;================== ; check for items ;================== ; X holds ?? check_item: check_red_key: lda TILEMAP,X cmp #31 ; red key bne check_blue_key jsr pickup_noise lda INVENTORY ora #INV_RED_KEY sta INVENTORY ; erase red key (304,96) lda #0 sta $A938 ; hack jsr copy_tilemap_subset jsr update_status_bar jmp done_check_item check_blue_key: cmp #30 ; blue key bne done_check_item jsr pickup_noise lda INVENTORY ora #INV_BLUE_KEY sta INVENTORY ; erase blue key lda #0 sta $970c ; hack jsr copy_tilemap_subset jsr update_status_bar jmp duke_check_head done_check_item: rts