driven: more work on credits

This commit is contained in:
Vince Weaver 2024-11-11 20:52:15 -05:00
parent 562f20a2d8
commit b7d73c5e74
3 changed files with 140 additions and 5 deletions

View File

@ -168,7 +168,11 @@ skip_next_text:
;=================================
inc SCROLL_LINE ; increment starting text subline
inc FRAME
inc FRAMEL
bne frame_noflo
inc FRAMEH
frame_noflo:
;=============================
; draw sprites
@ -466,6 +470,7 @@ final_credits:
.byte 20," ",0
.byte 20," ",0
.byte 17,"Code:",0 ; 5 (17.5)
.byte 20," ",0
.byte 9,"French Touch -- Plasma",0 ; 22 (9)
.byte 7,"DMSC -- ZX02 decompression",0 ; 26 (7)
.byte 7,"qkumba -- fast disk loader",0 ; 26 (7)
@ -474,9 +479,11 @@ final_credits:
.byte 8,"Deater - everything else",0 ; 24 (8)
; Graphics
.byte 20," ",0
.byte 20," ",0
.byte 20," ",0
.byte 9,"Custom Graphics/Logo:",0 ; 21 (9.5)
.byte 20," ",0
.byte 16,"Steffest",0 ; 8 (16)
.byte 20," ",0
@ -485,6 +492,7 @@ final_credits:
.byte 20," ",0
.byte 20," ",0
.byte 17,"Music:",0 ; 6 (17)
.byte 20," ",0
.byte 18,"mA2E",0 ; 4 (18)
; Greetz
@ -492,6 +500,7 @@ final_credits:
.byte 20," ",0
.byte 20," ",0
.byte 15,"Greets to:",0 ; 10 (15)
.byte 20," ",0
.byte 14,"French Touch",0 ; 12 (14)
.byte 18,"4am",0 ; 3 (18.5)
.byte 17,"qkumba",0 ; 6 (17)
@ -508,6 +517,7 @@ final_credits:
.byte 18,"LGR",0 ; 3 (18.5)
.byte 16,"Hellmood",0 ; 8 (16)
.byte 17,"Foone",0 ; 5 (17.5)
.byte 14,"Chapman Bros",0 ; 12 (14)
.byte 20," ",0
.byte 14,"Talbot 0101",0 ; 11 (14.5)
.byte 12,"Utopia BBS (410)",0 ; 16 (12)
@ -515,6 +525,7 @@ final_credits:
.byte 8,"Tell 'em Deater sent ya",0 ; 23 (8.5)
.byte 20," ",0
.byte 20," ",0
.byte 20," ",0
; animals
.byte 8,"No Wharks were harmed in",0 ; 24 (8)
@ -549,20 +560,126 @@ final_credits:
sprite_triggers_l:
.byte $48,$49
.byte $48,$49 ; demosplash logo
.byte $08,$09 ; vmw logo
.byte $50,$51 ; falling book
.byte $90,$91 ; falling guy
.byte $D0,$D1 ; animal10
.byte $E0,$E1 ; animal11
.byte $F0,$F1 ; animal12
.byte $00,$01 ; animal13
.byte $10,$11 ; animal9
.byte $20,$21 ; animal1
.byte $30,$31 ; animal2
.byte $40,$41 ; animal3
.byte $50,$51 ; animal4
.byte $60,$61 ; animal5
.byte $70,$71 ; animal6
.byte $80,$81 ; animal7
.byte $90,$91 ; animal8
.byte $A0,$A1 ; animal0
sprite_triggers_h:
.byte $00,$00
.byte $00,$00 ; demosplash logo
.byte $01,$01 ; vmw logo
.byte $01,$01 ; falling book
.byte $01,$01 ; falling guy
.byte $01,$01 ; animal10
.byte $01,$01 ; animal11
.byte $01,$01 ; animal12
.byte $02,$02 ; animal13
.byte $02,$02 ; animal9
.byte $02,$02 ; animal1
.byte $02,$02 ; animal2
.byte $02,$02 ; animal3
.byte $02,$02 ; animal4
.byte $02,$02 ; animal5
.byte $02,$02 ; animal6
.byte $02,$02 ; animal7
.byte $02,$02 ; animal8
.byte $02,$02 ; animal0
.byte $ff
sprite_triggers_x:
.byte 2,2
.byte 2,2 ; demosplash logo
.byte 16,16 ; vmw logo
.byte 2,2 ; falling book
.byte 34,34 ; falling guy
.byte 2,2 ; animal10
.byte 34,34 ; animal11
.byte 2,2 ; animal12
.byte 34,34 ; animal13
.byte 2,2 ; animal9
.byte 34,34 ; animal1
.byte 2,2 ; animal2
.byte 34,34 ; animal3
.byte 2,2 ; animal4
.byte 34,34 ; animal5
.byte 2,2 ; animal6
.byte 34,34 ; animal7
.byte 2,2 ; animal8
.byte 34,34 ; animal0
sprite_triggers_y:
.byte 143,142
.byte 143,142 ; demosplash logo
.byte 146,145 ; vmw logo
.byte 117,116 ; falling book
.byte 145,144 ; falling guy
.byte 145,144 ; animal10
.byte 145,144 ; animal11
.byte 145,144 ; animal12
.byte 145,144 ; animal13
.byte 145,144 ; animal9
.byte 145,144 ; animal1
.byte 145,144 ; animal2
.byte 145,144 ; animal3
.byte 145,144 ; animal4
.byte 145,144 ; animal5
.byte 145,144 ; animal6
.byte 145,144 ; animal7
.byte 145,144 ; animal8
.byte 145,144 ; animal0
sprite_triggers_sprite_l:
.byte <demosplash_sprite,<demosplash_sprite
.byte <vmw_sprite,<vmw_sprite
.byte <book_sprite,<book_sprite
.byte <falling_sprite,<falling_sprite
.byte <animal10_sprite,<animal10_sprite
.byte <animal11_sprite,<animal11_sprite
.byte <animal12_sprite,<animal12_sprite
.byte <animal13_sprite,<animal13_sprite
.byte <animal9_sprite,<animal9_sprite
.byte <animal1_sprite,<animal1_sprite
.byte <animal2_sprite,<animal2_sprite
.byte <animal3_sprite,<animal3_sprite
.byte <animal4_sprite,<animal4_sprite
.byte <animal5_sprite,<animal5_sprite
.byte <animal6_sprite,<animal6_sprite
.byte <animal7_sprite,<animal7_sprite
.byte <animal8_sprite,<animal8_sprite
.byte <animal0_sprite,<animal0_sprite
sprite_triggers_sprite_h:
.byte >demosplash_sprite,>demosplash_sprite
.byte >vmw_sprite,>vmw_sprite
.byte >book_sprite,>book_sprite
.byte >falling_sprite,>falling_sprite
.byte >animal10_sprite,>animal10_sprite
.byte >animal11_sprite,>animal11_sprite
.byte >animal12_sprite,>animal12_sprite
.byte >animal13_sprite,>animal13_sprite
.byte >animal9_sprite,>animal9_sprite
.byte >animal1_sprite,>animal1_sprite
.byte >animal2_sprite,>animal2_sprite
.byte >animal3_sprite,>animal3_sprite
.byte >animal4_sprite,>animal4_sprite
.byte >animal5_sprite,>animal5_sprite
.byte >animal6_sprite,>animal6_sprite
.byte >animal7_sprite,>animal7_sprite
.byte >animal8_sprite,>animal8_sprite
.byte >animal0_sprite,>animal0_sprite

View File

@ -17,6 +17,24 @@ other_sprites.inc: other_sprites.png
$(HGR_SPRITE) -s -l book_sprite other_sprites.png 14 140 48 184 >> other_sprites.inc
$(HGR_SPRITE) -s -l demosplash_sprite other_sprites.png 14 8 34 25 >> other_sprites.inc
$(HGR_SPRITE) -s -l falling_sprite other_sprites.png 70 140 90 155 >> other_sprites.inc
$(HGR_SPRITE) -s -l vmw_sprite other_sprites.png 42 8 90 20 >> other_sprites.inc
$(HGR_SPRITE) -s -l animal0_sprite other_sprites.png 14 35 27 46 >> other_sprites.inc
$(HGR_SPRITE) -s -l animal1_sprite other_sprites.png 14 47 27 58 >> other_sprites.inc
$(HGR_SPRITE) -s -l animal2_sprite other_sprites.png 14 59 27 71 >> other_sprites.inc
$(HGR_SPRITE) -s -l animal3_sprite other_sprites.png 14 72 27 84 >> other_sprites.inc
$(HGR_SPRITE) -s -l animal4_sprite other_sprites.png 14 85 27 94 >> other_sprites.inc
$(HGR_SPRITE) -s -l animal5_sprite other_sprites.png 14 95 27 108 >> other_sprites.inc
$(HGR_SPRITE) -s -l animal6_sprite other_sprites.png 14 109 27 122 >> other_sprites.inc
$(HGR_SPRITE) -s -l animal7_sprite other_sprites.png 42 35 55 45 >> other_sprites.inc
$(HGR_SPRITE) -s -l animal8_sprite other_sprites.png 42 46 55 55 >> other_sprites.inc
$(HGR_SPRITE) -s -l animal9_sprite other_sprites.png 42 56 55 65 >> other_sprites.inc
$(HGR_SPRITE) -s -l animal10_sprite other_sprites.png 42 66 55 76 >> other_sprites.inc
$(HGR_SPRITE) -s -l animal11_sprite other_sprites.png 42 77 55 86 >> other_sprites.inc
$(HGR_SPRITE) -s -l animal12_sprite other_sprites.png 42 87 55 98 >> other_sprites.inc
$(HGR_SPRITE) -s -l animal13_sprite other_sprites.png 42 99 55 109 >> other_sprites.inc

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