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mist: octagon: fix bug where map not properly displaying active switches
rol vs asl
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@ -49,7 +49,7 @@ mask_smc:
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tay
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tay
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skip_sprite:
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skip_sprite:
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rol mask_smc+1
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asl mask_smc+1
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iny
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iny
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iny
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iny
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@ -87,8 +87,9 @@ draw_tower_line:
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; set color
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; set color
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ldy TOWER_ROTATION
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ldy TOWER_ROTATION
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ldx line_colors,Y
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; only 4 hint rotations, so only change line color if one of those
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ldx line_colors,Y
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cpx #$77
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cpx #$77
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beq color_good
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beq color_good
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