; VGI Myst for LOGO demo ;.include "zp.inc" ;.include "hardware.inc" VGI_BUFFER = $F0 VGI_TYPE = $F0 P0 = $F1 P1 = $F2 P2 = $F3 P3 = $F4 P4 = $F5 P5 = $F6 P6 = $F7 VGIL = $F8 VGIH = $F9 TEMP0 = $FA TEMP1 = $FB TEMP2 = $FC TEMP3 = $FD TEMP4 = $FE TEMP5 = $FF vgi_myst: ; swap in ROM ; READ_ROM_NO_WRITE bit $C08A ; save ZP ldx #$FF save_loop: lda $0,X sta vgi_save,X dex bne save_loop jsr vgi_make_tables lda #$20 sta $E6 ; setup page1 ; get pointer to image data ; Rocket lda #rocket_data sta VGIH jsr play_vgi ; restore ZP ldx #$FF restore_loop: lda vgi_save,X sta $00,X dex bne restore_loop ; restore settings ; READ_RAM1_WRITE_RAM1 bit $C08B bit $C08B rts .include "vgi_common.s" .include "rocket.data" vgi_save = $a00