location44:
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location45:
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.byte $ff ; north exit
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.byte $ff ; south exit
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.byte 46 ; east exit
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.byte 44 ; east exit
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.byte $ff ; west exit
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.byte $ff ; north exit_dir
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.byte $ff ; south exit_dir
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.byte DIRECTION_E ; east exit_dir
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.byte DIRECTION_N ; east exit_dir
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.byte $ff ; west exit_dir
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.word $0000 ; north bg
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.word $0000 ; south bg
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.word tower1_base_e_lzsa ; east bg
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.word $0000 ; west bg
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.byte BG_EAST
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.byte $ff
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.byte DIRECTION_E ; special exit
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.byte 10,26 ; special x
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.byte 0,46 ; special y
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.word leave_tower1-1 ; special function
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; tower1 top
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location46:
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@ -890,11 +897,16 @@ location46:
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.byte $ff ; west exit
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.byte $ff ; north exit_dir
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.byte $ff ; south exit_dir
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.byte DIRECTION_E ; east exit_dir
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.byte DIRECTION_E|DIRECTION_ONLY_POINT ; east exit_dir
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.byte $ff ; west exit_dir
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.word $0000 ; north bg
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.word $0000 ; south bg
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.word tower1_top_e_lzsa ; east bg
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.word $0000 ; west bg
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.byte BG_EAST
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.byte $ff
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.byte DIRECTION_E ; special exit
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.byte 16,22 ; special x
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.byte 10,18 ; special y
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.word circuit_breaker-1 ; special function
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28
mist/mist.s
28
mist/mist.s
@ -200,10 +200,38 @@ pad_special:
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leave_tower2:
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lda #42
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sta LOCATION
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lda #DIRECTION_W
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sta DIRECTION
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jsr change_location
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rts
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leave_tower1:
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lda #46
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sta LOCATION
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lda #DIRECTION_E
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sta DIRECTION
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jsr change_location
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rts
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green_house:
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; FIXME: handle switch separately
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lda #32
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sta LOCATION
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jsr change_location
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rts
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;==========================
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; includes
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