Vince Weaver
daee410b2f
ootw: c1: declaring level1 done
2019-08-20 00:28:47 -04:00
Vince Weaver
155bbe846f
ootw: remove some debugging
2019-08-19 16:38:02 -04:00
Vince Weaver
1e4c13d4e2
ootw: c1: URGH finall got beast ending acceptable state
...
it was left a mess by March Vince, and just wasn't salvagable
to re-use the pure animation ending, had to split off the sprites
and do the laser gun manually
a huge pain, did save some disk space though
2019-08-19 16:20:28 -04:00
Vince Weaver
84d470c71b
ootw: c1: more beast fine-tuning
...
runs slightly faster than physicist now
also enters rooms closer if left room closer
2019-08-19 10:32:10 -04:00
Vince Weaver
77c905dbbd
ootw: c1: merge cut scenes into relevant location
2019-08-17 18:04:23 -04:00
Vince Weaver
ad0fc452fe
ootw: c1: actually put together the beast slash cutscene
...
this also reduces the c1 level by a few kb
2019-08-17 17:54:40 -04:00
Vince Weaver
709f55e372
ootw: c1: crouch-kicking works on slugs now
2019-08-17 01:34:23 -04:00
Vince Weaver
68932d6cf0
ootw: climb out of the pool
2019-07-29 15:02:58 -04:00
Vince Weaver
12ec26efac
ootw: rename sprites files
2019-07-29 14:05:53 -04:00
Vince Weaver
14ad51644b
ootw: surface ripples
2019-07-28 00:09:30 -04:00
Vince Weaver
e0ddb03979
ootw: more underwater
...
you can sorta swim now, and the console sinks
2019-07-26 01:01:21 -04:00
Vince Weaver
1909896922
ootw: start work on underwater scene
2019-07-25 17:09:44 -04:00
Vince Weaver
73bac4f779
ootw: move some graphics around
2019-07-24 15:51:19 -04:00
Vince Weaver
6b2ae05aaa
ootw: rename some files to make things more consistent
2019-07-11 11:43:16 -04:00