asm: add dos33 routines taken from my ll program

This commit is contained in:
Vince Weaver 2018-02-17 16:01:25 -05:00
parent ca9d825f9e
commit cb7b8f5c43
2 changed files with 237 additions and 0 deletions

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; File I/O routines based on sample code in
; "Beneath Apple DOS" by Don Worth and Pieter Lechner
;; For the disk-read code
RWTSH EQU $F1
RWTSL EQU $F0
DOSBUFH EQU $EF
DOSBUFL EQU $EE
FILEMH EQU $ED
FILEML EQU $EC
;; DOS Constants
OPEN EQU $01
CLOSE EQU $02
READ EQU $03
WRITE EQU $04
DELETE EQU $05
CATALOG EQU $06
LOCK EQU $07
UNLOCK EQU $08
RENAME EQU $09
POSITION EQU $0A
INIT EQU $0B
VERIFY EQU $0C
LOCATE_FILEM_PARAM EQU $3DC
LOCATE_RWTS_PARAM EQU $3E3
FILEMANAGER EQU $3D6
;================================
; read from disk
;================================
jsr LOCATE_FILEM_PARAM ; load file manager param list
; Y=low A=high
sta FILEMH
sty FILEML
ldy #7 ; file type offset = 7
lda #0 ; 0 = text
sta (FILEML),y
iny ; filename ptr offset = 8
lda #<filename
sta (FILEML),y
iny
lda #>filename
sta (FILEML),y
ldx #1 ; open existing file
jsr open ; open file
jsr read ; read buffer
jsr close ; close file
;=================================
; get_dos_buffer
;=================================
;
; Dos buffer format
; 0x000-0x0ff = data buffer
; 0x100-0x1ff = t/s list buffer
; 0x200-0x22c = file manager workarea (45 bytes)
; 0x22d-0x24a = file name buffer
; 0x24b-0x24c = address of file manager workarea
; 0x24d-0x24e = address of t/s list buffer
; 0x24f-0x250 = adress of data sector buffer
; 0x251-0x252 = address of file name field for the next buffer
; In DOS, $3D2 points to 0x22d of first buffer
; add 0x24 to get chain pointer
open:
; allocate one of the DOS buffers so we don't have to set them up
allocate_dos_buffer:
lda $3D2 ; DOS load point
sta DOSBUFH
ldy #0
sty DOSBUFL
buf_loop:
lda (DOSBUFL),Y ; locate next buffer
pha ; push on stack
; we need this later
; to test validity
iny ; increment y
lda (DOSBUFL),Y ; load next byte
sta DOSBUFH ; store to buffer pointerl
pla ; restore value from stack
sta DOSBUFL ; store to buffer pointerh
bne found_buffer ; if not zero, found a buffer
lda DOSBUFH ; also if not zero, found a buffer
beq error ; no buffer found, exit
found_buffer:
ldy #0 ; get filename
lda (DOSBUFL),Y ; get first byte
beq good_buffer ; if zero, good buffer
; in use
ldy #$24 ; point to next
bne buf_loop ; and loop
good_buffer:
lda #$78
sta (DOSBUFL),Y ; mark as in use (can be any !0)
keep_opening:
ldy #0
lda #OPEN ; set operation code to OPEN
sta (FILEML),y
ldy #2 ; point to record length
lda #0 ; set it to zero (16-bits)
sta (FILEML),y
iny
sta (FILEML),y
iny ; point to volume num (0=any)
sta (FILEML),y
jsr LOCATE_RWTS_PARAM ; get current RWTS parameters
; so we can get disk/slot info
sty RWTSL
sta RWTSH
ldy #1
lda (RWTSL),y ; get slot*16
lsr a
lsr a
lsr a
lsr a ; divide by 16
ldy #6 ; address of slot
sta (FILEML),y ; store it
ldy #2
lda (RWTSL),y ; get drive
ldy #5 ; address of drive
sta (FILEML),y
filemanager_interface:
ldy #$1E
dbuf_loop:
lda (DOSBUFL),y ; get three buffer pointers
pha ; push onto stack
iny ; increment pointer
cpy #$24 ; have we incremented 6 times?
bcc dbuf_loop ; if not, loop
ldy #$11 ; point to the end of the same struct
; in file manager
fmgr_loop:
pla ; pop value
sta (FILEML),Y ; store it
dey ; work backwards
cpy #$c ; see if we are done
bcs fmgr_loop ; loop
jmp FILEMANAGER ; run filemanager
;====================
; close DOS file
;====================
close:
ldy #0 ; command offset
lda #CLOSE ; load close
sta (FILEML),y
jsr filemanager_interface
ldy #0 ; mark dos buffer as free again
tya
sta (DOSBUFL),y
rts
;=========================
; read from dos file
;=========================
read:
ldy #0 ; command offset
lda #READ
sta (FILEML),y
iny ; point to sub-opcode
lda #2 ; "range of bytes"
sta (FILEML),y
ldy #6 ; point to number of bytes to read
lda #$ff
sta (FILEML),y ; we want to read 255 bytes
iny
lda #$00
sta (FILEML),y
ldy #8 ; buffer address
lda #<disk_buff
sta (FILEML),y
iny
lda #>disk_buff
sta (FILEML),y
bne filemanager_interface ; same as JMP
filename:
; CPUINFO__6502 (padded to be 30 chars long)
.byte $C3,$D0,$D5,$C9,$CE,$C6,$CF,$DF
.byte $DF,$B6,$B5,$B0,$B2,$A0,$A0,$A0
.byte $A0,$A0,$A0,$A0,$A0,$A0,$A0,$A0
.byte $A0,$A0,$A0,$A0,$A0,$A0

7
chiptune_player/TODO Normal file
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+ Load from disk
+ Starfield
+ Volume Bars
+ Print Descriptive Text
+ Print time
+ LZ4 decompression
+ Loop support