mirror of
https://github.com/deater/dos33fsprogs.git
synced 2025-01-03 18:29:53 +00:00
double: finish static code
This commit is contained in:
parent
743a0ec5b1
commit
e411e67ea5
@ -7,10 +7,11 @@ EMPTYDISK = ../../empty_disk/empty.dsk
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all: double.dsk
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double.dsk: HELLO DOUBLE
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double.dsk: HELLO DOUBLE STATIC
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cp $(EMPTYDISK) double.dsk
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$(DOS33) -y double.dsk SAVE A HELLO
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$(DOS33) -y double.dsk BSAVE -a 0x6000 DOUBLE
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$(DOS33) -y double.dsk BSAVE -a 0x6000 STATIC
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###
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@ -39,5 +40,26 @@ double.o: double.s \
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###
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STATIC: static.o
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ld65 -o STATIC static.o -C $(LINKERSCRIPTS)/apple2_6000.inc
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static.o: static.s \
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zp.inc hardware.inc pt3_lib_mockingboard_detect.s \
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pt3_lib_mockingboard_setup.s pt3_lib_detect_model.s \
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zx02_optim.s copy_400.s gr_offsets.s vblank.s \
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text_print.s title.s gr_fast_clear.s \
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interrupt_handler.s pt3_lib_mockingboard_patch.s \
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wait_a_bit.s wait.s pt3_lib_init.s \
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music/fighting.zx02 \
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graphics/sworg_hgr.hgr.zx02 \
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graphics/sworg_dhgr.aux.zx02 \
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graphics/sworg_dhgr.bin.zx02 \
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graphics/sworg_dgr.main.zx02 \
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graphics/sworg_dgr.aux.zx02
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ca65 -o static.o static.s -l static.lst
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###
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clean:
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rm -f *~ *.o *.lst HELLO DOUBLE
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rm -f *~ *.o *.lst HELLO DOUBLE STATIC
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@ -355,7 +355,56 @@ stringing_done:
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jsr full_decomp
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;========================================
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; Put message in 80-column top of screen
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;========================================
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ldx #40
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eloop:
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lda #' '+$80
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sta $800,X ; line 0
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sta $880,X ; line 1
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sta $900,X ; line 2
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dex
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bpl eloop
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ldx #0
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floop:
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lda top_string_main,X
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beq done_floop
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ora #$80
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sta $800,X
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inx
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bne floop
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done_floop:
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; turn on write to AUX
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sta WRAUXRAM
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ldx #40
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eloop2:
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lda #' '+$80
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sta $800,X ; line 0
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sta $880,X ; line 1
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sta $900,X ; line 2
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dex
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bpl eloop2
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ldx #0
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floop2:
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lda top_string_aux,X
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beq done_floop2
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ora #$80
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sta $800,X
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inx
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bne floop2
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done_floop2:
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; turn on write to MAIN
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sta WRMAINRAM
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sta FULLGR
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@ -387,14 +436,11 @@ vblank_smc:
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; 3 LINES 80-COL TEXT AN3=0 PAGE=2
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; intentionally a few cycles short as vblank returns+ a few cycles
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bit PAGE2
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; nop
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; nop
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; sta SET80COL ; 4
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bit SET_TEXT ; 4
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; wait 6*4=24 lines
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; wait 24 scanlines lines
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; (24*65)-8 = 1560-8 = 1552
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jsr delay_1552
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@ -554,9 +600,15 @@ a2_string:
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.byte "Apple II Forever!! ",'@'+$80," "
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.byte "Apple II Forever! ",'@'+$80," ",0
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top_string:
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; .byte "DOUBLE DOUBLE by DEATER / DsR ",0
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top_string_aux:
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.byte "DUL OBEb ETR/DR",0
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top_string_main:
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.byte "OBEDUL yDAE s ",0
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.byte "DOUBLE DOUBLE by DEATER / DsR ",0
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.byte " Graphics based on art by @YYYYYYYYY Music: N. OOOOOOO",0
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; .byte " Graphics based on art by @YYYYYYYYY Music: N. OOOOOOO",0
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config_string:
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@ -4,6 +4,10 @@
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KEYBOARD = $C000 ; Read keypress+128
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EIGHTYSTOREOFF = $C000 ; (write) turns off 80store
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EIGHTYSTOREON = $C001 ; (write) page2 writes to AUX memory
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WRMAINRAM = $C004 ; (write)
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WRAUXRAM = $C005 ; (write)
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CLR80COL = $C00C
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SET80COL = $C00D
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SETMOUSETEXT = $C00F ; (write) enable mouse text
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633
vaporlock/doubledouble/static.s
Normal file
633
vaporlock/doubledouble/static.s
Normal file
@ -0,0 +1,633 @@
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; Double Hi-res / Double lo-res mode switch fun
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; by Vince `deater` Weaver
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.include "zp.inc"
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.include "hardware.inc"
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double:
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;================================
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; detect model
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;================================
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jsr detect_appleii_model
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;======================
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; machine workarounds
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;======================
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; mostly IIgs
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;===================
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; thanks to 4am who provided this code from Total Replay
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lda ROM_MACHINEID
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cmp #$06
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bne not_a_iigs
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sec
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jsr $FE1F ; check for IIgs
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bcs not_a_iigs
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; gr/text page2 handling broken on early IIgs models
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; this enables the workaround
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jsr ROM_TEXT2COPY ; set alternate display mode on IIgs
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cli ; enable VBL interrupts
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; also set background color to black instead of blue
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lda NEWVIDEO
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and #%00011111 ; bit 7 = 0 -> IIgs Apple II-compat video modes
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; bit 6 = 0 -> IIgs 128K memory map same as IIe
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; bit 5 = 0 -> IIgs DHGR is color, not mono
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; bits 0-4 unchanged
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sta NEWVIDEO
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lda #$F0
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sta TBCOLOR ; white text on black background
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lda #$00
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sta CLOCKCTL ; black border
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sta CLOCKCTL ; set twice for VidHD
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not_a_iigs:
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;================================
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; setup vblank routine
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;================================
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lda APPLEII_MODEL
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cmp #'G'
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beq setup_vblank_iigs
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cmp #'C'
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beq setup_vblank_iic
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setup_vblank_iie:
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lda #<wait_vblank_iie
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sta vblank_smc+1
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lda #>wait_vblank_iie
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sta vblank_smc+2
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jmp done_setup_vblank
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setup_vblank_iigs:
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lda #<wait_vblank_iigs
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sta vblank_smc+1
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lda #>wait_vblank_iigs
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sta vblank_smc+2
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jmp done_setup_vblank
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setup_vblank_iic:
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lda #<wait_vblank_iic
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sta vblank_smc+1
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lda #>wait_vblank_iic
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sta vblank_smc+2
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jmp done_setup_vblank
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done_setup_vblank:
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;====================
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; show title message
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;====================
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lda #0
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sta DRAW_PAGE
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jsr show_title
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;===================
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; print config
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;===================
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lda #<config_string
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sta OUTL
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lda #>config_string
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sta OUTH
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jsr move_and_print
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; print detected model
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lda APPLEII_MODEL
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ora #$80
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sta $7d0+8 ; 23,8
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; if GS print the extra S
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cmp #'G'|$80
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bne not_gs
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lda #'S'|$80
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sta $7d0+9
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not_gs:
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lda #0
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sta SOUND_STATUS ; clear out, sound enabled
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;===========================================
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; skip checks if open-apple being held down
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lda $C061
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and #$80 ; only bit 7 is affected
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bne skip_all_checks ; rest is floating bus
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;===================================
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; Detect Mockingboard
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;===================================
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PT3_ENABLE_APPLE_IIC = 1
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; detect mockingboard
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jsr mockingboard_detect
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bcc mockingboard_notfound
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mockingboard_found:
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; print detected location
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lda #'S'+$80 ; change NO to slot
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sta $7d0+30
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lda MB_ADDR_H ; $C4 = 4, want $B4 1100 -> 1011
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and #$87
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ora #$30
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sta $7d0+31 ; 23,31
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lda SOUND_STATUS ; indicate we have mockingboard
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ora #SOUND_MOCKINGBOARD
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sta SOUND_STATUS
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;===========================
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; patch mockingboard
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;===========================
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jsr mockingboard_patch ; patch to work in slots other than 4?
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;============================
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; Init the Mockingboard
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;============================
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jsr mockingboard_init
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jsr reset_ay_both
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jsr clear_ay_both
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;==============
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; set up music
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;==============
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lda #<fighting_zx02
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sta ZX0_src
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lda #>fighting_zx02
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sta ZX0_src+1
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lda #$b0 ; decompress at $b000
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jsr full_decomp
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PT3_LOC = $b000
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;==================
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; init song
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;==================
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jsr pt3_init_song
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lda #0
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sta DONE_PLAYING
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lda #1
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sta LOOP
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mockingboard_notfound:
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skip_all_checks:
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;=======================
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; show title for a bit
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;=======================
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; you can skip with keypress
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lda #25
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jsr wait_a_bit
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;================================
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; Clear screen and setup graphics
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;================================
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jsr SETGR ; set lo-res 40x40 mode
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bit LORES
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;====================================================
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; setup text page2 screen of "Apple II Forever" text
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;====================================================
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; there are much better ways to accomplish this
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sta SETMOUSETEXT
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ldy #0
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ldx #0
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sty XX
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a24e_newy:
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lda gr_offsets_l,Y
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sta stringing_smc+1
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lda gr_offsets_h,Y
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clc
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adc #4
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sta stringing_smc+2
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a24e_loop:
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lda a2_string,X
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bne keep_stringing
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ldx #0
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lda a2_string,X
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keep_stringing:
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inx
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eor #$80
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stringing_smc:
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sta $d000
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inc stringing_smc+1
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inc XX
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lda XX
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cmp #40
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bne a24e_loop
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lda #0
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sta XX
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iny
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cpy #24
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bne a24e_newy
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stringing_done:
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; set 80-store mode
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sta EIGHTYSTOREON ; PAGE2 selects AUX memory
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;=========================================================
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; load double lo-res image to $C00 and copy to MAIN:PAGE1
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;=========================================================
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bit PAGE1
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lda #<image_dgr_main
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sta ZX0_src
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lda #>image_dgr_main
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sta ZX0_src+1
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lda #$0c
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jsr full_decomp
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jsr copy_to_400
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;=========================================================
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; load double lo-res image to $C00 and copy to AUX:PAGE1
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;=========================================================
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bit PAGE2 ; map in AUX (80store)
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lda #<image_dgr_aux
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sta ZX0_src
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lda #>image_dgr_aux
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sta ZX0_src+1
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lda #$0c
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jsr full_decomp
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jsr copy_to_400
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;=======================================
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; load double hi-res image to MAIN:PAGE1
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;=======================================
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bit HIRES ; need to do this for 80store to work
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bit PAGE1
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lda #<image_dhgr_bin
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sta ZX0_src
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lda #>image_dhgr_bin
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sta ZX0_src+1
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lda #$20
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jsr full_decomp
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;=======================================
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; load double hi-res image to AUX:PAGE1
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;=======================================
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bit PAGE2 ; map in AUX (80store)
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lda #<image_dhgr_aux
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sta ZX0_src
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lda #>image_dhgr_aux
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sta ZX0_src+1
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lda #$20
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jsr full_decomp
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;=================================
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; load hi-res image to MAIN:PAGE2
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;=================================
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; turn off eightystore
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sta EIGHTYSTOREOFF
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lda #<image_hgr
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sta ZX0_src
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lda #>image_hgr
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sta ZX0_src+1
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lda #$40
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jsr full_decomp
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;========================================
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; Put message in 80-column top of screen
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;========================================
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ldx #40
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eloop:
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lda #' '+$80
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sta $800,X ; line 0
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sta $880,X ; line 1
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sta $900,X ; line 2
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dex
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bpl eloop
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ldx #0
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floop:
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lda top_string_main,X
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beq done_floop
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ora #$80
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sta $800,X
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inx
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bne floop
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done_floop:
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; turn on write to AUX
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sta WRAUXRAM
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ldx #40
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eloop2:
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lda #' '+$80
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sta $800,X ; line 0
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sta $880,X ; line 1
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sta $900,X ; line 2
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dex
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bpl eloop2
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ldx #0
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floop2:
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lda top_string_aux,X
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beq done_floop2
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ora #$80
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sta $800,X
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inx
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bne floop2
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done_floop2:
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; turn on write to MAIN
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sta WRMAINRAM
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sta FULLGR
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;=================================
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; main static loop
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;=================================
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; each line 65 cycles (25 hblank+40 bytes)
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double_loop:
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;====================
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; play music
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; in theory should be less than the 4550 cycles we have
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lda SOUND_STATUS ; check if we have mockingboard
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and #SOUND_MOCKINGBOARD
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beq no_music_for_you
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jsr fake_interrupt
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no_music_for_you:
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; note, coming out of vblank routines might be
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; 8-12 cycles in already
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vblank_smc:
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jsr $ffff
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; 3 LINES 80-COL TEXT AN3=0 PAGE=2
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; intentionally a few cycles short as vblank returns+ a few cycles
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bit PAGE2
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bit SET_TEXT ; 4
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; wait 24 scanlines lines
|
||||
; (24*65)-8 = 1560-8 = 1552
|
||||
|
||||
jsr delay_1552
|
||||
|
||||
; 3 LINES 40-COL TEXT AN3=0 PAGE=2
|
||||
|
||||
nop
|
||||
nop
|
||||
|
||||
nop
|
||||
nop
|
||||
sta CLR80COL ; 4
|
||||
bit SET_TEXT ; 4
|
||||
|
||||
jsr delay_1552
|
||||
|
||||
; 3 LINES 40-col LORES AN3=0 PAGE=1
|
||||
|
||||
nop
|
||||
nop
|
||||
|
||||
nop
|
||||
nop
|
||||
bit PAGE1 ; 4
|
||||
bit SET_GR ; 4
|
||||
|
||||
jsr delay_1552
|
||||
|
||||
; 3 LINES 80-col DLORES AN3=0 PAGE=1
|
||||
|
||||
nop
|
||||
nop
|
||||
|
||||
sta LORES
|
||||
sta SET80COL ; 4
|
||||
sta CLRAN3 ; 4
|
||||
|
||||
jsr delay_1552
|
||||
|
||||
|
||||
; 3 LINES 80-col DLORES AN3=0 PAGE=1
|
||||
|
||||
nop
|
||||
nop
|
||||
|
||||
nop
|
||||
nop
|
||||
|
||||
nop
|
||||
nop
|
||||
|
||||
nop
|
||||
nop
|
||||
|
||||
jsr delay_1552
|
||||
|
||||
; 3 lines HIRES 40-COL AN3=1 PAGE=2
|
||||
|
||||
sta CLR80COL
|
||||
sta HIRES ; 4
|
||||
sta PAGE2 ; 4
|
||||
sta SETAN3
|
||||
|
||||
jsr delay_1552
|
||||
|
||||
; 3 lines Double-hires AN3=0 PAGE=1
|
||||
sta PAGE1
|
||||
bit HIRES
|
||||
sta SET80COL ; 4 ; set 80 column mode
|
||||
sta CLRAN3 ; 4 ; doublehireson
|
||||
|
||||
jsr delay_1552
|
||||
|
||||
; 3 line Double-HIRES
|
||||
|
||||
nop
|
||||
nop
|
||||
|
||||
nop
|
||||
nop
|
||||
|
||||
nop
|
||||
nop
|
||||
|
||||
nop
|
||||
nop
|
||||
|
||||
jsr delay_1552
|
||||
|
||||
|
||||
|
||||
|
||||
jmp double_loop ; 3
|
||||
|
||||
;=======================================================
|
||||
; need to align because if we straddle a page boundary
|
||||
; the time counts end up off
|
||||
|
||||
.align $100
|
||||
|
||||
.include "vblank.s"
|
||||
|
||||
; actually want 1552-12 (6 each for jsr/rts)
|
||||
; 1540
|
||||
; Try X=15 Y=19 cycles=1540
|
||||
; 1532
|
||||
; Try X=1 Y=139 cycles=1530
|
||||
|
||||
delay_1552:
|
||||
|
||||
nop
|
||||
|
||||
|
||||
|
||||
ldy #139 ; 2
|
||||
loop5: ldx #1 ; 2
|
||||
loop6: dex ; 2
|
||||
bne loop6 ; 2nt/3
|
||||
dey ; 2
|
||||
bne loop5 ; 2nt/3
|
||||
|
||||
rts
|
||||
|
||||
|
||||
wait_until_keypress:
|
||||
lda KEYBOARD
|
||||
bpl wait_until_keypress
|
||||
bit KEYRESET
|
||||
rts
|
||||
|
||||
|
||||
.include "pt3_lib_detect_model.s"
|
||||
.include "pt3_lib_core.s"
|
||||
.include "pt3_lib_init.s"
|
||||
.include "pt3_lib_mockingboard_setup.s"
|
||||
.include "interrupt_handler.s"
|
||||
.include "pt3_lib_mockingboard_detect.s"
|
||||
.include "pt3_lib_mockingboard_patch.s"
|
||||
|
||||
.include "zx02_optim.s"
|
||||
|
||||
.include "copy_400.s"
|
||||
|
||||
image_hgr:
|
||||
.incbin "graphics/sworg_hgr.hgr.zx02"
|
||||
image_dhgr_aux:
|
||||
.incbin "graphics/sworg_dhgr.aux.zx02"
|
||||
image_dhgr_bin:
|
||||
.incbin "graphics/sworg_dhgr.bin.zx02"
|
||||
image_dgr_aux:
|
||||
.incbin "graphics/sworg_dgr.aux.zx02"
|
||||
image_dgr_main:
|
||||
.incbin "graphics/sworg_dgr.main.zx02"
|
||||
|
||||
a2_string:
|
||||
; 012345678901234567 8 9
|
||||
.byte "Apple II Forever!! ",'@'+$80," "
|
||||
.byte "Apple II Forever! ",'@'+$80," ",0
|
||||
|
||||
; .byte "DOUBLE DOUBLE by DEATER / DsR ",0
|
||||
top_string_aux:
|
||||
.byte "DUL OBEb ETR/DR",0
|
||||
top_string_main:
|
||||
.byte "OBEDUL yDAE s ",0
|
||||
|
||||
|
||||
.byte "DOUBLE DOUBLE by DEATER / DsR ",0
|
||||
; .byte " Graphics based on art by @YYYYYYYYY Music: N. OOOOOOO",0
|
||||
|
||||
|
||||
config_string:
|
||||
; 0123456789012345678901234567890123456789
|
||||
.byte 0,23,"APPLE II? MOCKINGBOARD: NO ",0
|
||||
|
||||
|
||||
.include "gr_offsets.s"
|
||||
.include "text_print.s"
|
||||
.include "title.s"
|
||||
.include "gr_fast_clear.s"
|
||||
.include "wait_a_bit.s"
|
||||
.include "wait.s"
|
||||
;.include "load_music.s"
|
||||
|
||||
|
||||
fighting_zx02:
|
||||
.incbin "music/fighting.zx02"
|
||||
|
||||
|
||||
|
||||
|
Loading…
Reference in New Issue
Block a user