Vince Weaver
|
d246207c95
|
keen: work on generic engine
|
2024-04-19 01:30:17 -04:00 |
|
Vince Weaver
|
fbaec2928b
|
keen: more or less have things fixed for 128x80 grid now
|
2024-04-14 23:30:41 -04:00 |
|
Vince Weaver
|
0ec8efc1be
|
keen: make more things use tilemap lookup
only saves handful of cycles it seems
|
2024-04-14 22:35:37 -04:00 |
|
Vince Weaver
|
ed5053bb1e
|
keen: sort of got collision going on mars map
|
2024-04-14 22:17:26 -04:00 |
|
Vince Weaver
|
eb68006055
|
keen: move to 128x80 tilemap
more difficult than 256x40, but all levels should fit
|
2024-04-11 00:09:42 -04:00 |
|
Vince Weaver
|
5dbbd383ff
|
keen: activate yorps
|
2024-04-06 00:22:29 -04:00 |
|
Vince Weaver
|
1866d19a53
|
keen: add support for partial blocks
|
2024-03-14 01:21:45 -04:00 |
|
Vince Weaver
|
6460d12c25
|
keen: more drawing optimization
|
2024-03-14 00:32:22 -04:00 |
|
Vince Weaver
|
9d27583f11
|
keen: optimize drawing a bit
|
2024-03-14 00:24:03 -04:00 |
|
Vince Weaver
|
8ad4414424
|
keen: almost have full screen working
|
2024-03-14 00:08:19 -04:00 |
|
Vince Weaver
|
eef30bc258
|
keen: working on making it full screen
|
2024-03-13 00:46:34 -04:00 |
|
Vince Weaver
|
a091e8e7ec
|
keen1: initial mostly working proof
|
2024-03-10 00:44:20 -05:00 |
|