megademo: update TODO

This commit is contained in:
Vince Weaver 2018-10-22 12:11:14 -04:00
parent 316c1a5754
commit f6cd6655ed

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@ -13,7 +13,8 @@ Overall:
Trim the last 8 bytes off of all the lz4 files
Music:
compose music
convert to Pt3
write Pt3 player
fit in RAM
Timing:
@ -34,27 +35,26 @@ Timing:
add wipe effect with tengwar: just draw 4 bytes yellow, 4 bytes
from scroll buffer
Add Susie starring role?
auto timeout to next screen
3: e-mail:
Update to proper text
REACH: have bits flowing through wire animation?
auto timeout to next screen
just change some of green in cable to dark green?
REACH: have hands over keyboard move too?
4: leave house:
Add some sort of text?
DONE?
REACH: Add some sort of text
5: running bird:
auto timeout to next screen
run to middle of screen, then have everything start moving?
have sprites partially on all screen rather than jumping at edge?
stop scrolling and run off at end?
REACH: run to middle of screen, then have everything start moving?
REACH: have sprites partially on all screen rather than jumping at edge?
REACH: stop scrolling and run off at end?
6: waterfall:
finish packing down a bit
auto movement
auto timeout to next screen
DONE?
REACH: pause under falls?
REACH: waterfall sound effect?
7: arrival at ship
top HGR, bottom gr
@ -66,18 +66,21 @@ Timing:
8: mode7:
change path
change ground to night-time darkness. grey water
detect keypress
9: spacegame:
9: spacebars:
auto movement
auto timeout to next screen
when done, blue horiz line?
REACH: when done, ship move up (shrink) and disappear w blue horiz line?
10: arrive at frogysue:
DONE?
add text?
REACH: have heart zigzag up?
11: fireworks:
update text
DONE?
REACH: have VMW Production scroll logo into the GR mode next to it
have keypress restart entire demo (or exit) rather than re-start fireworks