mirror of
https://github.com/deater/dos33fsprogs.git
synced 2024-10-31 10:13:35 +00:00
bubble: update codes
This commit is contained in:
parent
c6945019ab
commit
e074a11beb
@ -7,7 +7,8 @@ EMPTY_DISK = ../../../empty_disk
|
||||
|
||||
all: bubble.dsk make_table
|
||||
|
||||
bubble.dsk: HELLO BUBBLE.BAS BUBBLE BUBBLE_ORIG BUBBLE_ROLLED DIAMOND
|
||||
bubble.dsk: HELLO BUBBLE.BAS BUBBLE BUBBLE_C64 \
|
||||
BUBBLE_ORIG BUBBLE_ROLLED DIAMOND FAST_DOTS
|
||||
cp $(EMPTY_DISK)/empty.dsk bubble.dsk
|
||||
$(DOS33) -y bubble.dsk SAVE A HELLO
|
||||
$(DOS33) -y bubble.dsk SAVE A BUBBLE.BAS
|
||||
@ -15,6 +16,8 @@ bubble.dsk: HELLO BUBBLE.BAS BUBBLE BUBBLE_ORIG BUBBLE_ROLLED DIAMOND
|
||||
$(DOS33) -y bubble.dsk BSAVE -a 0x0C00 BUBBLE_ORIG
|
||||
$(DOS33) -y bubble.dsk BSAVE -a 0x0C00 BUBBLE_ROLLED
|
||||
$(DOS33) -y bubble.dsk BSAVE -a 0x0C00 DIAMOND
|
||||
$(DOS33) -y bubble.dsk BSAVE -a 0x0C00 FAST_DOTS
|
||||
$(DOS33) -y bubble.dsk BSAVE -a 0x0C00 BUBBLE_C64
|
||||
|
||||
###
|
||||
|
||||
@ -31,6 +34,15 @@ bubble.o: bubble.s hgr_clear_part.s sin_unrolled.s
|
||||
|
||||
###
|
||||
|
||||
BUBBLE_C64: bubble_c64.o
|
||||
ld65 -o BUBBLE_C64 bubble_c64.o -C $(LINKER_SCRIPTS)/apple2_c00.inc
|
||||
|
||||
bubble_c64.o: bubble_c64.s hgr_clear_part.s sin_unrolled.s
|
||||
ca65 -o bubble_c64.o bubble_c64.s -l bubble_c64.lst
|
||||
|
||||
|
||||
###
|
||||
|
||||
BUBBLE_ORIG: bubble_orig.o
|
||||
ld65 -o BUBBLE_ORIG bubble_orig.o -C $(LINKER_SCRIPTS)/apple2_c00.inc
|
||||
|
||||
@ -55,6 +67,15 @@ DIAMOND: diamond.o
|
||||
diamond.o: diamond.s
|
||||
ca65 -o diamond.o diamond.s -l diamond.lst
|
||||
|
||||
###
|
||||
|
||||
FAST_DOTS: fast_dots.o
|
||||
ld65 -o FAST_DOTS fast_dots.o -C $(LINKER_SCRIPTS)/apple2_c00.inc
|
||||
|
||||
fast_dots.o: fast_dots.s
|
||||
ca65 -o fast_dots.o fast_dots.s -l fast_dots.lst
|
||||
|
||||
|
||||
|
||||
###
|
||||
|
||||
@ -73,5 +94,5 @@ make_table.o: make_table.c
|
||||
###
|
||||
|
||||
clean:
|
||||
rm -f *~ *.o *.lst BUBBLE.BAS HELLO BUBBLE \
|
||||
DIAMOND BUBBLE_ORIG BUBBLE_ROLLED
|
||||
rm -f *~ *.o *.lst BUBBLE.BAS HELLO BUBBLE BUBBLE_C64 \
|
||||
DIAMOND BUBBLE_ORIG BUBBLE_ROLLED FAST_DOTS
|
||||
|
291
graphics/hgr/bubble_universe/bubble_c64.s
Normal file
291
graphics/hgr/bubble_universe/bubble_c64.s
Normal file
@ -0,0 +1,291 @@
|
||||
; bubble universe -- Apple II Hires
|
||||
|
||||
; by Vince `deater` Weaver
|
||||
; based roughly on the BASIC code posted on the pouet forum
|
||||
; original effect by yuruyrau on twitter
|
||||
|
||||
; this version based on fast c64 code
|
||||
|
||||
; soft-switches
|
||||
|
||||
;KEYPRESS = $C000
|
||||
;KEYRESET = $C010
|
||||
PAGE1 = $C054
|
||||
PAGE2 = $C055
|
||||
|
||||
; ROM routines
|
||||
|
||||
BKGND0 = $F3F4 ; clear current page to A
|
||||
HGR2 = $F3D8 ; set hires page2 and clear $4000-$5fff
|
||||
HGR = $F3E2 ; set hires page1 and clear $2000-$3fff
|
||||
HPLOT0 = $F457 ; plot at (Y,X), (A)
|
||||
;HLINRL = $F530 ; line to (X,A), (Y)
|
||||
;HCOLOR1 = $F6F0 ; set HGR_COLOR to value in X
|
||||
;COLORTBL = $F6F6
|
||||
;WAIT = $FCA8 ; delay 1/2(26+27A+5A^2) us
|
||||
|
||||
; zero page
|
||||
|
||||
GBASL = $26
|
||||
GBASH = $27
|
||||
|
||||
|
||||
HPLOTYL = $92
|
||||
|
||||
RXL = $96
|
||||
RXH = $97
|
||||
STEMP1L = $98
|
||||
STEMP1H = $99
|
||||
STEMP2L = $9A
|
||||
|
||||
|
||||
IC = $D0
|
||||
J = $D1
|
||||
XL = $D2
|
||||
XH = $D3
|
||||
;VL = $D4
|
||||
;VH = $D5
|
||||
;TL = $D6
|
||||
T = $D7
|
||||
U = $D8
|
||||
V = $D9
|
||||
|
||||
HGR_PAGE = $E6
|
||||
|
||||
; const
|
||||
|
||||
;NUM = 32
|
||||
NUM = 24
|
||||
|
||||
bubble:
|
||||
|
||||
;========================
|
||||
; setup lookup tables
|
||||
|
||||
jsr hgr_make_tables
|
||||
|
||||
;=======================
|
||||
; init graphics
|
||||
|
||||
jsr HGR
|
||||
jsr HGR2
|
||||
|
||||
;=======================
|
||||
; init variables
|
||||
|
||||
lda #0
|
||||
sta U
|
||||
sta V
|
||||
sta T
|
||||
|
||||
|
||||
;=========================
|
||||
;=========================
|
||||
; main loop
|
||||
;=========================
|
||||
;=========================
|
||||
|
||||
next_frame:
|
||||
|
||||
;===========================
|
||||
; "fast" clear screen
|
||||
|
||||
.include "hgr_clear_part.s"
|
||||
|
||||
lda T
|
||||
sta IT1
|
||||
sta IT2
|
||||
lda #0
|
||||
sta IS1
|
||||
sta IS2
|
||||
lda #24 ; 40
|
||||
sta IC
|
||||
ldx U
|
||||
ldy V
|
||||
i_loop:
|
||||
lda #24 ; 200
|
||||
sta J
|
||||
j_loop:
|
||||
clc ; 2
|
||||
IS1 = *+1
|
||||
lda sin_t,Y ; 4+
|
||||
IT1 = *+1
|
||||
adc sin_t,X ; 4+
|
||||
sta U ; 3
|
||||
IS2 = *+1
|
||||
lda cos_t,Y ; 4+
|
||||
IT2 = *+1
|
||||
adc cos_t,X ; 4+
|
||||
tay ; 2 = 23-27 cycles
|
||||
|
||||
sty V
|
||||
|
||||
;===========================================================
|
||||
; HPLOT 32*U+140,32*V+96
|
||||
|
||||
|
||||
lda U
|
||||
clc ; 2
|
||||
adc #140 ; 2
|
||||
tax ; 2
|
||||
|
||||
; calculate Ypos
|
||||
|
||||
lda V
|
||||
clc
|
||||
adc #96
|
||||
|
||||
; "fast" hplot, Xpos in X, Ypos in A
|
||||
|
||||
; Apple II hi-res is more-or-less 280x192
|
||||
; two consecutive pixels on are white
|
||||
; single pixels are colored based on palette
|
||||
; we treat things as a monochrome display, on a color
|
||||
; display odd/even pixels will have different colors
|
||||
|
||||
; The Y memory offset is a horrible interleaved mess, so we use
|
||||
; a lookup table we generated at start. We also add in
|
||||
; the proper value for page-flipping
|
||||
|
||||
; Apple II hi-res is 7 pixels/byte, so we also pre-generate
|
||||
; div and mod by 7 tables at start and use those
|
||||
; instead of dividing by 7
|
||||
; We cheat and don't worry about the X positions larger
|
||||
; than 256 because our algorithm only goes up to 208
|
||||
|
||||
tay ; 2
|
||||
lda hposn_low,Y ; 4
|
||||
sta GBASL ; 3
|
||||
clc ; 2
|
||||
lda hposn_high,Y ; 4
|
||||
adc HGR_PAGE ; 3
|
||||
sta GBASH ; 3
|
||||
; 21
|
||||
|
||||
ldy div7_table,X ; 4
|
||||
|
||||
lda mod7_table,X ; 4
|
||||
tax ; 2
|
||||
; 31
|
||||
; get current 7-bit pixel range, OR in to set new pixel
|
||||
|
||||
lda (GBASL),Y ; 5
|
||||
ora log_lookup,X ; 4
|
||||
sta (GBASL),Y ; 6
|
||||
; 46
|
||||
|
||||
dec J
|
||||
bne j_loop
|
||||
|
||||
; dec J ; 5
|
||||
; bmi done_j ; 2/3
|
||||
; jmp inner_loop ; 3
|
||||
; bpl inner_loop
|
||||
done_j:
|
||||
|
||||
lda IS1
|
||||
clc
|
||||
adc #41
|
||||
sta IS1
|
||||
sta IS2
|
||||
dec IC
|
||||
bne i_loop
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
; inc I ; 5
|
||||
; lda I ; 3
|
||||
; cmp #NUM ; 2
|
||||
; beq done_i ; 2/3
|
||||
; jmp outer_loop ; 3
|
||||
;done_i:
|
||||
|
||||
; t=t+(1.0/32.0);
|
||||
; 1/2 1/4 1/8 1/16 | 1/32 1/64 1/128 1/256
|
||||
; $0x08
|
||||
|
||||
; carry always set here as we got here from a BEQ
|
||||
; (bcs=bge, bcc=blt)
|
||||
|
||||
; lda tl_smc+1 ; 4
|
||||
; adc #$7 ; really 8, carry always set ; 2
|
||||
; sta tl_smc+1 ; 4
|
||||
; lda #0 ; 2
|
||||
; adc th_smc+1 ; 4
|
||||
; sta th_smc+1 ; 4
|
||||
|
||||
sty V
|
||||
inc T
|
||||
; jmp new_frame
|
||||
|
||||
end:
|
||||
; flip pages
|
||||
|
||||
; if $20 (draw PAGE1) draw PAGE2, SHOW page1
|
||||
; if $40 (draw PAGE2) draw PAGE1, SHOW page2
|
||||
|
||||
lda HGR_PAGE
|
||||
eor #$60
|
||||
sta HGR_PAGE
|
||||
|
||||
cmp #$40
|
||||
bne flip2
|
||||
flip1:
|
||||
bit PAGE1
|
||||
jmp next_frame
|
||||
flip2:
|
||||
bit PAGE2
|
||||
jmp next_frame
|
||||
|
||||
.include "hgr_table.s"
|
||||
|
||||
; we could calculate these, or else build them from
|
||||
; a 0..pi/2 table to save a lot of space
|
||||
|
||||
; the alignment was there to potentially save cycles on page
|
||||
; crossing. Maybe not as useful that the cosine
|
||||
; goes off the page
|
||||
|
||||
|
||||
; which of 7 pixels to draw
|
||||
; note high bit is set to pick blue/orange palette
|
||||
; clear to get purple/green instead
|
||||
log_lookup:
|
||||
.byte $81,$82,$84,$88,$90,$A0,$C0,$80
|
||||
|
||||
sin_t:
|
||||
.byte $0F,$0E,$0D,$0D,$0C,$0C,$0B,$0B,$0A,$0A,$09,$09,$08,$08,$08,$07
|
||||
.byte $07,$07,$06,$06,$06,$06,$06,$06,$05,$05,$05,$05,$05,$05,$05,$05
|
||||
.byte $05,$06,$06,$06,$06,$06,$06,$07,$07,$07,$08,$08,$08,$09,$09,$0A
|
||||
.byte $0A,$0B,$0B,$0C,$0C,$0D,$0D,$0E,$0F,$0F,$10,$10,$11,$12,$13,$13
|
||||
.byte $14,$15,$16,$17,$17,$18,$19,$1A,$1B,$1C,$1D,$1D,$1E,$1F,$20,$21
|
||||
.byte $22,$23,$24,$25,$26,$27,$28,$29,$2A,$2B,$2C,$2D,$2E,$2F,$30,$31
|
||||
.byte $32,$33,$34,$35,$36,$37,$38,$39,$3A,$3B,$3C,$3D,$3E,$3F,$3F,$40
|
||||
.byte $41,$42,$43,$44,$45,$45,$46,$47,$48,$49,$49,$4A,$4B,$4C,$4C,$4D
|
||||
.byte $4D,$4E,$4F,$4F,$50,$50,$51,$51,$52,$52,$53,$53,$54,$54,$54,$55
|
||||
.byte $55,$55,$56,$56,$56,$56,$56,$56,$57,$57,$57,$57,$57,$57,$57,$57
|
||||
.byte $57,$56,$56,$56,$56,$56,$56,$55,$55,$55,$54,$54,$54,$53,$53,$52
|
||||
.byte $52,$51,$51,$50,$50,$4F,$4F,$4E,$4D,$4D,$4C,$4C,$4B,$4A,$49,$49
|
||||
.byte $48,$47,$46,$45,$45,$44,$43,$42,$41,$40,$3F,$3F,$3E,$3D,$3C,$3B
|
||||
.byte $3A,$39,$38,$37,$36,$35,$34,$33,$32,$31,$30,$2F,$2E,$2D,$2C,$2B
|
||||
.byte $2A,$29,$28,$27,$26,$25,$24,$23,$22,$21,$20,$1F,$1E,$1D,$1D,$1C
|
||||
.byte $1B,$1A,$19,$18,$17,$17,$16,$15,$14,$13,$13,$12,$11,$10,$10,$0F
|
||||
cos_t:
|
||||
.byte $14,$15,$16,$17,$17,$18,$19,$1A,$1B,$1C,$1D,$1D,$1E,$1F,$20,$21
|
||||
.byte $22,$23,$24,$25,$26,$27,$28,$29,$2A,$2B,$2C,$2D,$2E,$2F,$30,$31
|
||||
.byte $32,$33,$34,$35,$36,$37,$38,$39,$3A,$3B,$3C,$3D,$3E,$3F,$3F,$40
|
||||
.byte $41,$42,$43,$44,$45,$45,$46,$47,$48,$49,$49,$4A,$4B,$4C,$4C,$4D
|
||||
.byte $4D,$4E,$4F,$4F,$50,$50,$51,$51,$52,$52,$53,$53,$54,$54,$54,$55
|
||||
.byte $55,$55,$56,$56,$56,$56,$56,$56,$57,$57,$57,$57,$57,$57,$57,$57
|
||||
.byte $57,$56,$56,$56,$56,$56,$56,$55,$55,$55,$54,$54,$54,$53,$53,$52
|
||||
.byte $52,$51,$51,$50,$50,$4F,$4F,$4E,$4D,$4D,$4C,$4C,$4B,$4A,$49,$49
|
||||
.byte $48,$47,$46,$45,$45,$44,$43,$42,$41,$40,$3F,$3F,$3E,$3D,$3C,$3B
|
||||
.byte $3A,$39,$38,$37,$36,$35,$34,$33,$32,$31,$30,$2F,$2E,$2D,$2C,$2B
|
||||
.byte $2A,$29,$28,$27,$26,$25,$24,$23,$22,$21,$20,$1F,$1E,$1D,$1D,$1C
|
||||
.byte $1B,$1A,$19,$18,$17,$17,$16,$15,$14,$13,$13,$12,$11,$10,$10,$0F
|
||||
.byte $0F,$0E,$0D,$0D,$0C,$0C,$0B,$0B,$0A,$0A,$09,$09,$08,$08,$08,$07
|
||||
.byte $07,$07,$06,$06,$06,$06,$06,$06,$05,$05,$05,$05,$05,$05,$05,$05
|
||||
.byte $05,$06,$06,$06,$06,$06,$06,$07,$07,$07,$08,$08,$08,$09,$09,$0A
|
||||
.byte $0A,$0B,$0B,$0C,$0C,$0D,$0D,$0E,$0F,$0F,$10,$10,$11,$12,$13,$13
|
354
graphics/hgr/bubble_universe/bubble_slow.s
Normal file
354
graphics/hgr/bubble_universe/bubble_slow.s
Normal file
@ -0,0 +1,354 @@
|
||||
; bubble universe -- Apple II Hires
|
||||
|
||||
; soft-switches
|
||||
|
||||
KEYPRESS = $C000
|
||||
KEYRESET = $C010
|
||||
PAGE1 = $C054
|
||||
PAGE2 = $C055
|
||||
|
||||
; ROM routines
|
||||
|
||||
BKGND0 = $F3F4 ; clear current page to A
|
||||
HGR2 = $F3D8 ; set hires page2 and clear $4000-$5fff
|
||||
HGR = $F3E2 ; set hires page1 and clear $2000-$3fff
|
||||
HPLOT0 = $F457 ; plot at (Y,X), (A)
|
||||
HLINRL = $F530 ; line to (X,A), (Y)
|
||||
HCOLOR1 = $F6F0 ; set HGR_COLOR to value in X
|
||||
COLORTBL = $F6F6
|
||||
WAIT = $FCA8 ; delay 1/2(26+27A+5A^2) us
|
||||
|
||||
; zero page
|
||||
|
||||
HPLOTXL = $90
|
||||
HPLOTXH = $91
|
||||
HPLOTYL = $92
|
||||
HPLOTYH = $93
|
||||
IVL = $94
|
||||
IVH = $95
|
||||
RXL = $96
|
||||
RXH = $97
|
||||
OUT1L = $98
|
||||
OUT1H = $99
|
||||
OUT2L = $9A
|
||||
OUT2H = $9B
|
||||
STEMP1L = $9C
|
||||
STEMP1H = $9D
|
||||
STEMP2L = $9E
|
||||
STEMP2H = $9F
|
||||
|
||||
I = $D0
|
||||
J = $D1
|
||||
XL = $D4
|
||||
XH = $D5
|
||||
VL = $D6
|
||||
VH = $D7
|
||||
TL = $DA
|
||||
TH = $DB
|
||||
UL = $DC
|
||||
UH = $DD
|
||||
|
||||
HGR_PAGE = $E6
|
||||
|
||||
; const
|
||||
|
||||
NUM = 32
|
||||
|
||||
bubble:
|
||||
|
||||
jsr HGR2
|
||||
|
||||
ldx #7
|
||||
jsr HCOLOR1
|
||||
|
||||
lda #0
|
||||
sta XL
|
||||
sta XH
|
||||
sta VL
|
||||
sta VH
|
||||
sta TL
|
||||
sta TH
|
||||
|
||||
next_frame:
|
||||
|
||||
lda #0
|
||||
jsr BKGND0
|
||||
|
||||
main_loop:
|
||||
|
||||
ldx #0
|
||||
stx I
|
||||
outer_loop:
|
||||
|
||||
ldx #0
|
||||
stx J
|
||||
|
||||
inner_loop:
|
||||
|
||||
; fixed_add(rh[i],rl[i],xh,xl,&rxh,&rxl);
|
||||
; note: rh is always 0
|
||||
|
||||
ldx I ; 3
|
||||
clc ; 2
|
||||
lda rl,X
|
||||
adc XL ; 3
|
||||
sta RXL ; 3
|
||||
lda #0 ; 2
|
||||
adc XH ; 3
|
||||
sta RXH ; 3
|
||||
|
||||
; fixed_add(i,0,vh,vl,&ivh,&ivl);
|
||||
clc
|
||||
lda #0
|
||||
adc VL
|
||||
sta IVL
|
||||
lda I
|
||||
adc VH
|
||||
sta IVH
|
||||
|
||||
; U=SIN(I+V)+SIN(RR+X)
|
||||
; float_to_fixed(sin(ivh,ivl) + sin(rxh,rxl), &uh,&ul);
|
||||
|
||||
ldy #0
|
||||
jsr sin
|
||||
ldy #2
|
||||
jsr sin
|
||||
|
||||
clc
|
||||
lda OUT1L
|
||||
adc OUT2L
|
||||
sta UL
|
||||
lda OUT1H
|
||||
adc OUT2H
|
||||
sta UH
|
||||
|
||||
; V=COS(I+V)+COS(RR+X)
|
||||
; float_to_fixed(cos(ivh,ivl) + cos(rxh,rxl), &vh,&vl);
|
||||
|
||||
ldy #0
|
||||
jsr cos
|
||||
ldy #2
|
||||
jsr cos
|
||||
|
||||
clc
|
||||
lda OUT1L
|
||||
adc OUT2L
|
||||
sta VL
|
||||
lda OUT1H
|
||||
adc OUT2H
|
||||
sta VH
|
||||
|
||||
|
||||
; X=U+T
|
||||
; fixed_add(uh,ul,th,tl,&xh,&xl);
|
||||
clc
|
||||
lda UL
|
||||
adc TL
|
||||
sta XL
|
||||
lda UH
|
||||
adc TH
|
||||
sta XH
|
||||
|
||||
; HPLOT 32*U+140,32*V+96
|
||||
; hplot(48*fixed_to_float(uh,ul)+140,
|
||||
; 48*fixed_to_float(vh,vl)+96);
|
||||
|
||||
; HPLOT0 plot at (Y,X), (A)
|
||||
|
||||
lda UL
|
||||
sta HPLOTYL
|
||||
|
||||
lda UH
|
||||
|
||||
asl HPLOTYL
|
||||
rol
|
||||
asl HPLOTYL
|
||||
rol
|
||||
asl HPLOTYL
|
||||
rol
|
||||
asl HPLOTYL
|
||||
rol
|
||||
asl HPLOTYL
|
||||
rol
|
||||
|
||||
clc
|
||||
adc #140
|
||||
tax
|
||||
|
||||
lda VL
|
||||
sta HPLOTYL
|
||||
|
||||
lda VH
|
||||
|
||||
asl HPLOTYL
|
||||
rol
|
||||
asl HPLOTYL
|
||||
rol
|
||||
asl HPLOTYL
|
||||
rol
|
||||
asl HPLOTYL
|
||||
rol
|
||||
asl HPLOTYL
|
||||
rol
|
||||
|
||||
clc
|
||||
adc #96
|
||||
|
||||
|
||||
ldy #0 ; never bigger than 140+48 = 188
|
||||
; ldx #140
|
||||
; lda #96
|
||||
jsr HPLOT0
|
||||
|
||||
inc J
|
||||
lda J
|
||||
cmp #NUM
|
||||
beq done_j
|
||||
jmp inner_loop
|
||||
done_j:
|
||||
|
||||
inc I
|
||||
lda I
|
||||
cmp #NUM
|
||||
beq done_i
|
||||
jmp outer_loop
|
||||
done_i:
|
||||
|
||||
; t=t+(1.0/32.0);
|
||||
; 1/2 1/4 1/8 1/16 | 1/32 1/64 1/128 1/256
|
||||
; $0x08
|
||||
|
||||
clc
|
||||
lda TL
|
||||
adc #$8
|
||||
sta TL
|
||||
lda #0
|
||||
adc TH
|
||||
sta TH
|
||||
|
||||
end:
|
||||
; flip pages
|
||||
|
||||
; if $20 (draw PAGE1) draw PAGE2, SHOW page1
|
||||
; if $40 (draw PAGE2) draw PAGE1, SHOW page2
|
||||
|
||||
lda HGR_PAGE
|
||||
eor #$60
|
||||
sta HGR_PAGE
|
||||
|
||||
cmp #$40
|
||||
bne flip2
|
||||
flip1:
|
||||
bit PAGE1
|
||||
jmp next_frame
|
||||
flip2:
|
||||
bit PAGE2
|
||||
jmp next_frame
|
||||
|
||||
|
||||
|
||||
|
||||
;=======================
|
||||
sin:
|
||||
|
||||
; / 6.28 is roughly the same as *0.16
|
||||
; = .5 .25 .125 .0625 .03125
|
||||
; 1/6.28 = 0.16 = 0 0 1 0 1 0 0 0 = 0x28
|
||||
|
||||
; i=(i*0x28)>>8;
|
||||
|
||||
lda IVL,Y
|
||||
sta STEMP1L
|
||||
lda IVH,Y
|
||||
sta STEMP1H
|
||||
already_loaded:
|
||||
; i2=i<<3;
|
||||
|
||||
asl STEMP1L
|
||||
rol STEMP1H
|
||||
asl STEMP1L
|
||||
rol STEMP1H
|
||||
asl STEMP1L
|
||||
rol STEMP1H
|
||||
|
||||
; i1=i<<5;
|
||||
|
||||
lda STEMP1L
|
||||
sta STEMP2L
|
||||
lda STEMP1H
|
||||
sta STEMP2H
|
||||
|
||||
asl STEMP2L
|
||||
rol STEMP2H
|
||||
asl STEMP2L
|
||||
rol STEMP2H
|
||||
|
||||
; i=(i1+i2)>>8;
|
||||
|
||||
clc
|
||||
lda STEMP1L
|
||||
adc STEMP2L
|
||||
sta STEMP1L
|
||||
|
||||
lda STEMP1H
|
||||
adc STEMP2H
|
||||
sta STEMP1H
|
||||
|
||||
ldx STEMP1H
|
||||
|
||||
; sl=fsinh[i];
|
||||
|
||||
lda sin_lookup,X
|
||||
asl
|
||||
sta OUT1L,Y
|
||||
|
||||
bcs sin_negative
|
||||
sin_positive:
|
||||
lda #$0
|
||||
beq set_sin_sign
|
||||
sin_negative:
|
||||
lda #$FF
|
||||
set_sin_sign:
|
||||
sta OUT1H,Y
|
||||
|
||||
rts
|
||||
|
||||
;=============================
|
||||
cos:
|
||||
; 1.57 is roughly 0x0192 in 8.8
|
||||
|
||||
clc
|
||||
lda IVL,Y
|
||||
adc #$92
|
||||
sta STEMP1L
|
||||
lda IVH,Y
|
||||
adc #1
|
||||
sta STEMP1H
|
||||
|
||||
jmp already_loaded
|
||||
|
||||
|
||||
rl:
|
||||
.byte $00,$06,$0C,$12,$19,$1F,$25,$2B
|
||||
.byte $32,$38,$3E,$45,$4B,$51,$57,$5E
|
||||
.byte $64,$6A,$71,$77,$7D,$83,$8A,$90
|
||||
.byte $96,$9D,$A3,$A9,$AF,$B6,$BC,$C2
|
||||
|
||||
sin_lookup:
|
||||
.byte $00,$03,$06,$09,$0C,$0F,$12,$15,$18,$1C,$1F,$22,$25,$28,$2B,$2E
|
||||
.byte $30,$33,$36,$39,$3C,$3F,$41,$44,$47,$49,$4C,$4E,$51,$53,$55,$58
|
||||
.byte $5A,$5C,$5E,$60,$62,$64,$66,$68,$6A,$6C,$6D,$6F,$70,$72,$73,$74
|
||||
.byte $76,$77,$78,$79,$7A,$7B,$7C,$7C,$7D,$7E,$7E,$7F,$7F,$7F,$7F,$7F
|
||||
.byte $7F,$7F,$7F,$7F,$7F,$7F,$7E,$7E,$7D,$7C,$7C,$7B,$7A,$79,$78,$77
|
||||
.byte $76,$75,$73,$72,$70,$6F,$6D,$6C,$6A,$68,$66,$64,$63,$61,$5E,$5C
|
||||
.byte $5A,$58,$56,$53,$51,$4E,$4C,$49,$47,$44,$41,$3F,$3C,$39,$36,$34
|
||||
.byte $31,$2E,$2B,$28,$25,$22,$1F,$1C,$19,$16,$12,$0F,$0C,$09,$06,$03
|
||||
.byte $00,$FE,$FA,$F7,$F4,$F1,$EE,$EB,$E8,$E5,$E2,$DF,$DC,$D9,$D6,$D3
|
||||
.byte $D0,$CD,$CA,$C7,$C4,$C2,$BF,$BC,$BA,$B7,$B4,$B2,$AF,$AD,$AB,$A8
|
||||
.byte $A6,$A4,$A2,$A0,$9E,$9C,$9A,$98,$96,$95,$93,$91,$90,$8E,$8D,$8C
|
||||
.byte $8A,$89,$88,$87,$86,$85,$84,$84,$83,$82,$82,$81,$81,$81,$81,$81
|
||||
.byte $81,$81,$81,$81,$81,$81,$82,$82,$83,$84,$84,$85,$86,$87,$88,$89
|
||||
.byte $8A,$8B,$8D,$8E,$8F,$91,$93,$94,$96,$98,$99,$9B,$9D,$9F,$A1,$A4
|
||||
.byte $A6,$A8,$AA,$AD,$AF,$B1,$B4,$B6,$B9,$BC,$BE,$C1,$C4,$C7,$C9,$CC
|
||||
.byte $CF,$D2,$D5,$D8,$DB,$DE,$E1,$E4,$E7,$EA,$ED,$F0,$F4,$F7,$FA,$FD
|
||||
|
403
graphics/hgr/bubble_universe/fast_dots.s
Normal file
403
graphics/hgr/bubble_universe/fast_dots.s
Normal file
@ -0,0 +1,403 @@
|
||||
; bubble universe -- Apple II Hires
|
||||
|
||||
; original = 612 bytes
|
||||
; clear screen:
|
||||
; bkgnd0 = $44198 = 278936 cycles = max ~4fps
|
||||
; new: $A616 = 42518 = max ~22fps
|
||||
; hplot
|
||||
; hplot0 = ($14E-$15C) $14E = 334 * 1024 = 342016 = max ~3fps
|
||||
; lookup = 46 * 1024 = 47104 = max ~21fps
|
||||
|
||||
|
||||
; after fast graphics
|
||||
; D7E77 = 884343 = 1.1fps
|
||||
|
||||
|
||||
; soft-switches
|
||||
|
||||
KEYPRESS = $C000
|
||||
KEYRESET = $C010
|
||||
PAGE1 = $C054
|
||||
PAGE2 = $C055
|
||||
|
||||
; ROM routines
|
||||
|
||||
BKGND0 = $F3F4 ; clear current page to A
|
||||
HGR2 = $F3D8 ; set hires page2 and clear $4000-$5fff
|
||||
HGR = $F3E2 ; set hires page1 and clear $2000-$3fff
|
||||
HPLOT0 = $F457 ; plot at (Y,X), (A)
|
||||
HLINRL = $F530 ; line to (X,A), (Y)
|
||||
HCOLOR1 = $F6F0 ; set HGR_COLOR to value in X
|
||||
COLORTBL = $F6F6
|
||||
WAIT = $FCA8 ; delay 1/2(26+27A+5A^2) us
|
||||
|
||||
; zero page
|
||||
|
||||
GBASL = $26
|
||||
GBASH = $27
|
||||
|
||||
|
||||
HPLOTXL = $90
|
||||
HPLOTXH = $91
|
||||
HPLOTYL = $92
|
||||
HPLOTYH = $93
|
||||
IVL = $94
|
||||
IVH = $95
|
||||
RXL = $96
|
||||
RXH = $97
|
||||
OUT1L = $98
|
||||
OUT1H = $99
|
||||
OUT2L = $9A
|
||||
OUT2H = $9B
|
||||
STEMP1L = $9C
|
||||
STEMP1H = $9D
|
||||
STEMP2L = $9E
|
||||
STEMP2H = $9F
|
||||
|
||||
I = $D0
|
||||
J = $D1
|
||||
XL = $D4
|
||||
XH = $D5
|
||||
VL = $D6
|
||||
VH = $D7
|
||||
TL = $DA
|
||||
TH = $DB
|
||||
UL = $DC
|
||||
UH = $DD
|
||||
|
||||
HGR_PAGE = $E6
|
||||
|
||||
; const
|
||||
|
||||
NUM = 32
|
||||
|
||||
bubble:
|
||||
|
||||
jsr hgr_make_tables
|
||||
|
||||
jsr HGR2
|
||||
|
||||
ldx #7
|
||||
jsr HCOLOR1
|
||||
|
||||
lda #0
|
||||
sta XL
|
||||
sta XH
|
||||
sta VL
|
||||
sta VH
|
||||
sta TL
|
||||
sta TH
|
||||
|
||||
next_frame:
|
||||
|
||||
jsr hgr_clear_screen
|
||||
|
||||
; lda #0
|
||||
; jsr BKGND0
|
||||
|
||||
main_loop:
|
||||
|
||||
ldx #0
|
||||
stx I
|
||||
outer_loop:
|
||||
|
||||
ldx #NUM
|
||||
stx J
|
||||
|
||||
inner_loop:
|
||||
|
||||
; fixed_add(rh[i],rl[i],xh,xl,&rxh,&rxl);
|
||||
; note: rh is always 0
|
||||
|
||||
ldx I ; 3
|
||||
clc ; 2
|
||||
lda rl,X
|
||||
adc XL ; 3
|
||||
sta RXL ; 3
|
||||
lda #0 ; 2
|
||||
adc XH ; 3
|
||||
sta RXH ; 3
|
||||
|
||||
; fixed_add(i,0,vh,vl,&ivh,&ivl);
|
||||
clc
|
||||
lda #0
|
||||
adc VL
|
||||
sta IVL
|
||||
lda I
|
||||
adc VH
|
||||
sta IVH
|
||||
|
||||
; U=SIN(I+V)+SIN(RR+X)
|
||||
; float_to_fixed(sin(ivh,ivl) + sin(rxh,rxl), &uh,&ul);
|
||||
|
||||
ldy #0
|
||||
jsr sin
|
||||
ldy #2
|
||||
jsr sin
|
||||
|
||||
clc
|
||||
lda OUT1L
|
||||
adc OUT2L
|
||||
sta UL
|
||||
lda OUT1H
|
||||
adc OUT2H
|
||||
sta UH
|
||||
|
||||
; V=COS(I+V)+COS(RR+X)
|
||||
; float_to_fixed(cos(ivh,ivl) + cos(rxh,rxl), &vh,&vl);
|
||||
|
||||
ldy #0
|
||||
jsr cos
|
||||
ldy #2
|
||||
jsr cos
|
||||
|
||||
clc
|
||||
lda OUT1L
|
||||
adc OUT2L
|
||||
sta VL
|
||||
lda OUT1H
|
||||
adc OUT2H
|
||||
sta VH
|
||||
|
||||
|
||||
; X=U+T
|
||||
; fixed_add(uh,ul,th,tl,&xh,&xl);
|
||||
clc
|
||||
lda UL
|
||||
adc TL
|
||||
sta XL
|
||||
lda UH
|
||||
adc TH
|
||||
sta XH
|
||||
|
||||
; HPLOT 32*U+140,32*V+96
|
||||
; hplot(48*fixed_to_float(uh,ul)+140,
|
||||
; 48*fixed_to_float(vh,vl)+96);
|
||||
|
||||
; HPLOT0 plot at (Y,X), (A)
|
||||
|
||||
lda UL
|
||||
sta HPLOTYL
|
||||
|
||||
lda UH
|
||||
|
||||
asl HPLOTYL
|
||||
rol
|
||||
asl HPLOTYL
|
||||
rol
|
||||
asl HPLOTYL
|
||||
rol
|
||||
asl HPLOTYL
|
||||
rol
|
||||
asl HPLOTYL
|
||||
rol
|
||||
|
||||
clc
|
||||
adc #140
|
||||
tax
|
||||
|
||||
lda VL
|
||||
sta HPLOTYL
|
||||
|
||||
lda VH
|
||||
|
||||
asl HPLOTYL
|
||||
rol
|
||||
asl HPLOTYL
|
||||
rol
|
||||
asl HPLOTYL
|
||||
rol
|
||||
asl HPLOTYL
|
||||
rol
|
||||
asl HPLOTYL
|
||||
rol
|
||||
|
||||
clc
|
||||
adc #96
|
||||
|
||||
|
||||
; ldy #0 ; never bigger than 140+48 = 188
|
||||
; ldx #140
|
||||
; lda #96
|
||||
; jsr HPLOT0
|
||||
|
||||
tay ; 2
|
||||
lda hposn_low,Y ; 4
|
||||
sta GBASL ; 3
|
||||
clc ; 2
|
||||
lda hposn_high,Y ; 4
|
||||
adc HGR_PAGE ; 3
|
||||
sta GBASH ; 3
|
||||
; 21
|
||||
|
||||
ldy div7_table,X ; 4
|
||||
|
||||
lda mod7_table,X ; 4
|
||||
tax ; 2
|
||||
; 31
|
||||
lda (GBASL),Y ; 5
|
||||
ora log_lookup,X ; 4
|
||||
sta (GBASL),Y ; 6
|
||||
; 46
|
||||
|
||||
;div7_table = $6800
|
||||
;mod7_table = $6900
|
||||
;hposn_high = $6a00
|
||||
;hposn_low = $6b00
|
||||
|
||||
|
||||
dec J ; 5
|
||||
bne done_j ; 2/3
|
||||
jmp inner_loop ; 3
|
||||
done_j:
|
||||
|
||||
inc I
|
||||
lda I
|
||||
cmp #NUM
|
||||
beq done_i
|
||||
jmp outer_loop
|
||||
done_i:
|
||||
|
||||
; t=t+(1.0/32.0);
|
||||
; 1/2 1/4 1/8 1/16 | 1/32 1/64 1/128 1/256
|
||||
; $0x08
|
||||
|
||||
clc
|
||||
lda TL
|
||||
adc #$8
|
||||
sta TL
|
||||
lda #0
|
||||
adc TH
|
||||
sta TH
|
||||
|
||||
end:
|
||||
; flip pages
|
||||
|
||||
; if $20 (draw PAGE1) draw PAGE2, SHOW page1
|
||||
; if $40 (draw PAGE2) draw PAGE1, SHOW page2
|
||||
|
||||
lda HGR_PAGE
|
||||
eor #$60
|
||||
sta HGR_PAGE
|
||||
|
||||
cmp #$40
|
||||
bne flip2
|
||||
flip1:
|
||||
bit PAGE1
|
||||
jmp next_frame
|
||||
flip2:
|
||||
bit PAGE2
|
||||
jmp next_frame
|
||||
|
||||
|
||||
|
||||
|
||||
;=======================
|
||||
sin:
|
||||
|
||||
; / 6.28 is roughly the same as *0.16
|
||||
; = .5 .25 .125 .0625 .03125
|
||||
; 1/6.28 = 0.16 = 0 0 1 0 1 0 0 0 = 0x28
|
||||
|
||||
; i=(i*0x28)>>8;
|
||||
|
||||
lda IVL,Y
|
||||
sta STEMP1L
|
||||
lda IVH,Y
|
||||
sta STEMP1H
|
||||
already_loaded:
|
||||
; i2=i<<3;
|
||||
|
||||
asl STEMP1L
|
||||
rol STEMP1H
|
||||
asl STEMP1L
|
||||
rol STEMP1H
|
||||
asl STEMP1L
|
||||
rol STEMP1H
|
||||
|
||||
; i1=i<<5;
|
||||
|
||||
lda STEMP1L
|
||||
sta STEMP2L
|
||||
lda STEMP1H
|
||||
sta STEMP2H
|
||||
|
||||
asl STEMP2L
|
||||
rol STEMP2H
|
||||
asl STEMP2L
|
||||
rol STEMP2H
|
||||
|
||||
; i=(i1+i2)>>8;
|
||||
|
||||
clc
|
||||
lda STEMP1L
|
||||
adc STEMP2L
|
||||
sta STEMP1L
|
||||
|
||||
lda STEMP1H
|
||||
adc STEMP2H
|
||||
sta STEMP1H
|
||||
|
||||
ldx STEMP1H
|
||||
|
||||
; sl=fsinh[i];
|
||||
|
||||
lda sin_lookup,X
|
||||
asl
|
||||
sta OUT1L,Y
|
||||
|
||||
bcs sin_negative
|
||||
sin_positive:
|
||||
lda #$0
|
||||
beq set_sin_sign
|
||||
sin_negative:
|
||||
lda #$FF
|
||||
set_sin_sign:
|
||||
sta OUT1H,Y
|
||||
|
||||
rts
|
||||
|
||||
;=============================
|
||||
cos:
|
||||
; 1.57 is roughly 0x0192 in 8.8
|
||||
|
||||
clc
|
||||
lda IVL,Y
|
||||
adc #$92
|
||||
sta STEMP1L
|
||||
lda IVH,Y
|
||||
adc #1
|
||||
sta STEMP1H
|
||||
|
||||
jmp already_loaded
|
||||
|
||||
|
||||
rl:
|
||||
.byte $00,$06,$0C,$12,$19,$1F,$25,$2B
|
||||
.byte $32,$38,$3E,$45,$4B,$51,$57,$5E
|
||||
.byte $64,$6A,$71,$77,$7D,$83,$8A,$90
|
||||
.byte $96,$9D,$A3,$A9,$AF,$B6,$BC,$C2
|
||||
|
||||
sin_lookup:
|
||||
.byte $00,$03,$06,$09,$0C,$0F,$12,$15,$18,$1C,$1F,$22,$25,$28,$2B,$2E
|
||||
.byte $30,$33,$36,$39,$3C,$3F,$41,$44,$47,$49,$4C,$4E,$51,$53,$55,$58
|
||||
.byte $5A,$5C,$5E,$60,$62,$64,$66,$68,$6A,$6C,$6D,$6F,$70,$72,$73,$74
|
||||
.byte $76,$77,$78,$79,$7A,$7B,$7C,$7C,$7D,$7E,$7E,$7F,$7F,$7F,$7F,$7F
|
||||
.byte $7F,$7F,$7F,$7F,$7F,$7F,$7E,$7E,$7D,$7C,$7C,$7B,$7A,$79,$78,$77
|
||||
.byte $76,$75,$73,$72,$70,$6F,$6D,$6C,$6A,$68,$66,$64,$63,$61,$5E,$5C
|
||||
.byte $5A,$58,$56,$53,$51,$4E,$4C,$49,$47,$44,$41,$3F,$3C,$39,$36,$34
|
||||
.byte $31,$2E,$2B,$28,$25,$22,$1F,$1C,$19,$16,$12,$0F,$0C,$09,$06,$03
|
||||
.byte $00,$FE,$FA,$F7,$F4,$F1,$EE,$EB,$E8,$E5,$E2,$DF,$DC,$D9,$D6,$D3
|
||||
.byte $D0,$CD,$CA,$C7,$C4,$C2,$BF,$BC,$BA,$B7,$B4,$B2,$AF,$AD,$AB,$A8
|
||||
.byte $A6,$A4,$A2,$A0,$9E,$9C,$9A,$98,$96,$95,$93,$91,$90,$8E,$8D,$8C
|
||||
.byte $8A,$89,$88,$87,$86,$85,$84,$84,$83,$82,$82,$81,$81,$81,$81,$81
|
||||
.byte $81,$81,$81,$81,$81,$81,$82,$82,$83,$84,$84,$85,$86,$87,$88,$89
|
||||
.byte $8A,$8B,$8D,$8E,$8F,$91,$93,$94,$96,$98,$99,$9B,$9D,$9F,$A1,$A4
|
||||
.byte $A6,$A8,$AA,$AD,$AF,$B1,$B4,$B6,$B9,$BC,$BE,$C1,$C4,$C7,$C9,$CC
|
||||
.byte $CF,$D2,$D5,$D8,$DB,$DE,$E1,$E4,$E7,$EA,$ED,$F0,$F4,$F7,$FA,$FD
|
||||
|
||||
log_lookup:
|
||||
.byte $81,$82,$84,$88,$90,$A0,$C0,$80
|
||||
|
||||
.include "hgr_clear_screen.s"
|
||||
.include "hgr_table.s"
|
59
graphics/hgr/bubble_universe/make_table2.c
Normal file
59
graphics/hgr/bubble_universe/make_table2.c
Normal file
@ -0,0 +1,59 @@
|
||||
/* Bubble table */
|
||||
|
||||
#include <stdint.h>
|
||||
#include <stdio.h>
|
||||
#include <string.h>
|
||||
#include <unistd.h>
|
||||
#include <stdlib.h>
|
||||
#include <math.h>
|
||||
|
||||
#define PI 3.14159265358979323846264
|
||||
|
||||
int main(int argc, char **argv) {
|
||||
|
||||
int i,t;
|
||||
double d;
|
||||
|
||||
// in other words, scaled to 46+/-256/2pi. and shifted by 2*46
|
||||
// the shift is there to remove the offset from u and v
|
||||
// being sums of 2 sins and 2 coses.
|
||||
// Building in the offset means my coordinates are all positive
|
||||
//cos_t .char round(cos((range(256)-92)*2.0*pi/256)*256.0/2.0/pi+46)
|
||||
//sin_t .char round(sin((range(256)-92)*2.0*pi/256)*256.0/2.0/pi+46)
|
||||
|
||||
|
||||
|
||||
int sine_table[256];
|
||||
int cos_table[256];
|
||||
|
||||
for(i=0;i<256;i++) {
|
||||
d=round(sin((i-92)*2.0*PI/256.0)*256.0/2.0/PI+46);
|
||||
sine_table[i]=(int)d;
|
||||
}
|
||||
|
||||
printf("sin_t:\n");
|
||||
for(i=0;i<256;i++) {
|
||||
if (i%16==0) printf("\t.byte\t");
|
||||
t=sine_table[i];
|
||||
printf("$%02X",t&0xff);
|
||||
if (i%16!=15) printf(",");
|
||||
else printf("\n");
|
||||
}
|
||||
|
||||
for(i=0;i<256;i++) {
|
||||
d=round(cos((i-92)*2.0*PI/256.0)*256.0/2.0/PI+46);
|
||||
cos_table[i]=(int)d;
|
||||
}
|
||||
|
||||
printf("cos_t:\n");
|
||||
for(i=0;i<256;i++) {
|
||||
if (i%16==0) printf("\t.byte\t");
|
||||
t=cos_table[i];
|
||||
printf("$%02X",t&0xff);
|
||||
if (i%16!=15) printf(",");
|
||||
else printf("\n");
|
||||
}
|
||||
|
||||
|
||||
|
||||
}
|
Loading…
Reference in New Issue
Block a user