;=============================================== ; level data for Large Projector Area level ;=============================================== locations: .word location0,location1, location2 ; RIVEN_PROJ_DOOR -- doorway to projector room location0: .byte RIVEN_PROJ_STEPS ; north exit .byte $E0|1 ; south exit .byte $ff ; east exit .byte $ff ; west exit .byte DIRECTION_N ; north exit_dir .byte DIRECTION_S ; south exit_dir .byte $ff ; east exit_dir .byte $ff ; west exit_dir .word doorway_n_zx02 ; north bg .word doorway_s_zx02 ; south bg .word $0000 ; east bg .word $0000 ; west bg .byte BG_NORTH|BG_SOUTH .byte $FF ; special exit ; RIVEN_PROJ_STEPS -- steps to projector room location1: .byte RIVEN_MAGPATH ; north exit .byte RIVEN_PROJ_DOOR ; south exit .byte $ff ; east exit .byte $ff ; west exit .byte DIRECTION_N ; north exit_dir .byte DIRECTION_S ; south exit_dir .byte $ff ; east exit_dir .byte $ff ; west exit_dir .word steps_n_zx02 ; north bg .word steps_s_zx02 ; south bg .word $0000 ; east bg .word $0000 ; west bg .byte BG_NORTH|BG_SOUTH .byte $FF ; special exit ; RIVEN_MAGPATH -- path to maglev location2: .byte LOAD_OUTSIDE<<4|RIVEN_MAGLEV1 ; north exit .byte RIVEN_PROJ_STEPS ; south exit .byte $ff ; east exit .byte $ff ; west exit .byte DIRECTION_N ; north exit_dir .byte DIRECTION_S ; south exit_dir .byte $ff ; east exit_dir .byte $ff ; west exit_dir .word magpath_n_zx02 ; north bg .word magpath_s_zx02 ; south bg .word $0000 ; east bg .word $0000 ; west bg .byte BG_NORTH|BG_SOUTH .byte $ff ; special exit