NIBCOUNT = $09 TEMP0 = $10 TEMP1 = $11 TEMP2 = $12 TEMP3 = $13 TEMP4 = $14 TEMP5 = $15 HGR_BITS = $1C GBASL = $26 GBASH = $27 PEASANT_X = $60 PEASANT_Y = $61 PEASANT_DIR = $62 PEASANT_DIR_UP = 0 PEASANT_DIR_RIGHT = 1 PEASANT_DIR_LEFT = 2 PEASANT_DIR_DOWN = 3 CURSOR_X = $63 CURSOR_Y = $64 FRAME = $65 ; pt3 player registers AY_REGISTERS = $70 A_FINE_TONE = $70 A_COARSE_TONE = $71 B_FINE_TONE = $72 B_COARSE_TONE = $73 C_FINE_TONE = $74 C_COARSE_TONE = $75 NOISE = $76 ENABLE = $77 PT3_MIXER_VAL = $77 A_VOLUME = $78 B_VOLUME = $79 C_VOLUME = $7A ENVELOPE_FINE = $7B ENVELOPE_COARSE = $7C ENVELOPE_SHAPE = $7D PATTERN_L = $7E PATTERN_H = $7F WHICH_LOAD = $80 ; rest of pt3_player PT3_TEMP = $81 ORNAMENT_L = $82 ORNAMENT_H = $83 SAMPLE_L = $84 SAMPLE_H = $85 LOOP = $86 MB_VALUE = $87 MB_ADDR_L = $88 MB_ADDR_H = $89 DONE_PLAYING = $8A DONE_SONG = $8B APPLEII_MODEL = $8C ; D0-D? used by HGR? INPUT_X = $C0 BOX_X1L = $C1 BOX_X1H = $C2 BOX_Y1 = $C3 BOX_X2L = $C4 BOX_X2H = $C5 BOX_Y2 = $C6 WHICH_SLOT = $DA CURRENT_DISK = $DC HGR_COLOR = $E4 HGR_PAGE = $E6 P0 = $F1 P1 = $F2 P2 = $F3 P3 = $F4 P4 = $F5 P5 = $F6 INL = $FC INH = $FD OUTL = $FE OUTH = $FF LOAD_INTRO = 0 LOAD_TITLE = 1 LOAD_PEASANT = 2 LOAD_ENDING = 3 VGI_RCOLOR = P0 VGI_RX1 = P1 VGI_RY1 = P2 VGI_RXRUN = P3 VGI_RYRUN = P4 VGI_RCOLOR2 = P5 ; only for dither COUNT = TEMP5