Vince Weaver
73dc3b03dc
lemm: hook up all sprites
2022-03-27 13:26:03 -04:00
Vince Weaver
6a7564aacc
lemm: make draw lemming use jump table
2022-03-27 01:58:39 -04:00
Vince Weaver
df0f6bf36d
lemm: add more sprites
2022-03-27 01:05:32 -04:00
Vince Weaver
ed5ec29895
lemm: sort of added blockers
2022-03-25 00:59:49 -04:00
Vince Weaver
7ba8b5b8a4
lemm: hook up floaters
2022-03-24 21:25:26 -04:00
Vince Weaver
f4bb380802
lemm: particles start at right place
2022-03-24 20:27:20 -04:00
Vince Weaver
b230b2a947
lemm: minor comment fix
2022-03-24 16:40:15 -04:00
Vince Weaver
9afe460971
lemm: update version
2022-03-24 00:22:22 -04:00
Vince Weaver
c5fc707186
lemm: add splatting
2022-03-24 00:21:50 -04:00
Vince Weaver
1ad56f6eba
lemm: hook up explosions
2022-03-23 22:57:02 -04:00
Vince Weaver
0f8e9963ed
lemm: support speeding up release
2022-03-23 21:49:58 -04:00
Vince Weaver
08dd4bf01d
lemm: update percent in counter
2022-03-23 00:34:33 -04:00
Vince Weaver
ddb9328748
lemm: properly print 100% in outtro
2022-03-22 21:58:21 -04:00
Vince Weaver
357dfe7c57
lemm: can explode all now
2022-03-22 21:48:02 -04:00
Vince Weaver
3e18390ec6
lemm: can select any lemming
2022-03-22 21:36:44 -04:00
Vince Weaver
a4fe2f7a4f
lemm: can fall too far now
2022-03-22 21:10:57 -04:00
Vince Weaver
8100ab783e
lemm: percentage checking mostly working
...
not sure if it's worth all the bytes
2022-03-22 18:50:06 -04:00
Vince Weaver
671182cf46
lemm: centralize printing outtro info
...
also try to pick proper outtro from stats
2022-03-22 17:13:38 -04:00
Vince Weaver
b918d7a14e
lemm: support up to 10 active lemmings
2022-03-22 00:05:49 -04:00
Vince Weaver
6f6e057b1e
lemm: release up to 10 lemmings
2022-03-21 23:00:30 -04:00
Vince Weaver
0b8fdb163b
lemm forgot file
2022-03-21 20:35:57 -04:00
Vince Weaver
8d20ab32e0
lemm: update to have all intros
2022-03-20 23:09:23 -04:00
Vince Weaver
4b714999a6
lemm: don't re-load level if already in RAM
2022-03-20 22:50:26 -04:00
Vince Weaver
8824603ec2
lemm: work on lemming explosion taking out part of background
2022-03-20 22:43:15 -04:00
Vince Weaver
56c0d10635
lemm: add simple click sound effects
...
also enable keyboard shortcut for jobs for some reason
2022-03-20 22:24:24 -04:00
Vince Weaver
1815e74976
lemm: more complete credits
2022-03-20 11:47:10 -04:00
Vince Weaver
33034fd868
lemm: move common code out of the levels
2022-03-20 11:32:08 -04:00
Vince Weaver
0b732265f6
lemm: add level3
2022-03-19 23:12:07 -04:00
Vince Weaver
c84a7a7495
lemm: tidy up level4
2022-03-19 22:35:22 -04:00
Vince Weaver
26bc0e7bc4
lemm: some fixes to music
...
should handle the song-dong-early case now
also bump down to loading at $9000
loading right up against $BF00/$C000 was having bit flips in qboot?
still need to investigate that
2022-03-19 21:48:03 -04:00
Vince Weaver
ea4f705e6d
lemm: add level4
2022-03-19 00:36:58 -04:00
Vince Weaver
b9135fe5a3
lemm: can walk uphill now
2022-03-18 01:59:15 -04:00
Vince Weaver
ef5a65bd48
lemm: make level2 winnable
2022-03-17 21:33:58 -04:00
Vince Weaver
e505806d00
lemm: add more music
2022-03-17 14:57:06 -04:00
Vince Weaver
2d36035725
lemm: add more music to level5
...
can't add whole thing without expanding the file sizes a bit
2022-03-17 14:44:39 -04:00
Vince Weaver
c206b666ee
lemm: split off level5 as well
2022-03-17 14:33:18 -04:00
Vince Weaver
5d0e4bd7fd
lemm: separate level1 file working
2022-03-17 13:56:03 -04:00
Vince Weaver
491687d03b
lemm: prepare to separate out the level data
2022-03-17 12:34:14 -04:00
Vince Weaver
cc75712f33
lemm: clear screen earlier on intros
...
on real hardware was seeing the old text briefly
2022-03-16 23:47:14 -04:00
Vince Weaver
0cdc01d4d2
lemm: move some routines into loader
2022-03-16 23:40:34 -04:00
Vince Weaver
90815dd181
lemm: adjust timing in the split screen
...
was trying to fix issue with retrotink-2x display, but didn't help
and things look fine on real CRT
2022-03-16 23:12:33 -04:00
Vince Weaver
e4edbf2fb7
lemm: particle effects working
2022-03-15 21:56:47 -04:00
Vince Weaver
f31a7529f7
lemm: explosion at end
2022-03-15 21:24:13 -04:00
Vince Weaver
5a9824575c
lemm: explosion countdown
2022-03-15 21:00:30 -04:00
Vince Weaver
36ccd81c7e
lemm: everything now fits, barely
2022-03-15 18:49:04 -04:00
Vince Weaver
3be732a51d
lemm: add sound effect
2022-03-15 16:37:02 -04:00
Vince Weaver
6a86dfe89c
lemm: fix to use right door on level5
2022-03-15 16:09:38 -04:00
Vince Weaver
d0f88ee8d1
lemm: add second set of music
2022-03-15 16:04:05 -04:00
Vince Weaver
576ece0680
lemm: add title now that we no longer run hello.bas
2022-03-15 15:45:54 -04:00
Vince Weaver
7e9b9e90f2
lemm: was too big, load with qboot
...
bit of a hack but seems to work
2022-03-15 15:33:50 -04:00
Vince Weaver
62ce6377fb
lemm: add level5
2022-03-15 15:16:37 -04:00
Vince Weaver
6d946b7f23
lemm: win/loss message
2022-03-15 00:50:35 -04:00
Vince Weaver
234db1a550
lemm: only dig if digger selected
2022-03-15 00:41:12 -04:00
Vince Weaver
53710ccf0b
lemm: draw door opening to both pages
2022-03-15 00:02:46 -04:00
Vince Weaver
5fe700cbf1
lemm: automatically start after pause at title screen
2022-03-14 23:45:15 -04:00
Vince Weaver
6bacbe9fdb
lemm: draw menu to both pages
2022-03-14 23:22:32 -04:00
Vince Weaver
2d303093d6
lemm: bottom menu sorta working
2022-03-14 22:57:33 -04:00
Vince Weaver
29bf0b06b8
lemm: integrate vlin code
2022-03-14 16:43:58 -04:00
Vince Weaver
5d3ba6d7cb
lemm: add hlin support
2022-03-14 12:16:40 -04:00
Vince Weaver
b692102f25
lemm: minor documentation change
2022-03-14 01:07:45 -04:00
Vince Weaver
539e48cc63
hgr_hlin: split off test
2022-03-14 01:02:58 -04:00
Vince Weaver
ea6e862d26
hgr: lines: update hlin code
2022-03-14 00:26:11 -04:00
Vince Weaver
3b782553f0
lemm: smooth out walking animation
2022-03-13 17:18:19 -04:00
Vince Weaver
b83e1ef280
lemm: only change lemming type if you click on one
2022-03-13 16:18:08 -04:00
Vince Weaver
93f58e95ad
lemm: update for proper pointers
2022-03-13 01:28:37 -05:00
Vince Weaver
d471b5f22b
lemm: update pointer sprites
2022-03-13 00:46:46 -05:00
Vince Weaver
6bf430ca5a
lemm: more sprites
2022-03-13 00:05:24 -05:00
Vince Weaver
16176848fc
lemm: walking sprites
2022-03-12 22:13:05 -05:00
Vince Weaver
91f4b42506
lemm: digging sprits
2022-03-12 20:55:20 -05:00
Vince Weaver
ba51967e28
lemm: animate falling
2022-03-12 18:03:53 -05:00
Vince Weaver
fdeee10096
lemm: modularize level code a bit
2022-03-11 01:22:51 -05:00
Vince Weaver
1836502a67
lemm: digging vaguely works
2022-03-11 00:53:18 -05:00
Vince Weaver
235c676020
lemm: update number out
2022-03-10 23:43:10 -05:00
Vince Weaver
a7b6c84b93
lemm: erase background
2022-03-10 23:02:08 -05:00
Vince Weaver
914cca35c5
lemm: wasn't initializing output
2022-03-10 16:26:31 -05:00
Vince Weaver
860324783e
lemm: initial lemming
2022-03-10 01:10:42 -05:00
Vince Weaver
08eaef60d6
lemm: pointer vaguely works
2022-03-10 00:45:51 -05:00
Vince Weaver
1b29a4689d
lemm: hook up timer to clock
2022-03-09 23:56:41 -05:00
Vince Weaver
9a203bcea4
lemm: add losing message
2022-03-09 23:31:54 -05:00
Vince Weaver
d3002a62d6
lemm: split screen intro on IIe
2022-03-09 23:03:23 -05:00
Vince Weaver
ccf6cf974d
lemm: clean up the text a bit
2022-03-09 17:04:19 -05:00
Vince Weaver
64d38d1cc2
lemm: start adding pointer
2022-03-09 15:15:38 -05:00
Vince Weaver
8c6187d5af
lemm: seamless music playing
...
way more trouble than it was worth
2022-03-09 12:06:34 -05:00
Vince Weaver
4c16bb0b32
lemm: music in 512 byte chunks
2022-03-09 10:22:19 -05:00
Vince Weaver
3d6aab63d0
lemm: open door
2022-03-09 01:05:00 -05:00
Vince Weaver
5f73aaa421
lemm: animate the flames
2022-03-09 00:35:13 -05:00
Vince Weaver
f5c9513998
lemm: time counts down
2022-03-08 00:49:10 -05:00
Vince Weaver
053e95cd78
lemm: work on intro
2022-03-07 08:53:14 -05:00
Vince Weaver
a38436af74
lemm: full song plays
...
awkward pauses though, takes more than 50Hz/20ms to decompress
2022-03-06 00:15:31 -05:00
Vince Weaver
a63540bc21
games: lemm: music sorta working
2022-03-05 23:25:44 -05:00
Vince Weaver
7095b76a6c
games: Lemm
...
should probably be working on other things
2022-03-04 16:53:49 -05:00
Vince Weaver
19f0960ca0
peasant: vblank work
2022-03-01 00:34:48 -05:00
Vince Weaver
276408fcf4
peasant: finish animating mendelev's arm
2022-02-28 01:20:56 -05:00
Vince Weaver
d24ed0f461
appleiibot: oops
2022-02-27 23:53:06 -05:00
Vince Weaver
c14d20ca27
peasant: update the kerrek behavior
2022-02-21 18:54:04 -05:00
Vince Weaver
b390c96f0a
peasant: kerrek can bonk you now
2022-02-21 01:48:48 -05:00
Vince Weaver
206ab9676e
peasant: ned more or less hooked up
...
more trouble than I thought it'd be
still can't walk behind him properly, need to hook up
patching of the priority layer
2022-02-20 01:17:23 -05:00
Vince Weaver
8446c7d85b
peasant: initial ned support
2022-02-19 00:33:41 -05:00
Vince Weaver
66bf6753f6
peasant: animate guy in boat
2022-02-17 23:57:24 -05:00
Vince Weaver
1b5894f22c
peasant: update version
2022-01-16 12:10:14 -05:00
Vince Weaver
e7f1907f38
peasant: finally get qboot working across 2 disks
...
using PRORWTS seek now
also fixed subtle bug in qboot when loading partial tracks
also a bunch of movement in the demo stuff by accident, oops but it's
2am and I'm too lazy to back that out
2022-01-16 02:05:43 -05:00
Vince Weaver
081ddabaf6
peasant: forgot to restore seek2 code
2022-01-13 23:12:24 -05:00
Vince Weaver
0d0a9ff956
peasant: update some more seek comments
2022-01-13 19:34:28 -05:00
Vince Weaver
840db1ba72
peasant: more disk debugging
2022-01-13 17:02:33 -05:00
Vince Weaver
4fdcc726ca
peasant: make sure timing loops don't cross pages
2022-01-13 13:14:26 -05:00
Vince Weaver
9c80711607
peasant: comment the seek code the best I can
2022-01-13 12:49:07 -05:00
Vince Weaver
a730979e71
peasant: more work on disk code
2022-01-13 09:20:20 -05:00
Vince Weaver
923b6f35f7
peasant: more work trying to track down disk issue
2022-01-11 03:01:57 -05:00
Vince Weaver
e54da17b0f
peasant: bug where co-ords not set going to cliff
2022-01-08 01:10:21 -05:00
Vince Weaver
69f5e0a3b3
peasant: properly patch the drive1/drive2 code for slot
2022-01-08 01:10:09 -05:00
Vince Weaver
2ad94749c6
peasant: bump version number
2022-01-08 00:02:49 -05:00
Vince Weaver
c8f2973d96
peasant: fix bug where sometimes stopped at edge of screen
...
longstanding bug, problem was we did a collision check *after*
wrapping X position and moving to next room so we were colliding
with the far side of the screen and somtimes stopping unnecessarily
2022-01-08 00:00:34 -05:00
Vince Weaver
bc106806ab
peasant: be sure not to mess with state if loading from savegame
2022-01-07 23:24:33 -05:00
Vince Weaver
467d1f5bef
peasant: make separation between lines 9 rather than 8 lines
...
this makes text much nicer and avoids descender squish
in theory messes up some stuff and could possibly run out of room
2022-01-07 22:52:05 -05:00
Vince Weaver
2bb9694582
peasant: forgot the "climb fence" action in peasant2
2022-01-07 15:02:24 -05:00
Vince Weaver
bf7c9b3b9c
peasant: animate gary
2022-01-07 14:19:15 -05:00
Vince Weaver
24f8399122
peasant: update TODO
2022-01-06 13:34:15 -05:00
Vince Weaver
029e579482
peasant: should now work with one disk in each drive
2022-01-06 13:29:04 -05:00
Vince Weaver
ebbdf0a216
peasant: trying to add drive2 support
...
currently broken, something goes wrong after switching to drive2
2022-01-06 08:34:27 -05:00
Vince Weaver
bd193974fe
peasant: drive2: work on drive2 support
2022-01-04 01:13:39 -05:00
Vince Weaver
9fc7069829
peasant: move the lake bubbles to be shared by intro/peasant3
2021-12-31 00:18:29 -05:00
Vince Weaver
62d15c0663
appleiibot: add edgar
2021-12-30 21:41:19 -05:00
Vince Weaver
0fc854f149
peasant: split out river animation code and share it
2021-12-30 20:03:27 -05:00
Vince Weaver
1a5134193b
peasant: disable clear screen between levels
2021-12-30 14:32:07 -05:00
Vince Weaver
f33a338c72
peasant: make hgr_copy artificially slow to give the windowblind effect
2021-12-30 13:56:09 -05:00
Vince Weaver
bb60cd8536
peasant: remove last use of 1x5 sprite code
2021-12-30 00:51:05 -05:00
Vince Weaver
d16f9523fc
peasant: finish updating intro to new infrastructure
2021-12-30 00:46:21 -05:00
Vince Weaver
14270a87ed
peasant: more work updating the intro
2021-12-29 14:22:55 -05:00
Vince Weaver
1ac631bbcf
peasant: work on unifying the sprite code
2021-12-29 01:27:37 -05:00
Vince Weaver
b469b4d564
peasant: update inn/inside to new page1 background code
2021-12-28 18:35:17 -05:00
Vince Weaver
bedb385b31
peasant: trogdor: move to the new page1 background code
2021-12-28 18:25:25 -05:00
Vince Weaver
07af48da44
peasant: get rid of hgr_partial_save
...
not needed anymore now that we always keep background in page1
2021-12-28 17:56:28 -05:00
Vince Weaver
b9a3f2ac3a
peasant: update peasantry to new drawing/erasing code
2021-12-28 16:45:19 -05:00
Vince Weaver
f0e730a1f0
peasant: animate waterfall
2021-12-28 14:39:04 -05:00
Vince Weaver
285610ab00
peasant: update to the new bg draw code
2021-12-27 15:26:11 -05:00
Vince Weaver
39c9c38bbf
peasant: start moving to new background drawing code
...
might be workable, makes animations much easier
2021-12-27 01:19:48 -05:00
Vince Weaver
bde1864ac2
kerrek: fix typo in dialog
...
this was reported by Andrew Roughan
2021-12-26 23:08:42 -05:00
Vince Weaver
f05b9e25f6
kerrek: sprites fixed (for reals this time?)
2021-12-26 20:49:43 -05:00
Vince Weaver
12a06d01ce
peasant: have all the kerrek sprites hooked up
2021-12-26 20:21:14 -05:00
Vince Weaver
15d6ba1d61
kerrek: better hooking up of kerrek
2021-12-26 19:12:54 -05:00
Vince Weaver
265d394586
peasant: more work on Kerrek
2021-12-26 18:51:08 -05:00
Vince Weaver
c321313fb2
peasant: work on kerrek
2021-12-24 01:00:22 -05:00
Vince Weaver
83a7c9f065
peasant: update TODO
2021-12-20 10:43:32 -05:00
Vince Weaver
f817f59ceb
peasant: update TODO list
2021-12-20 10:41:13 -05:00
Vince Weaver
f878179fca
peasant: sleeping trogdor animation
2021-12-20 00:14:45 -05:00
Vince Weaver
e8f5ca9f11
peasant: update save
2021-12-18 11:33:29 -05:00
Vince Weaver
fe2daa882c
peasant: have tiny peasant in the cave
2021-12-18 11:11:28 -05:00
Vince Weaver
ab923d0871
peasant: more work on ending
...
have music play again
also third part of trogdor speech
2021-12-16 23:38:16 -05:00
Vince Weaver
6317d01c61
peasant: hook up missing parts of ending
2021-12-14 23:34:30 -05:00
Vince Weaver
64eb80051c
peasant: more trogdor speech
2021-12-14 17:10:07 -05:00
Vince Weaver
7a23da4520
peasant: more hooking up of Trogdor
2021-12-14 00:41:58 -05:00
Vince Weaver
1ebfddbfbc
peasant: make trogdor lair code closer to the other levels
2021-12-13 01:07:16 -05:00
Vince Weaver
86a88e0e12
peasant: update priorities in the cliff lands
2021-12-12 23:52:09 -05:00
Vince Weaver
9b4ba29628
peasant: add prioirty to outer lair
2021-12-12 22:29:36 -05:00
Vince Weaver
629c8a0838
peasant: update outer graphic
2021-12-10 01:04:22 -05:00
Vince Weaver
39df2e1818
peasant: inn: add night background
2021-12-08 23:31:29 -05:00
Vince Weaver
d5c0900dfd
Merge branch 'master' of github.com:deater/dos33fsprogs
2021-12-07 16:55:34 -05:00
Vince Weaver
f9dd553f03
peasant: update sizes
...
strategizing about where to find space
2021-12-07 16:55:03 -05:00
Vince Weaver
772ec97964
peasant: fix issue where some peasant sprite/masks off by one
...
most noticable when walking down
2021-12-06 23:08:11 -05:00
Vince Weaver
9d407a1dca
peasant: check inventory before looking at things
2021-12-06 01:17:58 -05:00
Vince Weaver
51efed8436
peasant: properly hook up "climb cliff" message
2021-12-06 00:39:07 -05:00
Vince Weaver
8e47f9b93e
peasant: hook up climb tree properly
2021-12-06 00:22:13 -05:00
Vince Weaver
3cb27864ab
peasant: fix pwd command
2021-12-06 00:08:01 -05:00
Vince Weaver
b66d5282d2
peasant: hook up dan message
2021-12-06 00:00:08 -05:00
Vince Weaver
f3cbd83581
peasant: hook up the hay bale messages
2021-12-05 22:57:18 -05:00
Vince Weaver
f3790bd38c
peasant: update to version 0.82
2021-12-05 16:12:21 -05:00
Vince Weaver
bbc4c11008
peasant: update save file
2021-12-05 15:42:53 -05:00
Vince Weaver
761f224f66
peasant: handle not allowing actions when pot on head
2021-12-05 15:35:27 -05:00
Vince Weaver
ada9b943a8
peasant: hook up missing text in inn
2021-12-05 15:17:06 -05:00
Vince Weaver
723408d18d
peasant: hook up missing text in peasant2 and peasant3
2021-12-05 15:11:53 -05:00
Vince Weaver
52229459fd
peasant: hook up missing text in peasant1
2021-12-05 15:01:46 -05:00
Vince Weaver
dc7a1f2473
peasant: can now catch on fire
2021-12-05 14:44:09 -05:00
Vince Weaver
4846cec0d2
peasant: hook up some missing text in peasant4
2021-12-05 13:52:17 -05:00
Vince Weaver
1585b8f944
peasant: print message when leaving inn with pot on head
2021-12-05 00:10:37 -05:00
Vince Weaver
7529336ee0
peasant: up through grease on head
2021-12-02 00:13:45 -05:00
Vince Weaver
703ee06884
peasant: some more linefeeds
2021-12-01 00:11:04 -05:00
Vince Weaver
7ab84fb95b
peasant: update text line breaks
2021-12-01 00:09:49 -05:00
Vince Weaver
ed2a0b1971
peasant: update the inside inn graphics
2021-11-30 23:40:44 -05:00
Vince Weaver
1ab22b53fc
peasant: work on inn artwork
2021-11-30 01:03:56 -05:00
Vince Weaver
888784099f
peasant: update lady cottage graphics
2021-11-29 23:45:31 -05:00
Vince Weaver
48ad4692c6
peasant: verified some spacing
2021-11-29 01:00:15 -05:00
Vince Weaver
4e6fbe47a5
peasant: update for v0.81
2021-11-29 00:54:16 -05:00
Vince Weaver
f18ddaa786
peasant: fix scoring when it's 10 points
...
we should be using BCD
2021-11-29 00:53:27 -05:00
Vince Weaver
e41bad95b7
peasant: can actually wear the robe
2021-11-29 00:51:25 -05:00
Vince Weaver
b59d3d0233
peasant: move score/speaker code to common qload
...
needed so we can score points from parse_input
(mostly for wear robe)
2021-11-29 00:43:12 -05:00
Vince Weaver
7cba779963
peasant: hook up actions inside NN cabin
...
can now get robe
2021-11-29 00:41:40 -05:00
Vince Weaver
f190cc50bc
peasant: handle entering/leaving cottage better
2021-11-28 22:19:10 -05:00
Vince Weaver
aa4e1f9a7c
peasant: update the nn cottage graphics
2021-11-28 22:11:05 -05:00
Vince Weaver
c23087b057
peasant: can deploy baby at Ned's cottage
2021-11-28 01:59:53 -05:00
Vince Weaver
e42b13c5bc
peasant: implement "throw baby"
2021-11-28 00:55:19 -05:00
Vince Weaver
d2c345dd59
peasant: using baby in inn now more or less works
2021-11-28 00:17:46 -05:00
Vince Weaver
d3ea7817a6
peasant: fix bug at well
...
baby was getting you soda and a robe from there, not right
2021-11-28 00:02:01 -05:00
Vince Weaver
19c11df933
peasant: fixing some issues
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set PREVIOUS_LOCATION so we can handle leaving baby in well properly
also another issue with kerrek becoming undead
2021-11-27 16:06:38 -05:00
Vince Weaver
ae5861e04c
peasant: fix issue where kerrek could get you even if dead
2021-11-27 15:14:14 -05:00
Vince Weaver
b62f231868
peasant: can now get riches
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and also the baby
2021-11-27 01:36:40 -05:00
Vince Weaver
237d2254c5
peasant: handle the various knight variations
2021-11-27 01:01:00 -05:00
Vince Weaver
1caf3034d8
peasant: add save game for after kerrek
2021-11-26 23:20:00 -05:00
Vince Weaver
b4d2a13229
peasant: have jhonka ready except for hay bale
2021-11-26 22:59:05 -05:00
Vince Weaver
e27a82f37c
peasant: all jhonka actions before kerrek is dead
2021-11-26 01:19:28 -05:00
Vince Weaver
7cb330cb9e
peasant: hook up more of jhonka
2021-11-23 00:40:19 -05:00
Vince Weaver
ea74c4cde7
Merge branch 'master' of github.com:deater/dos33fsprogs
2021-11-22 18:35:04 -05:00
Vince Weaver
df13b27efd
peasant: fix build with newer ca65
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doesn't like negative constants
2021-11-22 10:06:55 -05:00
Vince Weaver
0f5c1b0cec
peasant: bump to version 0.80
2021-11-22 00:31:24 -05:00
Vince Weaver
2933f6caea
peasant: kerrek: can kill kerrek now
2021-11-22 00:30:30 -05:00
Vince Weaver
1323aa8f72
peasant: kerrek: can get you if you walk too close
2021-11-21 23:35:56 -05:00
Vince Weaver
61b288d80e
peasant: kerrek: can get things
2021-11-21 16:13:14 -05:00
Vince Weaver
e44e962971
peasant: kerrek: have look more or less working
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this was more trouble than you'd think
2021-11-21 15:13:30 -05:00
Vince Weaver
9b09cb0f93
peasant: start hooking up Kerrek
2021-11-21 01:16:03 -05:00
Vince Weaver
2dd67c71c1
peasant: can get the bow now
2021-11-20 00:17:47 -05:00
Vince Weaver
5a00274ff6
peasant: can actually give the trinket properly
2021-11-19 00:15:01 -05:00
Vince Weaver
719468727d
peasant: can now find the trinket
2021-11-18 23:54:25 -05:00
Vince Weaver
37a908ee66
peasant: hook up more of archery level
2021-11-18 21:42:29 -05:00
Vince Weaver
24e90d57e0
peasant: more hooking up archery
2021-11-18 00:49:27 -05:00
Vince Weaver
355d0c34a3
peasant: move inventory strings so they are compressed
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saves 300 or so bytes in INVENTORY file
2021-11-17 14:12:57 -05:00
Vince Weaver
f5c549c165
peasant: load_save, fix unnecessary setting bits high
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did weird things to the load/save menu
2021-11-17 13:59:32 -05:00
Vince Weaver
9b37d1c6e2
peasant: also take arrow
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not just get
not sure if game does this, but it's what I was trying
2021-11-17 00:20:32 -05:00
Vince Weaver
8e1f307036
peasant: add priority layer for hidden glen
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not the best but it will do
2021-11-17 00:17:48 -05:00
Vince Weaver
1093954ca7
peasant: add in more text from ending
2021-11-16 23:34:52 -05:00
Vince Weaver
fafb1b30c6
peasant: text: more merging of the text files
2021-11-16 16:45:27 -05:00
Vince Weaver
e85b4bb564
peasant: intro: move text to common location
2021-11-16 12:42:28 -05:00
Vince Weaver
25ed768423
peasant: update word list, make more compact
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add 5 more words, also interleave to save chars
in theory we can fit at least one more word
2021-11-16 00:37:41 -05:00
Vince Weaver
7785e05a47
peasant: hookup table lookup dialog for common parse_input
2021-11-16 00:10:44 -05:00
Vince Weaver
9b53e239ef
peasant: hook up table compression to a lot of the dialog
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does seem to be a net win
2021-11-15 23:28:32 -05:00
Vince Weaver
bc883c428d
peasant: word list support seems to work
...
after some pretty funny attempts
2021-11-15 23:10:43 -05:00
Vince Weaver
b174e06b77
peasant: more work on word list
2021-11-15 20:39:43 -05:00
Vince Weaver
ab1bdb4844
peasant: work on common word lookup
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not quite there yet
2021-11-15 00:12:20 -05:00
Vince Weaver
afe87e7fe1
peasant: bump version number
2021-11-12 10:22:34 -05:00
Vince Weaver
39e59b21eb
Update logo
2021-11-10 16:52:01 -05:00
Vince Weaver
9026111157
peasant: hgr_font: fix wrong bit in the K character
2021-11-09 14:42:06 -05:00
Vince Weaver
ab27445f89
peasant: add checks for dialog getting too big
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peasant1 got too big with kerrek text
2021-11-09 12:42:56 -05:00
Vince Weaver
857cfd8cd3
peasant: update archery
2021-11-07 14:05:46 -05:00
Vince Weaver
72b4c5475b
peasant: hook up the map
2021-11-07 14:01:30 -05:00
Vince Weaver
29951578fd
peasant: add map
2021-11-05 16:07:40 -04:00
Vince Weaver
c1e7422283
peasant: stub for the archery game
2021-11-05 15:18:29 -04:00
Vince Weaver
6a3480a2c5
peasant: add archery graphics
2021-11-05 00:22:48 -04:00
Vince Weaver
93d0e88114
peasant: update some of the strings
2021-11-04 00:59:11 -04:00
Vince Weaver
7cde776cfa
peasant: work on archery area
2021-11-03 00:53:24 -04:00
Vince Weaver
16908b61c6
peasant: add zip target
2021-11-02 01:00:31 -04:00
Vince Weaver
ac9767ed98
peasant: bump version to 0.78
2021-11-02 00:58:52 -04:00
Vince Weaver
0a5385934d
peasant: hook up rest of mud puddle
2021-11-02 00:58:20 -04:00
Vince Weaver
1017568769
peasant: hook up more of hay bale land
2021-11-02 00:22:21 -04:00
Vince Weaver
3a5b83a304
peasant: work around silly bug in ca65
2021-11-01 00:16:11 -04:00
Vince Weaver
f95efa1a13
peasant: hook up hidden glen
2021-11-01 00:13:47 -04:00
Vince Weaver
9f245c317e
peasant: hook up gary glen
2021-10-31 20:18:57 -04:00
Vince Weaver
a7f0280aae
peasant: add random number generator
2021-10-31 18:46:23 -04:00
Vince Weaver
b49e5f00e8
peasant: hook up well level
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this involves parsing the nouns twice to handle things like
put pebbles in well
2021-10-31 00:01:12 -04:00
Vince Weaver
a8812100ba
peasant: work on hoking up hidden glen
2021-10-29 23:45:09 -04:00
Vince Weaver
e8fc581dc1
peasant: fix up Makefile
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better make distclean handling
2021-10-29 13:43:01 -04:00
Vince Weaver
b46102c4e0
peasant: hook up feeding the fish actions
2021-10-29 01:28:16 -04:00
Vince Weaver
bef6200f28
peasant: hook up inn
2021-10-28 23:31:08 -04:00