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keen: more work on keen sounds
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2307
music/redbook_sound/ck1_sounds.inc
Normal file
2307
music/redbook_sound/ck1_sounds.inc
Normal file
File diff suppressed because it is too large
Load Diff
@ -1,49 +0,0 @@
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LVLDONESND:
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.byte 36,4 ; 662.9
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.byte 0,9 ; 0.0
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.byte 36,6 ; 662.9
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.byte 0,8 ; 0.0
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.byte 36,6 ; 662.9
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.byte 0,15 ; 0.0
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.byte 93,2 ; 261.7
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.byte 94,5 ; 258.3
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.byte 0,10 ; 0.0
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.byte 82,12 ; 296.8
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.byte 83,1 ; 292.4
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.byte 0,7 ; 0.0
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.byte 149,1 ; 164.3
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.byte 139,10 ; 176.0
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.byte 140,1 ; 174.4
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.byte 139,1 ; 176.0
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.byte 0,6 ; 0.0
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.byte 183,1 ; 134.4
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.byte 181,1 ; 135.3
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.byte 0,4 ; 0.0
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.byte 184,6 ; 133.5
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.byte 0,7 ; 0.0
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.byte 170,1 ; 144.1
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.byte 169,1 ; 145.2
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.byte 0,2 ; 0.0
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.byte 171,3 ; 143.1
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.byte 170,3 ; 144.1
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.byte 169,1 ; 145.2
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.byte 0,9 ; 0.0
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.byte 156,1 ; 156.6
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.byte 158,1 ; 155.4
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.byte 0,3 ; 0.0
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.byte 159,3 ; 154.2
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.byte 158,4 ; 155.4
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.byte 0,11 ; 0.0
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.byte 135,1 ; 180.8
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.byte 137,1 ; 179.2
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.byte 0,3 ; 0.0
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.byte 134,28 ; 182.4
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.byte 0,12 ; 0.0
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.byte 206,4 ; 119.1
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.byte 205,5 ; 119.8
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.byte 206,1 ; 119.1
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.byte 205,4 ; 119.8
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.byte 0,11 ; 0.0
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.byte 12,5 ; 1988.6
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.byte 255,255
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@ -1,19 +1,34 @@
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SOUND_OFFSET = $F0
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SOUND_OFFSET = $F0
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WHICH_SOUND = $F1
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INL = $FE
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INH = $FF
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KEYPRESS = $C000
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KEYRESET = $C010
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KEYPRESS = $C000
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KEYRESET = $C010
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test_keen:
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lda #0
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sta WHICH_SOUND
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next_sound:
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ldy WHICH_SOUND
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lda sounds_low,Y
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sta INL
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lda sounds_high,Y
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cmp #$FF
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beq test_keen ; reset
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sta INH
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ldy #0
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sty SOUND_OFFSET
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play_loop:
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ldy SOUND_OFFSET
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lda LVLDONESND,Y
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lda (INL),Y
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sta speaker_frequency
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iny
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lda LVLDONESND,Y
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lda (INL),Y
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cmp #$FF
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beq play_done
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@ -23,6 +38,10 @@ play_loop:
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sta speaker_duration
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iny
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bne no_wrap
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inc INH
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no_wrap:
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sty SOUND_OFFSET
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jsr speaker_tone
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@ -36,10 +55,38 @@ play_done:
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bit KEYRESET
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jmp test_keen
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inc WHICH_SOUND
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jmp next_sound
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.include "redbook_sound.s"
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.include "lvldone.inc"
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.include "ck1_sounds.inc"
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sounds_low:
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.byte <WLDWALKSND,<WLDBLOCKSND<WLDENTERSND,<KEENWALKSND
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.byte <KEENBLOKSND,<KEENJUMPSND,<KEENLANDSND,<KEENDIESND
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.byte <GOTBONUSSND,<GOTITEMSND,<GOTPARTSND,<KEENFIRESND
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.byte <KEENPOGOSND,<POGOJUMPSND,<LVLDONESND,<GAMEOVERSND
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.byte <HISCORESND,<TELEPORTSND,<CHUNKSMASH,<GOINDOORSND
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.byte <BUMPHEADSND,<USEKEYSND,<CANNONFIRE,<SLAMSND
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.byte <CLICKSND,<CRYSTALSND,<PLUMMETSND,<EXTRAMANSND
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.byte <YORPBUMPSND,<KEENWLK2SND,<YORPBOPSND,<GETCARDSND
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.byte <DOOROPENSND,<YORPSCREAM,<GARGSCREAM,<GUNCLICK
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.byte <SHOTHIT,<TANKFIRE,<vortscream,<keencicle
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.byte <keensleft,<EARTHPOW,$FF
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sounds_high:
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.byte >WLDWALKSND,>WLDBLOCKSND>WLDENTERSND,>KEENWALKSND
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.byte >KEENBLOKSND,>KEENJUMPSND,>KEENLANDSND,>KEENDIESND
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.byte >GOTBONUSSND,>GOTITEMSND,>GOTPARTSND,>KEENFIRESND
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.byte >KEENPOGOSND,>POGOJUMPSND,>LVLDONESND,>GAMEOVERSND
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.byte >HISCORESND,>TELEPORTSND,>CHUNKSMASH,>GOINDOORSND
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.byte >BUMPHEADSND,>USEKEYSND,>CANNONFIRE,>SLAMSND
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.byte >CLICKSND,>CRYSTALSND,>PLUMMETSND,>EXTRAMANSND
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.byte >YORPBUMPSND,>KEENWLK2SND,>YORPBOPSND,>GETCARDSND
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.byte >DOOROPENSND,>YORPSCREAM,>GARGSCREAM,>GUNCLICK
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.byte >SHOTHIT,>TANKFIRE,>vortscream,>keencicle
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.byte >keensleft,>EARTHPOW,$FF
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