; Include on levels where there is no friend FAI_FOLLOWING = 0 FAI_RUNTO_PANEL = 1 FAI_OPENING_PANEL = 2 FAI_DISINTEGRATING = 3 FAI_END_L2 = 4 F_STANDING = 0 F_WALKING = 1 F_RUNNING = 2 F_CROUCHING = 3 F_TURNING = 4 F_KEYPAD = 5 F_OPEN_VENT = 6 F_DISINTEGRATING= 7 friend_ai_state: friend_state: friend_x: friend_gait: .byte $00 friend_room: .byte $ff