From f0a232f1a23d4b71da1a43daabedc4d324f46be8 Mon Sep 17 00:00:00 2001 From: Vince Weaver Date: Sat, 13 Jun 2020 23:06:47 -0400 Subject: [PATCH] dsr_shape: add README --- shapetable_party/README | 42 +++++++++++++++++++++++++++++++++++++++++ 1 file changed, 42 insertions(+) create mode 100644 shapetable_party/README diff --git a/shapetable_party/README b/shapetable_party/README new file mode 100644 index 00000000..15c8ccba --- /dev/null +++ b/shapetable_party/README @@ -0,0 +1,42 @@ +Apple II dSr Shapetable Party +-=DESiRE=- / @party 2020 + +The Apple II does not have fancy graphics hardware, but it does have +software scalable vector routines in ROM. + +Platform: Apple II + Requires Apple II+ (1979) or later + +Code: deater + +Website/video/more info: + http://www.deater.net/weave/vmwprod/shapetable_party/ + + Special thanks to Will Winter for recording this for me + as my Apple II hardware is still under lockdown + +Files: + DSRSHAPE -- 251 byte executable + dsr_shape.s -- source code, can assemble with ca65 assembler + dsr_shape.dsk -- 140k Apple DOS33 disk image for use in emulator + +Running: + Type: + BRUN DSRSHAPE + at the basic prompt + +Emulator: + If you want to run in an emulator, I recommend AppleWin + It runs fine under wine on Linux too. + +Notes: + + 251 Byte demo for the Apple II (1MHz 6502) + + Written in 6502 assembly language + + Uses "high-resolution" graphics mode which is 280x192 in 6 colors. + + Depends on the Applesoft BASIC ROM for "HGR" and "XDRAW" routines + which means it requires at least an Apple II+ (released in + 1979) or later machine. + Should work on a II+/IIe/IIc/IIgs, and even an original + Apple II (1977) if you have an Applesoft language card + ROM expansion + + Can press any key at any time to exit