Commit Graph

16 Commits

Author SHA1 Message Date
Vince Weaver
448f16e947 ootw: change the keyboard controls
a bit more awkward, but something that will actually work on a II+
2019-03-23 13:20:43 -04:00
Vince Weaver
c7bb489b03 ootw: make a point release 2019-03-23 11:44:45 -04:00
Vince Weaver
254918abfa ootw: update loading basic program 2019-03-15 13:08:56 -04:00
Vince Weaver
484579c400 ootw: intro: allow continuing to game 2019-03-03 14:05:00 -05:00
Vince Weaver
4b17260b88 ootw_intro: update disk image 2019-03-02 13:40:41 -05:00
Vince Weaver
ff0c98a550 ootw: update disk image 2019-02-18 16:06:18 -05:00
Vince Weaver
0bdf6d9518 ootw: update for minor release 2019-02-06 23:08:30 -05:00
Vince Weaver
642fb04b36 ootw: add loader that allows choosing what to run 2019-01-27 21:23:22 -05:00
Vince Weaver
9761b3c3de ootw: release v1.3 2019-01-21 00:31:24 -05:00
Vince Weaver
e13d2e7ca8 ootw: release version 1.2 2019-01-20 01:55:23 -05:00
Vince Weaver
1cc0aa1065 ootw: add rope room 2019-01-18 23:23:18 -05:00
Vince Weaver
01b0dd2024 ootw: start making the keyboard handler a common routine 2019-01-18 22:27:01 -05:00
Vince Weaver
540d9e795c ootw: implement kicking and crouching
Apple II keyboard auto-repeat behavior makes this interesting
2019-01-18 11:33:23 -05:00
Vince Weaver
fcbca64cb6 ootw: add some more sprite animations 2019-01-18 10:59:30 -05:00
Vince Weaver
23208b3636 ootw: can now walk right
added over-complicaetd flipped sprite routine hack rather
than flipping the sprites as per previous tradition
2019-01-14 16:19:51 -05:00
Vince Weaver
ac18cfd838 ootw: add another demake
why why why
2019-01-13 01:10:44 -05:00