drops: trying it out

too big
This commit is contained in:
Vince Weaver 2021-02-01 14:43:19 -05:00
parent 08a448f8fc
commit de808856c9
10 changed files with 714 additions and 26 deletions

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@ -1,17 +1,23 @@
all:
cd boxes && make
cd drops && make
cd mode7 && make
cd plasma && make
cd rasterbars && make
cd rotozoom && make
cd scroll_text && make
cd sierp && make
cd starfield && make
clean:
cd boxes && make clean
cd drops && make clean
cd mode7 && make clean
cd plasma && make clean
cd rasterbars && make clean
cd rotozoom && make clean
cd scroll_text && make clean
cd sierp && make clean
cd starfield && make clean
rm -f *~

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@ -3,6 +3,9 @@ Various experiments in lo-res graphics
+ boxes
makes lores pictures by drawing boxes
+ drops
raindrops
+ mode7
mode7 tests, used when making mode7 demo
@ -15,6 +18,9 @@ Various experiments in lo-res graphics
+ scroll_text
some lo-res scroll text
+ sier
zooming sierpinski
+ starfield
lo-res starfield

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@ -0,0 +1,31 @@
include ../../../Makefile.inc
DOS33 = ../../../utils/dos33fs-utils/dos33
TOKENIZE = ../../../utils/asoft_basic-utils/tokenize_asoft
LINKERSCRIPTS = ../../../linker_scripts
all: drops.dsk
drops.dsk: HELLO DROPS
cp empty.dsk drops.dsk
$(DOS33) -y drops.dsk SAVE A HELLO
$(DOS33) -y drops.dsk BSAVE -a 0x300 DROPS
###
HELLO: hello.bas
$(TOKENIZE) < hello.bas > HELLO
###
DROPS: drops.o
ld65 -o DROPS drops.o -C $(LINKERSCRIPTS)/apple2_300.inc
drops.o: drops.s
ca65 -o drops.o drops.s -l drops.lst
###
clean:
rm -f *~ *.o *.lst HELLO DROPS

231
graphics/gr/drops/drops.s Normal file
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@ -0,0 +1,231 @@
; water drops
; based roughly on
; https://github.com/seban-slt/Atari8BitBot/blob/master/ASM/water/water.m65
; for each pixel
; C
; A V B
; D
;
; calculate color as NEW_V = (A+B+C+D)/2 - OLD_V
; then flip buffers
.include "hardware.inc"
GBASH = $27
MASK = $2E
COLOR = $30
SEEDL = $4E
FRAME = $F9
XX = $FA
YY = $FB
BUF1L = $FC
BUF1H = $FD
BUF2L = $FE
BUF2H = $FF
;================================
; Clear screen and setup graphics
;================================
drops:
jsr SETGR ; set lo-res 40x40 mode
bit FULLGR ; make it 40x48
drops_outer:
inc FRAME
lda FRAME
and #$f
bne no_drop
jsr random8
; buffer is 40x48 = roughly 2k?
; so random top bits = 0..7
lda SEEDL
sta BUF1L
and #$7
clc
adc #$20
sta BUF1H
lda #$1f
ldy #41
sta (BUF1L),Y
iny
sta (BUF1L),Y
ldy #81
sta (BUF1L),Y
iny
sta (BUF1L),Y
no_drop:
lda FRAME
and #$1
beq even_frame
even_frame:
lda #$20
sta BUF1H
lda #$40
sta BUF2H
jmp done_frame
odd_frame:
lda #$40
sta BUF1H
lda #$20
sta BUF2H
done_frame:
lda #$00
sta BUF1L
sta BUF2L
lda #48
sta YY
drops_yloop:
lda YY ; plot call needs Y/2
lsr
bcc even_mask
ldy #$f0
.byte $C2 ; bit hack
even_mask:
ldy #$0f
sty MASK
jsr GBASCALC ; take Y-coord/2 in A, put address in GBASL/H ( a trashed, C clear)
lda GBASH
draw_page_smc:
adc #0
sta GBASH ; adjust for PAGE1/PAGE2 ($400/$800)
; reset XX to 0
lda #40 ; XX
sta XX
drops_xloop:
clc
ldy #1
lda (BUF1L),Y
ldy #81
adc (BUF1L),Y
ldy #40
adc (BUF1L),Y
ldy #42
adc (BUF1L),Y
lsr
dey
sec
sbc (BUF2L),Y
bpl done_calc
eor #$ff
done_calc:
sta (BUF2L),Y
inc BUF1L
inc BUF2L
bne no_oflo
inc BUF1H
inc BUF2H
no_oflo:
; adjust color
lsr
and #$f
tay
lda colors,Y
sta COLOR
ldy XX
jsr PLOT1 ; PLOT AT (GBASL),Y
dec XX
bpl drops_xloop
dec YY
bpl drops_yloop
flip_pages:
ldx #0
lda draw_page_smc+1 ; DRAW_PAGE
beq done_page
inx
done_page:
ldy PAGE0,X ; set display page to PAGE1 or PAGE2
eor #$4 ; flip draw page between $400/$800
sta draw_page_smc+1 ; DRAW_PAGE
jmp drops_outer ; just slightly too far???
colors:
.byte $00,$22,$66,$EE,$77,$FF,$FF,$FF
;=============================
; random8
;=============================
; 8-bit 6502 Random Number Generator
; Linear feedback shift register PRNG by White Flame
; http://codebase64.org/doku.php?id=base:small_fast_8-bit_prng
random8:
lda SEEDL ; 2
beq doEor ; 2
asl ; 1
beq noEor ; if the input was $80, skip the EOR ; 2
bcc noEor ; 2
doEor:
eor #$1d ; 2
noEor:
sta SEEDL
rts
; for maximum twitter size we enter this program
; by using the "&" operator which jumps to $3F5
; we can't load there though as the code would end up overlapping
; $400 which is the graphics area
; this is at 389
; we want to be at 3F5, so load program at 36C?
jmp drops ; entry point from &

BIN
graphics/gr/drops/empty.dsk Normal file

Binary file not shown.

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@ -0,0 +1,103 @@
;; HARDWARE LOCATIONS
KEYPRESS = $C000
KEYRESET = $C010
;; SOFT SWITCHES
CLR80COL = $C000 ; PAGE0/PAGE1 normal
SET80COL = $C001 ; PAGE0/PAGE1 switches PAGE0 in Aux instead
EIGHTYCOLOFF = $C00C
EIGHTYCOLON = $C00D
TBCOLOR = $C022 ; IIgs text foreground / background colors
NEWVIDEO = $C029 ; IIgs graphics modes
SPEAKER = $C030
CLOCKCTL = $C034 ; bits 0-3 are IIgs border color
SET_GR = $C050
SET_TEXT = $C051
FULLGR = $C052
TEXTGR = $C053
PAGE0 = $C054
PAGE1 = $C055
LORES = $C056 ; Enable LORES graphics
HIRES = $C057 ; Enable HIRES graphics
AN3 = $C05E ; Annunciator 3
PADDLE_BUTTON0 = $C061
PADDLE_BUTTON1 = $C062
PADDL0 = $C064
PTRIG = $C070
;; BASIC ROUTINES
NORMAL = $F273
;; MONITOR ROUTINES
PLOT = $F800 ;; PLOT AT Y,A
PLOT1 = $F80E ;; PLOT at (GBASL),Y (need MASK to be $0f or $f0)
HLINE = $F819 ;; HLINE Y,$2C at A
VLINE = $F828 ;; VLINE A,$2D at Y
CLRSCR = $F832 ;; Clear low-res screen
CLRTOP = $F836 ;; clear only top of low-res screen
GBASCALC= $F847 ;; take Y-coord/2 in A, put address in GBASL/H ( a trashed, C clear)
SETCOL = $F864 ;; COLOR=A
ROM_TEXT2COPY = $F962 ;; iigs
SETTXT = $FB36
SETGR = $FB40
TABV = $FB5B ;; VTAB to A
ROM_MACHINEID = $FBB3 ;; iigs
BELL = $FBDD ;; ring the bell
BASCALC = $FBC1 ;;
VTAB = $FC22 ;; VTAB to CV
HOME = $FC58 ;; Clear the text screen
WAIT = $FCA8 ;; delay 1/2(26+27A+5A^2) us
CROUT1 = $FD8B
SETINV = $FE80 ;; INVERSE
SETNORM = $FE84 ;; NORMAL
COUT = $FDED ;; output A to screen
COUT1 = $FDF0 ;; output A to screen
COLOR_BLACK = 0
COLOR_RED = 1
COLOR_DARKBLUE = 2
COLOR_PURPLE = 3
COLOR_DARKGREEN = 4
COLOR_GREY = 5
COLOR_MEDIUMBLUE = 6
COLOR_LIGHTBLUE = 7
COLOR_BROWN = 8
COLOR_ORANGE = 9
COLOR_GREY2 = 10
COLOR_PINK = 11
COLOR_LIGHTGREEN = 12
COLOR_YELLOW = 13
COLOR_AQUA = 14
COLOR_WHITE = 15
COLOR_BOTH_BLACK = $00
COLOR_BOTH_RED = $11
COLOR_BOTH_DARKBLUE = $22
COLOR_BOTH_DARKGREEN = $44
COLOR_BOTH_GREY = $55
COLOR_BOTH_MEDIUMBLUE = $66
COLOR_BOTH_LIGHTBLUE = $77
COLOR_BOTH_BROWN = $88
COLOR_BOTH_ORANGE = $99
COLOR_BOTH_PINK = $BB
COLOR_BOTH_LIGHTGREEN = $CC
COLOR_BOTH_YELLOW = $DD
COLOR_BOTH_AQUA = $EE
COLOR_BOTH_WHITE = $FF

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@ -0,0 +1,2 @@
5 HOME
10 PRINT CHR$(4);"CATALOG"

158
graphics/gr/drops/zp.inc Normal file
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@ -0,0 +1,158 @@
;; Zero page monitor routines addresses
;; LZSA addresses
NIBCOUNT = $00
WNDLFT = $20
WNDWDTH = $21
WNDTOP = $22
WNDBTM = $23
CH = $24
CV = $25
GBASL = $26
GBASH = $27
BASL = $28
BASH = $29
H2 = $2C
V2 = $2D
MASK = $2E
COLOR = $30
INVFLG = $32
; More zero-page addresses
; we try not to conflict with anything DOS, MONITOR or BASIC related
;; Flying Routine Only
TURNING = $60
;SCREEN_X = $61 ; not used?
SCREEN_Y = $62
ANGLE = $63
HORIZ_SCALE_I = $64
HORIZ_SCALE_F = $65
SCALE_I = $64
SCALE_F = $65
FACTOR_I = $66
FACTOR_F = $67
DX_I = $68
DX_F = $69
SPACEX_I = $6A
SPACEX_F = $6B
CX_I = $6C
CX_F = $6D
DY_I = $6E
DY_F = $6F
SPACEY_I = $70
SPACEY_F = $71
CY_I = $72
CY_F = $73
TEMP_I = $74
TEMP_F = $75
DISTANCE_I = $76
DISTANCE_F = $77
SPACEZ_I = $78
SPACEZ_F = $79
DRAW_SPLASH = $7A
SPEED = $7B
SPLASH_COUNT = $7C
OVER_LAND = $7D
NUM1L = $7E
NUM1H = $7F
NUM2L = $80
NUM2H = $81
RESULT = $82 ; 83,84,85
NEGATE = $86 ; UNUSED?
LAST_SPACEX_I = $87
LAST_SPACEY_I = $88
LAST_MAP_COLOR = $89
COLOR_MASK = $8A
;; World Map Only
ODD = $7B
DIRECTION = $7C
REFRESH = $7D
ON_BIRD = $7E
MOVED = $7F
STEPS = $80
TFV_X = $81
TFV_Y = $82
NEWX = $83
NEWY = $84
MAP_X = $85
GROUND_COLOR = $86
LEVEL_OVER = $A0
JOYSTICK_ENABLED= $A1
FRAMEL = $A2
FRAMEH = $A3
WHICH_LOAD = $A4
MENU_RESULT = $A5
SOUND_STATUS = $A6
SOUND_DISABLED = $80
SOUND_IN_LC = $01 ; $01 sound effects in language card
SOUND_MOCKINGBOARD = $02 ; mockingboard detected
JS_BUTTON_STATE = $A7
COLOR1 = $E0
COLOR2 = $E1
MATCH = $E2
XX = $E3
YY = $E4
SHIPY = $E4
YADD = $E5
LOOP = $E6
;MEMPTRL = $E7
;MEMPTRH = $E8
NAMEL = $E9
NAMEH = $EA
NAMEX = $EB
CHAR = $EC
DISP_PAGE = $ED
DRAW_PAGE = $EE
FIRST = $F0
LASTKEY = $F1
PADDLE_STATUS = $F2
XPOS = $F3
YPOS = $F4
TEMP = $FA
RUN = $FA
TEMP2 = $FB
TEMPY = $FB
INL = $FC
INH = $FD
OUTL = $FE
OUTH = $FF
; read any file slot 6 version
; based on FASTLD6 and RTS copyright (c) Peter Ferrie 2011-2013,2018
; modified to assemble with ca65 -- vmw
; added code to patch it to run from current disk slot -- vmw
adrlo = $26 ; constant from boot prom
adrhi = $27 ; constant from boot prom
tmpsec = $3c ; constant from boot prom
reqsec = $3d ; constant from boot prom
sizelo = $44
sizehi = $45
secsize = $46
ldsizel = $70
ldsizeh = $71
namlo = $7b
namhi = $7c
step = $7d ; state for stepper motor
tmptrk = $7e ; temporary copy of current track
phase = $7f ; current phase for /seek

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@ -0,0 +1,157 @@
/* Based on https://twitter.com/seban_slt/status/1349084515755548676
https://github.com/seban-slt/Atari8BitBot/blob/master/ASM/water/water.m65 */
#include <stdio.h>
#include <stdlib.h>
#include <unistd.h>
#include "gr-sim.h"
#include "tfv_zp.h"
#define XSIZE 40
#define YSIZE 48
static unsigned char buffer1[XSIZE*YSIZE];
static unsigned char buffer2[XSIZE*YSIZE];
static unsigned int frame=0;
static void update_frame2(void) {
int xx,yy,temp;
for(yy=0;yy<YSIZE;yy++) {
for(xx=0;xx<XSIZE;xx++) {
temp=0;
if (yy>0) temp+=buffer1[(yy-1)*XSIZE+xx];
if (yy<YSIZE-1) temp+=buffer1[(yy+1)*XSIZE+xx];
if (xx>0) temp+=buffer1[yy*XSIZE+xx-1];
if (xx<XSIZE-1) temp+=buffer1[yy*XSIZE+xx+1];
temp/=2;
temp-=buffer2[yy*XSIZE+xx];
if (temp<0) temp=-temp;
buffer2[yy*XSIZE+xx]=temp;
}
}
return;
}
static void update_frame1(void) {
int xx,yy,temp;
for(yy=0;yy<YSIZE;yy++) {
for(xx=0;xx<XSIZE;xx++) {
temp=0;
if (yy>0) temp+=buffer2[(yy-1)*XSIZE+xx];
if (yy<YSIZE-1) temp+=buffer2[(yy+1)*XSIZE+xx];
if (xx>0) temp+=buffer2[yy*XSIZE+xx-1];
if (xx<XSIZE-1) temp+=buffer2[yy*XSIZE+xx+1];
temp/=2;
temp-=buffer1[yy*XSIZE+xx];
if (temp<0) temp=-temp;
buffer1[yy*XSIZE+xx]=temp;
}
}
return;
}
static void plot_frame1(void) {
int xx,yy,c;
for(yy=0;yy<YSIZE;yy++) {
for(xx=0;xx<XSIZE;xx++) {
c=buffer1[yy*XSIZE+xx];
c/=2;
if (c==0) c=0;
else if (c==1) c=2;
else if (c==2) c=6;
else if (c==3) c=14;
else if (c==4) c=7;
else c=15;
color_equals(c);
plot(xx,yy);
}
}
}
static void plot_frame2(void) {
int xx,yy,c;
for(yy=0;yy<YSIZE;yy++) {
for(xx=0;xx<XSIZE;xx++) {
c=buffer1[yy*XSIZE+xx];
c/=2;
if (c==0) c=0;
else if (c==1) c=2;
else if (c==2) c=6;
else if (c==3) c=14;
else if (c==4) c=7;
else c=15;
color_equals(c);
plot(xx,yy);
}
}
}
int main(int argc, char **argv) {
int xx,yy;
int ch;
grsim_init();
gr();
clear_screens();
ram[DRAW_PAGE]=0;
frame=0;
while(1) {
if (frame&1) {
update_frame1();
plot_frame1();
}
else {
update_frame2();
plot_frame2();
}
if ((frame&0x1f)==0) {
xx=rand()%XSIZE;
yy=rand()%YSIZE;
if (xx==0) xx++;
if (yy==0) yy++;
if (xx>XSIZE-1) xx--;
if (yy>YSIZE-1) yy--;
buffer1[yy*XSIZE+xx]=0x1f;
buffer1[yy*XSIZE+xx+1]=0x1f;
buffer1[yy*XSIZE+xx-1]=0x1f;
buffer1[(yy+1)*XSIZE+xx]=0x1f;
buffer1[(yy-1)*XSIZE+xx]=0x1f;
}
grsim_update();
usleep(60000);
frame++;
ch=grsim_input();
if (ch=='q') return 0;
if (ch==27) return 0;
}
return 0;
}

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@ -17,40 +17,34 @@ static unsigned int frame=0;
static void update_frame2(void) {
int xx,yy,temp;
int xx,temp;
for(yy=0;yy<YSIZE;yy++) {
for(xx=0;xx<XSIZE;xx++) {
temp=0;
if (yy>0) temp+=buffer1[(yy-1)*XSIZE+xx];
if (yy<YSIZE-1) temp+=buffer1[(yy+1)*XSIZE+xx];
if (xx>0) temp+=buffer1[yy*XSIZE+xx-1];
if (xx<XSIZE-1) temp+=buffer1[yy*XSIZE+xx+1];
temp/=2;
temp-=buffer2[yy*XSIZE+xx];
if (temp<0) temp=-temp;
buffer2[yy*XSIZE+xx]=temp;
}
for(xx=1;xx<(XSIZE*YSIZE)-1;xx++) {
temp =buffer1[xx+1];
temp+=buffer1[xx-1];
if (xx>XSIZE) temp+=buffer1[xx-XSIZE];
if (xx<(XSIZE-1)*YSIZE) temp+=buffer1[xx+XSIZE];
temp/=2;
temp-=buffer2[xx];
if (temp<0) temp=-temp;
buffer2[xx]=temp;
}
return;
}
static void update_frame1(void) {
int xx,yy,temp;
int xx,temp;
for(yy=0;yy<YSIZE;yy++) {
for(xx=0;xx<XSIZE;xx++) {
temp=0;
if (yy>0) temp+=buffer2[(yy-1)*XSIZE+xx];
if (yy<YSIZE-1) temp+=buffer2[(yy+1)*XSIZE+xx];
if (xx>0) temp+=buffer2[yy*XSIZE+xx-1];
if (xx<XSIZE-1) temp+=buffer2[yy*XSIZE+xx+1];
temp/=2;
temp-=buffer1[yy*XSIZE+xx];
if (temp<0) temp=-temp;
buffer1[yy*XSIZE+xx]=temp;
}
for(xx=1;xx<(XSIZE*YSIZE)-1;xx++) {
temp =buffer2[xx+1];
temp+=buffer2[xx-1];
if (xx>XSIZE) temp+=buffer2[xx-XSIZE];
if (xx<(XSIZE-1)*YSIZE) temp+=buffer2[xx+XSIZE];
temp/=2;
temp-=buffer1[xx];
if (temp<0) temp=-temp;
buffer1[xx]=temp;
}
return;