;====================== ; hgr 2x16 draw sprite ;====================== ; Note: NOT TRANSPARENT ; ; SPRITE in INL/INH ; Location at CURSOR_X*7 CURSOR_Y ; X, Y, A trashed hgr_draw_sprite_2x16: ; set up pointers lda INL sta hds2_smc1+1 sta hds2_smc2+1 lda INH sta hds2_smc1+2 sta hds2_smc2+2 ; clc ; lda INL ; adc #1 ; sta hds2_smc2+1 ; lda #0 ; adc INH ; sta hds2_smc2+2 ldx #0 hgr_2x16_sprite_yloop: txa pha lsr clc adc CURSOR_Y tax lda hposn_low,X sta GBASL lda hposn_high,X sta GBASH pla tax ldy CURSOR_X hds2_smc1: lda $D000,X sta (GBASL),Y inx iny hds2_smc2: lda $D000,X sta (GBASL),Y inx cpx #32 bne hgr_2x16_sprite_yloop rts