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ootw: update beast sprites
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commit
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@ -50,7 +50,7 @@ cutscenes:
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+ death by beast
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Level/Checkpoint #2:
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+ Intro movie
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+ Swing in the cage
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+ Ability to pick up gun, with all that entails
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+ Elevator ride, view of city?
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+ 1-bit audio recording of friend talking
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@ -17,7 +17,7 @@ setup_beast:
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beq setup_beast_left
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setup_beast_right:
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lda #-8
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lda #248 ; -8 = 248
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sta BEAST_X
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jmp setup_no_beast
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@ -112,7 +112,7 @@ b_standing:
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b_running:
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lda BEAST_GAIT
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cmp #16
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cmp #18
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bcc brun_gait_fine ; blt
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lda #0
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@ -27,7 +27,7 @@ beast_run_progression:
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.word beast_running6
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.word beast_running7
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.word beast_running8
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.word beast_standing
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beast_running1: ; piskel2
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@ -45,7 +45,7 @@ beast_running2: ; piskel3
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.byte $00,$00,$00,$00,$00,$00,$0a,$aa,$aa
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.byte $00,$00,$00,$00,$00,$00,$00,$00,$aa
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.byte $aa,$aa,$00,$00,$00,$00,$00,$00,$aa
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.byte $0a,$0a,$0a,$aa,$aa,$a0,$00,$00,$0a
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.byte $a0,$a0,$a0,$aa,$aa,$a0,$00,$00,$0a
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.byte $aa,$aa,$aa,$aa,$aa,$aa,$aa,$00,$00
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beast_running3: ; piskel4
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@ -54,7 +54,7 @@ beast_running3: ; piskel4
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.byte $0a,$00,$00,$00,$00,$00,$0a,$aa,$aa
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.byte $00,$00,$00,$00,$00,$00,$00,$00,$aa
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.byte $a0,$00,$00,$00,$00,$00,$00,$00,$aa
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.byte $00,$a0,$0a,$aa,$aa,$a0,$a0,$00,$00
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.byte $aa,$0a,$00,$aa,$aa,$a0,$a0,$00,$00
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.byte $a0,$a0,$aa,$aa,$aa,$aa,$aa,$aa,$aa
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beast_running4: ; piskel5
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@ -76,28 +76,28 @@ beast_running5: ; piskel6
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.byte $aa,$aa,$00,$aa,$aa,$aa,$00,$a0,$00
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beast_running6: ; piskel7
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.byte $8,$6
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.byte $aa,$aa,$0a,$0a,$aa,$aa,$aa,$aa
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.byte $0a,$00,$00,$00,$00,$0a,$0a,$aa
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.byte $00,$00,$00,$00,$00,$00,$00,$00
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.byte $a0,$00,$00,$00,$00,$00,$00,$00
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.byte $aa,$aa,$00,$0a,$aa,$00,$00,$00
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.byte $aa,$aa,$aa,$00,$aa,$00,$a0,$aa
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.byte $9,$6
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.byte $aa,$aa,$0a,$0a,$aa,$aa,$aa,$aa,$aa
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.byte $0a,$00,$00,$00,$00,$0a,$0a,$aa,$aa
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.byte $00,$00,$00,$00,$00,$00,$00,$00,$aa
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.byte $a0,$00,$00,$00,$00,$00,$00,$00,$aa
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.byte $aa,$aa,$00,$0a,$aa,$00,$00,$00,$aa
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.byte $aa,$aa,$aa,$00,$aa,$00,$a0,$aa,$aa
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beast_running7: ; piskel8
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.byte $8,$6
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.byte $aa,$aa,$0a,$0a,$aa,$aa,$aa,$aa
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.byte $0a,$00,$00,$00,$00,$0a,$0a,$aa
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.byte $00,$00,$00,$00,$00,$00,$00,$00
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.byte $00,$00,$00,$00,$00,$00,$00,$00
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.byte $aa,$a0,$a0,$00,$aa,$00,$00,$a0
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.byte $aa,$aa,$aa,$00,$00,$00,$aa,$aa
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.byte $9,$6
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.byte $aa,$aa,$0a,$0a,$aa,$aa,$aa,$aa,$aa
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.byte $0a,$00,$00,$00,$00,$0a,$0a,$aa,$aa
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.byte $00,$00,$00,$00,$00,$00,$00,$00,$aa
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.byte $00,$00,$00,$00,$00,$00,$00,$00,$aa
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.byte $aa,$a0,$a0,$00,$aa,$00,$00,$a0,$aa
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.byte $aa,$aa,$aa,$00,$00,$00,$aa,$aa,$aa
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beast_running8: ; piskel9
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.byte $8,$6
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.byte $aa,$aa,$0a,$0a,$aa,$aa,$aa,$aa
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.byte $0a,$00,$00,$00,$00,$0a,$0a,$aa
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.byte $00,$00,$00,$00,$00,$00,$00,$00
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.byte $00,$00,$00,$00,$00,$00,$00,$00
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.byte $aa,$a0,$00,$aa,$aa,$aa,$00,$a0
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.byte $aa,$aa,$00,$a0,$aa,$aa,$00,$aa
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.byte $9,$6
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.byte $aa,$aa,$0a,$0a,$aa,$aa,$aa,$aa,$aa
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.byte $0a,$00,$00,$00,$00,$0a,$0a,$aa,$aa
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.byte $00,$00,$00,$00,$00,$00,$00,$00,$aa
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.byte $00,$00,$00,$00,$00,$00,$00,$00,$aa
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.byte $aa,$a0,$00,$aa,$aa,$aa,$00,$a0,$aa
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.byte $aa,$aa,$00,$a0,$aa,$aa,$00,$aa,$aa
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