demos: update

This commit is contained in:
Vince Weaver 2022-02-06 20:47:12 -05:00
parent 66982968c1
commit c033d0f2ff
9 changed files with 197 additions and 1 deletions

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CALL -151
E7: 20 D8 F3 C8 84 E7 A0 00 A2 8C A9 60 20 11 F4 2C
F7: 30 C0 A9 00 A8 20 5D F6 E6 FA 4C ED 00
E7G

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CALL -151
B9: 78 2c 50 c0 20 f0 fd 50
B9: 78 2C 50 C0 20 F0 FD 50
B9G

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include ../../../Makefile.inc
DOS33 = ../../../utils/dos33fs-utils/dos33
TOKENIZE = ../../../utils/asoft_basic-utils/tokenize_asoft
EMPTYDISK = ../../../empty_disk/empty.dsk
all: diamond_xdraw16.dsk
diamond_xdraw16.dsk: HELLO DIAMOND_XDRAW
cp $(EMPTYDISK) diamond_xdraw16.dsk
$(DOS33) -y diamond_xdraw16.dsk SAVE A HELLO
$(DOS33) -y diamond_xdraw16.dsk BSAVE -a 0xE7 DIAMOND_XDRAW
###
submit: xdraw16.zip
xdraw16.zip: DIAMOND_XDRAW diamond_xdraw.s file_id.diz diamond_xdraw16.dsk
mkdir -p lovebyte2021_diamond_xdraw16
cp DIAMOND_XDRAW ./lovebyte2021_diamond_xdraw16
cp diamond_xdraw.s ./lovebyte2021_diamond_xdraw16
cp file_id.diz ./lovebyte2021_diamond_xdraw16
cp diamond_xdraw16.dsk ./lovebyte2021_diamond_xdraw16
cp diamond_xdraw_720p.mp4 ./lovebyte2021_diamond_xdraw16
zip -r xdraw16.zip lovebyte2021_diamond_xdraw16
####
####
HELLO: hello.bas
$(TOKENIZE) < hello.bas > HELLO
###
DIAMOND_XDRAW: diamond_xdraw.o
ld65 -o DIAMOND_XDRAW diamond_xdraw.o -C ./apple2_e7_zp.inc
diamond_xdraw.o: diamond_xdraw.s
ca65 -o diamond_xdraw.o diamond_xdraw.s -l diamond_xdraw.lst
####
clean:
rm -f *~ *.o *.lst HELLO DIAMOND_XDRAW *.zip

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MEMORY {
ZP: start = $E7, size = $90, type = rw;
RAM: start = $E7, size = $8E00, file = %O;
}
SEGMENTS {
#CODE: load = RAM, type = ro;
#RODATA: load = RAM, type = ro;
#DATA: load = RAM, type = rw;
#BSS: load = RAM, type = bss, define = yes;
ZEROPAGE: load = ZP, type = ro;
}

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; Tiny Xdraw
; repeatedly draws an image from an Apple II shape table
; can arbitrarily point to any memory location as a source of these
; some look amazing but depend on random machine state
; to be deterministic you should probably stick to
; $E7-$F0 (the program itself)
; $D000-$FFFF (the ROMs)
; shapetables are a bit complicated to explain here, but they are a
; series of bytes ending with a $00
; (note if you point to a zero, it will be interpreted as an
; action not an end)
; each byte specifies up to 3 actions, DRAW + UP DOWN LEFT RIGHT or
; NODRAW + UP DOWN LEFT RIGHT
; It is vector scaling with SCALE we hardcode to $20 and rotation
; which gets set to 0 after the first iteration, (which is
; why the first shape has arbitrary rotation and gets left)
; we are xdrawing so it will XOR with the current pixels on the screen
; NUP=0 UP=4 zz yyy xxx , does xxx yyy zz
; NRT=1 RT=5
; NDN=2 DN=6
; NLT=3 LT=7
; zero page locations
HGR_SHAPE = $1A
HGR_SHAPE2 = $1B
HGR_BITS = $1C
GBASL = $26
GBASH = $27
A5H = $45
XREG = $46
YREG = $47
; C0-CF should be clear
; D0-DF?? D0-D5 = HGR scratch?
HGR_DX = $D0 ; HGLIN
HGR_DX2 = $D1 ; HGLIN
HGR_DY = $D2 ; HGLIN
HGR_QUADRANT = $D3
HGR_E = $D4
HGR_E2 = $D5
HGR_X = $E0
HGR_X2 = $E1
HGR_Y = $E2
HGR_COLOR = $E4
HGR_HORIZ = $E5
HGR_SCALE = $E7
HGR_SHAPE_TABLE = $E8
HGR_SHAPE_TABLE2= $E9
HGR_COLLISIONS = $EA
HGR_ROTATION = $F9
FRAME = $FC
XPOS = $FD
YPOS = $FF
; ROM calls
HGR2 = $F3D8
HGR = $F3E2
HPOSN = $F411
XDRAW0 = $F65D
XDRAW1 = $F661
RESTORE = $FF3F
.zeropage
.globalzp rot_smc
tiny_xdraw:
jsr HGR2 ; Hi-res, full screen ; 3
; Y=0, A=0 after this call
; we load at $E7 which is HGR_SCALE, so HGR_SCALE gets
; the value of the above JSR instruction ($20)
; A and Y are 0 here.
; X is left behind by the boot process?
tax
jsr HPOSN ; set screen position to X= (y,x) Y=(a)
; saves X,Y,A to zero page
; after Y= orig X/7
; A and X are ??
tiny_loop:
; values for shape table
; Y X
; F0 01 = xdraw16 from lovebyte 2021
; E726 = interesting
; E728 = moving bars
; E72A = moving lines
; E7E7 = sorta OK
lda #$e7
tax
tay
; ldx #$e7 ; point to bottom byte of shape address
; ldy #$e7 ; point to top byte of shape address
; ROT in A
; this will be 0 2nd time through loop, arbitrary otherwise
; lda #0 ; ROT=0
jsr XDRAW0 ; XDRAW 1 AT X,Y
; Both A and X are 0 at exit
; Z flag set on exit
; Y varies
beq tiny_loop ; bra

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Diamond Xdraw
-
Hi-res Xdraw Pattern
16-byte Intro for Apple II, Lovebyte 2022
by Deater / dSr

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5 HOME
10 PRINT "DIAMOND XDRAW - A 16 BYTE APPLE II INTRO"
15 PRINT " BY DEATER / DSR"
20 PRINT CHR$(4)"CATALOG"
25 PRINT:PRINT "PRESS ANY KEY TO 'BRUN TINY_DIAMOND'"
30 GET A$
35 PRINT
40 PRINT CHR$(4)"BRUN TINY_DIAMOND"

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CALL -151
E7: 20 D8 F3 AA 20 11 F4 A0 F0 A9 05 20 5D F6 F0 F7
E7G