Commit Graph

12 Commits

Author SHA1 Message Date
Vince Weaver
4905a1dd05 ootw: have beast appear 2019-03-24 01:14:23 -04:00
Vince Weaver
448f16e947 ootw: change the keyboard controls
a bit more awkward, but something that will actually work on a II+
2019-03-23 13:20:43 -04:00
Vince Weaver
a941e5a3df ootw: add cropping sprite support
horrible code but seems to work now

also room limits are +128 now because I am not smart enough
to figure out signed compare on 6502
2019-03-23 01:25:13 -04:00
Vince Weaver
99867d968c ootw: possible to end level1 and progress to level2 2019-03-20 11:53:13 -04:00
Vince Weaver
b4621120c1 ootw: adjust timing of end scene 2019-03-20 11:14:55 -04:00
Vince Weaver
2c0bf78f44 ootw: enable rest of end cutscene, with pauses 2019-03-20 01:18:55 -04:00
Vince Weaver
55d9d1ec31 ootw: add a lot more graphics 2019-03-19 15:31:37 -04:00
Vince Weaver
34234bc02f ootw: start adding code to handle end of level 2019-03-19 12:06:36 -04:00
Vince Weaver
2d31fc5f30 ootw: split out room edge detection
now we can jump on run to other rooms

still a bit buggy.  Also hit the NMOS 6502 jump table bug
2019-03-16 14:17:20 -04:00
Vince Weaver
0a1f21cdb6 ootw: add support for "overlay" on top of background
also now the RLE format supports color A, just less efficiently
2019-02-03 00:55:45 -05:00
Vince Weaver
e4ec339e95 ootw: hook up beast cutscene 2019-01-24 21:41:01 -05:00
Vince Weaver
166572a023 ootw: add in last new room 2019-01-20 01:45:51 -05:00