diff --git a/games/sb/asplode.s b/games/sb/asplode.s index 04221e3f..b70e4542 100644 --- a/games/sb/asplode.s +++ b/games/sb/asplode.s @@ -91,6 +91,7 @@ strongbadzone_start: done_load_sound: + ;========================== ; Load Title ;=========================== @@ -179,6 +180,23 @@ load_background: lda #0 sta BULLET_Y + jmp main_loop + + +title_data: + .incbin "asplode_graphics/sb_title.hgr.zx02" + +comp_data: + .incbin "asplode_graphics/sb_zone.hgr.zx02" + +sound_data: + .incbin "asplode_sound/asplode_sound.btc.zx02" + + .include "hgr_tables.s" + .include "zx02_optim.s" + + ; start at least 8k in? + ;========================== ; main loop ;=========================== @@ -692,8 +710,6 @@ done_flip: - .include "hgr_tables.s" - .include "zx02_optim.s" .include "hgr_sprite_big.s" .include "cycle_colors.s" .include "hgr_copy_fast.s" @@ -702,14 +718,6 @@ done_flip: .include "asplode_graphics/sb_sprites.inc" -title_data: - .incbin "asplode_graphics/sb_title.hgr.zx02" - -comp_data: - .incbin "asplode_graphics/sb_zone.hgr.zx02" - -sound_data: - .incbin "asplode_sound/asplode_sound.btc.zx02" shield_sprites_l: .byte