include ../Makefile.inc DOS33 = ../dos33fs-utils/dos33 PNG2RLE = ../gr-utils/png2rle PNG2LZ4 = ../gr-utils/png2lz4 PNG_TO_40x96 = ../gr-utils/png_to_40x96 PNG_TO_40x48D = ../gr-utils/png_to_40x48d B2D = ../bmp2dhr/b2d all: demosplash.dsk demosplash.dsk: HELLO LOADER DEMOSPLASH cp empty.dsk demosplash.dsk $(DOS33) -y demosplash.dsk SAVE A HELLO $(DOS33) -y demosplash.dsk BSAVE -a 0x1400 LOADER $(DOS33) -y demosplash.dsk BSAVE -a 0x1700 DEMOSPLASH # $(DOS33) -y demosplash.dsk BSAVE -a 0x1700 MUSICTEST #### HELLO: hello.bas ../asoft_basic-utils/tokenize_asoft < hello.bas > HELLO ##### #DEMOSPLASH: demosplash.o # ld65 -o DEMOSPLASH demosplash.o -C ../linker_scripts/apple2_1700.inc #demosplash.o: demosplash.s \ # zp.inc hardware.inc \ # appleII_intro.s vapor_lock.s delay_a.s \ # pt3_lib_init.s pt3_lib_core.s pt3_lib_mockingboard.s \ # interrupt_handler.s \ # starbase.s starbase_action.s \ # graphics/starbase/starbase.inc \ # graphics/sprites/alien.inc graphics/sprites/astronaut.inc \ # dya_space_demo.pt3 appleII_40_96.inc \ # book.s book_40_48d.inc \ # missing.s \ # escape.s # ca65 -o demosplash.o demosplash.s -l demosplash.lst ##### DEMOSPLASH: demosplash.o ld65 -o DEMOSPLASH demosplash.o -C ../linker_scripts/apple2_1700.inc demosplash.o: demosplash.s \ zp.inc hardware.inc \ appleII_intro.s font.s \ pt3_lib_init.s pt3_lib_core.s pt3_lib_mockingboard.s \ pt3_lib_play_frame.s pt3_lib_write_frame.s \ interrupt_handler.s \ starbase.s \ starbase_action.s \ missing.s k_40_48d.inc create_update_type1.s \ graphics/starbase/starbase.inc \ graphics/sprites/alien.inc graphics/sprites/astronaut.inc \ escape.s create_update_type2.s offsets_table2.s \ book.s book_40_48d.inc \ credits.s credits_bg.inc offsets_table.s \ dya_space_demo2.pt3 ca65 -o demosplash.o demosplash.s -l demosplash.lst ##### LOADER: loader.o ld65 -o LOADER loader.o -C ../linker_scripts/apple2_1400.inc loader.o: loader.s ca65 -o loader.o loader.s -l loader.lst ##### appleII_40_96.inc: appleII_40_96.png $(PNG_TO_40x96) asm appleII_40_96.png appleII > appleII_40_96.inc ##### #ball.img.lz4: ball.img # lz4 -f -16 ball.img #ball.img: BALLC.BIN # cp BALLC.BIN ball.img BOOK_HGR2C.BIN: book_hgr2.bmp $(B2D) book_hgr2.bmp HGR -d ##### credits_bg.inc: credits_bg.png $(PNG_TO_40x48D) asm credits_bg.png credits > credits_bg.inc book_40_48d.inc: book_40_48d.png $(PNG_TO_40x48D) asm book_40_48d.png book > book_40_48d.inc k_40_48d.inc: k_40_48d.png $(PNG_TO_40x48D) asm k_40_48d.png k > k_40_48d.inc ##### clean: rm -f *~ *.o *.lst *.lz4 HELLO \ DEMOSPLASH