tfv: update game data

This commit is contained in:
Vince Weaver 2018-06-19 23:54:34 -04:00
parent 6756a8d506
commit f4558d8c24
3 changed files with 47 additions and 0 deletions

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@ -32,6 +32,8 @@ TALBOT HALL
LET'S DISCUSS COOL THINGS IN THE LOUNGE LET'S DISCUSS COOL THINGS IN THE LOUNGE
--> YES! --> YES!
--> SORRY, NEED TO DO ENGINEERING HOMEWORK --> SORRY, NEED TO DO ENGINEERING HOMEWORK
*FOUR HOURS PASS*
PETE PETE
YOUR JOURNEY MAY TAKE YOU TO DARKEST BEL AIR YOUR JOURNEY MAY TAKE YOU TO DARKEST BEL AIR
@ -172,3 +174,5 @@ OTHER IDEAS:
When return to college park with bird, automatically return When return to college park with bird, automatically return
to stable (so can't take into desert where bird to stable (so can't take into desert where bird
looks awful) looks awful)
Mirror-lake by Moria

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@ -40,6 +40,9 @@
#define NOEXIT 255 #define NOEXIT 255
#define LOCATION_PLACE 0
#define LOCATION_CONVERSATION 1
struct location_type { struct location_type {
char *name; char *name;
int x0,x1,y0,y1; int x0,x1,y0,y1;

View File

@ -245,24 +245,28 @@ struct map_info_type map_info[33] = {
.x0 = 0, .x1 = 10, .x0 = 0, .x1 = 10,
.y0 = 18, .y1 = 31, .y0 = 18, .y1 = 31,
.destination = TALBOT_HALL, .destination = TALBOT_HALL,
.type=LOCATION_PLACE,
}, },
.location[1] = { .location[1] = {
.name="Dining Hall", .name="Dining Hall",
.x0 = 13, .x1 = 26, .x0 = 13, .x1 = 26,
.y0 = 10, .y1 = 24, .y0 = 10, .y1 = 24,
.destination = DINING_HALL, .destination = DINING_HALL,
.type=LOCATION_PLACE,
}, },
.location[2] = { .location[2] = {
.name="Metro Station", .name="Metro Station",
.x0 = 30, .x1 = 39, .x0 = 30, .x1 = 39,
.y0 = 10, .y1 = 39, .y0 = 10, .y1 = 39,
.destination = METRO_STATION, .destination = METRO_STATION,
.type=LOCATION_PLACE,
}, },
.location[3] = { .location[3] = {
.name="Fountain", .name="Fountain",
.x0 = 14, .x1 = 29, .x0 = 14, .x1 = 29,
.y0 = 28, .y1 = 39, .y0 = 28, .y1 = 39,
.destination = FOUNTAIN, .destination = FOUNTAIN,
.type=LOCATION_PLACE,
}, },
}, },
{ // 17: Waterfall { // 17: Waterfall
@ -279,6 +283,42 @@ struct map_info_type map_info[33] = {
.scatter=SCATTER_NONE, .scatter=SCATTER_NONE,
.land_type=LAND_BORING, .land_type=LAND_BORING,
.background_image=talbot_rle, .background_image=talbot_rle,
.num_locations=5,
.location[0] = {
.name="Liz and Will",
.x0 = 8, .x1 = 12,
.y0 = 22, .y1 = 38,
//.destination = TALBOT_HALL,
.type=LOCATION_CONVERSATION,
},
.location[1] = {
.name="Pete",
.x0 = 13, .x1 = 19,
.y0 = 15, .y1 = 21,
//.destination = TALBOT_HALL,
.type=LOCATION_CONVERSATION,
},
.location[2] = {
.name="Kenjesu",
.x0 = 21, .x1 = 26,
.y0 = 19, .y1 = 28,
//.destination = TALBOT_HALL,
.type=LOCATION_CONVERSATION,
},
.location[3] = {
.name="Mathemagician",
.x0 = 28, .x1 = 34,
.y0 = 20, .y1 = 26,
//.destination = TALBOT_HALL,
.type=LOCATION_CONVERSATION,
},
.location[4] = {
.name="Darth Tater",
.x0 = 28, .x1 = 36,
.y0 = 26, .y1 = 38,
//.destination = TALBOT_HALL,
.type=LOCATION_CONVERSATION,
},
}, },
{ // 19: Dining Hall { // 19: Dining Hall
.name="Dining Hall", .name="Dining Hall",