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mist: meche: add a few more locations
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@ -124,6 +124,8 @@ MECHE_ENTRANCE = 4
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MECHE_FORT_VIEW = 5
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MECHE_BRIDGE2 = 6
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MECHE_FORT_DOOR = 7
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MECHE_FORT_ENTRY = 8
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; Selena Age
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@ -16,7 +16,8 @@ meche_graphics.inc: \
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meche_book_closed.lzsa meche_book_open.lzsa \
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fort_view_n.lzsa fort_view_s.lzsa \
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bridge2_n.lzsa bridge2_s.lzsa bridge2_e.lzsa bridge2_w.lzsa \
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fort_door_n.lzsa
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fort_door_n.lzsa \
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fort_entry_n.lzsa fort_entry_s.lzsa fort_entry_e.lzsa
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echo "departure_e_lzsa: .incbin \"departure_e.lzsa\"" > meche_graphics.inc
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echo "arrival_w_lzsa: .incbin \"arrival_w.lzsa\"" >> meche_graphics.inc
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echo "entrance_e_lzsa: .incbin \"entrance_e.lzsa\"" >> meche_graphics.inc
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@ -32,6 +33,9 @@ meche_graphics.inc: \
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echo "bridge2_e_lzsa: .incbin \"bridge2_e.lzsa\"" >> meche_graphics.inc
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echo "bridge2_w_lzsa: .incbin \"bridge2_w.lzsa\"" >> meche_graphics.inc
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echo "fort_door_n_lzsa: .incbin \"fort_door_n.lzsa\"" >> meche_graphics.inc
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echo "fort_entry_n_lzsa: .incbin \"fort_entry_n.lzsa\"" >> meche_graphics.inc
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echo "fort_entry_s_lzsa: .incbin \"fort_entry_s.lzsa\"" >> meche_graphics.inc
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echo "fort_entry_e_lzsa: .incbin \"fort_entry_e.lzsa\"" >> meche_graphics.inc
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%.gr: %.png
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BIN
mist/graphics_meche/fort_entry_e.png
Normal file
BIN
mist/graphics_meche/fort_entry_e.png
Normal file
Binary file not shown.
After Width: | Height: | Size: 842 B |
BIN
mist/graphics_meche/fort_entry_n.png
Normal file
BIN
mist/graphics_meche/fort_entry_n.png
Normal file
Binary file not shown.
After Width: | Height: | Size: 829 B |
BIN
mist/graphics_meche/fort_entry_s.png
Normal file
BIN
mist/graphics_meche/fort_entry_s.png
Normal file
Binary file not shown.
After Width: | Height: | Size: 814 B |
@ -13,3 +13,6 @@ bridge2_s_lzsa: .incbin "bridge2_s.lzsa"
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bridge2_e_lzsa: .incbin "bridge2_e.lzsa"
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bridge2_w_lzsa: .incbin "bridge2_w.lzsa"
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fort_door_n_lzsa: .incbin "fort_door_n.lzsa"
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fort_entry_n_lzsa: .incbin "fort_entry_n.lzsa"
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fort_entry_s_lzsa: .incbin "fort_entry_s.lzsa"
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fort_entry_e_lzsa: .incbin "fort_entry_e.lzsa"
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@ -6,6 +6,7 @@
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locations:
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.word location0, location1, location2, location3
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.word location4, location5, location6, location7
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.word location8
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; MECHE_INSIDE_GEAR -- Inside gear on Mist
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location0:
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@ -134,7 +135,7 @@ location6:
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; MECHE_FORT_DOOR -- fort door
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location7:
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.byte $ff ; north exit
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.byte MECHE_FORT_ENTRY ; north exit
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.byte MECHE_BRIDGE2 ; south exit
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.byte $ff ; east exit
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.byte $ff ; west exit
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@ -149,3 +150,20 @@ location7:
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.byte BG_NORTH
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.byte $ff ; special exit
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; MECHE_FORT_ENTRY -- fort entryway
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location8:
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.byte $ff ; north exit
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.byte MECHE_BRIDGE2 ; south exit
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.byte $ff ; east exit
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.byte $ff ; west exit
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.byte DIRECTION_N ; north exit_dir
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.byte DIRECTION_S ; south exit_dir
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.byte $ff ; east exit_dir
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.byte $ff ; west exit_dir
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.word fort_entry_n_lzsa ; north bg
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.word fort_entry_s_lzsa ; south bg
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.word fort_entry_e_lzsa ; east bg
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.word $0000 ; west bg
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.byte BG_NORTH|BG_SOUTH|BG_EAST
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.byte $ff ; special exit
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