Saw the amazing PICO-8 version of this: https://liquidream.itch.io/another-world-survival and thought the lo-res pallette might be just barely enough to do it justice. Of course you could just play on your IIgs, but what's the fun in that. Up to tunnel1, using RLE: 35875 INTRO using LZ4: Memory map: 00 zero page 01 stack 02-03 04-07 GR page0 08-0b GR page1 0c-0f offscreen data ($c00 = disk load buffer) 10-13 offscreen data2 14-17 loader 18-bf program/data (42k) c0-cf I/O d0-ff ROM Memory squeeze! 10,748 over all graphincs in 10,734 over remove extraneous blank bg image 8,658 over re-arrange memory map, 42k avail now 8,562 over move gr_make_quake out of common code