mist: arbor: slightly closer

This commit is contained in:
Vince Weaver 2020-06-25 00:46:51 -04:00
parent 986dcffaea
commit d49bc7a6d1
8 changed files with 46 additions and 2 deletions

View File

@ -26,7 +26,9 @@ arbor_graphics.inc: \
hut2_e.lzsa hut2_w.lzsa \
hut2_inside_w.lzsa hut2_inside_s.lzsa \
bridge5_n.lzsa bridge5_s.lzsa \
longshack3_n.lzsa longshack3_s.lzsa
longshack3_n.lzsa longshack3_s.lzsa \
bridge6_n.lzsa bridge6_s.lzsa \
shack2_n.lzsa shack2_s.lzsa shack2_e.lzsa shack2_w.lzsa
echo "arrival_e_lzsa: .incbin \"arrival_e.lzsa\"" > arbor_graphics.inc
echo "arrival_open_e_lzsa: .incbin \"arrival_open_e.lzsa\"" >> arbor_graphics.inc
echo "arrival_w_lzsa: .incbin \"arrival_w.lzsa\"" >> arbor_graphics.inc
@ -69,6 +71,13 @@ arbor_graphics.inc: \
echo "bridge5_s_lzsa: .incbin \"bridge5_s.lzsa\"" >> arbor_graphics.inc
echo "longshack3_n_lzsa: .incbin \"longshack3_n.lzsa\"" >> arbor_graphics.inc
echo "longshack3_s_lzsa: .incbin \"longshack3_s.lzsa\"" >> arbor_graphics.inc
echo "bridge6_n_lzsa: .incbin \"bridge6_n.lzsa\"" >> arbor_graphics.inc
echo "bridge6_s_lzsa: .incbin \"bridge6_s.lzsa\"" >> arbor_graphics.inc
echo "shack2_n_lzsa: .incbin \"shack2_n.lzsa\"" >> arbor_graphics.inc
echo "shack2_s_lzsa: .incbin \"shack2_s.lzsa\"" >> arbor_graphics.inc
echo "shack2_e_lzsa: .incbin \"shack2_e.lzsa\"" >> arbor_graphics.inc
echo "shack2_w_lzsa: .incbin \"shack2_w.lzsa\"" >> arbor_graphics.inc
%.gr: %.png
$(PNG2GR) $< $@

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@ -8,6 +8,7 @@ locations:
.word location8, location9, location10,location11
.word location12,location13,location14,location15
.word location16,location17,location18,location19
.word location20,location21
; ARBOR_INSIDE_ELEV1 -- arrival in elevator1
location0:
@ -344,7 +345,7 @@ location18:
; ARBOR_LONGSHACK3 -- next longshack
location19:
.byte ARBOR_BRIDGE5 ; north exit
.byte $ff ; south exit
.byte ARBOR_BRIDGE6 ; south exit
.byte $ff ; east exit
.byte $ff ; west exit
.byte DIRECTION_N ; north exit_dir
@ -358,3 +359,37 @@ location19:
.byte BG_NORTH|BG_SOUTH
.byte $ff
; ARBOR_BRIDGE6 -- the next bridge
location20:
.byte ARBOR_LONGSHACK3 ; north exit
.byte ARBOR_SHACK2 ; south exit
.byte $ff ; east exit
.byte $ff ; west exit
.byte DIRECTION_N ; north exit_dir
.byte DIRECTION_S ; south exit_dir
.byte $ff ; east exit_dir
.byte $ff ; west exit_dir
.word bridge6_n_lzsa ; north bg
.word bridge6_s_lzsa ; south bg
.word $0000 ; east bg
.word $0000 ; west bg
.byte BG_NORTH|BG_SOUTH
.byte $ff
; ARBOR_SHACK2 -- the shack before the elevator
location21:
.byte ARBOR_LONGSHACK3 ; north exit
.byte $ff ; south exit
.byte $ff ; east exit
.byte $ff ; west exit
.byte DIRECTION_N ; north exit_dir
.byte $ff ; south exit_dir
.byte $ff ; east exit_dir
.byte DIRECTION_W ; west exit_dir
.word shack2_n_lzsa ; north bg
.word shack2_s_lzsa ; south bg
.word shack2_e_lzsa ; east bg
.word shack2_w_lzsa ; west bg
.byte BG_NORTH|BG_SOUTH|BG_EAST|BG_WEST
.byte $ff