Update files

This commit is contained in:
Vince Weaver 2021-03-04 00:06:51 -05:00
parent 2b1e2742a8
commit fb0a15ad9f
9 changed files with 335 additions and 5 deletions

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@ -2,12 +2,21 @@ include ../../Makefile.inc
DOS33 = ../../utils/dos33fs-utils/dos33
TOKENIZE = ../../utils/asoft_basic-utils/tokenize_asoft
EMPTYDISK = ../../empty_disk/empty.dsk
all: entropy.dsk
entropy.dsk: ENTROPY ENTROPY.BAS
$(DOS33) -y entropy.dsk BSAVE -a 0x0C00 ENTROPY
entropy.dsk: HELLO ENTROPY.BAS ENTROPY ENTROPY_TINY
cp $(EMPTYDISK) entropy.dsk
$(DOS33) -y entropy.dsk SAVE A HELLO
$(DOS33) -y entropy.dsk SAVE A ENTROPY.BAS
$(DOS33) -y entropy.dsk BSAVE -a 0x0C00 ENTROPY
$(DOS33) -y entropy.dsk BSAVE -a 0x0C00 ENTROPY_TINY
####
HELLO: hello.bas
$(TOKENIZE) < hello.bas > HELLO
###
@ -17,6 +26,16 @@ ENTROPY: entropy.o
entropy.o: entropy.s
ca65 -o entropy.o entropy.s -l entropy.lst
###
ENTROPY_TINY: entropy_tiny.o
ld65 -o ENTROPY_TINY entropy_tiny.o -C ../../linker_scripts/apple2_c00.inc
entropy_tiny.o: entropy_tiny.s
ca65 -o entropy_tiny.o entropy_tiny.s -l entropy_tiny.lst
####
ENTROPY.BAS: entropy.bas
@ -25,4 +44,4 @@ ENTROPY.BAS: entropy.bas
####
clean:
rm -f *~ *.o *.lst ENTROPY ENTROPY.BAS
rm -f *~ *.o *.lst ENTROPY ENTROPY.BAS HELLO ENTROPY_TINY

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@ -0,0 +1,215 @@
; Entropy
; by Dave McKellar of Toronto
; Two-line BASIC program
; Found on Beagle Brother's Apple Mechanic Disk
; Converted to 6502 Assembly by Deater (Vince Weaver) vince@deater.net
; 24001 ROT=0:FOR I=1 TO 15: READ A,B: POKE A,B: NEXT: DATA
; 232,252,233,29,7676,1,7678,4,7679,0,7680,18,7681,63,
; 7682,36,7683,36,7684,45,7685,45,7686,54,7687,54,7688,63,
; 7689,0
; 24002 FOR I=1 TO 99: HGR2: FOR E=.08 TO .15 STEP .01:
; FOR Y=4 to 189 STEP 6: FOR X=4 to 278 STEP 6:
; SCALE=(RND(1)<E)*RND(1)*E*20+1: XDRAW 1 AT X,Y:
; NEXT: NEXT: NEXT: NEXT
; Optimization
; 144 bytes: first working version (including DOS33 4-byte size/addr)
; 141 bytes: nextx: cache XPOS in X register
; 140 bytes: nexty: we know state of carry flag
; 139 bytes: change jmp to bcs
; 138 bytes: jmp at end now fits into a bcs
; 136 bytes: store YPOS on stack
; 135 bytes: store X to HGR_SCALE rather than TXA+STA
; 131 bytes: some fancy branch elimination by noticing X=1
; 126 bytes: nextx: simplify by using knowledge of possible x/y vals
; 124 bytes: qkumba noticed we can bump yloop up to include the
; pha, letting us remove two now unneeded stack ops
; 123 bytes: qkumba noticed XDRAW0 always exits with X==0 so
; we can move some things to use X instead and
; can get a "1" value simply by using INX
; 122 bytes: Nick Westgate noticed that we could save a byte
; in eloop by pushing the stx ELOOP to the beginning
; rather than the end.
;BLT=BCC, BGE=BCS
; zero page locations
HGR_SHAPE = $1A
FAC_EXP = $9D
FAC_HO = $9E
FAC_MOH = $9F
FAC_MO = $A0
FAC_LO = $A1
FAC_SGN = $A2
RND_EXP = $C9
RND_HO = $CA
RND_MOH = $CB
RND_MO = $CC
RND_LO = $CD
RND_SGN = $CE
HGR_SCALE = $E7
HGR_ROTATION = $F9
EPOS = $FC
XPOS = $FD
XPOSH = $FE
YPOS = $FF
; ROM calls
CONINT = $E6FB
FMULT = $E97F
MUL10 = $EA39
DIV10 = $EA55
MOVAF = $EB63
FLOAT = $EB93
RND = $EFAE
HGR2 = $F3D8
HPOSN = $F411
XDRAW0 = $F65D
entropy:
jsr HGR2 ; Hi-res graphics, no text at bottom
; Y=0, A=$60 after this call
ldx #8 ; Unlike the BASIC, our loop is *100
; 8 to 15 rather than .08 to .15
eloop:
stx EPOS ; EPOS was temporarily in X
lda #4 ; FOR Y=4 to 189 STEP 6
yloop:
pha ; YPOS stored on stack
lda #4 ; FOR X=4 to 278 STEP 6
sta XPOS
ldx #0 ; can't fit 278 in one byte, need overflow byte
stx XPOSH
xloop:
; SCALE=(RND(1)<E)*RND(1)*E*20+1
;
; Equivalent to IF RND(1)<E THEN SCALE=RND(1)*E*20+1
; ELSE SCALE=1
; Note the Apple II generates a seed based on keypresses
; but by default RND is never seeded from there.
; Someone actually wrote an entire academic paper complaining about
; this
;
; J.W. Aldridge. "Cautions regarding random number generation
; on the Apple II", Behavior Research Methods, Instruments,
; & Computers, 1987, 19 (4), 397-399.
; Many of these values are in Applesoft 5-byte floating point
; get random value in FAC
; (floating point accumlator)
inx ; X is always 0 coming in, increment to 1
; RND(1), Force 1
; returns "random" value between 0 and 1
jsr RND+6 ; we skip passing the argument
; as a floating point value
; as that would be a pain
; Compare to E
jsr MUL10 ; EPOS is E*100
jsr MUL10 ; so multiply rand*100 before compare
jsr CONINT ; now convert to int, result in X
; X is now RND(1)*100
cpx EPOS ; compare E*100 to RND*100
ldx #1 ; load 1 into X (this is clever)
bcs done ; if EPOS>=RND then SCALE=1, skip ahead
; SCALE=RND(1)*E*20+1
; EPOS is E*100, so RND(1)*(EPOS/10)*2+1
; What this does:
; if EPOS is 8,9 then value is either 1 or 2
; if EPOS is 10,11,12,13,14 then value is either 1, 2, or 3
; put random value in FAC
; ldx #1 ; RND(1), Force 1, this set from earlier
jsr RND+6 ; skip arg parsing in RND
lda EPOS
jsr FLOAT ; convert value in A to float in FAC
jsr DIV10 ; FAC=FAC/10
ldy #>RND_EXP ; point (Y,A) to RND value
lda #<RND_EXP
jsr FMULT ; multiply FAC by RND in (Y,A)
inc FAC_EXP ; multiply by 2
jsr CONINT ; convert to int (in X)
inx ; add 1
done:
stx HGR_SCALE ; set scale value
ldy XPOSH ; setup X and Y co-ords
ldx XPOS
pla ; YPOS is on stack
pha
jsr HPOSN ; X= (y,x) Y=(a)
ldx #<shape_table ; point to our shape
ldy #>shape_table
lda #0 ; ROT=0
jsr XDRAW0 ; XDRAW 1 AT X,Y
; Both A and X are 0 at exit
nextx: ; NEXT X
lda XPOS ; 2
clc ; 1
adc #6 ; x+=6 ; 2
sta XPOS ; 2
; we know that the X=4 to 278 STEP 6 loop passes through exactly 256
; so we can check for that by looking for overflow to zero
bne skip ; 2
inc XPOSH ; 2
skip:
; the X=4 to 278 STEP 6 loop actually ends when X is at 280, which
; is 256+24. The lower part of the loop does not hit 24, so we
; can check for the end by looking for the low byte at 24.
cmp #24 ; see if less than 278 ; 2
bne xloop ; if so, loop ; 2
;============
; 15
nexty: ; NEXT Y
pla ; YPOS on stack
adc #5 ; y+=6
; carry always set coming in, so only add 5
cmp #189 ; see if less than 189
bcc yloop ; if so, loop
nexte: ; NEXT E
ldx EPOS
inx ; EPOS saved at beginning of eloop
cpx #15
bcc eloop ; branch if <15
bcs entropy
shape_table:
; .byte 1,0 ; 1 shape
; .byte 4,0 ; offset at 4 bytes
.byte 18,63,36,36,45,45,54,54,63,0 ; data

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@ -0,0 +1,5 @@
5 HOME
10 PRINT "ENTROPY DEMO V1.2"
20 PRINT
30 PRINT "YOU PROBABLY WANT TO:"
40 PRINT " BRUN ENTROPY"

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@ -0,0 +1,12 @@
MEMORY {
ZP: start = $70, size = $90, type = rw;
RAM: start = $70, size = $8E00, file = %O;
}
SEGMENTS {
#CODE: load = RAM, type = ro;
#RODATA: load = RAM, type = ro;
#DATA: load = RAM, type = rw;
#BSS: load = RAM, type = bss, define = yes;
ZEROPAGE: load = ZP, type = ro;
}

Binary file not shown.

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@ -0,0 +1,58 @@
GBASL = $26
GBASH = $27
HGRPAGE = $E6
HGR_BITS = $1C
HGR_X = $E0
HGR_Y = $E2
HGR_COLOR = $E4
PAGE0 = $C054
PAGE1 = $C055
HGR = $F3E2
HGR2 = $F3D8
HCLR = $F3F2
HPLOT0 = $F457 ;; plot at (Y,X), (A)
WAIT = $FCA8 ;; delay 1/2(26+27A+5A^2) us
.zeropage
.globalzp xx_smc,yy_smc
tiny:
jsr HGR2 ; clear page1
; A is 0 after
tiny_yloop:
; lda #0
; sta XX ; XX doesn't really matter where starts
; sta YY ; start at top of screen
tiny_xloop:
lda xx_smc+1
and yy_smc+1
beq store_color
lda #$7f
store_color:
sta HGR_COLOR
ldy #0
xx_smc:
ldx #0
yy_smc:
lda #0
jsr HPLOT0 ; plot at (Y,X), (A)
; at begin, stores A to HGR_Y
; X to HGR_X and Y to HGR_X+1
; destroys X,Y,A
; Y is XX/7
inc xx_smc+1
bne tiny_xloop
inc yy_smc+1
bne tiny_xloop
; should we over-write brk handler to restart?

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@ -7,11 +7,13 @@ EMPTYDISK = ../../empty_disk/empty.dsk
all: mousetext.dsk
mousetext.dsk: HELLO MT.BAS SW.BAS FLOPPY.BAS FLOPPY
mousetext.dsk: HELLO MT.BAS SW.BAS FLOPPY.BAS FLOPPY WAVE.BAS WAVE40.BAS
cp $(EMPTYDISK) mousetext.dsk
$(DOS33) -y mousetext.dsk SAVE A HELLO
$(DOS33) -y mousetext.dsk SAVE A MT.BAS
$(DOS33) -y mousetext.dsk SAVE A SW.BAS
$(DOS33) -y mousetext.dsk SAVE A WAVE.BAS
$(DOS33) -y mousetext.dsk SAVE A WAVE40.BAS
$(DOS33) -y mousetext.dsk SAVE A FLOPPY.BAS
$(DOS33) -y mousetext.dsk BSAVE -a 0xC00 FLOPPY
@ -32,6 +34,17 @@ SW.BAS: sw.bas
###
WAVE.BAS: wave.bas
$(TOKENIZE) < wave.bas > WAVE.BAS
###
WAVE40.BAS: wave40.bas
$(TOKENIZE) < wave40.bas > WAVE40.BAS
###
FLOPPY.BAS: floppy.bas
$(TOKENIZE) < floppy.bas > FLOPPY.BAS
@ -46,4 +59,4 @@ floppy.o: floppy.s
####
clean:
rm -f *~ *.o *.lst HELLO MT.BAS SW.BAS FLOPPY.BAS FLOPPY
rm -f *~ *.o *.lst HELLO MT.BAS SW.BAS FLOPPY.BAS FLOPPY WAVE.BAS WAVE40.BAS

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@ -0,0 +1,4 @@
1?CHR$(4)"PR#3"
2?CHR$(27)
3N$=CHR$(14):I$=CHR$(15)
4?N$"._."I$"SSLLSS";:GOTO 4

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@ -0,0 +1,4 @@
1?CHR$(4)"PR#3"
2?CHR$(27);CHR$(17)
3N$=CHR$(14):I$=CHR$(15)
4?N$"._."I$"SSLLSS";:GOTO 4