ssi263: add some comments

This commit is contained in:
Vince Weaver 2021-09-14 00:40:29 -04:00
parent 62a64808eb
commit bf38603ed6
2 changed files with 113 additions and 0 deletions

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; This code detects a SSI263 chip on a Mockingboard
; it does this by trying to enable the chip and waiting for
; the SSI-263 to signal an interrupt when done.
; If the interrupt never comes then assume no SSI-263 is present
; The code assumes the SSI-263 is hooked to VIA6522 #2 (?)
;=============================
;=============================
; detect SSI263

107
music/ssi-263/ssi263_test.s Normal file
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;
; ssi263_test.s
;
; Used to play speech through the SC-02 / SSI-263 chip
; optionally found on Mockingboard Cards
;
; Jeremy Rand's Apple II bejeweled was a helpful reference
; Some notes:
; + Sound 1 card - one AY-3-8910
; + Speech 1 card - one SC-01 chip
; + Sound II card -- two AY-3-8910
; + Sound/Speech 1 - one SC-01/one AY-3-8910
; + Mockingboard A - two AY-3-8913 two SSI-263 sockets
; + Mockingboard B - Mockingboard A upgrade with SSI-263
; + Mockingboard C - Mockingboard A with one SSI-263
.include "hardware.inc"
.include "ssi263.inc"
speech_test:
jsr HOME
lda #4 ; assume slot #4 for now
jsr detect_ssi263
lda irq_count
clc
adc #'A'
sta $400
lda #4 ; assume slot #4 for now
jsr ssi263_speech_init
speech_loop:
; hello
lda #<hello
sta SPEECH_PTRL
lda #>hello
sta SPEECH_PTRH
jsr ssi263_speak
jsr wait_until_keypress
; hello2
lda #<hello2
sta SPEECH_PTRL
lda #>hello2
sta SPEECH_PTRH
jsr ssi263_speak
jsr wait_until_keypress
jmp speech_loop
wait_until_keypress:
lda KEYPRESS
bpl wait_until_keypress
bit KEYRESET
rts
.include "ssi263_detect.s"
.include "ssi263_speech.s"
; unrefined hello from Programming Guide
hello:
.byte $E9, $5C, $A8, $50, PHONEME_PAUSE ; PA
.byte $E9, $5C, $A8, $50, PHONEME_PAUSE ; PA
.byte $E9, $5C, $A8, $50, PHONEME_HF ; HF
.byte $E9, $5C, $A8, $50, PHONEME_EH ; EH
.byte $E9, $5C, $A8, $50, PHONEME_L ; L
.byte $E9, $5C, $A8, $50, PHONEME_O ; O
.byte $E9, $5C, $A8, $50, PHONEME_PAUSE ; PA
.byte $E9, $5C, $A8, $50, PHONEME_PAUSE ; PA
.byte $FF
; refined hello from Programming Guide
hello2:
.byte $E9, $5C, $A8, $68, PHONEME_PAUSE ; PA
.byte $E9, $5C, $A8, $68, PHONEME_PAUSE ; PA
.byte $E9, $50, $D8, $68, PHONEME_EH ; EH
.byte $E9, $52, $88, $38, $6C ; HF
.byte $E9, $5C, $D8, $4A, $4B ; EH1
.byte $E9, $5A, $C8, $4C, $9B ; UH3
.byte $E9, $5A, $C8, $48, $22 ; LF
.byte $E9, $5C, $98, $3F, $9B ; UH3
.byte $E9, $5C, $98, $34, $91 ; O
.byte $E9, $5C, $A8, $2A, $52 ; OU
.byte $E9, $53, $58, $33, $96 ; U
.byte $E9, $50, $C8, $3C, $D6 ; U
.byte $E9, $5C, $C8, $2C, PHONEME_PAUSE ; PA
.byte $E9, $5C, $C8, $0C, PHONEME_PAUSE ; PA
.byte $FF