;=============================================== ; level data for Cabin ;=============================================== locations: .word location0, location1, location2, location3 .word location4, location5, location6, location7 .word location8, location9, location10,location11 .word location12,location13,location14,location15 ; CABIN_OUTSIDE -- outside in clearing location0: .byte $ff ; north exit .byte CABIN_CLOCK_PATH ; south exit .byte CABIN_OPEN ; east exit .byte $ff ; west exit .byte $ff ; north exit_dir .byte DIRECTION_S ; south exit_dir .byte DIRECTION_E ; east exit_dir .byte $ff ; west exit_dir .word $0000 ; north bg .word clearing_s_lzsa ; south bg .word clearing_e_lzsa ; east bg .word clearing_w_lzsa ; west bg .byte BG_SOUTH|BG_EAST|BG_WEST .byte DIRECTION_E|DIRECTION_W ; special exit .byte 7,33 ; special x .byte 2,46 ; special y .word handle_clearing-1 ; special function ; CABIN_OPEN -- outside, door open location1: .byte $ff ; north exit .byte $ff ; south exit .byte CABIN_ENTRANCE ; east exit .byte $ff ; west exit .byte $ff ; north exit_dir .byte $ff ; south exit_dir .byte DIRECTION_E ; east exit_dir .byte $ff ; west exit_dir .word $0000 ; north bg .word clearing_s_lzsa ; south bg .word clearing_e_open_lzsa ; east bg .word clearing_w_lzsa ; west bg .byte BG_SOUTH|BG_EAST|BG_WEST .byte DIRECTION_E|DIRECTION_W ; special exit .byte 7,33 ; special x .byte 2,46 ; special y .word handle_clearing-1 ; special function ; CABIN_ENTRANCE -- entering the cabin location2: .byte $ff ; north exit .byte $ff ; south exit .byte CABIN_INSIDE ; east exit .byte CABIN_OUTSIDE ; west exit .byte $ff ; north exit_dir .byte $ff ; south exit_dir .byte DIRECTION_E|DIRECTION_SPLIT ; east exit_dir .byte DIRECTION_W ; west exit_dir .word $0000 ; north bg .word $0000 ; south bg .word boiler_room_e_lzsa ; east bg .word boiler_w_lzsa ; west bg .byte BG_EAST|BG_WEST .byte DIRECTION_W ; special exit .byte 28,36 ; special x .byte 16,32 ; special y .word goto_safe-1 ; CABIN_INSIDE -- inside the cabin location3: .byte $ff ; north exit .byte $ff ; south exit .byte $ff ; east exit .byte CABIN_OUTSIDE ; west exit .byte $ff ; north exit_dir .byte $ff ; south exit_dir .byte $ff ; east exit_dir .byte DIRECTION_W ; west exit_dir .word $0000 ; north bg .word $0000 ; south bg .word boiler_e_lzsa ; east bg .word boiler_w_lzsa ; west bg .byte BG_EAST|BG_WEST .byte DIRECTION_W|DIRECTION_E ; special exit .byte 28,38 ; special x .byte 12,32 ; special y .word goto_safe_or_valve-1 ; CABIN_SAFE -- looking at safe location4: .byte $ff ; north exit .byte $ff ; south exit .byte $ff ; east exit .byte CABIN_INSIDE ; west exit .byte $ff ; north exit_dir .byte $ff ; south exit_dir .byte $ff ; east exit_dir .byte DIRECTION_W ; west exit_dir .word $0000 ; north bg .word $0000 ; south bg .word $000 ; east bg .word safe_w_lzsa ; west bg .byte BG_WEST .byte DIRECTION_W ; special exit .byte 3,31 ; special x .byte 16,44 ; special y .word touch_safe-1 ; CABIN_CLOCK_PATH -- path to clock location5: .byte CABIN_OUTSIDE ; north exit .byte $ff ; south exit .byte $ff ; east exit .byte $ff ; west exit .byte DIRECTION_E ; north exit_dir .byte $ff ; south exit_dir .byte $ff ; east exit_dir .byte $ff ; west exit_dir .word clock_path_n_lzsa ; north bg .word clock_path_s_lzsa ; south bg .word $0000 ; east bg .word $0000 ; west bg .byte BG_NORTH|BG_SOUTH .byte DIRECTION_S ; special exit .byte 9,29 ; special x .byte 2,46 ; special y .word enter_clock-1 ; special function ; CABIN_TREE_PATH -- path to tree location6: .byte $ff ; north exit .byte $ff ; south exit .byte CABIN_BIG_TREE ; east exit .byte CABIN_OUTSIDE ; west exit .byte $ff ; north exit_dir .byte $ff ; south exit_dir .byte DIRECTION_N ; east exit_dir .byte DIRECTION_W ; west exit_dir .word $0000 ; north bg .word $0000 ; south bg .word tree_path_e_lzsa ; east bg .word tree_path_w_lzsa ; west bg .byte BG_EAST|BG_WEST .byte $ff ; CABIN_BIG_TREE -- at the big tree location7: .byte CABIN_TREE_ELEVATOR ; north exit .byte CABIN_TREE_PATH ; south exit .byte $ff ; east exit .byte $ff ; west exit .byte DIRECTION_S ; north exit_dir .byte DIRECTION_W ; south exit_dir .byte $ff ; east exit_dir .byte $ff ; west exit_dir .word tree_base_n_lzsa ; north bg .word tree_base_s_lzsa ; south bg .word $0000 ; east bg .word $0000 ; west bg .byte BG_NORTH|BG_SOUTH .byte $ff ; CABIN_TREE_ELEVATOR -- in the tree elevator location8: .byte $ff ; north exit .byte CABIN_TREE_BASEMENT ; south exit .byte $ff ; east exit .byte $ff ; west exit .byte $ff ; north exit_dir .byte DIRECTION_S ; south exit_dir .byte $ff ; east exit_dir .byte $ff ; west exit_dir .word $0000 ; north bg .word tree_elevator_basement_s_lzsa ; south bg .word $0000 ; east bg .word $0000 ; west bg .byte BG_SOUTH .byte DIRECTION_S ; special exit .byte 6,12 ; special x .byte 8,18 ; special y .word press_elevator_button-1 ; CABIN_TREE_BASEMENT -- in the tree basement location9: .byte CABIN_TREE_ELEVATOR ; north exit .byte CABIN_TREE_BOOK ; south exit .byte $ff ; east exit .byte $ff ; west exit .byte DIRECTION_S ; north exit_dir .byte DIRECTION_S ; south exit_dir .byte $ff ; east exit_dir .byte $ff ; west exit_dir .word tree_basement_n_lzsa ; north bg .word tree_basement_s_lzsa ; south bg .word $0000 ; east bg .word $0000 ; west bg .byte BG_SOUTH|BG_NORTH .byte DIRECTION_N ; special exit .byte 3,10 ; special x .byte 20,30 ; special y .word valve_clicked_basement-1 ; CABIN_TREE_BOOK -- tree basement book location10: .byte $ff ; north exit .byte CABIN_TREE_BOOK_CLOSED ; south exit .byte $ff ; east exit .byte $ff ; west exit .byte $ff ; north exit_dir .byte DIRECTION_S ; south exit_dir .byte $ff ; east exit_dir .byte $ff ; west exit_dir .word $0000 ; north bg .word tree_basement_book_s_lzsa ; south bg .word $0000 ; east bg .word $0000 ; west bg .byte BG_SOUTH .byte $ff ; CABIN_TREE_BOOK_CLOSED -- tree basement book closed location11: .byte $ff ; north exit .byte CABIN_TREE_BOOK_OPEN ; south exit .byte $ff ; east exit .byte $ff ; west exit .byte $ff ; north exit_dir .byte DIRECTION_S ; south exit_dir .byte $ff ; east exit_dir .byte $ff ; west exit_dir .word $0000 ; north bg .word tree_basement_book_closed_s_lzsa ; south bg .word $0000 ; east bg .word $0000 ; west bg .byte BG_SOUTH .byte $ff ; CABIN_TREE_BOOK_OPEN -- tree basement book open location12: .byte $ff ; north exit .byte CABIN_TREE_BASEMENT ; south exit .byte $ff ; east exit .byte $ff ; west exit .byte $ff ; north exit_dir .byte DIRECTION_S ; south exit_dir .byte $ff ; east exit_dir .byte $ff ; west exit_dir .word $0000 ; north bg .word tree_basement_book_open_s_lzsa ; south bg .word $0000 ; east bg .word $0000 ; west bg .byte BG_SOUTH .byte DIRECTION_S ; special exit .byte 21,31 ; special x .byte 10,24 ; special y .word channel_link_book-1 ; CABIN_OPEN_SAFE -- looking at open safe location13: .byte $ff ; north exit .byte $ff ; south exit .byte $ff ; east exit .byte CABIN_INSIDE ; west exit .byte $ff ; north exit_dir .byte $ff ; south exit_dir .byte $ff ; east exit_dir .byte DIRECTION_W ; west exit_dir .word $0000 ; north bg .word $0000 ; south bg .word $000 ; east bg .word safe_open_w_lzsa ; west bg .byte BG_WEST .byte DIRECTION_W ; special exit .byte 14,34 ; special x .byte 0,44 ; special y .word touch_open_safe-1 ; CABIN_TREE_LOOK_UP -- looking up from base of tree location14: .byte CABIN_BIG_TREE ; north exit .byte $ff ; south exit .byte $ff ; east exit .byte $ff ; west exit .byte DIRECTION_N ; north exit_dir .byte $ff ; south exit_dir .byte $ff ; east exit_dir .byte $ff ; west exit_dir .word tree_base_up_lzsa ; north bg .word $0000 ; south bg .word $0000 ; east bg .word $0000 ; west bg .byte BG_NORTH .byte $ff ; special exit ; CABIN_TREE_LOOK_DOWN -- looking down from top of tree location15: .byte $ff ; north exit .byte CABIN_TREE_ELEVATOR ; south exit .byte $ff ; east exit .byte $ff ; west exit .byte $ff ; north exit_dir .byte DIRECTION_S ; south exit_dir .byte $ff ; east exit_dir .byte $ff ; west exit_dir .word $0000 ; north bg .word tree_elevator_top_down_lzsa ; south bg .word $0000 ; east bg .word $0000 ; west bg .byte BG_SOUTH .byte $ff ; special exit