mist: more of meche age
This commit is contained in:
parent
43f5028c45
commit
b3852655cf
|
@ -8,14 +8,13 @@ B2D = ../bmp2dhr/b2d
|
|||
|
||||
all: mist.dsk
|
||||
|
||||
mist.dsk: HELLO LOADER MIST MIST_TITLE
|
||||
mist.dsk: HELLO LOADER MIST_TITLE MIST MECHE
|
||||
cp empty.dsk mist.dsk
|
||||
$(DOS33) -y mist.dsk SAVE A HELLO
|
||||
$(DOS33) -y mist.dsk BSAVE -a 0x800 LOADER
|
||||
$(DOS33) -y mist.dsk BSAVE -a 0x1000 MIST
|
||||
$(DOS33) -y mist.dsk BSAVE -a 0x4000 MIST_TITLE
|
||||
# $(DOS33) -y mist.dsk BSAVE -a 0xa000 MIST_TITLE.LZ4
|
||||
# $(DOS33) -y mist.dsk BSAVE -a 0x4000 STEPS_HGRC.BIN
|
||||
$(DOS33) -y mist.dsk BSAVE -a 0x1000 MIST
|
||||
$(DOS33) -y mist.dsk BSAVE -a 0x1000 MECHE
|
||||
|
||||
###
|
||||
|
||||
|
@ -61,6 +60,21 @@ mist.o: mist.s zp.inc hardware.inc \
|
|||
|
||||
####
|
||||
|
||||
MECHE: meche.o
|
||||
ld65 -o MECHE meche.o -C ../linker_scripts/apple2_1000.inc
|
||||
|
||||
meche.o: meche.s zp.inc hardware.inc \
|
||||
graphics_meche/meche_graphics.inc \
|
||||
common_sprites.inc \
|
||||
leveldata_meche.inc \
|
||||
keyboard.s \
|
||||
draw_pointer.s \
|
||||
gr_copy.s audio.s text_print.s decompress_fast_v2.s
|
||||
ca65 -o meche.o meche.s -l meche.lst
|
||||
|
||||
|
||||
####
|
||||
|
||||
graphics_island/mist_graphics.inc:
|
||||
cd graphics_island && make
|
||||
|
||||
|
@ -68,4 +82,4 @@ graphics_island/mist_graphics.inc:
|
|||
####
|
||||
|
||||
clean:
|
||||
rm -f *~ *.o *.lst HELLO LOADER MIST MIST_TITLE
|
||||
rm -f *~ *.o *.lst HELLO LOADER MIST_TITLE MIST MECHE
|
||||
|
|
|
@ -0,0 +1,127 @@
|
|||
|
||||
;===============================================
|
||||
; level data for Meche level
|
||||
;===============================================
|
||||
; 24 bytes each location
|
||||
; we put special at end as it's ignored if not set
|
||||
|
||||
LOCATION_NORTH_EXIT=0 ; new room when heading north
|
||||
LOCATION_SOUTH_EXIT=1 ; new room when heading south
|
||||
LOCATION_EAST_EXIT=2 ; new room when heading east
|
||||
LOCATION_WEST_EXIT=3 ; new room when heading west
|
||||
LOCATION_NORTH_EXIT_DIR=4 ; direction faced in new room when N
|
||||
LOCATION_SOUTH_EXIT_DIR=5 ; direction faced in new room when S
|
||||
LOCATION_EAST_EXIT_DIR=6 ; direction faced in new room when E
|
||||
LOCATION_WEST_EXIT_DIR=7 ; direction faced in new room when W
|
||||
LOCATION_NORTH_BG=8 ; pointer to north background image
|
||||
LOCATION_SOUTH_BG=10 ; pointer to south background image
|
||||
LOCATION_EAST_BG=12 ; pointer to east background image
|
||||
LOCATION_WEST_BG=14 ; pointer to west background image
|
||||
LOCATION_BGS = 16 ; bitmap saying which backgrounds valid
|
||||
BG_NORTH = 1
|
||||
BG_SOUTH = 2
|
||||
BG_EAST = 4
|
||||
BG_WEST = 8
|
||||
LOCATION_SPECIAL_EXIT=17 ; if we have something clickable
|
||||
; $FF if not, direction if so
|
||||
LOCATION_SPECIAL_X1=18 ; collision box for the thing to click
|
||||
LOCATION_SPECIAL_X2=19
|
||||
LOCATION_SPECIAL_Y1=20
|
||||
LOCATION_SPECIAL_Y2=21
|
||||
LOCATION_SPECIAL_FUNC=22 ; pointer-1 of function to call on click
|
||||
|
||||
|
||||
|
||||
locations:
|
||||
.word location0, location1, location2, location3
|
||||
.word location4
|
||||
|
||||
; Inside gear on Mist
|
||||
location0:
|
||||
.byte $ff ; north exit
|
||||
.byte $ff ; south exit
|
||||
.byte 1 ; east exit
|
||||
.byte $ff ; west exit
|
||||
.byte $ff ; north exit_dir
|
||||
.byte $ff ; south exit_dir
|
||||
.byte DIRECTION_E ; east exit_dir
|
||||
.byte $ff ; west exit_dir
|
||||
.word $0000 ; north bg
|
||||
.word $0000 ; south bg
|
||||
.word departure_e_lzsa ; east bg
|
||||
.word $0000 ; west bg
|
||||
.byte BG_EAST
|
||||
.byte $ff ; special exit
|
||||
; .byte 21,31 ; special x
|
||||
; .byte 10,24 ; special y
|
||||
; .word mist_link_book-1 ; special function
|
||||
|
||||
|
||||
; closed book
|
||||
location1:
|
||||
.byte $ff ; north exit
|
||||
.byte $ff ; south exit
|
||||
.byte 2 ; east exit
|
||||
.byte $ff ; west exit
|
||||
.byte $ff ; north exit_dir
|
||||
.byte $ff ; south exit_dir
|
||||
.byte DIRECTION_E ; east exit_dir
|
||||
.byte $ff ; west exit_dir
|
||||
.word $0000 ; north bg
|
||||
.word $0000 ; south bg
|
||||
.word meche_book_closed_lzsa ; east bg
|
||||
.word $0000 ; west bg
|
||||
.byte BG_EAST
|
||||
.byte $ff ; special exit
|
||||
|
||||
; open book
|
||||
location2:
|
||||
.byte $ff ; north exit
|
||||
.byte $ff ; south exit
|
||||
.byte $3 ; east exit
|
||||
.byte $ff ; west exit
|
||||
.byte $ff ; north exit_dir
|
||||
.byte $ff ; south exit_dir
|
||||
.byte DIRECTION_W ; east exit_dir
|
||||
.byte $ff ; west exit_dir
|
||||
.word $0000 ; north bg
|
||||
.word $0000 ; south bg
|
||||
.word meche_book_open_lzsa ; east bg
|
||||
.word $0000 ; west bg
|
||||
.byte BG_EAST
|
||||
.byte $ff ; special exit
|
||||
|
||||
; arrival
|
||||
location3:
|
||||
.byte $ff ; north exit
|
||||
.byte $ff ; south exit
|
||||
.byte $ff ; east exit
|
||||
.byte 4 ; west exit
|
||||
.byte $ff ; north exit_dir
|
||||
.byte $ff ; south exit_dir
|
||||
.byte $ff ; east exit_dir
|
||||
.byte DIRECTION_W ; west exit_dir
|
||||
.word $0000 ; north bg
|
||||
.word $0000 ; south bg
|
||||
.word $0000 ; east bg
|
||||
.word arrival_w_lzsa ; west bg
|
||||
.byte BG_WEST
|
||||
.byte $ff ; special exit
|
||||
|
||||
; entrance
|
||||
location4:
|
||||
.byte $ff ; north exit
|
||||
.byte $ff ; south exit
|
||||
.byte $ff ; east exit
|
||||
.byte 3 ; west exit
|
||||
.byte $ff ; north exit_dir
|
||||
.byte $ff ; south exit_dir
|
||||
.byte $ff ; east exit_dir
|
||||
.byte DIRECTION_W ; west exit_dir
|
||||
.word entrance_n_lzsa ; north bg
|
||||
.word entrance_s_lzsa ; south bg
|
||||
.word entrance_e_lzsa ; east bg
|
||||
.word entrance_w_lzsa ; west bg
|
||||
.byte BG_NORTH|BG_SOUTH|BG_EAST|BG_WEST
|
||||
.byte $ff ; special exit
|
||||
|
Loading…
Reference in New Issue