diff --git a/games/mist_hgr/graphics_title/Makefile b/games/mist_hgr/graphics_title/Makefile index 3cf9b794..2bc483ad 100644 --- a/games/mist_hgr/graphics_title/Makefile +++ b/games/mist_hgr/graphics_title/Makefile @@ -18,7 +18,9 @@ title_graphics.inc: \ starfield.lzsa \ falling_left_top.lzsa falling_left_center.lzsa falling_left_bottom.lzsa \ falling_right_top.lzsa falling_right_bottom.lzsa \ - erase_left_bottom.lzsa erase_right_bottom.lzsa + erase_left_bottom.lzsa erase_right_bottom.lzsa \ + book_ground_stars.lzsa book_air.lzsa book_air2.lzsa book_air3.lzsa \ + book_sparks.lzsa book_glow.lzsa book_ground.lzsa echo "cyan1_lzsa: .incbin \"cyan1.lzsa\"" > title_graphics.inc echo "cyan2_lzsa: .incbin \"cyan2.lzsa\"" >> title_graphics.inc echo "m_link_book_lzsa: .incbin \"m_link_book.lzsa\"" >> title_graphics.inc @@ -32,10 +34,12 @@ title_graphics.inc: \ echo "fissure2_lzsa: .incbin \"fissure2.lzsa\"" >> title_graphics.inc echo "fissure_book_small_lzsa: .incbin \"fissure_book_small.lzsa\"" >> title_graphics.inc echo "fissure_book_big_lzsa: .incbin \"fissure_book_big.lzsa\"" >> title_graphics.inc - echo "book_air_lzsa: .incbin \"fissure_stars.lzsa\"" >> title_graphics.inc - echo "book_sparks_lzsa: .incbin \"fissure_stars.lzsa\"" >> title_graphics.inc - echo "book_glow_lzsa: .incbin \"fissure_stars.lzsa\"" >> title_graphics.inc - echo "book_ground_lzsa: .incbin \"fissure_stars.lzsa\"" >> title_graphics.inc + echo "book_air_lzsa: .incbin \"book_air.lzsa\"" >> title_graphics.inc + echo "book_air2_lzsa: .incbin \"book_air2.lzsa\"" >> title_graphics.inc + echo "book_air3_lzsa: .incbin \"book_air3.lzsa\"" >> title_graphics.inc + echo "book_sparks_lzsa: .incbin \"book_sparks.lzsa\"" >> title_graphics.inc + echo "book_glow_lzsa: .incbin \"book_glow.lzsa\"" >> title_graphics.inc + echo "book_ground_lzsa: .incbin \"book_ground.lzsa\"" >> title_graphics.inc echo "book_ground_n_lzsa: .incbin \"book_ground_n.lzsa\"" >> title_graphics.inc echo "book_closed_n_lzsa: .incbin \"book_closed_n.lzsa\"" >> title_graphics.inc echo "starfield_lzsa: .incbin \"starfield.lzsa\"" >> title_graphics.inc @@ -46,6 +50,7 @@ title_graphics.inc: \ echo "falling_right_top_lzsa: .incbin \"falling_right_top.lzsa\"" >> title_graphics.inc echo "falling_right_bottom_lzsa: .incbin \"falling_right_bottom.lzsa\"" >> title_graphics.inc echo "erase_right_bottom_lzsa: .incbin \"erase_right_bottom.lzsa\"" >> title_graphics.inc + echo "book_ground_stars_lzsa: .incbin \"book_ground_stars.lzsa\"" >> title_graphics.inc #### diff --git a/games/mist_hgr/graphics_title/book_air.vgi b/games/mist_hgr/graphics_title/book_air.vgi new file mode 100644 index 00000000..2099ce78 --- /dev/null +++ b/games/mist_hgr/graphics_title/book_air.vgi @@ -0,0 +1,6 @@ +; MYST Book falling, up in air +; book +HTRI 5 131 39 39 48 145 +HTRI 5 159 49 39 48 145 +LINE 5 140 59 157 60 +END diff --git a/games/mist_hgr/graphics_title/book_air2.vgi b/games/mist_hgr/graphics_title/book_air2.vgi new file mode 100644 index 00000000..9f1471f7 --- /dev/null +++ b/games/mist_hgr/graphics_title/book_air2.vgi @@ -0,0 +1,6 @@ +; MYST Book falling, up in air, step 2 +RECT 4 4 126 35 162 66 ; erase old +HTRI 5 130 66 67 78 144 ; cover +HTRI 5 158 77 67 78 144 ; cover +LINE 5 141 89 158 88 ; base line +END diff --git a/games/mist_hgr/graphics_title/book_air3.vgi b/games/mist_hgr/graphics_title/book_air3.vgi new file mode 100644 index 00000000..0b8826c4 --- /dev/null +++ b/games/mist_hgr/graphics_title/book_air3.vgi @@ -0,0 +1,15 @@ +; MYST Book almost on the ground +; book +RECT 4 4 122 63 164 94 ; erase old +DRECT 0xa3 0xae 128 102 156 119 ; cover +HTRI 4 144 102 102 112 157 ; make isometric tr +HTRI 4 144 102 102 104 128 ; tl +VTRI 4 128 105 129 142 119 ; bottom left +HTRI 4 144 119 115 119 157 ; bottom right +LINE 7 124 105 138 121 ; spine +LINE 7 137 130 141 130 +LINETO 158 124 +;LINE 7 136 123 137 130 ; spine +;LINE 7 136 133 122 117 +;LINETO 124 108 +END diff --git a/games/mist_hgr/graphics_title/book_glow.vgi b/games/mist_hgr/graphics_title/book_glow.vgi new file mode 100644 index 00000000..efd72f42 --- /dev/null +++ b/games/mist_hgr/graphics_title/book_glow.vgi @@ -0,0 +1,12 @@ +; MYST Book on ground glowing +FCIRC 7 135 135 18 +FCIRC 7 147 135 18 +; book +DRECT 0xa3 0xae 132 119 154 135 ; cover +VTRI 4 155 135 151 156 119 ; make isometric +RECT 4 7 132 137 154 143 ; pages +VTRI 4 132 118 132 136 137 ; left edge +VTRI 4 131 137 127 132 138 ; upper spine +VTRI 4 154 131 148 155 136 ; lower triangle +LINE 4 135 136 155 136 ; cover edge +END diff --git a/games/mist_hgr/graphics_title/book_ground.vgi b/games/mist_hgr/graphics_title/book_ground.vgi new file mode 100644 index 00000000..a9772335 --- /dev/null +++ b/games/mist_hgr/graphics_title/book_ground.vgi @@ -0,0 +1,19 @@ +; MYST Book on the Floor +; erase all +RECT 4 4 93 106 199 172 +; book +DRECT 0xa3 0xae 132 119 154 135 ; cover +VTRI 4 155 135 151 156 119 ; make isometric +RECT 4 7 132 137 154 143 ; pages +VTRI 4 132 118 132 136 137 ; left edge +VTRI 4 131 137 127 132 138 ; upper spine +VTRI 4 154 131 148 155 136 ; lower triangle +LINE 4 135 136 155 136 ; cover edge +; erase glow +;VTRI 4 121 119 103 135 156 ; erase left +;HTRI 4 110 156 139 156 166 ; erase right +;RECT 4 4 158 125 165 143 ; erase top +; hilight +LINE 7 127 123 129 145 +LINE 7 129 145 154 144 +END diff --git a/games/mist_hgr/graphics_title/book_ground_n.vgi b/games/mist_hgr/graphics_title/book_ground_n.vgi index a2c6190a..e69c61df 100644 --- a/games/mist_hgr/graphics_title/book_ground_n.vgi +++ b/games/mist_hgr/graphics_title/book_ground_n.vgi @@ -25,7 +25,7 @@ DRECT 0xa3 0xae 132 119 154 135 ; cover VTRI 4 155 135 151 156 119 ; make isometric RECT 4 7 132 137 154 143 ; pages VTRI 4 132 118 132 136 137 ; left edge -VTRI 4 131 137 127 132 18 ; upper spine +VTRI 4 131 137 127 132 138 ; upper spine VTRI 4 154 131 148 155 136 ; lower triangle LINE 4 135 136 155 136 ; cover edge ; hilight diff --git a/games/mist_hgr/graphics_title/book_ground_stars.vgi b/games/mist_hgr/graphics_title/book_ground_stars.vgi new file mode 100644 index 00000000..ada85e31 --- /dev/null +++ b/games/mist_hgr/graphics_title/book_ground_stars.vgi @@ -0,0 +1,23 @@ +; MYST Book on the Floor +CLS 0x80 +; stars +POINT 7 16 12 +POINT 7 23 37 +POINT 7 7 63 +POINT 7 55 34 +POINT 7 71 51 +POINT 7 87 13 +POINT 7 114 27 +POINT 7 117 44 +POINT 7 164 21 +POINT 7 170 32 +POINT 7 213 3 +POINT 7 228 2 +POINT 7 210 13 +POINT 7 220 31 +POINT 7 240 31 +POINT 7 258 43 +POINT 7 256 48 +POINT 7 266 61 +POINT 7 279 59 +END diff --git a/games/mist_hgr/graphics_title/book_sparks.vgi b/games/mist_hgr/graphics_title/book_sparks.vgi new file mode 100644 index 00000000..540bf3a3 --- /dev/null +++ b/games/mist_hgr/graphics_title/book_sparks.vgi @@ -0,0 +1,44 @@ +; MYST Book on ground sparking +RECT 4 4 120 99 163 134 ; erase old +DRECT 0xa3 0xae 128 117 156 134 ; cover +HTRI 4 144 117 117 127 157 ; make isometric tr +HTRI 4 144 117 117 121 128 ; tl +VTRI 4 128 120 129 142 134 ; bottom left +HTRI 4 144 134 130 134 157 ; bottom right +LINE 7 124 120 138 136 ; spine +LINE 7 137 145 141 145 +LINETO 158 139 +; delay +RECT 4 4 0 160 129 191 +; sparks left +LINE 6 131 140 135 144 +LINE 6 130 140 126 144 +LINE 6 134 145 132 148 +; sparks right +LINE 6 153 144 155 147 +; 2nd level +LINE 6 124 126 120 124 +LINE 6 125 129 119 129 +LINE 6 129 133 122 134 +LINETO 118 133 +LINE 6 124 136 114 137 +LINE 6 128 143 120 143 +LINETO 118 150 +LINE 6 127 143 127 155 +LINE 6 133 143 132 149 +LINETO 127 151 +LINE 6 133 149 143 158 +LINE 6 137 154 135 157 +LINE 6 139 145 139 151 +LINE 6 144 146 151 153 +LINE 6 149 142 149 151 +LINE 6 152 143 159 151 +LINETO 158 157 +LINE 6 158 152 162 153 +LINE 6 155 146 165 150 +LINE 6 155 146 163 145 +LINE 6 153 140 161 142 +LINE 6 158 138 168 139 +LINE 6 158 130 163 131 +LINE 6 159 128 163 126 +END diff --git a/games/mist_hgr/graphics_title/erase_right_bottom.vgi b/games/mist_hgr/graphics_title/erase_right_bottom.vgi index 8a148265..969a680e 100644 --- a/games/mist_hgr/graphics_title/erase_right_bottom.vgi +++ b/games/mist_hgr/graphics_title/erase_right_bottom.vgi @@ -1,3 +1,3 @@ ; ERASE left, bottom -RECT 4 4 71 122 109 169 ; erase old +RECT 4 4 179 102 222 127 ; erase old END diff --git a/games/mist_hgr/graphics_title/falling_right_bottom.vgi b/games/mist_hgr/graphics_title/falling_right_bottom.vgi index 51857733..8b641f2e 100644 --- a/games/mist_hgr/graphics_title/falling_right_bottom.vgi +++ b/games/mist_hgr/graphics_title/falling_right_bottom.vgi @@ -1,16 +1,20 @@ -; Falling left, bottom -RECT 4 4 74 63 107 102 ; erase old -DRECT 0xa3 0xae 72 124 107 168 ; cover -VTRI 4 72 137 72 84 124 ; upper left -VTRI 4 72 132 72 95 168 ; bottom left -VTRI 7 108 158 84 108 124 ; pages -VTRI 4 108 153 89 108 168 ; bottom right -VTRI 4 108 152 91 108 124 ; upper right -LINE 7 73 138 84 125 ; outline -LINETO 104 154 -LINETO 91 167 -LINETO 73 138 -LINE 7 106 154 108 150 ; pages -LINETO 90 124 -LINETO 85 126 +; Falling right, bottom +RECT 4 4 176 41 224 80 ; erase old +LINE 5 182 111 203 104 ; spine +LINETO 203 113 +LINETO 180 121 +LINETO 182 111 +LINE 5 183 119 183 110 ; spine decoration +RECT 5 5 190 109 191 115 ; spine decoration +HTRI 5 195 115 106 111 199 +HTRI 5 199 106 108 112 195 ; spine decor +LINE 7 187 120 200 123 ; shiny cover +LINETO 218 118 +LINETO 206 114 +LINETO 187 120 +LINE 5 218 109 204 104 ; pages edge +LINETO 204 113 +LINETO 218 117 +LINE 7 206 106 217 112 ; pages +LINE 7 206 110 216 114 END diff --git a/games/mist_hgr/mist_title.s b/games/mist_hgr/mist_title.s index c8b838b5..6e263fa4 100644 --- a/games/mist_hgr/mist_title.s +++ b/games/mist_hgr/mist_title.s @@ -359,14 +359,18 @@ reload_everything: ; "FLEETING GLIMPSE.",0 jsr clear_bottom + + ldx #fissure_book_small_lzsa + lda #1 + jsr draw_and_wait + jsr move_and_print jsr move_and_print jsr move_and_print - ldx #fissure_book_small_lzsa - lda #25 - jsr draw_and_wait + lda #24 + jsr wait_a_bit ldx #fissure_book_big_lzsa @@ -384,12 +388,14 @@ reload_everything: ; "HAVE LANDED, BUT I MUST ADMIT," ; "HOWEVER-- SUCH CONJECTURE IS FUTILE." + jsr clear_bottom + ldx #starfield_lzsa lda #1 jsr draw_and_wait - jsr clear_bottom + jsr move_and_print jsr move_and_print jsr move_and_print @@ -421,12 +427,13 @@ reload_everything: ; "MIGHT SOMEDAY HOLD MY MYST BOOK ARE" ; "UNSETTLING TO ME." + jsr clear_bottom + ldx #starfield_lzsa lda #1 jsr draw_and_wait - jsr clear_bottom jsr move_and_print jsr move_and_print jsr move_and_print @@ -454,16 +461,20 @@ reload_everything: ; "REALIZING THAT PERHAPS," jsr clear_bottom - jsr move_and_print - jsr move_and_print - jsr move_and_print ldx #falling_left_top_lzsa - lda #15 + lda #1 jsr draw_and_wait + jsr move_and_print + jsr move_and_print + jsr move_and_print + + lda #14 + jsr wait_a_bit + ldx #falling_left_center_lzsa lda #15 @@ -483,20 +494,41 @@ reload_everything: ; BOOK_AIR : The ending... ;=================================== + ldx #book_ground_stars_lzsa + lda #1 + jsr draw_and_wait + + ; the ending + jsr clear_bottom jsr move_and_print ldx #book_air_lzsa - lda #15 + lda #10 + jsr draw_and_wait + + ; has not yet + jsr move_and_print + + ldx #book_air2_lzsa + lda #10 + jsr draw_and_wait + + ; been written + jsr move_and_print + + ldx #book_air3_lzsa + lda #10 jsr draw_and_wait ;=================================== ; BOOK_SPARKS : has not yet... ;=================================== - jsr move_and_print - ldx #book_sparks_lzsa lda #15 @@ -506,8 +538,6 @@ reload_everything: ; BOOK_GLOW : been written... ;=================================== - jsr move_and_print - ldx #book_glow_lzsa lda #15 @@ -519,9 +549,18 @@ reload_everything: ldx #book_ground_lzsa - lda #50 + lda #15 jsr draw_and_wait +; jmp done_intro + + +skip_intro: + +; ldx #book_ground_n_lzsa +; lda #1 +; jsr draw_and_wait done_intro: @@ -540,6 +579,7 @@ done_intro: lda #0 sta LEVEL_OVER + ;============================ ; init vars @@ -750,7 +790,7 @@ draw_and_wait: pla pla ; get return value off stack - jmp done_intro + jmp skip_intro no_escape: