diff --git a/games/lemm/TODO b/games/lemm/TODO index 491127e5..17fb6f67 100644 --- a/games/lemm/TODO +++ b/games/lemm/TODO @@ -16,3 +16,6 @@ + when nuke, they should stop coming out of the door + offset the frames when nuking so not simultaneous + on explosion, start with invisible 6 so we always get a full 5s + ++ nuke/exploding should not happen if lemming is splatting + or already exploding diff --git a/games/lemm/simple_sounds.s b/games/lemm/simple_sounds.s index b35d40da..30e98fa4 100644 --- a/games/lemm/simple_sounds.s +++ b/games/lemm/simple_sounds.s @@ -8,7 +8,7 @@ click_speaker: pha lda SOUND_STATUS bmi done_click - bit $c030 + bit SPEAKER pla done_click: rts