; Lake East ;======================== ; Lake East ;======================== intro_lake_east: lda #0 sta FRAME ;========================= ; init peasant position ; draw at 7,152 lda #7 sta PEASANT_X lda #152 sta PEASANT_Y lda #PEASANT_DIR_RIGHT sta PEASANT_DIR ;============================ ; load priority to $400 ; indirectly as we can't trash screen holes lda #lake_e_priority_zx02 sta zx_src_h+1 lda #$20 ; temporarily load to $2000 jsr zx02_full_decomp ; copy to $400 jsr gr_copy_to_page1 ;===================== ; load bg lda #<(lake_e_zx02) sta zx_src_l+1 lda #>(lake_e_zx02) sta zx_src_h+1 lda #$20 jsr zx02_full_decomp jsr hgr_copy ;================ ; print title line jsr intro_print_title ;==================== ; save background ; lda PEASANT_X ; sta CURSOR_X ; lda PEASANT_Y ; sta CURSOR_Y ;======================= ; walking ; jsr save_bg_1x28 lake_e_walk_loop: lda PEASANT_X sta CURSOR_X lda PEASANT_Y sta CURSOR_Y jsr restore_bg_1x28 ; draw peasant lda FRAME asl tax lda lake_e_path,X bmi done_lake_e sta PEASANT_X sta CURSOR_X inx lda lake_e_path,X sta PEASANT_Y sta CURSOR_Y ; jsr save_bg_1x28 jsr draw_peasant lda FRAME check_lake_e_action1: cmp #10 bne check_lake_e_action2 lda #lake_e_message1 sta OUTH jsr hgr_text_box jmp done_lake_e_action check_lake_e_action2: cmp #28 bne done_lake_e_action lda #0 ldx #39 jsr hgr_partial_restore lda #PEASANT_DIR_UP sta PEASANT_DIR done_lake_e_action: jsr animate_bubbles_e ; jsr wait_until_keypress lda #3 jsr wait_a_bit lda ESC_PRESSED bne done_lake_e inc FRAME jmp lake_e_walk_loop ;=================== ; done done_lake_e: rts ; walk sideways, near corner ;lake_e_message1: ; .byte 0,35,34, 0,253,72 ; .byte 7,49,"That's a nice looking lake.",0 ; nearly hit head on sign, it goes away, walk off screen lake_e_path: .byte 4,151 .byte 5,151 .byte 6,151 .byte 7,151 .byte 8,151 .byte 9,151 .byte 10,151 .byte 11,151 .byte 12,151 .byte 13,151 .byte 14,151 .byte 15,151 .byte 16,151 .byte 17,151 .byte 18,151 .byte 19,151 .byte 20,151 .byte 21,151 .byte 22,151 .byte 23,151 .byte 24,151 .byte 25,151 .byte 26,151 .byte 27,151 .byte 28,151 .byte 29,141 .byte 30,131 .byte 31,121 .byte 32,111 .byte 33,101 .byte 34,91 .byte 35,81 .byte 35,71 .byte 35,61 .byte 35,51 .byte 35,41 .byte $FF,$FF