diff --git a/games/peasant/save1.s b/games/peasant/save1.s index 1d411624..691a6c99 100644 --- a/games/peasant/save1.s +++ b/games/peasant/save1.s @@ -1,17 +1,17 @@ -; SAVE1 -- On Fire +; SAVE1 -- Cliffland Heights .include "zp.inc" ; want to load this to address $90 ; -.byte LOAD_PEASANT2 ; WHICH_LOAD = $90 +.byte LOAD_CLIFF ; WHICH_LOAD = $90 .byte 10 ; PEASANT_X = $91 .byte 100 ; PEASANT_Y = $92 .byte PEASANT_DIR_UP ; PEASANT_DIR = $93 .byte 0 ; MAP_X = $94 .byte 1 ; MAP_Y = $95 -.byte LOCATION_MOUNTAIN_PASS ; MAP_LOCATION = $96 +.byte LOCATION_CLIFF_HEIGHTS ; MAP_LOCATION = $96 .byte TALKED_TO_MENDELEV | HALDO_TO_DONGOLEV | ARROW_BEATEN| GARY_SCARED | TRINKET_GIVEN | LADY_GONE ; BABY_IN_WELL | BUCKET_DOWN_WELL ; GAME_STATE_0 = $97 diff --git a/games/peasant/saves/save1_30_heights.s b/games/peasant/saves/save1_30_heights.s new file mode 100644 index 00000000..691a6c99 --- /dev/null +++ b/games/peasant/saves/save1_30_heights.s @@ -0,0 +1,46 @@ +; SAVE1 -- Cliffland Heights + +.include "zp.inc" + +; want to load this to address $90 + +; +.byte LOAD_CLIFF ; WHICH_LOAD = $90 +.byte 10 ; PEASANT_X = $91 +.byte 100 ; PEASANT_Y = $92 +.byte PEASANT_DIR_UP ; PEASANT_DIR = $93 +.byte 0 ; MAP_X = $94 +.byte 1 ; MAP_Y = $95 +.byte LOCATION_CLIFF_HEIGHTS ; MAP_LOCATION = $96 +.byte TALKED_TO_MENDELEV | HALDO_TO_DONGOLEV | ARROW_BEATEN| GARY_SCARED | TRINKET_GIVEN | LADY_GONE + ; BABY_IN_WELL | BUCKET_DOWN_WELL + ; GAME_STATE_0 = $97 +.byte FISH_FED | PUDDLE_WET | WEARING_ROBE + ; RAINING + ; FISH_FED | IN_HAY_BALE | NIGHT | POT_ON_HEAD + ; GAME_STATE_1 = $98 +.byte COTTAGE_ROCK_MOVED | TALKED_TO_KNIGHT | GOT_MUDDY_ALREADY | ON_FIRE + ; ON_FIRE | COTTAGE_ROCK_MOVED | KNUCKLES_BLEED + ; DRESSER_OPEN | COVERED_IN_MUD | GOT_MUDDY_ALREADY + ; GAME_STATE_2 = $99 +.byte $00 ; NED_STATUS = $9A +.byte BUSH_1_SEARCHED | BUSH_2_SEARCHED | BUSH_3_SEARCHED | BUSH_4_SEARCHED + ; BUSH_STATUS = $9B +.byte KERREK_ROW1 | KERREK_DECOMPOSING ; KERREK_STATE = $9C +.byte $00 ; ARROW_SCORE = $9D +.byte $01 ; SCORE_HUNDREDS= $9E +.byte $22 ; SCORE_TENSONES= $9F +.byte INV1_ARROW | INV1_BABY | INV1_KERREK_BELT | INV1_CHICKEN_FEED | INV1_BOW | INV1_MONSTER_MASK | INV1_PEBBLES | INV1_PILLS + ; INVENTORY_1 = $A0 +.byte INV2_RICHES| INV2_ROBE | INV2_SODA | INV2_MEATBALL_SUB | INV2_TRINKET + ; INVENTORY_2 = $A1 +.byte INV3_SHIRT|INV3_MAP + ; INVENTORY_3 = $A2 +.byte INV1_ARROW| INV1_BABY | INV1_CHICKEN_FEED | INV1_PEBBLES + ; INVENTORY_1_GONE = $A3 +.byte INV2_RICHES | INV2_TRINKET + ; INVENTORY_2_GONE_= $A4 +.byte $00 ; INVENTORY_3_GONE = $A5 +.byte 22 ; KERREK_X = $A6 +.byte 76 ; KERREK_Y = $A7 +